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Diffstat (limited to 'src/main/java/gregtech/common/GT_UndergroundOil.java')
-rw-r--r--src/main/java/gregtech/common/GT_UndergroundOil.java41
1 files changed, 29 insertions, 12 deletions
diff --git a/src/main/java/gregtech/common/GT_UndergroundOil.java b/src/main/java/gregtech/common/GT_UndergroundOil.java
index 83262716ae..f090498a4e 100644
--- a/src/main/java/gregtech/common/GT_UndergroundOil.java
+++ b/src/main/java/gregtech/common/GT_UndergroundOil.java
@@ -19,14 +19,23 @@ import static gregtech.common.GT_Proxy.*;
*/
public class GT_UndergroundOil {
public static final short DIVIDER=5000;
+ private static final XSTR random=new XSTR();
- public static FluidStack undergroundOil(IGregTechTileEntity te, float drainSpeedCoefficient){
- return undergroundOil(te.getWorld().getChunkFromBlockCoords(te.getXCoord(),te.getZCoord()),drainSpeedCoefficient);
+ public static FluidStack undergroundOilReadInformation(IGregTechTileEntity te){
+ return undergroundOil(te.getWorld().getChunkFromBlockCoords(te.getXCoord(),te.getZCoord()),-1);
+ }
+
+ public static FluidStack undergroundOilReadInformation(Chunk chunk) {
+ return undergroundOil(chunk,-1);
+ }
+
+ public static FluidStack undergroundOil(IGregTechTileEntity te, float readOrDrainCoefficient){
+ return undergroundOil(te.getWorld().getChunkFromBlockCoords(te.getXCoord(),te.getZCoord()),readOrDrainCoefficient);
}
//Returns whole content for information purposes -> when drainSpeedCoeff < 0
//Else returns extracted fluidStack if amount > 0, or null otherwise
- public static FluidStack undergroundOil(Chunk chunk, float drainSpeedCoefficient) {
+ public static FluidStack undergroundOil(Chunk chunk, float readOrDrainCoefficient) {
if (GT_Mod.gregtechproxy.mUndergroundOil.CheckBlackList(chunk.worldObj.provider.dimensionId)) return null;
World aWorld = chunk.worldObj;
@@ -42,11 +51,11 @@ public class GT_UndergroundOil {
if(tInts==null) tInts=getDefaultChunkDataOnCreation();//init if null
else if(tInts[GTOIL]==0){//FAST stop
//can return 0 amount stack for info :D
- return drainSpeedCoefficient>=0 ? null : new FluidStack(FluidRegistry.getFluid(tInts[GTOILFLUID]),0);
+ return readOrDrainCoefficient>=0 ? null : new FluidStack(FluidRegistry.getFluid(tInts[GTOILFLUID]),0);
}
//GEN IT TO GET OBJECT...
- XSTR tRandom = new XSTR(aWorld.getSeed() + aWorld.provider.dimensionId * 2 +
+ final XSTR tRandom = new XSTR(aWorld.getSeed() + aWorld.provider.dimensionId * 2 +
(chunk.getChunkCoordIntPair().chunkXPos>>3) +
8267 * (chunk.getChunkCoordIntPair().chunkZPos>>3));
GT_UO_Fluid uoFluid = GT_Mod.gregtechproxy.mUndergroundOil.GetDimension(aWorld.provider.dimensionId).getRandomFluid(tRandom);
@@ -65,24 +74,32 @@ public class GT_UndergroundOil {
fluidInChunk = new FluidStack(uoFluid.getFluid(),tInts[GTOIL]);
}else{
fluidInChunk = new FluidStack(uoFluid.getFluid(), uoFluid.getRandomAmount(tRandom));
- tRandom=new XSTR();
- fluidInChunk.amount=(int)((float)fluidInChunk.amount*(0.75f+(tRandom.nextFloat()/2f)));//Randomly change amounts by +/- 25%
+ fluidInChunk.amount=(int)((float)fluidInChunk.amount*(0.75f+(random.nextFloat()/2f)));//Randomly change amounts by +/- 25%
}
tInts[GTOIL]=fluidInChunk.amount;
tInts[GTOILFLUID]=fluidInChunk.getFluidID();
}
//do stuff on it if needed
- if(drainSpeedCoefficient>=0){
- if(fluidInChunk.amount<DIVIDER){
+ if(readOrDrainCoefficient>=0){
+ int fluidExtracted=(int)Math.floor(fluidInChunk.amount * (double) readOrDrainCoefficient / DIVIDER);
+ double averageDecrease=uoFluid.DecreasePerOperationAmount * (double)readOrDrainCoefficient;
+ int decrease=(int)Math.ceil(averageDecrease);
+ if(fluidExtracted<=0 || fluidInChunk.amount<=decrease){//decrease - here it is max value of extraction for easy check
fluidInChunk=null;
tInts[GTOIL]=0;//so in next access it will stop way above
}else{
- fluidInChunk.amount = (int)(fluidInChunk.amount*(double)drainSpeedCoefficient/DIVIDER);//give appropriate amount
- tInts[GTOIL]-=uoFluid.DecreasePerOperationAmount;//diminish amount
+ fluidInChunk.amount = fluidExtracted;//give appropriate amount
+ if(random.nextFloat()<(decrease-averageDecrease)) decrease--;//use random to "subtract double from int"
+ //ex.
+ // averageDecrease=3.9
+ // decrease= ceil from 3.9 = 4
+ // decrease-averageDecrease=0.1 -> chance to subtract 1
+ // if random is < chance then subtract 1
+ tInts[GTOIL]-=decrease;//diminish amount, "randomly" adjusted to double value (averageDecrease)
}
}else{//just get info
- if(fluidInChunk.amount<DIVIDER){
+ if(fluidInChunk.amount<=DIVIDER){
fluidInChunk.amount=0;//return informative stack
tInts[GTOIL]=0;//so in next access it will stop way above
}else{