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-rw-r--r--src/main/java/gregtech/api/enums/Materials.java75
1 files changed, 57 insertions, 18 deletions
diff --git a/src/main/java/gregtech/api/enums/Materials.java b/src/main/java/gregtech/api/enums/Materials.java
index 31b730e7a8..769be63cdd 100644
--- a/src/main/java/gregtech/api/enums/Materials.java
+++ b/src/main/java/gregtech/api/enums/Materials.java
@@ -349,31 +349,70 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
public static Materials Zectium = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 2, 1|2 |8 , 255, 255, 255, 0, "Zectium" , "Zectium" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeBlack );
/**
- * Circuitry, Batteries and other Technical things
+ * Tiered materials, primarily Circuitry, Batteries and other Technical things
*/
- public static Materials Primitive = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Primitive" , "Primitive" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.MACHINA, 1)));
- public static Materials Basic = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Basic" , "Basic" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.MACHINA, 2)));
- public static Materials Good = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Good" , "Good" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.MACHINA, 3)));
- public static Materials Advanced = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Advanced" , "Advanced" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.MACHINA, 4)));
- public static Materials Data = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Data" , "Data" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.MACHINA, 5)));
- public static Materials Elite = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Elite" , "Elite" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.MACHINA, 6)));
- public static Materials Master = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Master" , "Master" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.MACHINA, 7)));
- public static Materials Ultimate = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Ultimate" , "Ultimate" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.MACHINA, 8)));
- public static Materials Infinite = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Infinite" , "Infinite" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 9)));
- public static Materials Bio = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Bio" , "Bio" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 10)));
- public static Materials Nano = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Nano" , "Bio" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 11)));
- public static Materials Piko = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Piko" , "Bio" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 12)));
- public static Materials Quantum = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Quantum" , "Bio" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 13)));
- public static Materials Optical = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Optical" , "Optical" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 13)));
- public static Materials Exotic = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Exotic" , "Exotic" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 14)));
- public static Materials Cosmic = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Cosmic" , "Cosmic" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 15)));
- public static Materials Transcendent = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Transcendent" , "Transcendent" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 16)));
+ public static Materials ULV = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Primitive" , "Primitive" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.MACHINA, 1)));
+ public static Materials LV = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Basic" , "Basic" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.MACHINA, 2)));
+ public static Materials MV = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Good" , "Good" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.MACHINA, 3)));
+ public static Materials HV = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Advanced" , "Advanced" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.MACHINA, 4)));
+ public static Materials EV = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Data" , "Data" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.MACHINA, 5)));
+ public static Materials IV = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Elite" , "Elite" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.MACHINA, 6)));
+ public static Materials LuV = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Master" , "Master" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.MACHINA, 7)));
+ public static Materials ZPM = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Ultimate" , "Ultimate" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.MACHINA, 8)));
+ public static Materials UV = Materials.SuperconductorUHV; //I hate this
+ public static Materials UHV = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Infinite" , "Infinite" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 9)));
+ public static Materials UEV = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Bio" , "Bio" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 10)));
+ public static Materials UIV = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Optical" , "Optical" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 13)));
+ public static Materials UMV = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Exotic" , "Exotic" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 14)));
+ public static Materials UXV = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Cosmic" , "Cosmic" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 15)));
+ public static Materials MAX = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Transcendent" , "Transcendent" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 16)));
+
public static Materials Resistor = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Resistor" , "Resistor" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 1)));
public static Materials Diode = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Diode" , "Diode" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 1)));
public static Materials Transistor = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Transistor" , "Transistor" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 1)));
public static Materials Capacitor = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Capacitor" , "Capacitor" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 1)));
public static Materials Inductor = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Inductor" , "Inductor" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 1)));
+ public static Materials Nano = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Nano" , "Bio" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 11)));
+ public static Materials Piko = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Piko" , "Bio" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 12)));
+ public static Materials Quantum = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 0, 0 , 255, 255, 255, 0, "Quantum" , "Bio" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLightGray , Collections.singletonList(new TC_AspectStack(TC_Aspects.ELECTRUM, 13)));
+
+
+ /**
+ * Aliases for the old style of tiered circuits
+ */
+ @Deprecated
+ public static Materials Primitive = Materials.ULV;
+ @Deprecated
+ public static Materials Basic = Materials.LV;
+ @Deprecated
+ public static Materials Good = Materials.MV;
+ @Deprecated
+ public static Materials Advanced = Materials.HV;
+ @Deprecated
+ public static Materials Data = Materials.EV;
+ @Deprecated
+ public static Materials Elite = Materials.IV;
+ @Deprecated
+ public static Materials Master = Materials.LuV;
+ @Deprecated
+ public static Materials Ultimate = Materials.ZPM;
+ @Deprecated
+ public static Materials Infinite = Materials.UHV;
+ @Deprecated
+ public static Materials Bio = Materials.UEV;
+ @Deprecated
+ public static Materials Optical = Materials.UIV;
+ @Deprecated
+ public static Materials Exotic = Materials.UMV;
+ @Deprecated
+ public static Materials Cosmic = Materials.UXV;
+ @Deprecated
+ public static Materials Transcendent = Materials.MAX;
+
+
+
+
/**
* Not possible to determine exact Components
*/