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-rw-r--r--src/main/java/gregtech/common/render/items/CosmicNeutroniumRenderer.java109
-rw-r--r--src/main/java/gregtech/common/render/items/GT_DataStick_Renderer.java42
-rw-r--r--src/main/java/gregtech/common/render/items/GT_GeneratedItem_Renderer.java166
-rw-r--r--src/main/java/gregtech/common/render/items/GT_GeneratedMaterial_Renderer.java130
-rw-r--r--src/main/java/gregtech/common/render/items/GT_MetaGenerated_Item_Renderer.java85
-rw-r--r--src/main/java/gregtech/common/render/items/GaiaSpiritRenderer.java27
-rw-r--r--src/main/java/gregtech/common/render/items/InfinityRenderer.java139
-rw-r--r--src/main/java/gregtech/common/render/items/TranscendentMetalRenderer.java145
-rw-r--r--src/main/java/gregtech/common/render/items/UniversiumRenderer.java197
9 files changed, 1040 insertions, 0 deletions
diff --git a/src/main/java/gregtech/common/render/items/CosmicNeutroniumRenderer.java b/src/main/java/gregtech/common/render/items/CosmicNeutroniumRenderer.java
new file mode 100644
index 0000000000..acb830de58
--- /dev/null
+++ b/src/main/java/gregtech/common/render/items/CosmicNeutroniumRenderer.java
@@ -0,0 +1,109 @@
+package gregtech.common.render.items;
+
+import static gregtech.common.render.GT_RenderUtil.colorGTItem;
+
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.client.renderer.entity.RenderItem;
+import net.minecraft.item.ItemStack;
+import net.minecraft.util.IIcon;
+import net.minecraftforge.client.IItemRenderer;
+
+import org.lwjgl.opengl.GL11;
+import org.lwjgl.opengl.GL12;
+
+import com.gtnewhorizons.modularui.api.math.Pos2d;
+
+import gregtech.api.enums.Textures;
+import gregtech.common.render.GT_RenderUtil;
+
+public class CosmicNeutroniumRenderer extends GT_GeneratedMaterial_Renderer {
+
+ // spotless:off
+ private static final Pos2d point0 = new Pos2d(0 - 10, 0 - 10);
+ private static final Pos2d point1 = new Pos2d(17 + 10, 0 - 10);
+ private static final Pos2d point2 = new Pos2d(17 + 10, 17 + 10);
+ private static final Pos2d point3 = new Pos2d(0 - 10, 17 + 10);
+ // spotless:on
+
+ // TODO: Render halo outside of inventory.
+ private void drawHalo(ItemRenderType type) {
+ // Because when this class is instantiated, making this a static field will cause it to set to null.
+ final IIcon haloFuzzy = Textures.ItemIcons.HALO_FUZZY.getIcon();
+
+ if (haloFuzzy == null) {
+ return;
+ }
+
+ markNeedsAnimationUpdate(haloFuzzy);
+ GL11.glPushMatrix();
+
+ // Ideally this magic haloColour number should scale depending on the # of transparent pixels,
+ // but I'm not sure how to determine this with OpenGL.
+ // This is from Avaritia code, but modified to untangle the interfaces.
+ int haloColour = 0x4DFFFFFF;
+ float ca = (float) (haloColour >> 24 & 255) / 255.0F;
+ float cr = (float) (0x99FFFFFF >> 16 & 255) / 255.0F;
+ float cg = (float) (0x99FFFFFF >> 8 & 255) / 255.0F;
+ float cb = (float) (0x99FFFFFF & 255) / 255.0F;
+ GL11.glColor4f(cr, cg, cb, ca);
+
+ // spotless:off
+ // For those following in my footsteps, this may be of use - Colen 25th dec 2022.
+ // http://greyminecraftcoder.blogspot.com/2013/08/the-tessellator.html
+
+ Tessellator t = Tessellator.instance;
+
+ if (type.equals(IItemRenderer.ItemRenderType.INVENTORY)) {
+ t.startDrawingQuads();
+ t.addVertexWithUV(point0.x, point0.y, 0, haloFuzzy.getMinU(), haloFuzzy.getMinV());
+ t.addVertexWithUV(point3.x, point3.y, 0, haloFuzzy.getMinU(), haloFuzzy.getMaxV());
+ t.addVertexWithUV(point2.x, point2.y, 0, haloFuzzy.getMaxU(), haloFuzzy.getMaxV());
+ t.addVertexWithUV(point1.x, point1.y, 0, haloFuzzy.getMaxU(), haloFuzzy.getMinV());
+ t.draw();
+ }
+
+ GL11.glPopMatrix();
+ }
+
+ @Override
+ protected void renderRegularItem(ItemRenderType type, ItemStack item, IIcon icon, boolean shouldModulateColor, int pass, Object... data) {
+ RenderItem r = RenderItem.getInstance();
+
+ GL11.glPushMatrix();
+
+ if (type.equals(IItemRenderer.ItemRenderType.INVENTORY)) {
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ GL11.glDisable(GL11.GL_ALPHA_TEST);
+ GL11.glDisable(GL11.GL_DEPTH_TEST);
+ }
+
+ if (pass == 0) {
+ drawHalo(type);
+ }
+
+ //spotless:on
+ {
+ // Draw actual cosmic Nt item.
+ GL11.glPushMatrix();
+
+ colorGTItem(item);
+
+ if (type.equals(IItemRenderer.ItemRenderType.INVENTORY)) {
+ GT_RenderUtil.renderItemIcon(icon, 16.0D, 0.001D, 0.0F, 0.0F, -1.0F);
+ } else {
+ GL11.glEnable(GL11.GL_DEPTH_TEST);
+ GT_RenderUtil.renderItem(type, icon);
+ }
+ GL11.glPopMatrix();
+ }
+
+ // GL11.glEnable(GL11.GL_ALPHA_TEST);
+ GL11.glEnable(GL12.GL_RESCALE_NORMAL);
+ GL11.glEnable(GL11.GL_DEPTH_TEST);
+
+ r.renderWithColor = true;
+
+ GL11.glPopMatrix();
+ }
+}
diff --git a/src/main/java/gregtech/common/render/items/GT_DataStick_Renderer.java b/src/main/java/gregtech/common/render/items/GT_DataStick_Renderer.java
new file mode 100644
index 0000000000..668b1daa6c
--- /dev/null
+++ b/src/main/java/gregtech/common/render/items/GT_DataStick_Renderer.java
@@ -0,0 +1,42 @@
+package gregtech.common.render.items;
+
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.renderer.RenderHelper;
+import net.minecraft.client.renderer.entity.RenderItem;
+import net.minecraft.item.ItemStack;
+import net.minecraftforge.client.IItemRenderer;
+
+import org.lwjgl.input.Keyboard;
+import org.lwjgl.opengl.GL11;
+
+import gregtech.api.util.GT_AssemblyLineUtils;
+
+// borrow form ae2
+
+public class GT_DataStick_Renderer implements IItemRenderer {
+
+ private final RenderItem ri = new RenderItem();
+
+ @Override
+ public boolean handleRenderType(ItemStack item, ItemRenderType type) {
+ final boolean isShiftHeld = Keyboard.isKeyDown(Keyboard.KEY_LSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_RSHIFT);
+ return type == ItemRenderType.INVENTORY && isShiftHeld;
+ }
+
+ @Override
+ public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
+ return false;
+ }
+
+ @Override
+ public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
+ final ItemStack is = GT_AssemblyLineUtils.getDataStickOutput(item);
+ final Minecraft mc = Minecraft.getMinecraft();
+
+ GL11.glPushAttrib(GL11.GL_ENABLE_BIT | GL11.GL_COLOR_BUFFER_BIT);
+ RenderHelper.enableGUIStandardItemLighting();
+ this.ri.renderItemAndEffectIntoGUI(mc.fontRenderer, mc.getTextureManager(), is, 0, 0);
+ RenderHelper.disableStandardItemLighting();
+ GL11.glPopAttrib();
+ }
+}
diff --git a/src/main/java/gregtech/common/render/items/GT_GeneratedItem_Renderer.java b/src/main/java/gregtech/common/render/items/GT_GeneratedItem_Renderer.java
new file mode 100644
index 0000000000..84045446c2
--- /dev/null
+++ b/src/main/java/gregtech/common/render/items/GT_GeneratedItem_Renderer.java
@@ -0,0 +1,166 @@
+package gregtech.common.render.items;
+
+import static gregtech.api.enums.ItemList.Large_Fluid_Cell_Aluminium;
+import static gregtech.api.enums.ItemList.Large_Fluid_Cell_Chrome;
+import static gregtech.api.enums.ItemList.Large_Fluid_Cell_Iridium;
+import static gregtech.api.enums.ItemList.Large_Fluid_Cell_Neutronium;
+import static gregtech.api.enums.ItemList.Large_Fluid_Cell_Osmium;
+import static gregtech.api.enums.ItemList.Large_Fluid_Cell_StainlessSteel;
+import static gregtech.api.enums.ItemList.Large_Fluid_Cell_Steel;
+import static gregtech.api.enums.ItemList.Large_Fluid_Cell_Titanium;
+import static gregtech.api.enums.ItemList.Large_Fluid_Cell_TungstenSteel;
+import static gregtech.api.enums.Mods.HodgePodge;
+
+import javax.annotation.Nullable;
+
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.renderer.texture.TextureMap;
+import net.minecraft.item.ItemStack;
+import net.minecraft.util.IIcon;
+import net.minecraftforge.client.IItemRenderer;
+import net.minecraftforge.fluids.FluidStack;
+
+import org.lwjgl.opengl.GL11;
+
+import com.mitchej123.hodgepodge.textures.IPatchedTextureAtlasSprite;
+
+import gregtech.api.enums.ItemList;
+import gregtech.api.enums.Textures;
+import gregtech.api.items.GT_MetaGenerated_Item;
+import gregtech.api.util.GT_Utility;
+import gregtech.common.render.GT_RenderUtil;
+import gregtech.loaders.ExtraIcons;
+
+public class GT_GeneratedItem_Renderer implements IItemRenderer {
+
+ @Override
+ public boolean handleRenderType(ItemStack item, ItemRenderType type) {
+ return type == ItemRenderType.EQUIPPED || type == ItemRenderType.EQUIPPED_FIRST_PERSON
+ || type == ItemRenderType.INVENTORY
+ || type == ItemRenderType.ENTITY;
+ }
+
+ @Override
+ public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
+ return type == ItemRenderType.ENTITY && helper == ItemRendererHelper.ENTITY_BOBBING
+ || (helper == ItemRendererHelper.ENTITY_ROTATION && Minecraft.getMinecraft().gameSettings.fancyGraphics);
+ }
+
+ @Override
+ public void renderItem(ItemRenderType type, ItemStack aStack, Object... data) {
+ short aMetaData = (short) aStack.getItemDamage();
+ if (!(aStack.getItem() instanceof GT_MetaGenerated_Item aItem)) return;
+
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glColor3f(1.0F, 1.0F, 1.0F);
+ IIcon tIcon;
+ if (aItem.mIconList[(aMetaData - aItem.mOffset)].length > 1) {
+ Long[] tStats = aItem.mElectricStats.get(aMetaData);
+
+ if ((tStats != null) && (tStats[3] < 0L)) {
+ long tCharge = aItem.getRealCharge(aStack);
+
+ if (tCharge <= 0L) {
+ tIcon = aItem.mIconList[(aMetaData - aItem.mOffset)][1];
+ } else {
+
+ if (tCharge >= tStats[0]) {
+ tIcon = aItem.mIconList[(aMetaData - aItem.mOffset)][8];
+ } else {
+ tIcon = aItem.mIconList[(aMetaData - aItem.mOffset)][(7
+ - (int) Math.max(0L, Math.min(5L, (tStats[0] - tCharge) * 6L / tStats[0])))];
+ }
+ }
+ } else {
+ tIcon = aItem.mIconList[(aMetaData - aItem.mOffset)][0];
+ }
+ } else {
+ tIcon = aItem.mIconList[(aMetaData - aItem.mOffset)][0];
+ }
+
+ if (tIcon == null) tIcon = Textures.ItemIcons.RENDERING_ERROR.getIcon();
+
+ markNeedsAnimationUpdate(tIcon);
+
+ ItemList largeFluidCell = getLargeFluidCell(aStack);
+ if (largeFluidCell != null) {
+ renderLargeFluidCellExtraParts(type, largeFluidCell, aStack);
+ }
+
+ Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.locationItemsTexture);
+ GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ GT_RenderUtil.renderItem(type, tIcon);
+ GL11.glDisable(GL11.GL_BLEND);
+ }
+
+ @Nullable
+ private static ItemList getLargeFluidCell(ItemStack stack) {
+ if (isSame(Large_Fluid_Cell_Steel, stack)) return Large_Fluid_Cell_Steel;
+ if (isSame(Large_Fluid_Cell_Aluminium, stack)) return Large_Fluid_Cell_Aluminium;
+ if (isSame(Large_Fluid_Cell_TungstenSteel, stack)) return Large_Fluid_Cell_TungstenSteel;
+ if (isSame(Large_Fluid_Cell_StainlessSteel, stack)) return Large_Fluid_Cell_StainlessSteel;
+ if (isSame(Large_Fluid_Cell_Titanium, stack)) return Large_Fluid_Cell_Titanium;
+ if (isSame(Large_Fluid_Cell_Chrome, stack)) return Large_Fluid_Cell_Chrome;
+ if (isSame(Large_Fluid_Cell_Iridium, stack)) return Large_Fluid_Cell_Iridium;
+ if (isSame(Large_Fluid_Cell_Osmium, stack)) return Large_Fluid_Cell_Osmium;
+ if (isSame(Large_Fluid_Cell_Neutronium, stack)) return Large_Fluid_Cell_Neutronium;
+
+ return null;
+ }
+
+ private void renderLargeFluidCellExtraParts(IItemRenderer.ItemRenderType type, ItemList item, ItemStack stack) {
+
+ IIcon inner = switch (item) {
+ case Large_Fluid_Cell_Steel -> ExtraIcons.steelLargeCellInner;
+ case Large_Fluid_Cell_Aluminium -> ExtraIcons.aluminiumLargeCellInner;
+ case Large_Fluid_Cell_StainlessSteel -> ExtraIcons.stainlesssteelLargeCellInner;
+ case Large_Fluid_Cell_Titanium -> ExtraIcons.titaniumLargeCellInner;
+ case Large_Fluid_Cell_TungstenSteel -> ExtraIcons.tungstensteelLargeCellInner;
+ case Large_Fluid_Cell_Iridium -> ExtraIcons.iridiumLargeCellInner;
+ case Large_Fluid_Cell_Osmium -> ExtraIcons.osmiumLargeCellInner;
+ case Large_Fluid_Cell_Chrome -> ExtraIcons.chromiumLargeCellInner;
+ case Large_Fluid_Cell_Neutronium -> ExtraIcons.neutroniumLargeCellInner;
+ default -> Textures.ItemIcons.RENDERING_ERROR.getIcon();
+ };
+
+ // Empty inner side
+ Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.locationItemsTexture);
+ markNeedsAnimationUpdate(inner);
+ GT_RenderUtil.renderItem(type, inner);
+
+ FluidStack fluidStack = GT_Utility.getFluidForFilledItem(stack, true);
+
+ if (fluidStack != null && fluidStack.getFluid() != null) {
+ IIcon fluidIcon = fluidStack.getFluid()
+ .getIcon(fluidStack);
+ if (fluidIcon == null) {
+ fluidIcon = Textures.ItemIcons.RENDERING_ERROR.getIcon();
+ }
+ int fluidColor = fluidStack.getFluid()
+ .getColor(fluidStack);
+
+ Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.locationBlocksTexture);
+ markNeedsAnimationUpdate(fluidIcon);
+ GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ GL11.glDepthFunc(GL11.GL_EQUAL);
+ GL11.glColor3ub((byte) (fluidColor >> 16), (byte) (fluidColor >> 8), (byte) fluidColor);
+ GT_RenderUtil.renderItem(type, fluidIcon);
+
+ GL11.glColor3ub((byte) -1, (byte) -1, (byte) -1);
+ GL11.glDepthFunc(GL11.GL_LEQUAL);
+ }
+ }
+
+ private static boolean isSame(ItemList item, ItemStack stack) {
+ ItemStack internal = item.getInternalStack_unsafe();
+ if (GT_Utility.isStackInvalid(internal)) return false;
+
+ return internal.getItem() == stack.getItem() && internal.getItemDamage() == stack.getItemDamage();
+ }
+
+ protected void markNeedsAnimationUpdate(IIcon icon) {
+ if (HodgePodge.isModLoaded() && icon instanceof IPatchedTextureAtlasSprite) {
+ ((IPatchedTextureAtlasSprite) icon).markNeedsAnimationUpdate();
+ }
+ }
+}
diff --git a/src/main/java/gregtech/common/render/items/GT_GeneratedMaterial_Renderer.java b/src/main/java/gregtech/common/render/items/GT_GeneratedMaterial_Renderer.java
new file mode 100644
index 0000000000..a67d5512ed
--- /dev/null
+++ b/src/main/java/gregtech/common/render/items/GT_GeneratedMaterial_Renderer.java
@@ -0,0 +1,130 @@
+package gregtech.common.render.items;
+
+import static gregtech.api.enums.Mods.HodgePodge;
+
+import net.minecraft.client.Minecraft;
+import net.minecraft.item.ItemStack;
+import net.minecraft.util.IIcon;
+import net.minecraftforge.client.IItemRenderer;
+import net.minecraftforge.fluids.Fluid;
+import net.minecraftforge.fluids.FluidStack;
+
+import org.lwjgl.opengl.GL11;
+
+import com.mitchej123.hodgepodge.textures.IPatchedTextureAtlasSprite;
+
+import codechicken.lib.render.TextureUtils;
+import gregtech.api.interfaces.IGT_ItemWithMaterialRenderer;
+import gregtech.api.util.GT_Utility;
+import gregtech.common.render.GT_RenderUtil;
+
+public class GT_GeneratedMaterial_Renderer implements IItemRenderer {
+
+ @Override
+ public boolean handleRenderType(ItemStack item, ItemRenderType type) {
+ return type == ItemRenderType.EQUIPPED || type == ItemRenderType.EQUIPPED_FIRST_PERSON
+ || type == ItemRenderType.INVENTORY
+ || type == ItemRenderType.ENTITY;
+ }
+
+ @Override
+ public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
+ return type == ItemRenderType.ENTITY && helper == ItemRendererHelper.ENTITY_BOBBING
+ || (helper == ItemRendererHelper.ENTITY_ROTATION && Minecraft.getMinecraft().gameSettings.fancyGraphics);
+ }
+
+ /**
+ * Handle special fluid display rendering. Return false if does not need such kind of handling. Note: annotations
+ * should not be rendered here. Only render the fluid texture. Parameters are values passed from
+ * {@link IItemRenderer#renderItem(ItemRenderType, ItemStack, Object...)} verbatim. Do not modify the argument.
+ * <p>
+ * While this is called, BLEND and ALPHA_TEST is on. It is expected that these remain enabled while exit.
+ *
+ * @return true if did special fluid display rendering. false otherwise.
+ */
+ public boolean renderFluidDisplayItem(ItemRenderType type, ItemStack aStack, Object... data) {
+ return false;
+ }
+
+ @Override
+ public void renderItem(ItemRenderType type, ItemStack aStack, Object... data) {
+ short aMetaData = (short) aStack.getItemDamage();
+ if (!(aStack.getItem() instanceof IGT_ItemWithMaterialRenderer aItem)) return;
+
+ int passes = 1;
+ if (aItem.requiresMultipleRenderPasses()) {
+ passes = aItem.getRenderPasses(aMetaData);
+ }
+
+ for (int pass = 0; pass < passes; pass++) {
+ IIcon tIcon = aItem.getIcon(aMetaData, pass);
+ IIcon tOverlay = aItem.getOverlayIcon(aMetaData, pass);
+ FluidStack aFluid = GT_Utility.getFluidForFilledItem(aStack, true);
+
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ GL11.glEnable(GL11.GL_ALPHA_TEST);
+
+ if (tIcon != null) {
+ markNeedsAnimationUpdate(tIcon);
+ renderRegularItem(type, aStack, tIcon, aFluid == null, pass, data);
+ }
+
+ if (tOverlay != null && aFluid != null && aFluid.getFluid() != null) {
+ IIcon fluidIcon = aFluid.getFluid()
+ .getIcon(aFluid);
+ if (fluidIcon != null) {
+ markNeedsAnimationUpdate(fluidIcon);
+ // Adds colour to a cells fluid. Does not colour full fluid icons as shown in NEI etc.
+ renderContainedFluid(type, aFluid, fluidIcon);
+ }
+ }
+
+ if (tOverlay != null) {
+ GL11.glColor3f(1.0F, 1.0F, 1.0F);
+ TextureUtils.bindAtlas(aItem.getSpriteNumber());
+ markNeedsAnimationUpdate(tOverlay);
+ renderItemOverlay(type, tOverlay);
+ }
+
+ GL11.glDisable(GL11.GL_BLEND);
+ }
+ }
+
+ protected void renderRegularItem(ItemRenderType type, ItemStack aStack, IIcon icon, boolean shouldModulateColor,
+ int pass, Object... data) {
+ renderRegularItem(type, aStack, icon, shouldModulateColor);
+ }
+
+ protected void renderRegularItem(ItemRenderType type, ItemStack aStack, IIcon icon, boolean shouldModulateColor) {
+ if (!(aStack.getItem() instanceof IGT_ItemWithMaterialRenderer aItem)) return;
+
+ if (shouldModulateColor) {
+ short[] tModulation = aItem.getRGBa(aStack);
+ GL11.glColor3f(tModulation[0] / 255.0F, tModulation[1] / 255.0F, tModulation[2] / 255.0F);
+ }
+
+ GT_RenderUtil.renderItem(type, icon);
+ }
+
+ protected void renderContainedFluid(ItemRenderType type, FluidStack aFluidStack, IIcon fluidIcon) {
+ Fluid aFluid = aFluidStack.getFluid();
+ int tColor = aFluid.getColor(aFluidStack);
+ GL11.glColor3f((tColor >> 16 & 0xFF) / 255.0F, (tColor >> 8 & 0xFF) / 255.0F, (tColor & 0xFF) / 255.0F);
+ TextureUtils.bindAtlas(aFluid.getSpriteNumber());
+
+ GL11.glDepthFunc(GL11.GL_EQUAL);
+ GT_RenderUtil.renderItem(type, fluidIcon);
+ GL11.glDepthFunc(GL11.GL_LEQUAL);
+ }
+
+ protected void renderItemOverlay(ItemRenderType type, IIcon overlay) {
+ GT_RenderUtil.renderItem(type, overlay);
+ }
+
+ protected void markNeedsAnimationUpdate(IIcon icon) {
+ if (HodgePodge.isModLoaded() && icon instanceof IPatchedTextureAtlasSprite) {
+ ((IPatchedTextureAtlasSprite) icon).markNeedsAnimationUpdate();
+ }
+ }
+}
diff --git a/src/main/java/gregtech/common/render/items/GT_MetaGenerated_Item_Renderer.java b/src/main/java/gregtech/common/render/items/GT_MetaGenerated_Item_Renderer.java
new file mode 100644
index 0000000000..d7425c2fcb
--- /dev/null
+++ b/src/main/java/gregtech/common/render/items/GT_MetaGenerated_Item_Renderer.java
@@ -0,0 +1,85 @@
+package gregtech.common.render.items;
+
+import net.minecraft.item.Item;
+import net.minecraft.item.ItemStack;
+import net.minecraftforge.client.IItemRenderer;
+import net.minecraftforge.client.MinecraftForgeClient;
+
+import gregtech.api.enums.ItemList;
+import gregtech.api.enums.Materials;
+import gregtech.api.interfaces.IGT_ItemWithMaterialRenderer;
+import gregtech.api.objects.ItemData;
+import gregtech.api.util.GT_OreDictUnificator;
+import gregtech.api.util.GT_Utility;
+import gregtech.common.render.GT_RenderUtil;
+
+public class GT_MetaGenerated_Item_Renderer implements IItemRenderer {
+
+ private final IItemRenderer mItemRenderer = new GT_GeneratedItem_Renderer();
+ private final IItemRenderer mMaterialRenderer = new GT_GeneratedMaterial_Renderer();
+
+ private final IItemRenderer mDataStickRenderer = new GT_DataStick_Renderer();
+
+ public GT_MetaGenerated_Item_Renderer() {}
+
+ public <T extends Item & IGT_ItemWithMaterialRenderer> void registerItem(T item) {
+ MinecraftForgeClient.registerItemRenderer(item, this);
+ }
+
+ @Override
+ public boolean handleRenderType(ItemStack aStack, ItemRenderType aType) {
+ if ((GT_Utility.isStackInvalid(aStack)) || (aStack.getItemDamage() < 0)
+ || !(aStack.getItem() instanceof IGT_ItemWithMaterialRenderer)
+ || !((IGT_ItemWithMaterialRenderer) aStack.getItem()).shouldUseCustomRenderer(aStack.getItemDamage())) {
+ return false;
+ }
+ return getRendererForItemStack(aStack).handleRenderType(aStack, aType);
+ }
+
+ @Override
+ public boolean shouldUseRenderHelper(ItemRenderType aType, ItemStack aStack, ItemRendererHelper aHelper) {
+ if (GT_Utility.isStackInvalid(aStack)) {
+ return false;
+ }
+ return getRendererForItemStack(aStack).shouldUseRenderHelper(aType, aStack, aHelper);
+ }
+
+ @Override
+ public void renderItem(ItemRenderType type, ItemStack aStack, Object... data) {
+ GT_RenderUtil.applyStandardItemTransform(type);
+
+ IItemRenderer itemRenderer = getRendererForItemStack(aStack);
+ itemRenderer.renderItem(type, aStack, data);
+ }
+
+ private IItemRenderer getRendererForItemStack(ItemStack aStack) {
+ short aMetaData = (short) aStack.getItemDamage();
+ IGT_ItemWithMaterialRenderer aItem = (IGT_ItemWithMaterialRenderer) aStack.getItem();
+
+ if (aItem != null && aItem.allowMaterialRenderer(aMetaData)) {
+ IItemRenderer aMaterialRenderer = aItem.getMaterialRenderer(aMetaData);
+
+ // Handle fluid rendering.
+ if (aMaterialRenderer == null) {
+ ItemData itemData = GT_OreDictUnificator.getAssociation(aStack);
+ if (itemData != null) {
+ Materials material = itemData.mMaterial.mMaterial;
+ if (material.renderer != null) {
+ aMaterialRenderer = material.renderer;
+ }
+ }
+ }
+
+ return aMaterialRenderer != null ? aMaterialRenderer : mMaterialRenderer;
+ }
+
+ // handle data stick
+ if (aStack.getItem() == ItemList.Tool_DataStick.getItem() && aStack.hasTagCompound()
+ && aStack.getTagCompound()
+ .hasKey("output")) {
+ return mDataStickRenderer;
+ }
+
+ return mItemRenderer;
+ }
+}
diff --git a/src/main/java/gregtech/common/render/items/GaiaSpiritRenderer.java b/src/main/java/gregtech/common/render/items/GaiaSpiritRenderer.java
new file mode 100644
index 0000000000..08663adf4d
--- /dev/null
+++ b/src/main/java/gregtech/common/render/items/GaiaSpiritRenderer.java
@@ -0,0 +1,27 @@
+package gregtech.common.render.items;
+
+import java.awt.Color;
+
+import net.minecraft.item.ItemStack;
+import net.minecraft.util.IIcon;
+
+import org.lwjgl.opengl.GL11;
+
+import gregtech.GT_Mod;
+import gregtech.common.render.GT_RenderUtil;
+
+public class GaiaSpiritRenderer extends GT_GeneratedMaterial_Renderer {
+
+ @Override
+ protected void renderRegularItem(ItemRenderType type, ItemStack aStack, IIcon icon, boolean shouldModulateColor) {
+ long animationTicks = GT_Mod.gregtechproxy.getAnimationTicks();
+ float partialTicks = GT_Mod.gregtechproxy.getPartialRenderTicks();
+
+ if (shouldModulateColor) {
+ Color color = Color.getHSBColor((animationTicks % 360 + partialTicks) % 180 / 180f, 0.4f, 0.9f);
+ GL11.glColor3f(color.getRed() / 255.0F, color.getGreen() / 255.0F, color.getBlue() / 255.0F);
+ }
+
+ GT_RenderUtil.renderItem(type, icon);
+ }
+}
diff --git a/src/main/java/gregtech/common/render/items/InfinityRenderer.java b/src/main/java/gregtech/common/render/items/InfinityRenderer.java
new file mode 100644
index 0000000000..3a98898b8a
--- /dev/null
+++ b/src/main/java/gregtech/common/render/items/InfinityRenderer.java
@@ -0,0 +1,139 @@
+package gregtech.common.render.items;
+
+import java.util.Random;
+
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.item.ItemStack;
+import net.minecraft.util.IIcon;
+import net.minecraftforge.fluids.FluidStack;
+
+import org.lwjgl.opengl.GL11;
+
+import codechicken.lib.render.TextureUtils;
+import gregtech.api.enums.Textures;
+import gregtech.api.interfaces.IGT_ItemWithMaterialRenderer;
+import gregtech.api.util.GT_Utility;
+
+// TODO: Render effects outside inventory.
+
+public class InfinityRenderer extends GT_GeneratedMaterial_Renderer {
+
+ public Random rand = new Random();
+
+ @Override
+ public void renderItem(ItemRenderType type, ItemStack aStack, Object... data) {
+ short aMetaData = (short) aStack.getItemDamage();
+ if (!(aStack.getItem() instanceof IGT_ItemWithMaterialRenderer aItem)) return;
+
+ int passes = 1;
+ if (aItem.requiresMultipleRenderPasses()) {
+ passes = aItem.getRenderPasses(aMetaData);
+ }
+
+ for (int pass = 0; pass < passes; pass++) {
+ IIcon tIcon = aItem.getIcon(aMetaData, pass);
+ IIcon tOverlay = aItem.getOverlayIcon(aMetaData, pass);
+ FluidStack aFluid = GT_Utility.getFluidForFilledItem(aStack, true);
+
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ GL11.glEnable(GL11.GL_ALPHA_TEST);
+
+ if (type == ItemRenderType.INVENTORY) {
+ if (pass == 0) {
+ renderHalo();
+ }
+ renderPulse(tOverlay, tIcon);
+ }
+
+ // Workaround for cell and comb:
+ // 1. BW capsule needs `renderContainedFluid` call as it doesn't have
+ // `materialicons/CUSTOM/infinity/capsuleMolten`
+ // 2. Without these 2 GL calls fluid texture leaks out of the cell / capsule
+ // 3. Comb texture doesn't like depth enabled
+ if (passes == 1) {
+ GL11.glEnable(GL11.GL_DEPTH_TEST);
+ }
+ GL11.glEnable(GL11.GL_ALPHA_TEST);
+
+ if (tIcon != null) {
+ markNeedsAnimationUpdate(tIcon);
+ renderRegularItem(type, aStack, tIcon, aFluid == null);
+ }
+
+ if (tOverlay != null && aFluid != null && aFluid.getFluid() != null) {
+ IIcon fluidIcon = aFluid.getFluid()
+ .getIcon(aFluid);
+ if (fluidIcon != null) {
+ markNeedsAnimationUpdate(fluidIcon);
+ // Adds colour to a cells fluid. Does not colour full fluid icons as shown in NEI etc.
+ renderContainedFluid(type, aFluid, fluidIcon);
+ }
+ }
+
+ if (tOverlay != null) {
+ GL11.glColor3f(1.0F, 1.0F, 1.0F);
+ TextureUtils.bindAtlas(aItem.getSpriteNumber());
+ markNeedsAnimationUpdate(tOverlay);
+ renderItemOverlay(type, tOverlay);
+ }
+
+ GL11.glDisable(GL11.GL_BLEND);
+ }
+ }
+
+ private void renderHalo() {
+ GL11.glPushMatrix();
+ IIcon halo = Textures.ItemIcons.HALO.getIcon();
+
+ int spread = 10;
+ int haloAlpha = 0xFF000000;
+
+ if (halo == null) {
+ return;
+ }
+
+ Tessellator t = Tessellator.instance;
+
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+
+ GL11.glDisable(GL11.GL_ALPHA_TEST);
+ GL11.glDisable(GL11.GL_DEPTH_TEST);
+
+ GL11.glColor4f(20 / 255.0f, 20 / 255.0f, 20 / 255.0f, (float) (haloAlpha >> 24 & 255) / 255.0F);
+
+ t.startDrawingQuads();
+ t.addVertexWithUV(-spread, -spread, 0, halo.getMinU(), halo.getMinV());
+ t.addVertexWithUV(-spread, 16 + spread, 0, halo.getMinU(), halo.getMaxV());
+ t.addVertexWithUV(16 + spread, 16 + spread, 0, halo.getMaxU(), halo.getMaxV());
+ t.addVertexWithUV(16 + spread, -spread, 0, halo.getMaxU(), halo.getMinV());
+ t.draw();
+ GL11.glPopMatrix();
+ }
+
+ private void renderPulse(IIcon... icons) {
+ Tessellator t = Tessellator.instance;
+ double random = rand.nextGaussian();
+ double scale = (random * 0.15) + 0.95;
+ double offset = (1.0 - scale) / 2.0;
+
+ for (IIcon icon : icons) {
+ if (icon == null) continue;
+ GL11.glPushMatrix();
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glTranslated(offset * 16.0, offset * 16.0, 1.0);
+ GL11.glScaled(scale, scale, 1.0);
+
+ t.startDrawingQuads();
+ t.setColorRGBA_F(1.0f, 1.0f, 1.0f, 0.6f);
+ t.addVertexWithUV(0 - offset, 0 - offset, 0, icon.getMinU(), icon.getMinV());
+ t.addVertexWithUV(0 - offset, 16 + offset, 0, icon.getMinU(), icon.getMaxV());
+ t.addVertexWithUV(16 + offset, 16 + offset, 0, icon.getMaxU(), icon.getMaxV());
+ t.addVertexWithUV(16 + offset, 0 - offset, 0, icon.getMaxU(), icon.getMinV());
+ t.draw();
+
+ GL11.glPopMatrix();
+ }
+ }
+}
diff --git a/src/main/java/gregtech/common/render/items/TranscendentMetalRenderer.java b/src/main/java/gregtech/common/render/items/TranscendentMetalRenderer.java
new file mode 100644
index 0000000000..8583033e0f
--- /dev/null
+++ b/src/main/java/gregtech/common/render/items/TranscendentMetalRenderer.java
@@ -0,0 +1,145 @@
+package gregtech.common.render.items;
+
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.renderer.ItemRenderer;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.client.renderer.entity.RenderItem;
+import net.minecraft.item.ItemStack;
+import net.minecraft.util.IIcon;
+import net.minecraftforge.client.IItemRenderer;
+import net.minecraftforge.fluids.Fluid;
+import net.minecraftforge.fluids.FluidStack;
+
+import org.lwjgl.opengl.GL11;
+
+import codechicken.lib.render.TextureUtils;
+import gregtech.GT_Mod;
+import gregtech.api.interfaces.IGT_ItemWithMaterialRenderer;
+import gregtech.api.util.GT_Util;
+
+public class TranscendentMetalRenderer extends GT_GeneratedMaterial_Renderer {
+
+ @Override
+ public void renderItem(ItemRenderType type, ItemStack aStack, Object... data) {
+ if (type == ItemRenderType.ENTITY) {
+ // Pretend fancy graphics is enabled
+ if (!Minecraft.getMinecraft().gameSettings.fancyGraphics) {
+ if (RenderItem.renderInFrame) {
+ GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F);
+ }
+ // Magic numbers calculated from vanilla code
+ GL11.glTranslatef(-0.5F, -0.25F, 0.0421875F);
+ }
+ }
+ super.renderItem(type, aStack, data);
+ }
+
+ @Override
+ protected void renderRegularItem(ItemRenderType type, ItemStack itemStack, IIcon icon,
+ boolean shouldModulateColor) {
+
+ if (!(itemStack.getItem() instanceof final IGT_ItemWithMaterialRenderer itemRenderer)) return;
+
+ GL11.glPushMatrix();
+ applyEffect(type, itemRenderer.getRGBa(itemStack), shouldModulateColor);
+
+ if (shouldModulateColor) {
+ short[] tModulation = itemRenderer.getRGBa(itemStack);
+ GL11.glColor3f(tModulation[0] / 255.0F, tModulation[1] / 255.0F, tModulation[2] / 255.0F);
+ }
+
+ if (type.equals(IItemRenderer.ItemRenderType.INVENTORY)) {
+ GL11.glScalef(16, 16, 32);
+ }
+ ItemRenderer.renderItemIn2D(
+ Tessellator.instance,
+ icon.getMaxU(),
+ icon.getMinV(),
+ icon.getMinU(),
+ icon.getMaxV(),
+ icon.getIconWidth(),
+ icon.getIconHeight(),
+ 0.0625F);
+
+ GL11.glPopMatrix();
+ }
+
+ @Override
+ protected void renderContainedFluid(ItemRenderType type, FluidStack fluidStack, IIcon fluidIcon) {
+ GL11.glPushMatrix();
+
+ Fluid fluid = fluidStack.getFluid();
+ applyEffect(type, GT_Util.getRGBaArray(fluid.getColor()), true);
+
+ TextureUtils.bindAtlas(fluid.getSpriteNumber());
+ GL11.glDepthFunc(GL11.GL_EQUAL);
+ if (type.equals(IItemRenderer.ItemRenderType.INVENTORY)) {
+ GL11.glScalef(16, 16, 32);
+ }
+
+ ItemRenderer.renderItemIn2D(
+ Tessellator.instance,
+ fluidIcon.getMaxU(),
+ fluidIcon.getMinV(),
+ fluidIcon.getMinU(),
+ fluidIcon.getMaxV(),
+ fluidIcon.getIconWidth(),
+ fluidIcon.getIconHeight(),
+ 0.0625F);
+
+ GL11.glDepthFunc(GL11.GL_LEQUAL);
+ GL11.glPopMatrix();
+ }
+
+ @Override
+ protected void renderItemOverlay(ItemRenderType type, IIcon overlay) {
+ GL11.glPushMatrix();
+ applyEffect(type, null, false);
+
+ if (type.equals(IItemRenderer.ItemRenderType.INVENTORY)) {
+ GL11.glScalef(16, 16, 32);
+ }
+ ItemRenderer.renderItemIn2D(
+ Tessellator.instance,
+ overlay.getMaxU(),
+ overlay.getMinV(),
+ overlay.getMinU(),
+ overlay.getMaxV(),
+ overlay.getIconWidth(),
+ overlay.getIconHeight(),
+ 0.0625F);
+
+ GL11.glPopMatrix();
+ }
+
+ private void applyEffect(ItemRenderType type, short[] modulation, boolean shouldModulateColor) {
+ if (RenderItem.renderInFrame) {
+ // Float in front of item frame
+ GL11.glTranslatef(0.0f, 0.0f, -0.5f);
+ }
+
+ if (type.equals(IItemRenderer.ItemRenderType.INVENTORY)) {
+ GL11.glTranslatef(8f, 8f, 0f);
+ } else {
+ GL11.glTranslatef(0.5f, 0.5f, 0.0f);
+ }
+
+ GL11.glRotatef((GT_Mod.gregtechproxy.getAnimationTicks() * 3.5f) % 360, 0.3f, 0.5f, 0.2f);
+ GL11.glRotatef(180, 0.5f, 0.0f, 0.0f);
+
+ if (type.equals(IItemRenderer.ItemRenderType.INVENTORY)) {
+ GL11.glTranslatef(-8f, -8f, 0f);
+ } else {
+ GL11.glTranslatef(-0.5f, -0.5f, 0.0f);
+ }
+
+ // Center on point of rotation
+ GL11.glTranslatef(0.0f, 0.0f, 0.03125F);
+
+ if (shouldModulateColor) {
+ GL11.glColor4f(modulation[0] / 255.0F, modulation[1] / 255.0F, modulation[2] / 255.0F, 255);
+ } else {
+ GL11.glColor4f(1f, 1f, 1f, 255);
+ }
+ }
+}
diff --git a/src/main/java/gregtech/common/render/items/UniversiumRenderer.java b/src/main/java/gregtech/common/render/items/UniversiumRenderer.java
new file mode 100644
index 0000000000..92b86071cf
--- /dev/null
+++ b/src/main/java/gregtech/common/render/items/UniversiumRenderer.java
@@ -0,0 +1,197 @@
+package gregtech.common.render.items;
+
+import static gregtech.api.enums.Mods.Avaritia;
+
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.renderer.RenderHelper;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.client.renderer.entity.RenderItem;
+import net.minecraft.entity.EntityLivingBase;
+import net.minecraft.entity.item.EntityItem;
+import net.minecraft.item.Item;
+import net.minecraft.item.ItemStack;
+import net.minecraft.util.IIcon;
+import net.minecraft.util.MathHelper;
+import net.minecraft.util.ResourceLocation;
+
+import org.lwjgl.opengl.GL11;
+import org.lwjgl.opengl.GL12;
+import org.lwjgl.opengl.GL20;
+
+import codechicken.lib.render.TextureUtils;
+import fox.spiteful.avaritia.render.CosmicRenderShenanigans;
+import gregtech.api.enums.ItemList;
+import gregtech.api.interfaces.IGT_ItemWithMaterialRenderer;
+import gregtech.common.render.GT_RenderUtil;
+
+@SuppressWarnings("RedundantLabeledSwitchRuleCodeBlock")
+public class UniversiumRenderer extends GT_GeneratedMaterial_Renderer {
+
+ private static final float cosmicOpacity = 2.5f;
+
+ @Override
+ public boolean renderFluidDisplayItem(ItemRenderType type, ItemStack aStack, Object... data) {
+ Item item = aStack.getItem();
+ if (item == null) return false;
+
+ magicRenderMethod(
+ type,
+ ItemList.Emitter_UEV.get(1), // hack to make it render correctly
+ item.getIconFromDamage(aStack.getItemDamage()),
+ true,
+ data);
+ return true;
+ }
+
+ @Override
+ public void renderItem(ItemRenderType type, ItemStack aStack, Object... data) {
+ short aMetaData = (short) aStack.getItemDamage();
+ if (!(aStack.getItem() instanceof IGT_ItemWithMaterialRenderer aItem)) return;
+
+ int passes = 1;
+ if (aItem.requiresMultipleRenderPasses()) {
+ passes = aItem.getRenderPasses(aMetaData);
+ }
+
+ for (int pass = 0; pass < passes; pass++) {
+ IIcon tIcon = aItem.getIcon(aMetaData, pass);
+ IIcon tOverlay = aItem.getOverlayIcon(aMetaData, pass);
+
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ GL11.glEnable(GL11.GL_ALPHA_TEST);
+
+ if (tIcon != null) {
+ markNeedsAnimationUpdate(tIcon);
+ magicRenderMethod(type, aStack, tIcon, false, data);
+ }
+
+ GL11.glDisable(GL11.GL_LIGHTING);
+
+ if (tOverlay != null) {
+ GL11.glColor3f(1.0F, 1.0F, 1.0F);
+ TextureUtils.bindAtlas(aItem.getSpriteNumber());
+ markNeedsAnimationUpdate(tOverlay);
+ renderItemOverlay(type, tOverlay);
+ }
+
+ GL11.glDisable(GL11.GL_BLEND);
+ }
+ }
+
+ private void magicRenderMethod(ItemRenderType type, ItemStack aStack, IIcon tIcon, boolean fluidDisplay,
+ Object... data) {
+ if (!Avaritia.isModLoaded()) {
+ return;
+ }
+
+ RenderItem r = RenderItem.getInstance();
+ Minecraft mc = Minecraft.getMinecraft();
+ Tessellator t = Tessellator.instance;
+ float minU = tIcon.getMinU();
+ float maxU = tIcon.getMaxU();
+ float minV = tIcon.getMinV();
+ float maxV = tIcon.getMaxV();
+
+ processLightLevel(type, data);
+
+ GL11.glPushMatrix();
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+
+ if (type == ItemRenderType.INVENTORY) {
+ RenderHelper.enableGUIStandardItemLighting();
+
+ GL11.glDisable(GL11.GL_ALPHA_TEST);
+ GL11.glDisable(GL11.GL_DEPTH_TEST);
+
+ if (fluidDisplay) {
+ // this somehow makes shader render correctly
+ ResourceLocation resourcelocation = mc.getTextureManager()
+ .getResourceLocation(aStack.getItemSpriteNumber());
+ mc.getTextureManager()
+ .bindTexture(resourcelocation);
+ } else {
+ GT_RenderUtil.renderItem(type, tIcon);
+ }
+
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ RenderHelper.enableGUIStandardItemLighting();
+
+ GL11.glDisable(GL11.GL_ALPHA_TEST);
+ GL11.glDisable(GL11.GL_DEPTH_TEST);
+
+ if (fluidDisplay) {
+ GL11.glDisable(GL11.GL_BLEND);
+ }
+
+ CosmicRenderShenanigans.cosmicOpacity = cosmicOpacity;
+ CosmicRenderShenanigans.inventoryRender = true;
+ CosmicRenderShenanigans.useShader();
+
+ GL11.glColor4d(1, 1, 1, 1);
+
+ // Draw cosmic overlay
+ GT_RenderUtil.renderItem(type, tIcon);
+
+ CosmicRenderShenanigans.releaseShader();
+ CosmicRenderShenanigans.inventoryRender = false;
+
+ GL11.glEnable(GL12.GL_RESCALE_NORMAL);
+ } else {
+ // RENDER ITEM
+ GT_RenderUtil.renderItem(type, tIcon);
+
+ int program = GL11.glGetInteger(GL20.GL_CURRENT_PROGRAM);
+
+ GL11.glDisable(GL11.GL_ALPHA_TEST);
+ GL11.glDepthFunc(GL11.GL_EQUAL);
+ CosmicRenderShenanigans.cosmicOpacity = cosmicOpacity;
+ CosmicRenderShenanigans.useShader();
+
+ // RENDER COSMIC OVERLAY
+ GT_RenderUtil.renderItem(type, tIcon);
+ CosmicRenderShenanigans.releaseShader();
+ GL11.glDepthFunc(GL11.GL_LEQUAL);
+
+ GL20.glUseProgram(program);
+ }
+
+ GL11.glEnable(GL11.GL_DEPTH_TEST);
+ GL11.glEnable(GL11.GL_ALPHA_TEST);
+ GL11.glDisable(GL11.GL_BLEND);
+ GL11.glPopMatrix();
+ }
+
+ private void processLightLevel(ItemRenderType type, Object... data) {
+ switch (type) {
+ case ENTITY -> {
+ EntityItem ent = (EntityItem) (data[1]);
+ if (ent != null) {
+ CosmicRenderShenanigans.setLightFromLocation(
+ ent.worldObj,
+ MathHelper.floor_double(ent.posX),
+ MathHelper.floor_double(ent.posY),
+ MathHelper.floor_double(ent.posZ));
+ }
+ }
+ case EQUIPPED, EQUIPPED_FIRST_PERSON -> {
+ EntityLivingBase ent = (EntityLivingBase) (data[1]);
+ if (ent != null) {
+ CosmicRenderShenanigans.setLightFromLocation(
+ ent.worldObj,
+ MathHelper.floor_double(ent.posX),
+ MathHelper.floor_double(ent.posY),
+ MathHelper.floor_double(ent.posZ));
+ }
+ }
+ case INVENTORY -> {
+ CosmicRenderShenanigans.setLightLevel(10.2f);
+ }
+ default -> {
+ CosmicRenderShenanigans.setLightLevel(1.0f);
+ }
+ }
+ }
+}