diff options
Diffstat (limited to 'src/main/java/gregtech/api/gui')
-rw-r--r-- | src/main/java/gregtech/api/gui/modularui/GT_UITextures.java | 28 |
1 files changed, 16 insertions, 12 deletions
diff --git a/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java b/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java index e8c9f192a6..8dda90a630 100644 --- a/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java +++ b/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java @@ -220,6 +220,8 @@ public class GT_UITextures { public static final UITexture BUTTON_STANDARD = AdaptableUITexture .of(GregTech.ID, "gui/button/standard", 18, 18, 1); + public static final UITexture BUTTON_STANDARD_PRESSED = AdaptableUITexture + .of(GregTech.ID, "gui/button/standard_pressed", 18, 18, 1); public static final UITexture BUTTON_STANDARD_DISABLED = AdaptableUITexture .of(GregTech.ID, "gui/button/standard_disabled", 18, 18, 1); public static final UITexture BUTTON_STANDARD_TOGGLE = AdaptableUITexture @@ -242,14 +244,14 @@ public class GT_UITextures { .fullImage(GregTech.ID, "gui/overlay_button/power_switch_on"); public static final UITexture OVERLAY_BUTTON_POWER_SWITCH_OFF = UITexture .fullImage(GregTech.ID, "gui/overlay_button/power_switch_off"); - public static final UITexture OVERLAY_BUTTON_VOID_EXCESS_ON = UITexture - .fullImage(GregTech.ID, "gui/overlay_button/void_excess_on"); - public static final UITexture OVERLAY_BUTTON_VOID_EXCESS_ON_DISABLED = UITexture - .fullImage(GregTech.ID, "gui/overlay_button/void_excess_on_disabled"); - public static final UITexture OVERLAY_BUTTON_VOID_EXCESS_OFF = UITexture - .fullImage(GregTech.ID, "gui/overlay_button/void_excess_off"); - public static final UITexture OVERLAY_BUTTON_VOID_EXCESS_OFF_DISABLED = UITexture - .fullImage(GregTech.ID, "gui/overlay_button/void_excess_off_disabled"); + public static final UITexture OVERLAY_BUTTON_VOID_EXCESS_NONE = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/void_excess_none"); + public static final UITexture OVERLAY_BUTTON_VOID_EXCESS_ITEM = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/void_excess_item"); + public static final UITexture OVERLAY_BUTTON_VOID_EXCESS_FLUID = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/void_excess_fluid"); + public static final UITexture OVERLAY_BUTTON_VOID_EXCESS_ALL = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/void_excess_all"); public static final UITexture OVERLAY_BUTTON_INPUT_SEPARATION_ON = UITexture .fullImage(GregTech.ID, "gui/overlay_button/input_separation_on"); public static final UITexture OVERLAY_BUTTON_INPUT_SEPARATION_ON_DISABLED = UITexture @@ -274,6 +276,8 @@ public class GT_UITextures { .fullImage(GregTech.ID, "gui/overlay_button/batch_mode_off"); public static final UITexture OVERLAY_BUTTON_BATCH_MODE_OFF_DISABLED = UITexture .fullImage(GregTech.ID, "gui/overlay_button/batch_mode_off_disabled"); + public static final UITexture OVERLAY_BUTTON_FORBIDDEN = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/forbidden"); public static final UITexture OVERLAY_BUTTON_DOWN_TIERING_ON = UITexture .fullImage(GregTech.ID, "gui/overlay_button/down_tiering_on"); public static final UITexture OVERLAY_BUTTON_DOWN_TIERING_OFF = UITexture @@ -342,10 +346,10 @@ public class GT_UITextures { public static final UITexture OVERLAY_BUTTON_LOCK = UITexture.fullImage(GregTech.ID, "gui/overlay_button/lock"); public static final UITexture OVERLAY_BUTTON_INPUT_FROM_OUTPUT_SIDE = UITexture .fullImage(GregTech.ID, "gui/overlay_button/input_from_output_side"); - public static final UITexture OVERLAY_BUTTON_VOID_EXCESS = UITexture - .fullImage(GregTech.ID, "gui/overlay_button/void_excess"); - public static final UITexture OVERLAY_BUTTON_VOID_ALL = UITexture - .fullImage(GregTech.ID, "gui/overlay_button/void_all"); + public static final UITexture OVERLAY_BUTTON_TANK_VOID_EXCESS = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/tank_void_excess"); + public static final UITexture OVERLAY_BUTTON_TANK_VOID_ALL = UITexture + .fullImage(GregTech.ID, "gui/overlay_button/tank_void_all"); public static final UITexture OVERLAY_BUTTON_NEI = UITexture.fullImage(GregTech.ID, "gui/overlay_button/nei"); /** |