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-rw-r--r--src/main/java/gregtech/common/GT_UndergroundOil.java267
1 files changed, 207 insertions, 60 deletions
diff --git a/src/main/java/gregtech/common/GT_UndergroundOil.java b/src/main/java/gregtech/common/GT_UndergroundOil.java
index 1f45b5fca9..cc6771dc90 100644
--- a/src/main/java/gregtech/common/GT_UndergroundOil.java
+++ b/src/main/java/gregtech/common/GT_UndergroundOil.java
@@ -5,22 +5,29 @@ import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
import gregtech.api.objects.GT_UO_Dimension;
import gregtech.api.objects.GT_UO_Fluid;
import gregtech.api.objects.XSTR;
-import net.minecraft.world.ChunkCoordIntPair;
+import gregtech.api.util.GT_ChunkAssociatedData;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
-import net.minecraftforge.fluids.FluidRegistry;
+import net.minecraftforge.event.world.ChunkDataEvent;
+import net.minecraftforge.fluids.Fluid;
import net.minecraftforge.fluids.FluidStack;
-import java.util.HashMap;
+import javax.annotation.Nullable;
+import javax.annotation.ParametersAreNonnullByDefault;
+import java.io.DataInput;
+import java.io.DataOutput;
+import java.io.IOException;
+import java.util.Objects;
+import java.util.WeakHashMap;
import static gregtech.api.objects.XSTR.XSTR_INSTANCE;
-import static gregtech.common.GT_Proxy.*;
/**
* Created by Tec on 29.04.2017.
*/
public class GT_UndergroundOil {
public static final short DIVIDER=5000;
+ private static final GT_UndergroundOilStore STORAGE = new GT_UndergroundOilStore();
public static FluidStack undergroundOilReadInformation(IGregTechTileEntity te){
return undergroundOil(te.getWorld().getChunkFromBlockCoords(te.getXCoord(),te.getZCoord()),-1);
@@ -37,81 +44,221 @@ public class GT_UndergroundOil {
//Returns whole content for information purposes -> when drainSpeedCoefficient < 0
//Else returns extracted fluidStack if amount > 0, or null otherwise
public static FluidStack undergroundOil(Chunk chunk, float readOrDrainCoefficient) {
- World aWorld = chunk.worldObj;
- int dimensionId=aWorld.provider.dimensionId;
- GT_UO_Dimension dimension=GT_Mod.gregtechproxy.mUndergroundOil.GetDimension(dimensionId);
- if(dimension==null) return null;
-
- //Read hash map
- HashMap<ChunkCoordIntPair, int[]> chunkData = dimensionWiseChunkData.get(dimensionId);
- if(chunkData==null){
- chunkData=new HashMap<>(1024);
- dimensionWiseChunkData.put(dimensionId,chunkData);
- }
-
- int[] tInts = chunkData.get(chunk.getChunkCoordIntPair());
-
- if(tInts==null) tInts=getDefaultChunkDataOnCreation();//init if null
- else if(tInts[GTOIL]==0){//FAST stop
- //can return 0 amount stack for info :D
- return readOrDrainCoefficient>=0 ? null : new FluidStack(FluidRegistry.getFluid(tInts[GTOILFLUID]),0);
- }
-
- //GEN IT TO GET OBJECT...
- final XSTR tRandom = new XSTR(aWorld.getSeed() + dimensionId * 2 +
- (chunk.getChunkCoordIntPair().chunkXPos>>3) +
- 8267 * (chunk.getChunkCoordIntPair().chunkZPos>>3));
-
- GT_UO_Fluid uoFluid = dimension.getRandomFluid(tRandom);
-
- //Fluid stack holder
- FluidStack fluidInChunk;
-
- //Set fluid stack from uoFluid
- if (uoFluid == null || uoFluid.getFluid()==null){
- tInts[GTOILFLUID]=Integer.MAX_VALUE;//null fluid pointer... kind of
- tInts[GTOIL]=0;
- chunkData.put(chunk.getChunkCoordIntPair(),tInts);//update hash map
+ ChunkData chunkData = STORAGE.get(chunk);
+ if (chunkData.getVein() == null || chunkData.getFluid() == null) // nothing here...
return null;
- } else {
- if(tInts[GTOILFLUID]== uoFluid.getFluid().getID()){//if stored fluid matches uoFluid
- fluidInChunk = new FluidStack(uoFluid.getFluid(),tInts[GTOIL]);
- }else{
- fluidInChunk = new FluidStack(uoFluid.getFluid(), uoFluid.getRandomAmount(tRandom));
- fluidInChunk.amount=(int)((float)fluidInChunk.amount*(0.75f+(XSTR_INSTANCE.nextFloat()/2f)));//Randomly change amounts by +/- 25%
- }
- tInts[GTOIL]=fluidInChunk.amount;
- tInts[GTOILFLUID]=fluidInChunk.getFluidID();
- }
-
//do stuff on it if needed
+ FluidStack fluidInChunk = new FluidStack(chunkData.getFluid(), 0);
if(readOrDrainCoefficient>=0){
- int fluidExtracted=(int)Math.floor(fluidInChunk.amount * (double) readOrDrainCoefficient / DIVIDER);
- double averageDecrease=uoFluid.DecreasePerOperationAmount * (double)readOrDrainCoefficient;
+ int fluidExtracted = (int) Math.floor(chunkData.getAmount() * (double) readOrDrainCoefficient / DIVIDER);
+ double averageDecrease = chunkData.getVein().DecreasePerOperationAmount * (double) readOrDrainCoefficient;
int decrease=(int)Math.ceil(averageDecrease);
- if(fluidExtracted<=0 || fluidInChunk.amount<=decrease){//decrease - here it is max value of extraction for easy check
- fluidInChunk=null;
- tInts[GTOIL]=0;//so in next access it will stop way above
+ if (fluidExtracted <= 0 || chunkData.amount <= decrease) {//decrease - here it is max value of extraction for easy check
+ chunkData.setAmount(0);
}else{
fluidInChunk.amount = fluidExtracted;//give appropriate amount
- if(XSTR_INSTANCE.nextFloat()<(decrease-averageDecrease)) decrease--;//use XSTR_INSTANCE to "subtract double from int"
+ if (XSTR_INSTANCE.nextFloat() < (decrease - averageDecrease))
+ decrease--;//use XSTR_INSTANCE to "subtract double from int"
//ex.
// averageDecrease=3.9
// decrease= ceil from 3.9 = 4
// decrease-averageDecrease=0.1 -> chance to subtract 1
// if XSTR_INSTANCE is < chance then subtract 1
- tInts[GTOIL]-=decrease;//diminish amount, "randomly" adjusted to double value (averageDecrease)
+ chunkData.changeAmount(-decrease);//diminish amount, "randomly" adjusted to double value (averageDecrease)
}
}else{//just get info
if(fluidInChunk.amount<=DIVIDER){
fluidInChunk.amount=0;//return informative stack
- tInts[GTOIL]=0;//so in next access it will stop way above
+ chunkData.setAmount(0);
}else{
fluidInChunk.amount=fluidInChunk.amount/DIVIDER;//give moderate extraction speed
}
}
-
- chunkData.put(chunk.getChunkCoordIntPair(),tInts);//update hash map
return fluidInChunk;
}
+
+ static void migrate(ChunkDataEvent.Load e) {
+ if (e.getData().hasKey("GTOIL") && e.getData().hasKey("GTOILFLUID")) {
+ ChunkData chunkData = STORAGE.get(e.getChunk());
+ Fluid fluid = chunkData.getFluid();
+ if (fluid != null && fluid.getID() == e.getData().getInteger("GTOIL"))
+ chunkData.setAmount(Math.min(chunkData.getAmount(), e.getData().getInteger("GTOILFLUID")));
+ }
+ }
+
+ /**
+ * Revamped UO store.
+ * <p>
+ * Primary functionality:
+ *
+ * <ul>
+ * <li>Decouple data storage with chunk, making it possible to pump oil from unloaded chunks</li>
+ * <li>Regen detection. If fluid generation config is changed, chunk fluid will be regenerated.</li>
+ * </ul>
+ *
+ * <h2>Serialized form</h2>
+ * <p>
+ * Since the exact file layout is controlled by the super class, here we only concern how each chunk's data is written.
+ * <h3>Form A: Empty Chunk</h3>
+ * <ol>
+ * <li>4 bytes of 0 </li>
+ * </ol>
+ *
+ * <h3>Form B: Normal Chunk</h3>
+ * <ol>
+ * <li>4 bytes unsigned integer. Vein Hash.</li>
+ * <li>UTF string. Vein Key.</li>
+ * <li>4 bytes signed integer. Fluid amount.</li>
+ * </ol>
+ *
+ * @author glease
+ */
+ @ParametersAreNonnullByDefault
+ private static class GT_UndergroundOilStore extends GT_ChunkAssociatedData<ChunkData> {
+ private static final GT_UndergroundOil.ChunkData NIL_FLUID_STACK = new GT_UndergroundOil.ChunkData(-1, null, null, false);
+ private static final WeakHashMap<GT_UO_Fluid, Integer> hashes = new WeakHashMap<>();
+
+ private GT_UndergroundOilStore() {
+ super("UO", GT_UndergroundOil.ChunkData.class, 64, (byte) 0, false);
+ }
+
+ @Override
+ protected void writeElement(DataOutput output, ChunkData element, World world, int chunkX, int chunkZ) throws IOException {
+ /* see class javadoc for explanation */
+ output.writeInt(element.getVeinHash());
+ if (element.getVeinKey() == null) return;
+ output.writeUTF(element.getVeinKey());
+ if (element.getAmount() > 0 && element.getFluid() != null) {
+ output.writeInt(element.getAmount());
+ } else {
+ output.writeInt(-1);
+ }
+ }
+
+ @Override
+ protected GT_UndergroundOil.ChunkData readElement(DataInput input, int version, World world, int chunkX, int chunkZ) throws IOException {
+ /* see class javadoc for explanation */
+ if (version != 0)
+ throw new IOException("Region file corrupted");
+ GT_UndergroundOil.ChunkData pristine = createElement(world, chunkX, chunkZ);
+ int hash = input.readInt();
+ String veinKey = hash != 0 ? input.readUTF() : null;
+ int amount = hash != 0 ? input.readInt() : -1;
+ if (hash != pristine.veinHash || !Objects.equals(veinKey, pristine.getVeinKey())) {
+ // vein config changed. use regen-ed data.
+ return pristine;
+ }
+ if (hash == 0)
+ return NIL_FLUID_STACK;
+ return new GT_UndergroundOil.ChunkData(amount, GT_Mod.gregtechproxy.mUndergroundOil.GetDimension(world.provider.dimensionId).getUOFluid(veinKey), veinKey);
+ }
+
+ @Override
+ protected GT_UndergroundOil.ChunkData createElement(World world, int chunkX, int chunkZ) {
+ int dimensionId = world.provider.dimensionId;
+ GT_UO_Dimension dimension = GT_Mod.gregtechproxy.mUndergroundOil.GetDimension(dimensionId);
+ if (dimension == null) return NIL_FLUID_STACK;
+ // prepare RNG 🙏 🙏 🙏
+ final XSTR tRandom = new XSTR(world.getSeed() + dimensionId * 2L + (chunkX >> 3) + 8267L * (chunkZ >> 3));
+ GT_UO_Fluid uoFluid = dimension.getRandomFluid(tRandom);
+ // nothing here :(
+ if (uoFluid == null || uoFluid.getFluid() == null) return NIL_FLUID_STACK;
+ // offset each chunk's fluid amount by +-25%
+ int amount = (int) ((float) uoFluid.getRandomAmount(tRandom) * (0.75f + (XSTR_INSTANCE.nextFloat() / 2f)));
+ return new GT_UndergroundOil.ChunkData(amount, uoFluid, dimension.getUOFluidKey(uoFluid), false);
+ }
+
+ private static int hash(@Nullable GT_UO_Fluid fluid) {
+ if (fluid == null)
+ return 0;
+ int result = fluid.Registry.hashCode();
+ result = 31 * result + fluid.MaxAmount;
+ result = 31 * result + fluid.MinAmount;
+ result = 31 * result + fluid.Chance;
+ result = 31 * result + fluid.DecreasePerOperationAmount;
+ return result == 0 ? 1 : result;
+ }
+
+ }
+
+ /**
+ * Represent the amount of fluid in a given chunk.
+ */
+ private static final class ChunkData implements GT_ChunkAssociatedData.IData {
+ private final Fluid fluid;
+ @Nullable
+ private final GT_UO_Fluid vein;
+ private final String veinKey;
+ private final int veinHash;
+ private int amount;
+ private boolean dirty;
+
+ private ChunkData(int amount, GT_UO_Fluid veinKey, String veinID) {
+ this(amount, veinKey, veinID, true);
+ }
+
+ private ChunkData(int amount, @Nullable GT_UO_Fluid vein, @Nullable String veinKey, boolean dirty) {
+ this.amount = amount;
+ this.vein = vein;
+ this.dirty = dirty;
+ if (vein == null) {
+ fluid = null;
+ this.veinKey = null;
+ veinHash = 0;
+ } else {
+ fluid = vein.getFluid();
+ this.veinKey = veinKey;
+ veinHash = GT_UndergroundOilStore.hashes.computeIfAbsent(vein, GT_UndergroundOilStore::hash);
+ }
+ }
+
+ /**
+ * The current fluid type. {@code null} if vein is generated to be empty.
+ */
+ @Nullable
+ public Fluid getFluid() {
+ return fluid;
+ }
+
+ /**
+ * Current fluid amount. Might be 0 if empty. Cannot be negative
+ */
+ public int getAmount() {
+ return amount;
+ }
+
+ public void setAmount(int amount) {
+ if (this.amount != amount)
+ dirty = true;
+ this.amount = Math.max(0, amount);
+ }
+
+ public void changeAmount(int delta) {
+ if (delta != 0)
+ dirty = true;
+ this.amount = Math.max(0, amount - delta);
+ }
+
+ @Nullable
+ public GT_UO_Fluid getVein() {
+ return vein;
+ }
+
+ /**
+ * The vein ID. Might be null if generated to be empty.
+ */
+ @Nullable
+ public String getVeinKey() {
+ return veinKey;
+ }
+
+ public int getVeinHash() {
+ return veinHash;
+ }
+
+ @Override
+ public boolean isSameAsDefault() {
+ return dirty;
+ }
+ }
}