diff options
Diffstat (limited to 'src/main/java/gregtech/common/GT_Proxy.java')
-rw-r--r-- | src/main/java/gregtech/common/GT_Proxy.java | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/src/main/java/gregtech/common/GT_Proxy.java b/src/main/java/gregtech/common/GT_Proxy.java index ae095229a0..8aa817a57c 100644 --- a/src/main/java/gregtech/common/GT_Proxy.java +++ b/src/main/java/gregtech/common/GT_Proxy.java @@ -28,6 +28,12 @@ import gregtech.api.objects.MaterialStack; import gregtech.api.util.*; import gregtech.common.entities.GT_Entity_Arrow; import gregtech.common.items.GT_MetaGenerated_Tool_01; +import gregtech.common.items.armor.ContainerBasicArmor; +import gregtech.common.items.armor.ContainerElectricArmor1; +import gregtech.common.items.armor.GuiElectricArmor1; +import gregtech.common.items.armor.GuiModularArmor; +import gregtech.common.items.armor.InventoryArmor; +import gregtech.common.items.armor.ModularArmor_Item; import gregtech.api.enums.TC_Aspects; import net.minecraft.enchantment.Enchantment; import net.minecraft.enchantment.EnchantmentHelper; @@ -1508,6 +1514,19 @@ public abstract class GT_Proxy implements IGT_Mod, IGuiHandler, IFuelHandler { } public Object getServerGuiElement(int aID, EntityPlayer aPlayer, World aWorld, int aX, int aY, int aZ) { + if(aID>=1000){ + int ID = aID-1000; + switch(ID){ + case 0: + return new ContainerBasicArmor(aPlayer, new InventoryArmor(ModularArmor_Item.class, aPlayer.getCurrentEquippedItem())); + case 1: + return new ContainerElectricArmor1(aPlayer, new InventoryArmor(ModularArmor_Item.class, aPlayer.getCurrentEquippedItem())); + case 2: + return new ContainerElectricArmor1(aPlayer, new InventoryArmor(ModularArmor_Item.class, aPlayer.getCurrentEquippedItem())); + default: + return getRightItem(aPlayer, ID); + } + } TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); if ((tTileEntity instanceof IGregTechTileEntity)) { IMetaTileEntity tMetaTileEntity = ((IGregTechTileEntity) tTileEntity).getMetaTileEntity(); @@ -1517,8 +1536,37 @@ public abstract class GT_Proxy implements IGT_Mod, IGuiHandler, IFuelHandler { } return null; } + + public Object getRightItem(EntityPlayer player, int ID){ + ItemStack mStack = player.getEquipmentInSlot(ID/100); + if(mStack==null||!(mStack.getItem() instanceof ModularArmor_Item))return null; + + switch(ID % 100){ + case 0: + return new ContainerBasicArmor(player, new InventoryArmor(ModularArmor_Item.class, mStack)); + case 1: + return new ContainerElectricArmor1(player, new InventoryArmor(ModularArmor_Item.class, mStack)); + case 2: + return new ContainerElectricArmor1(player, new InventoryArmor(ModularArmor_Item.class, mStack)); + } + return null; + + } public Object getClientGuiElement(int aID, EntityPlayer aPlayer, World aWorld, int aX, int aY, int aZ) { + if(aID>=1000){ + int ID = aID-1000; + switch(ID){ + case 0: + return new GuiModularArmor(new ContainerBasicArmor(aPlayer, new InventoryArmor(ModularArmor_Item.class, aPlayer.getCurrentEquippedItem())), aPlayer); + case 1: + return new GuiElectricArmor1(new ContainerElectricArmor1(aPlayer, new InventoryArmor(ModularArmor_Item.class, aPlayer.getCurrentEquippedItem())), aPlayer); + case 2: + return new GuiElectricArmor1(new ContainerElectricArmor1(aPlayer, new InventoryArmor(ModularArmor_Item.class, aPlayer.getCurrentEquippedItem())), aPlayer); + default: + return getRightItemGui(aPlayer, ID); + } + } TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); if ((tTileEntity instanceof IGregTechTileEntity)) { IMetaTileEntity tMetaTileEntity = ((IGregTechTileEntity) tTileEntity).getMetaTileEntity(); @@ -1528,6 +1576,22 @@ public abstract class GT_Proxy implements IGT_Mod, IGuiHandler, IFuelHandler { } return null; } + + public Object getRightItemGui(EntityPlayer player, int ID){ + ItemStack mStack = player.getEquipmentInSlot(ID/100); + if(mStack==null||!(mStack.getItem() instanceof ModularArmor_Item))return null; + + switch(ID % 100){ + case 0: + return new GuiModularArmor(new ContainerBasicArmor(player, new InventoryArmor(ModularArmor_Item.class, mStack)),player); + case 1: + return new GuiElectricArmor1(new ContainerElectricArmor1(player, new InventoryArmor(ModularArmor_Item.class, mStack)), player); + case 2: + return new GuiElectricArmor1(new ContainerElectricArmor1(player, new InventoryArmor(ModularArmor_Item.class, mStack)), player); + } + return null; + + } public int getBurnTime(ItemStack aFuel) { if ((aFuel == null) || (aFuel.getItem() == null)) { |