diff options
Diffstat (limited to 'src/main/java/gregtech/common/entities')
3 files changed, 575 insertions, 0 deletions
diff --git a/src/main/java/gregtech/common/entities/GT_EntityFXPollution.java b/src/main/java/gregtech/common/entities/GT_EntityFXPollution.java new file mode 100644 index 0000000000..d5121a38ad --- /dev/null +++ b/src/main/java/gregtech/common/entities/GT_EntityFXPollution.java @@ -0,0 +1,59 @@ +package gregtech.common.entities; + +import java.util.Random; + +import net.minecraft.client.particle.EntityFX; +import net.minecraft.world.World; + +public class GT_EntityFXPollution extends EntityFX { + + public GT_EntityFXPollution(World world, double x, double y, double z) { + super(world, x, y, z, 0, 0, 0); + + this.particleRed = 0.25F; + this.particleGreen = 0.2F; + this.particleBlue = 0.25F; + + this.motionX *= 0.1D; + this.motionY *= -0.1D; + this.motionZ *= 0.1F; + + Random random = world.rand; + this.motionX += random.nextFloat() * -1.9D * random.nextFloat() * 0.1D; + this.motionY += random.nextFloat() * -0.5D * random.nextFloat() * 0.1D * 5.0D; + this.motionZ += random.nextFloat() * -1.9D * random.nextFloat() * 0.1D; + + this.particleTextureIndexX = 0; + this.particleTextureIndexY = 0; + + this.particleMaxAge = (int) ((double) 20 / ((double) random.nextFloat() * 0.8D + 0.2D)); + + this.particleScale *= 0.75F; + this.noClip = true; + } + + @Override + public void onUpdate() { + this.prevPosX = this.posX; + this.prevPosY = this.posY; + this.prevPosZ = this.posZ; + + if (this.particleAge++ >= this.particleMaxAge) { + this.setDead(); + } else { + this.motionY -= 5.0E-4D; + this.moveEntity(this.motionX, this.motionY, this.motionZ); + if (this.posY == this.prevPosY) { + this.motionX *= 1.1D; + this.motionZ *= 1.1D; + } + this.motionX *= 0.96D; + this.motionY *= 0.96D; + this.motionZ *= 0.96D; + if (this.onGround) { + this.motionX *= 0.7D; + this.motionZ *= 0.7D; + } + } + } +} diff --git a/src/main/java/gregtech/common/entities/GT_Entity_Arrow.java b/src/main/java/gregtech/common/entities/GT_Entity_Arrow.java new file mode 100644 index 0000000000..758888c720 --- /dev/null +++ b/src/main/java/gregtech/common/entities/GT_Entity_Arrow.java @@ -0,0 +1,438 @@ +package gregtech.common.entities; + +import java.util.List; +import java.util.UUID; + +import net.minecraft.block.Block; +import net.minecraft.block.material.Material; +import net.minecraft.enchantment.Enchantment; +import net.minecraft.enchantment.EnchantmentHelper; +import net.minecraft.entity.Entity; +import net.minecraft.entity.EntityLivingBase; +import net.minecraft.entity.monster.EntityCreeper; +import net.minecraft.entity.monster.EntityEnderman; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.entity.player.EntityPlayerMP; +import net.minecraft.entity.projectile.EntityArrow; +import net.minecraft.init.Blocks; +import net.minecraft.init.Items; +import net.minecraft.item.ItemStack; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.network.play.server.S2BPacketChangeGameState; +import net.minecraft.potion.Potion; +import net.minecraft.util.AxisAlignedBB; +import net.minecraft.util.DamageSource; +import net.minecraft.util.MathHelper; +import net.minecraft.util.MovingObjectPosition; +import net.minecraft.util.Vec3; +import net.minecraft.world.World; +import net.minecraft.world.WorldServer; +import net.minecraftforge.common.util.FakePlayerFactory; + +import com.mojang.authlib.GameProfile; + +import gregtech.api.enums.ParticleFX; +import gregtech.api.objects.ItemData; +import gregtech.api.util.GT_OreDictUnificator; +import gregtech.api.util.GT_Utility; +import gregtech.api.util.WorldSpawnedEventBuilder; + +public class GT_Entity_Arrow extends EntityArrow { + + private int mHitBlockX = -1; + private int mHitBlockY = -1; + private int mHitBlockZ = -1; + private Block mHitBlock = Blocks.air; + private int mHitBlockMeta = 0; + private boolean inGround = false; + private int mTicksAlive = 0; + private int ticksInAir = 0; + private int mKnockback = 0; + private ItemStack mArrow = null; + + public GT_Entity_Arrow(World aWorld) { + super(aWorld); + } + + public GT_Entity_Arrow(World aWorld, double aX, double aY, double aZ) { + super(aWorld, aX, aY, aZ); + } + + public GT_Entity_Arrow(World aWorld, EntityLivingBase aEntity, float aSpeed) { + super(aWorld, aEntity, aSpeed); + } + + public GT_Entity_Arrow(EntityArrow aArrow, ItemStack aStack) { + super(aArrow.worldObj); + NBTTagCompound tNBT = new NBTTagCompound(); + aArrow.writeToNBT(tNBT); + readFromNBT(tNBT); + setArrowItem(aStack); + } + + @Override + public void onUpdate() { + onEntityUpdate(); + if ((this.mArrow == null) && (!this.worldObj.isRemote)) { + setDead(); + return; + } + Entity tShootingEntity = this.shootingEntity; + if ((this.prevRotationPitch == 0.0F) && (this.prevRotationYaw == 0.0F)) { + float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ); + this.prevRotationYaw = (this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D + / Math.PI)); + this.prevRotationPitch = (this.rotationPitch = (float) (Math.atan2(this.motionY, f) * 180.0D / Math.PI)); + } + if (this.mTicksAlive++ == 3000) { + setDead(); + } + Block tBlock = this.worldObj.getBlock(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ); + if (tBlock.getMaterial() != Material.air) { + tBlock.setBlockBoundsBasedOnState(this.worldObj, this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ); + AxisAlignedBB axisalignedbb = tBlock + .getCollisionBoundingBoxFromPool(this.worldObj, this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ); + if ((axisalignedbb != null) + && (axisalignedbb.isVecInside(Vec3.createVectorHelper(this.posX, this.posY, this.posZ)))) { + this.inGround = true; + } + } + if (this.arrowShake > 0) { + this.arrowShake -= 1; + } + if (this.inGround) { + int j = this.worldObj.getBlockMetadata(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ); + if ((tBlock != this.mHitBlock) || (j != this.mHitBlockMeta)) { + this.inGround = false; + this.motionX *= this.rand.nextFloat() * 0.2F; + this.motionY *= this.rand.nextFloat() * 0.2F; + this.motionZ *= this.rand.nextFloat() * 0.2F; + this.mTicksAlive = 0; + this.ticksInAir = 0; + } + } else { + this.ticksInAir += 1; + Vec3 vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ); + Vec3 vec3 = Vec3 + .createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ); + MovingObjectPosition tVector = this.worldObj.func_147447_a(vec31, vec3, false, true, false); + vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ); + vec3 = Vec3 + .createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ); + if (tVector != null) { + vec3 = Vec3.createVectorHelper(tVector.hitVec.xCoord, tVector.hitVec.yCoord, tVector.hitVec.zCoord); + } + Entity tHitEntity = null; + List<Entity> tAllPotentiallyHitEntities = this.worldObj.getEntitiesWithinAABBExcludingEntity( + this, + this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ) + .expand(1.0D, 1.0D, 1.0D)); + double tLargestDistance = Double.MAX_VALUE; + for (Entity potentiallyHitEntity : tAllPotentiallyHitEntities) { + if ((potentiallyHitEntity.canBeCollidedWith()) + && ((potentiallyHitEntity != tShootingEntity) || (this.ticksInAir >= 5))) { + AxisAlignedBB axisalignedbb1 = potentiallyHitEntity.boundingBox.expand(0.3D, 0.3D, 0.3D); + MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec31, vec3); + if (movingobjectposition1 != null) { + double tDistance = vec31.distanceTo(movingobjectposition1.hitVec); + if (tDistance < tLargestDistance) { + tHitEntity = potentiallyHitEntity; + tLargestDistance = tDistance; + } + } + } + } + if (tHitEntity != null) { + tVector = new MovingObjectPosition(tHitEntity); + } + if ((tVector != null) && ((tVector.entityHit instanceof EntityPlayer entityplayer))) { + if ((entityplayer.capabilities.disableDamage) || (((tShootingEntity instanceof EntityPlayer)) + && (!((EntityPlayer) tShootingEntity).canAttackPlayer(entityplayer)))) { + tVector = null; + } + } + if (tVector != null) { + if (tVector.entityHit != null) { + ItemData tData = GT_OreDictUnificator.getItemData(this.mArrow); + + float tMagicDamage = (tVector.entityHit instanceof EntityLivingBase) + ? EnchantmentHelper + .func_152377_a(this.mArrow, ((EntityLivingBase) tVector.entityHit).getCreatureAttribute()) + : 0.0F; + float tDamage = MathHelper.ceiling_double_int( + MathHelper.sqrt_double( + this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ) + * (getDamage() + + ((tData != null) && (tData.mMaterial != null) && (tData.mMaterial.mMaterial != null) + ? tData.mMaterial.mMaterial.mToolQuality / 2.0F - 1.0F + : 0.0F))); + if (getIsCritical()) { + tDamage += this.rand.nextInt((int) (tDamage / 2.0D + 2.0D)); + } + int tFireDamage = (isBurning() ? 5 : 0) + + 4 * EnchantmentHelper.getEnchantmentLevel(Enchantment.fireAspect.effectId, this.mArrow); + int tKnockback = this.mKnockback + + EnchantmentHelper.getEnchantmentLevel(Enchantment.knockback.effectId, this.mArrow); + int tHitTimer = -1; + + int[] tDamages = onHitEntity( + tVector.entityHit, + tShootingEntity == null ? this : tShootingEntity, + this.mArrow == null ? new ItemStack(Items.arrow, 1) : this.mArrow, + (int) (tDamage * 2.0F), + (int) (tMagicDamage * 2.0F), + tKnockback, + tFireDamage, + tHitTimer); + if (tDamages != null) { + tDamage = tDamages[0] / 2.0F; + tMagicDamage = tDamages[1] / 2.0F; + tKnockback = tDamages[2]; + tFireDamage = tDamages[3]; + tHitTimer = tDamages[4]; + if ((tFireDamage > 0) && (!(tVector.entityHit instanceof EntityEnderman))) { + tVector.entityHit.setFire(tFireDamage); + } + if ((!(tHitEntity instanceof EntityPlayer)) + && (EnchantmentHelper.getEnchantmentLevel(Enchantment.looting.effectId, this.mArrow) > 0)) { + EntityPlayer tPlayer = null; + if ((this.worldObj instanceof WorldServer)) { + tPlayer = FakePlayerFactory.get( + (WorldServer) this.worldObj, + new GameProfile( + new UUID(0L, 0L), + (tShootingEntity instanceof EntityLivingBase) + ? tShootingEntity.getCommandSenderName() + : "Arrow")); + } + if (tPlayer != null) { + tPlayer.inventory.currentItem = 0; + tPlayer.inventory.setInventorySlotContents(0, getArrowItem()); + tShootingEntity = tPlayer; + tPlayer.setDead(); + } + } + DamageSource tDamageSource = DamageSource + .causeArrowDamage(this, tShootingEntity == null ? this : tShootingEntity); + if ((tDamage + tMagicDamage > 0.0F) + && (tVector.entityHit.attackEntityFrom(tDamageSource, tDamage + tMagicDamage))) { + if ((tVector.entityHit instanceof EntityLivingBase tHitLivingEntity)) { + if (tHitTimer >= 0) { + tVector.entityHit.hurtResistantTime = tHitTimer; + } + if (((tVector.entityHit instanceof EntityCreeper)) && (EnchantmentHelper + .getEnchantmentLevel(Enchantment.fireAspect.effectId, this.mArrow) > 0)) { + ((EntityCreeper) tVector.entityHit).func_146079_cb(); + } + if (!this.worldObj.isRemote) { + tHitLivingEntity + .setArrowCountInEntity(tHitLivingEntity.getArrowCountInEntity() + 1); + } + if (tKnockback > 0) { + float tKnockbackDivider = MathHelper + .sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ); + if (tKnockbackDivider > 0.0F) { + tHitLivingEntity.addVelocity( + this.motionX * tKnockback * 0.6000000238418579D / tKnockbackDivider, + 0.1D, + this.motionZ * tKnockback * 0.6000000238418579D / tKnockbackDivider); + } + } + GT_Utility.GT_EnchantmentHelper.applyBullshitA( + tHitLivingEntity, + tShootingEntity == null ? this : tShootingEntity, + this.mArrow); + GT_Utility.GT_EnchantmentHelper.applyBullshitB( + (tShootingEntity instanceof EntityLivingBase) ? (EntityLivingBase) tShootingEntity + : null, + tHitLivingEntity, + this.mArrow); + if ((tHitLivingEntity != tShootingEntity) + && ((tHitLivingEntity instanceof EntityPlayer)) + && ((tShootingEntity instanceof EntityPlayerMP))) { + ((EntityPlayerMP) tShootingEntity).playerNetServerHandler + .sendPacket(new S2BPacketChangeGameState(6, 0.0F)); + } + } + if (((tShootingEntity instanceof EntityPlayer)) && (tMagicDamage > 0.0F)) { + ((EntityPlayer) tShootingEntity).onEnchantmentCritical(tVector.entityHit); + } + if ((!(tVector.entityHit instanceof EntityEnderman)) + || (((EntityEnderman) tVector.entityHit).getActivePotionEffect(Potion.weakness) + != null)) { + if (tFireDamage > 0) { + tVector.entityHit.setFire(tFireDamage); + } + playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F)); + setDead(); + } + } else { + this.motionX *= -0.1000000014901161D; + this.motionY *= -0.1000000014901161D; + this.motionZ *= -0.1000000014901161D; + this.rotationYaw += 180.0F; + this.prevRotationYaw += 180.0F; + this.ticksInAir = 0; + } + } + } else { + this.mHitBlockX = tVector.blockX; + this.mHitBlockY = tVector.blockY; + this.mHitBlockZ = tVector.blockZ; + this.mHitBlock = this.worldObj.getBlock(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ); + this.mHitBlockMeta = this.worldObj + .getBlockMetadata(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ); + this.motionX = ((float) (tVector.hitVec.xCoord - this.posX)); + this.motionY = ((float) (tVector.hitVec.yCoord - this.posY)); + this.motionZ = ((float) (tVector.hitVec.zCoord - this.posZ)); + float f2 = MathHelper.sqrt_double( + this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ); + this.posX -= this.motionX / f2 * 0.0500000007450581D; + this.posY -= this.motionY / f2 * 0.0500000007450581D; + this.posZ -= this.motionZ / f2 * 0.0500000007450581D; + playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F)); + this.inGround = true; + this.arrowShake = 7; + setIsCritical(false); + if (this.mHitBlock.getMaterial() != Material.air) { + this.mHitBlock.onEntityCollidedWithBlock( + this.worldObj, + this.mHitBlockX, + this.mHitBlockY, + this.mHitBlockZ, + this); + } + if ((!this.worldObj.isRemote) + && (EnchantmentHelper.getEnchantmentLevel(Enchantment.fireAspect.effectId, this.mArrow) > 2)) { + GT_Utility + .setCoordsOnFire(this.worldObj, this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ, true); + } + if (breaksOnImpact()) { + setDead(); + } + } + } + WorldSpawnedEventBuilder.ParticleEventBuilder events = new WorldSpawnedEventBuilder.ParticleEventBuilder() + .setWorld(this.worldObj); + + if (getIsCritical()) { + events.setIdentifier(ParticleFX.CRIT) + .setMotion(-this.motionX, -this.motionY + 0.2D, -this.motionZ).<WorldSpawnedEventBuilder + .ParticleEventBuilder>times( + 4, + (x, i) -> x + .setPosition( + this.posX + this.motionX * i / 4.0D, + this.posY + this.motionY * i / 4.0D, + this.posZ + this.motionZ * i / 4.0D) + .run()); + } + this.posX += this.motionX; + this.posY += this.motionY; + this.posZ += this.motionZ; + + this.rotationYaw = ((float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI)); + for (this.rotationPitch = ((float) (Math + .atan2(this.motionY, MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ)) + * 180.0D + / Math.PI)); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F) {} + while (this.rotationPitch - this.prevRotationPitch >= 180.0F) { + this.prevRotationPitch += 360.0F; + } + while (this.rotationYaw - this.prevRotationYaw < -180.0F) { + this.prevRotationYaw -= 360.0F; + } + while (this.rotationYaw - this.prevRotationYaw >= 180.0F) { + this.prevRotationYaw += 360.0F; + } + this.rotationPitch = (this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F); + this.rotationYaw = (this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F); + float tFrictionMultiplier = 0.99F; + if (isInWater()) { + events.setMotion(-this.motionX, -this.motionY + 0.2D, -this.motionZ) + .setIdentifier(ParticleFX.BUBBLE) + .setPosition( + this.posX - this.motionX * 0.25D, + this.posY - this.motionY * 0.25D, + this.posZ - this.motionZ * 0.25D) + .times(4, Runnable::run); + tFrictionMultiplier = 0.8F; + } + if (isWet()) { + extinguish(); + } + this.motionX *= tFrictionMultiplier; + this.motionY *= tFrictionMultiplier; + this.motionZ *= tFrictionMultiplier; + this.motionY -= 0.0500000007450581D; + setPosition(this.posX, this.posY, this.posZ); + func_145775_I(); + } + } + + @Override + public void writeEntityToNBT(NBTTagCompound aNBT) { + super.writeEntityToNBT(aNBT); + aNBT.setShort("xTile", (short) this.mHitBlockX); + aNBT.setShort("yTile", (short) this.mHitBlockY); + aNBT.setShort("zTile", (short) this.mHitBlockZ); + aNBT.setShort("life", (short) this.mTicksAlive); + aNBT.setByte("inTile", (byte) Block.getIdFromBlock(this.mHitBlock)); + aNBT.setByte("inData", (byte) this.mHitBlockMeta); + aNBT.setByte("shake", (byte) this.arrowShake); + aNBT.setByte("inGround", (byte) (this.inGround ? 1 : 0)); + aNBT.setByte("pickup", (byte) this.canBePickedUp); + aNBT.setDouble("damage", getDamage()); + aNBT.setTag("mArrow", this.mArrow == null ? null : this.mArrow.writeToNBT(new NBTTagCompound())); + } + + @Override + public void readEntityFromNBT(NBTTagCompound aNBT) { + super.readEntityFromNBT(aNBT); + this.mHitBlockX = aNBT.getShort("xTile"); + this.mHitBlockY = aNBT.getShort("yTile"); + this.mHitBlockZ = aNBT.getShort("zTile"); + this.mTicksAlive = aNBT.getShort("life"); + this.mHitBlock = Block.getBlockById(aNBT.getByte("inTile") & 0xFF); + this.mHitBlockMeta = (aNBT.getByte("inData") & 0xFF); + this.arrowShake = (aNBT.getByte("shake") & 0xFF); + this.inGround = (aNBT.getByte("inGround") == 1); + setDamage(aNBT.getDouble("damage")); + this.canBePickedUp = aNBT.getByte("pickup"); + this.mArrow = GT_Utility.loadItem(aNBT, "mArrow"); + } + + @Override + public void onCollideWithPlayer(EntityPlayer aPlayer) { + if ((!this.worldObj.isRemote) && (this.inGround) + && (this.arrowShake <= 0) + && (this.canBePickedUp == 1) + && (aPlayer.inventory.addItemStackToInventory(getArrowItem()))) { + playSound("random.pop", 0.2F, ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F); + aPlayer.onItemPickup(this, 1); + setDead(); + } + } + + public int[] onHitEntity(Entity aHitEntity, Entity aShootingEntity, ItemStack aArrow, int aRegularDamage, + int aMagicDamage, int aKnockback, int aFireDamage, int aHitTimer) { + return new int[] { aRegularDamage, aMagicDamage, aKnockback, aFireDamage, aHitTimer }; + } + + public ItemStack getArrowItem() { + return GT_Utility.copyOrNull(this.mArrow); + } + + public void setArrowItem(ItemStack aStack) { + this.mArrow = GT_Utility.updateItemStack(GT_Utility.copyAmount(1, aStack)); + } + + public boolean breaksOnImpact() { + return false; + } + + @Override + public void setKnockbackStrength(int aKnockback) { + this.mKnockback = aKnockback; + } +} diff --git a/src/main/java/gregtech/common/entities/GT_Entity_Arrow_Potion.java b/src/main/java/gregtech/common/entities/GT_Entity_Arrow_Potion.java new file mode 100644 index 0000000000..9b520831b6 --- /dev/null +++ b/src/main/java/gregtech/common/entities/GT_Entity_Arrow_Potion.java @@ -0,0 +1,78 @@ +package gregtech.common.entities; + +import net.minecraft.entity.Entity; +import net.minecraft.entity.EntityLivingBase; +import net.minecraft.item.ItemStack; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.potion.PotionEffect; +import net.minecraft.world.World; + +public class GT_Entity_Arrow_Potion extends GT_Entity_Arrow { + + private int[] mPotions = new int[0]; + + public GT_Entity_Arrow_Potion(World aWorld) { + super(aWorld); + } + + public GT_Entity_Arrow_Potion(World aWorld, double aX, double aY, double aZ) { + super(aWorld, aX, aY, aZ); + } + + public GT_Entity_Arrow_Potion(World aWorld, EntityLivingBase aEntity, float aSpeed) { + super(aWorld, aEntity, aSpeed); + } + + @Override + public void writeEntityToNBT(NBTTagCompound aNBT) { + super.writeEntityToNBT(aNBT); + aNBT.setIntArray("mPotions", this.mPotions); + } + + @Override + public void readEntityFromNBT(NBTTagCompound aNBT) { + super.readEntityFromNBT(aNBT); + setPotions(aNBT.getIntArray("mPotions")); + } + + @Override + public boolean breaksOnImpact() { + return true; + } + + public int[] getPotions() { + return this.mPotions; + } + + public void setPotions(int... aPotions) { + if (aPotions != null) { + this.mPotions = aPotions; + } + } + + @Override + public int[] onHitEntity(Entity aHitEntity, Entity aShootingEntity, ItemStack aArrow, int aRegularDamage, + int aMagicDamage, int aKnockback, int aFireDamage, int aHitTimer) { + if ((aHitEntity instanceof EntityLivingBase)) { + for (int i = 3; i < this.mPotions.length; i += 4) { + if (aHitEntity.worldObj.rand.nextInt(100) < this.mPotions[i]) { + ((EntityLivingBase) aHitEntity).addPotionEffect( + new PotionEffect( + this.mPotions[(i - 3)], + this.mPotions[(i - 2)], + this.mPotions[(i - 1)], + false)); + } + } + } + return super.onHitEntity( + aHitEntity, + aShootingEntity, + aArrow, + 1, + aMagicDamage, + aKnockback, + aFireDamage, + aHitTimer); + } +} |