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Diffstat (limited to 'src/main/java/gregtech/api/interfaces/ITextureBuilder.java')
-rw-r--r-- | src/main/java/gregtech/api/interfaces/ITextureBuilder.java | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/src/main/java/gregtech/api/interfaces/ITextureBuilder.java b/src/main/java/gregtech/api/interfaces/ITextureBuilder.java new file mode 100644 index 0000000000..8a4d715ccb --- /dev/null +++ b/src/main/java/gregtech/api/interfaces/ITextureBuilder.java @@ -0,0 +1,72 @@ +package gregtech.api.interfaces; + +import gregtech.api.render.TextureFactory; +import net.minecraft.block.Block; +import net.minecraftforge.common.util.ForgeDirection; + +/** + * <p>This Interface defines operations to configure and build instances of the {@link ITexture} implementations</p> + * <p>Use the {@link TextureFactory#builder()} method to get an instance of the {@link ITextureBuilder} implementation.</p> + */ +public interface ITextureBuilder { + /** + * Build the {@link ITexture} + * + * @return The built {@link ITexture} + */ + ITexture build(); + + /** + * @param block The {@link Block} + * @param meta The meta value for the Block + * @return {@link ITextureBuilder} for chaining + */ + ITextureBuilder setFromBlock(final Block block, final int meta); + + /** + * @param side <p>The {@link ForgeDirection} side providing the texture</p> + * <p>Default is {@link ForgeDirection#UNKNOWN} to use same side as rendered</p> + * @return {@link ITextureBuilder} for chaining + */ + ITextureBuilder setFromSide(final ForgeDirection side); + + /** + * @param iconContainers The {@link IIconContainer}s to add + * @return {@link ITextureBuilder} for chaining + */ + ITextureBuilder addIcon(final IIconContainer... iconContainers); + + /** + * @param rgba The RGBA tint for this {@link ITexture} + * @return {@link ITextureBuilder} for chaining + */ + ITextureBuilder setRGBA(final short[] rgba); + + /** + * @param iTextures The {@link ITexture} layers to add + * @return {@link ITextureBuilder} for chaining + */ + ITextureBuilder addLayer(final ITexture... iTextures); + + /** + * Set alpha blending + * @param allowAlpha to set + * + * @return {@link ITextureBuilder} for chaining + */ + ITextureBuilder setAllowAlpha(final boolean allowAlpha); + + /** + * Texture will render with same orientation as with vanilla blocks + * + * @return {@link ITextureBuilder} for chaining + */ + ITextureBuilder stdOrient(); + + /** + * Texture always render with full brightness to glow in the dark + * + * @return {@link ITextureBuilder} for chaining + */ + ITextureBuilder glow(); +} |