diff options
Diffstat (limited to 'src/main/java/gregtech/api/gui')
-rw-r--r-- | src/main/java/gregtech/api/gui/modularui/GT_UITextures.java | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java b/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java index 100c39ea1a..b456026dbd 100644 --- a/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java +++ b/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java @@ -26,7 +26,8 @@ public class GT_UITextures { .of(GregTech.ID, "gui/background/text_field_light_gray", 61, 12, 1); public static final AdaptableUITexture BACKGROUND_NEI_SINGLE_RECIPE = AdaptableUITexture .of(GregTech.ID, "gui/background/nei_single_recipe.png", 64, 64, 2); - + public static final UITexture BACKGROUND_FLOCCULATION_RECIPE = UITexture + .fullImage(GregTech.ID, "gui/background/flocculation_recipe.png"); public static final SteamTexture SLOT_ITEM_STEAM = SteamTexture.fullImage(GregTech.ID, "gui/slot/item_%s"); public static final SteamTexture SLOT_FLUID_STEAM = SteamTexture.fullImage(GregTech.ID, "gui/slot/fluid_%s"); public static final AdaptableUITexture SLOT_DARK_GRAY = AdaptableUITexture @@ -205,6 +206,14 @@ public class GT_UITextures { public static final UITexture PROGRESSBAR_SLICE = UITexture.fullImage(GregTech.ID, "gui/progressbar/slice"); public static final UITexture PROGRESSBAR_STORED_EU = UITexture.fullImage(GregTech.ID, "gui/progressbar/stored_eu"); public static final UITexture PROGRESSBAR_WIREMILL = UITexture.fullImage(GregTech.ID, "gui/progressbar/wiremill"); + public static final UITexture PROGRESSBAR_FLOCCULATION = UITexture + .fullImage(GregTech.ID, "gui/progressbar/flocculation"); + public static final UITexture PROGRESSBAR_CLARIFIER = UITexture.fullImage(GregTech.ID, "gui/progressbar/clarifier"); + public static final UITexture PROGRESSBAR_PH_NEUTRALIZATION = UITexture + .fullImage(GregTech.ID, "gui/progressbar/phneutralization"); + public static final UITexture PROGRESSBAR_OZONATION = UITexture.fullImage(GregTech.ID, "gui/progressbar/ozonation"); + public static final UITexture PROGRESSBAR_PLASMA_HEATER = UITexture + .fullImage(GregTech.ID, "gui/progressbar/water_plasma_heater"); public static FallbackableUITexture fallbackableProgressbar(String name, UITexture fallback) { return new FallbackableUITexture(UITexture.fullImage(GregTech.ID, "gui/progressbar/" + name), fallback); |