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-rw-r--r--src/main/java/gregtech/common/render/GT_CapeRenderer.java5
-rw-r--r--src/main/java/gregtech/common/render/GT_CopiedBlockTexture.java123
-rw-r--r--src/main/java/gregtech/common/render/GT_FlaskRenderer.java5
-rw-r--r--src/main/java/gregtech/common/render/GT_MetaGenerated_Item_Renderer.java6
-rw-r--r--src/main/java/gregtech/common/render/GT_MetaGenerated_Tool_Renderer.java12
-rw-r--r--src/main/java/gregtech/common/render/GT_MultiTexture.java58
-rw-r--r--src/main/java/gregtech/common/render/GT_RenderedGlowTexture.java213
-rw-r--r--src/main/java/gregtech/common/render/GT_RenderedTexture.java214
-rw-r--r--src/main/java/gregtech/common/render/GT_Renderer_Block.java1010
-rw-r--r--src/main/java/gregtech/common/render/GT_Renderer_Entity_Arrow.java4
-rw-r--r--src/main/java/gregtech/common/render/GT_SidedTexture.java75
-rw-r--r--src/main/java/gregtech/common/render/GT_StdRenderedTexture.java36
-rw-r--r--src/main/java/gregtech/common/render/GT_TextureBuilder.java107
13 files changed, 1401 insertions, 467 deletions
diff --git a/src/main/java/gregtech/common/render/GT_CapeRenderer.java b/src/main/java/gregtech/common/render/GT_CapeRenderer.java
index be95d7fb04..713254046e 100644
--- a/src/main/java/gregtech/common/render/GT_CapeRenderer.java
+++ b/src/main/java/gregtech/common/render/GT_CapeRenderer.java
@@ -15,8 +15,7 @@ import org.lwjgl.opengl.GL11;
import java.util.Collection;
-public class GT_CapeRenderer
- extends RenderPlayer {
+public class GT_CapeRenderer extends RenderPlayer {
private final ResourceLocation[] mCapes = { new ResourceLocation("gregtech:textures/BrainTechCape.png"),
new ResourceLocation("gregtech:textures/GregTechCape.png"),
new ResourceLocation("gregtech:textures/MrBrainCape.png"),
@@ -41,7 +40,7 @@ public class GT_CapeRenderer
if (aPlayer.isInvisible()) {
return;
}
- if (GT_Utility.getPotion(aPlayer, Integer.valueOf(Potion.invisibility.id).intValue())) {
+ if (GT_Utility.getPotion(aPlayer, Potion.invisibility.id)) {
return;
}
try {
diff --git a/src/main/java/gregtech/common/render/GT_CopiedBlockTexture.java b/src/main/java/gregtech/common/render/GT_CopiedBlockTexture.java
new file mode 100644
index 0000000000..fdd20026ab
--- /dev/null
+++ b/src/main/java/gregtech/common/render/GT_CopiedBlockTexture.java
@@ -0,0 +1,123 @@
+package gregtech.common.render;
+
+import gregtech.api.interfaces.IBlockContainer;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.util.LightingHelper;
+import net.minecraft.block.Block;
+import net.minecraft.client.renderer.RenderBlocks;
+import net.minecraft.util.IIcon;
+import net.minecraftforge.common.util.ForgeDirection;
+
+class GT_CopiedBlockTexture implements ITexture, IBlockContainer {
+ private final Block mBlock;
+ private final byte mSide, mMeta;
+
+ GT_CopiedBlockTexture(Block aBlock, int aSide, int aMeta, short[] aRGBa, boolean allowAlpha) {
+ if (aRGBa.length != 4) throw new IllegalArgumentException("RGBa doesn't have 4 Values @ GT_CopiedBlockTexture");
+ mBlock = aBlock;
+ mSide = (byte) aSide;
+ mMeta = (byte) aMeta;
+ }
+
+ private IIcon getIcon(int aSide) {
+ if (mSide == 6) return mBlock.getIcon(aSide, mMeta);
+ return mBlock.getIcon(mSide, mMeta);
+ }
+
+ @Override
+ public void renderXPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ IIcon aIcon = getIcon(ForgeDirection.EAST.ordinal());
+ aRenderer.field_152631_f = true;
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //startDrawingQuads(aRenderer, 1.0f, 0.0f, 0.0f);
+ new LightingHelper(aRenderer)
+ .setupLightingXPos(aBlock, aX, aY, aZ)
+ .setupColor(ForgeDirection.EAST.ordinal(), 0xffffff);
+ aRenderer.renderFaceXPos(aBlock, aX, aY, aZ, aIcon);
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //draw(aRenderer);
+ aRenderer.field_152631_f = false;
+ }
+
+ @Override
+ public void renderXNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //startDrawingQuads(aRenderer, -1.0f, 0.0f, 0.0f);
+ IIcon aIcon = getIcon(ForgeDirection.WEST.ordinal());
+ new LightingHelper(aRenderer)
+ .setupLightingXNeg(aBlock, aX, aY, aZ)
+ .setupColor(ForgeDirection.WEST.ordinal(), 0xffffff);
+ aRenderer.renderFaceXNeg(aBlock, aX, aY, aZ, aIcon);
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //draw(aRenderer);
+ }
+
+ @Override
+ public void renderYPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //startDrawingQuads(aRenderer, 0.0f, 1.0f, 0.0f);
+ IIcon aIcon = getIcon(ForgeDirection.UP.ordinal());
+ new LightingHelper(aRenderer)
+ .setupLightingYPos(aBlock, aX, aY, aZ)
+ .setupColor(ForgeDirection.UP.ordinal(), 0xffffff);
+ aRenderer.renderFaceYPos(aBlock, aX, aY, aZ, aIcon);
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //draw(aRenderer);
+ }
+
+ @Override
+ public void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //startDrawingQuads(aRenderer, 0.0f, -1.0f, 0.0f);
+ IIcon aIcon = getIcon(ForgeDirection.DOWN.ordinal());
+ new LightingHelper(aRenderer)
+ .setupLightingYNeg(aBlock, aX, aY, aZ)
+ .setupColor(ForgeDirection.DOWN.ordinal(), 0xffffff);
+ aRenderer.renderFaceYNeg(aBlock, aX, aY, aZ, aIcon);
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //draw(aRenderer);
+ }
+
+ @Override
+ public void renderZPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //startDrawingQuads(aRenderer, 0.0f, 0.0f, 1.0f);
+ IIcon aIcon = getIcon(ForgeDirection.SOUTH.ordinal());
+ new LightingHelper(aRenderer)
+ .setupLightingZPos(aBlock, aX, aY, aZ)
+ .setupColor(ForgeDirection.SOUTH.ordinal(), 0xffffff);
+ aRenderer.renderFaceZPos(aBlock, aX, aY, aZ, aIcon);
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //draw(aRenderer);
+ }
+
+ @Override
+ public void renderZNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //startDrawingQuads(aRenderer, 0.0f, 0.0f, -1.0f);
+ IIcon aIcon = getIcon(ForgeDirection.NORTH.ordinal());
+ aRenderer.field_152631_f = true;
+ new LightingHelper(aRenderer)
+ .setupLightingZNeg(aBlock, aX, aY, aZ)
+ .setupColor(ForgeDirection.NORTH.ordinal(), 0xffffff);
+ aRenderer.renderFaceZNeg(aBlock, aX, aY, aZ, aIcon);
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //draw(aRenderer);
+ aRenderer.field_152631_f = false;
+ }
+
+ @Override
+ public boolean isValidTexture() {
+ return mBlock != null;
+ }
+
+ @Override
+ public Block getBlock() {
+ return mBlock;
+ }
+
+ @Override
+ public byte getMeta() {
+ return mMeta;
+ }
+}
diff --git a/src/main/java/gregtech/common/render/GT_FlaskRenderer.java b/src/main/java/gregtech/common/render/GT_FlaskRenderer.java
index 8b1f505314..7ba4d8e037 100644
--- a/src/main/java/gregtech/common/render/GT_FlaskRenderer.java
+++ b/src/main/java/gregtech/common/render/GT_FlaskRenderer.java
@@ -21,15 +21,18 @@ public final class GT_FlaskRenderer implements net.minecraftforge.client.IItemRe
MinecraftForgeClient.registerItemRenderer(ItemList.VOLUMETRIC_FLASK.getItem(), this);
}
+ @Override
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
return type != ItemRenderType.FIRST_PERSON_MAP;
}
+ @Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, IItemRenderer.ItemRendererHelper helper) {
return type == ItemRenderType.ENTITY;
}
+ @Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
GT_VolumetricFlask cell = (GT_VolumetricFlask) item.getItem();
IIcon icon = item.getIconIndex();
@@ -86,4 +89,4 @@ public final class GT_FlaskRenderer implements net.minecraftforge.client.IItemRe
GL11.glDisable(3008);
GL11.glDisable(3042);
}
-} \ No newline at end of file
+}
diff --git a/src/main/java/gregtech/common/render/GT_MetaGenerated_Item_Renderer.java b/src/main/java/gregtech/common/render/GT_MetaGenerated_Item_Renderer.java
index b8b7a121f2..6e4aadc938 100644
--- a/src/main/java/gregtech/common/render/GT_MetaGenerated_Item_Renderer.java
+++ b/src/main/java/gregtech/common/render/GT_MetaGenerated_Item_Renderer.java
@@ -17,8 +17,7 @@ import org.lwjgl.opengl.GL11;
import java.util.Iterator;
-public class GT_MetaGenerated_Item_Renderer
- implements IItemRenderer {
+public class GT_MetaGenerated_Item_Renderer implements IItemRenderer {
public GT_MetaGenerated_Item_Renderer() {
GT_MetaGenerated_Item tItem;
for (Iterator i$ = GT_MetaGenerated_Item.sInstances.values().iterator(); i$.hasNext(); MinecraftForgeClient.registerItemRenderer(tItem, this)) {
@@ -26,6 +25,7 @@ public class GT_MetaGenerated_Item_Renderer
}
}
+ @Override
public boolean handleRenderType(ItemStack aStack, IItemRenderer.ItemRenderType aType) {
if ((GT_Utility.isStackInvalid(aStack)) || (aStack.getItemDamage() < 0)) {
return false;
@@ -33,6 +33,7 @@ public class GT_MetaGenerated_Item_Renderer
return (aType == IItemRenderer.ItemRenderType.EQUIPPED_FIRST_PERSON) || (aType == IItemRenderer.ItemRenderType.INVENTORY) || (aType == IItemRenderer.ItemRenderType.EQUIPPED) || (aType == IItemRenderer.ItemRenderType.ENTITY);
}
+ @Override
public boolean shouldUseRenderHelper(IItemRenderer.ItemRenderType aType, ItemStack aStack, IItemRenderer.ItemRendererHelper aHelper) {
if (GT_Utility.isStackInvalid(aStack)) {
return false;
@@ -40,6 +41,7 @@ public class GT_MetaGenerated_Item_Renderer
return aType == IItemRenderer.ItemRenderType.ENTITY;
}
+ @Override
public void renderItem(IItemRenderer.ItemRenderType type, ItemStack aStack, Object... data) {
if (GT_Utility.isStackInvalid(aStack)) {
return;
diff --git a/src/main/java/gregtech/common/render/GT_MetaGenerated_Tool_Renderer.java b/src/main/java/gregtech/common/render/GT_MetaGenerated_Tool_Renderer.java
index 4f869fa149..a57f97792c 100644
--- a/src/main/java/gregtech/common/render/GT_MetaGenerated_Tool_Renderer.java
+++ b/src/main/java/gregtech/common/render/GT_MetaGenerated_Tool_Renderer.java
@@ -15,8 +15,7 @@ import net.minecraftforge.client.IItemRenderer;
import net.minecraftforge.client.MinecraftForgeClient;
import org.lwjgl.opengl.GL11;
-public class GT_MetaGenerated_Tool_Renderer
- implements IItemRenderer {
+public class GT_MetaGenerated_Tool_Renderer implements IItemRenderer {
public GT_MetaGenerated_Tool_Renderer() {
for (GT_MetaGenerated_Tool tItem : GT_MetaGenerated_Tool.sInstances.values()) {
if (tItem != null) {
@@ -25,6 +24,7 @@ public class GT_MetaGenerated_Tool_Renderer
}
}
+ @Override
public boolean handleRenderType(ItemStack aStack, IItemRenderer.ItemRenderType aType) {
if ((GT_Utility.isStackInvalid(aStack)) || (aStack.getItemDamage() < 0)) {
return false;
@@ -32,6 +32,7 @@ public class GT_MetaGenerated_Tool_Renderer
return (aType == IItemRenderer.ItemRenderType.EQUIPPED_FIRST_PERSON) || (aType == IItemRenderer.ItemRenderType.INVENTORY) || (aType == IItemRenderer.ItemRenderType.EQUIPPED) || (aType == IItemRenderer.ItemRenderType.ENTITY);
}
+ @Override
public boolean shouldUseRenderHelper(IItemRenderer.ItemRenderType aType, ItemStack aStack, IItemRenderer.ItemRendererHelper aHelper) {
if (GT_Utility.isStackInvalid(aStack)) {
return false;
@@ -39,6 +40,7 @@ public class GT_MetaGenerated_Tool_Renderer
return aType == IItemRenderer.ItemRenderType.ENTITY;
}
+ @Override
public void renderItem(IItemRenderer.ItemRenderType aType, ItemStack aStack, Object... data) {
if (GT_Utility.isStackInvalid(aStack)) {
return;
@@ -143,14 +145,14 @@ public class GT_MetaGenerated_Tool_Renderer
}
}
Long[] tStats = aItem.getElectricStats(aStack);
- if ((tStats != null) && (tStats[3].longValue() < 0L)) {
+ if ((tStats != null) && (tStats[3] < 0L)) {
long tCharge = aItem.getRealCharge(aStack);
if (tCharge <= 0L) {
aIcon = gregtech.api.enums.Textures.ItemIcons.ENERGY_BAR[0];
- } else if (tCharge >= tStats[0].longValue()) {
+ } else if (tCharge >= tStats[0]) {
aIcon = gregtech.api.enums.Textures.ItemIcons.ENERGY_BAR[8];
} else {
- aIcon = gregtech.api.enums.Textures.ItemIcons.ENERGY_BAR[(7 - (int) java.lang.Math.max(0L, java.lang.Math.min(6L, (tStats[0].longValue() - tCharge) * 7L / tStats[0].longValue())))];
+ aIcon = gregtech.api.enums.Textures.ItemIcons.ENERGY_BAR[(7 - (int) java.lang.Math.max(0L, java.lang.Math.min(6L, (tStats[0] - tCharge) * 7L / tStats[0])))];
}
} else {
aIcon = null;
diff --git a/src/main/java/gregtech/common/render/GT_MultiTexture.java b/src/main/java/gregtech/common/render/GT_MultiTexture.java
new file mode 100644
index 0000000000..eadcb39573
--- /dev/null
+++ b/src/main/java/gregtech/common/render/GT_MultiTexture.java
@@ -0,0 +1,58 @@
+package gregtech.common.render;
+
+import gregtech.api.interfaces.ITexture;
+import net.minecraft.block.Block;
+import net.minecraft.client.renderer.RenderBlocks;
+
+/**
+ * <p>Lets Multiple ITextures Render overlay over each other.<</p>
+ * <p>I should have done this much earlier...</p>
+ */
+class GT_MultiTexture implements ITexture {
+ protected final ITexture[] mTextures;
+
+ GT_MultiTexture(ITexture... aTextures) {
+ mTextures = aTextures;
+ }
+
+ @Override
+ public void renderXPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ for (ITexture tTexture : mTextures)
+ if (tTexture != null && tTexture.isValidTexture()) tTexture.renderXPos(aRenderer, aBlock, aX, aY, aZ);
+ }
+
+ @Override
+ public void renderXNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ for (ITexture tTexture : mTextures)
+ if (tTexture != null && tTexture.isValidTexture()) tTexture.renderXNeg(aRenderer, aBlock, aX, aY, aZ);
+ }
+
+ @Override
+ public void renderYPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ for (ITexture tTexture : mTextures)
+ if (tTexture != null && tTexture.isValidTexture()) tTexture.renderYPos(aRenderer, aBlock, aX, aY, aZ);
+ }
+
+ @Override
+ public void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ for (ITexture tTexture : mTextures)
+ if (tTexture != null && tTexture.isValidTexture()) tTexture.renderYNeg(aRenderer, aBlock, aX, aY, aZ);
+ }
+
+ @Override
+ public void renderZPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ for (ITexture tTexture : mTextures)
+ if (tTexture != null && tTexture.isValidTexture()) tTexture.renderZPos(aRenderer, aBlock, aX, aY, aZ);
+ }
+
+ @Override
+ public void renderZNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ for (ITexture tTexture : mTextures)
+ if (tTexture != null && tTexture.isValidTexture()) tTexture.renderZNeg(aRenderer, aBlock, aX, aY, aZ);
+ }
+
+ @Override
+ public boolean isValidTexture() {
+ return true;
+ }
+}
diff --git a/src/main/java/gregtech/common/render/GT_RenderedGlowTexture.java b/src/main/java/gregtech/common/render/GT_RenderedGlowTexture.java
new file mode 100644
index 0000000000..899e4d7c5d
--- /dev/null
+++ b/src/main/java/gregtech/common/render/GT_RenderedGlowTexture.java
@@ -0,0 +1,213 @@
+package gregtech.common.render;
+
+import gregtech.GT_Mod;
+import gregtech.api.enums.Textures.BlockIcons;
+import gregtech.api.interfaces.IColorModulationContainer;
+import gregtech.api.interfaces.IIconContainer;
+import gregtech.api.interfaces.ITexture;
+import net.minecraft.block.Block;
+import net.minecraft.client.renderer.RenderBlocks;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.util.IIcon;
+
+import static gregtech.api.util.LightingHelper.MAX_BRIGHTNESS;
+
+/**
+ * This {@link ITexture} implementation renders texture with max brightness to glow in the dark.
+ */
+
+class GT_RenderedGlowTexture implements ITexture, IColorModulationContainer {
+ protected final IIconContainer mIconContainer;
+ private final short[] mRGBa;
+
+ GT_RenderedGlowTexture(IIconContainer aIcon, short[] aRGBa, boolean allowAlpha) {
+ if (aRGBa.length != 4) throw new IllegalArgumentException("RGBa doesn't have 4 Values @ GT_RenderedTexture");
+ mIconContainer = GT_Mod.gregtechproxy.mRenderGlowTextures ? aIcon : BlockIcons.VOID;
+ mRGBa = aRGBa;
+ }
+
+ @Override
+ public short[] getRGBA() {
+ return mRGBa;
+ }
+
+ @Override
+ public void renderXNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API
+ if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return;
+ final boolean enableAO = aRenderer.enableAO;
+ aRenderer.enableAO = false;
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //startDrawingQuads(aRenderer, -1.0f, 0.0f, 0.0f);
+ Tessellator.instance.setBrightness(MAX_BRIGHTNESS);
+ Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]);
+ aRenderer.renderFaceXNeg(aBlock, aX, aY, aZ, mIconContainer.getIcon());
+ if (mIconContainer.getOverlayIcon() != null) {
+ Tessellator.instance.setColorOpaque(255, 255, 255);
+ aRenderer.renderFaceXNeg(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon());
+ }
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //draw(aRenderer);
+ aRenderer.enableAO = enableAO;
+ }
+
+ @Override
+ public void renderXPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API
+ if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return;
+ aRenderer.field_152631_f = true;
+ final boolean enableAO = aRenderer.enableAO;
+ aRenderer.enableAO = false;
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //startDrawingQuads(aRenderer, 1.0f, 0.0f, 0.0f);
+ Tessellator.instance.setBrightness(MAX_BRIGHTNESS);
+ Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]);
+ aRenderer.renderFaceXPos(aBlock, aX, aY, aZ, mIconContainer.getIcon());
+ if (mIconContainer.getOverlayIcon() != null) {
+ Tessellator.instance.setColorOpaque(255, 255, 255);
+ aRenderer.renderFaceXPos(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon());
+ }
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //draw(aRenderer);
+ aRenderer.field_152631_f = false;
+ aRenderer.enableAO = enableAO;
+ }
+
+ @Override
+ public void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API
+ if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return;
+ final boolean enableAO = aRenderer.enableAO;
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //startDrawingQuads(aRenderer, 0.0f, -1.0f, 0.0f);
+ final Tessellator tessellator = Tessellator.instance;
+ IIcon aIcon = mIconContainer.getIcon();
+
+ float minU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMaxX) * 16.0D);
+ float maxU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMinX) * 16.0D);
+ float minV = aIcon.getInterpolatedV(aRenderer.renderMinZ * 16.0D);
+ float maxV = aIcon.getInterpolatedV(aRenderer.renderMaxZ * 16.0D);
+
+ if (aRenderer.renderMinX < 0.0D || aRenderer.renderMaxX > 1.0D) {
+ minU = 16.0F - aIcon.getMaxU();
+ maxU = 16.0F - aIcon.getMinU();
+ }
+
+ if (aRenderer.renderMinZ < 0.0D || aRenderer.renderMaxZ > 1.0D) {
+ minV = aIcon.getMinV();
+ maxV = aIcon.getMaxV();
+ }
+
+ double minX = aX + aRenderer.renderMinX;
+ double maxX = aX + aRenderer.renderMaxX;
+ double minY = aY + aRenderer.renderMinY;
+ double minZ = aZ + aRenderer.renderMinZ;
+ double maxZ = aZ + aRenderer.renderMaxZ;
+
+ Tessellator.instance.setBrightness(MAX_BRIGHTNESS);
+ Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]);
+
+ tessellator.addVertexWithUV(minX, minY, maxZ, maxU, maxV);
+ tessellator.addVertexWithUV(minX, minY, minZ, maxU, minV);
+ tessellator.addVertexWithUV(maxX, minY, minZ, minU, minV);
+ tessellator.addVertexWithUV(maxX, minY, maxZ, minU, maxV);
+
+ if (mIconContainer.getOverlayIcon() != null) {
+ minU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMaxX) * 16.0D);
+ maxU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMinX) * 16.0D);
+ minV = aIcon.getInterpolatedV(aRenderer.renderMinZ * 16.0D);
+ maxV = aIcon.getInterpolatedV(aRenderer.renderMaxZ * 16.0D);
+
+ if (aRenderer.renderMinX < 0.0D || aRenderer.renderMaxX > 1.0D) {
+ minU = 16.0F - aIcon.getMaxU();
+ maxU = 16.0F - aIcon.getMinU();
+ }
+
+ if (aRenderer.renderMinZ < 0.0D || aRenderer.renderMaxZ > 1.0D) {
+ minV = aIcon.getMinV();
+ maxV = aIcon.getMaxV();
+ }
+
+ minX = aX + (float) aRenderer.renderMinX;
+ maxX = aX + (float) aRenderer.renderMaxX;
+ minY = aY + (float) aRenderer.renderMinY;
+ minZ = aZ + (float) aRenderer.renderMinZ;
+ maxZ = aZ + (float) aRenderer.renderMaxZ;
+
+ Tessellator.instance.setColorOpaque(255, 255, 255);
+ tessellator.addVertexWithUV(minX, minY, maxZ, maxU, maxV);
+ tessellator.addVertexWithUV(minX, minY, minZ, maxU, minV);
+ tessellator.addVertexWithUV(maxX, minY, minZ, minU, minV);
+ tessellator.addVertexWithUV(maxX, minY, maxZ, minU, maxV);
+ }
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //draw(aRenderer);
+ aRenderer.enableAO = enableAO;
+ }
+
+ @Override
+ public void renderYPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API
+ if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return;
+ final boolean enableAO = aRenderer.enableAO;
+ aRenderer.enableAO = false;
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //startDrawingQuads(aRenderer, 0.0f, 1.0f, 0.0f);
+ Tessellator.instance.setBrightness(MAX_BRIGHTNESS);
+ Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]);
+ aRenderer.renderFaceYPos(aBlock, aX, aY, aZ, mIconContainer.getIcon());
+ if (mIconContainer.getOverlayIcon() != null) {
+ Tessellator.instance.setColorOpaque(255, 255, 255);
+ aRenderer.renderFaceYPos(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon());
+ }
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //draw(aRenderer);
+ aRenderer.enableAO = enableAO;
+ }
+
+ @Override
+ public void renderZNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API
+ if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return;
+ final boolean enableAO = aRenderer.enableAO;
+ aRenderer.enableAO = false;
+ aRenderer.field_152631_f = true;
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //startDrawingQuads(aRenderer, 0.0f, 0.0f, -1.0f);
+ Tessellator.instance.setBrightness(MAX_BRIGHTNESS);
+ Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]);
+ aRenderer.renderFaceZNeg(aBlock, aX, aY, aZ, mIconContainer.getIcon());
+ if (mIconContainer.getOverlayIcon() != null) {
+ Tessellator.instance.setColorOpaque(255, 255, 255);
+ aRenderer.renderFaceZNeg(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon());
+ }
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //draw(aRenderer);
+ aRenderer.field_152631_f = false;
+ aRenderer.enableAO = enableAO;
+ }
+
+ @Override
+ public void renderZPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ if (aRenderer.useInventoryTint) return; // TODO: Remove this once all addons have migrated to the new Texture API
+ if (!GT_Mod.gregtechproxy.mRenderGlowTextures) return;
+ final boolean enableAO = aRenderer.enableAO;
+ aRenderer.enableAO = false;
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //startDrawingQuads(aRenderer, 0.0f, 0.0f, 1.0f);
+ Tessellator.instance.setBrightness(MAX_BRIGHTNESS);
+ Tessellator.instance.setColorOpaque(mRGBa[0], mRGBa[1], mRGBa[2]);
+ aRenderer.renderFaceZPos(aBlock, aX, aY, aZ, mIconContainer.getIcon());
+ if (mIconContainer.getOverlayIcon() != null) {
+ aRenderer.renderFaceZPos(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon());
+ }
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //draw(aRenderer);
+ aRenderer.enableAO = enableAO;
+ }
+
+ @Override
+ public boolean isValidTexture() {
+ return mIconContainer != null;
+ }
+}
diff --git a/src/main/java/gregtech/common/render/GT_RenderedTexture.java b/src/main/java/gregtech/common/render/GT_RenderedTexture.java
new file mode 100644
index 0000000000..9e76634385
--- /dev/null
+++ b/src/main/java/gregtech/common/render/GT_RenderedTexture.java
@@ -0,0 +1,214 @@
+package gregtech.common.render;
+
+import gregtech.api.interfaces.IColorModulationContainer;
+import gregtech.api.interfaces.IIconContainer;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.util.LightingHelper;
+import net.minecraft.block.Block;
+import net.minecraft.client.renderer.RenderBlocks;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.util.IIcon;
+import net.minecraftforge.common.util.ForgeDirection;
+
+class GT_RenderedTexture implements ITexture, IColorModulationContainer {
+ protected final IIconContainer mIconContainer;
+ private final short[] mRGBa;
+
+ GT_RenderedTexture(IIconContainer aIcon, short[] aRGBa, boolean allowAlpha) {
+ if (aRGBa.length != 4) throw new IllegalArgumentException("RGBa doesn't have 4 Values @ GT_RenderedTexture");
+ mIconContainer = aIcon;
+ mRGBa = aRGBa;
+ }
+
+ @Override
+ public void renderXPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ aRenderer.field_152631_f = true;
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //startDrawingQuads(aRenderer, 1.0f, 0.0f, 0.0f);
+ LightingHelper lighting = new LightingHelper(aRenderer);
+ lighting.setupLightingXPos(aBlock, aX, aY, aZ)
+ .setupColor(ForgeDirection.EAST.ordinal(), mRGBa);
+ aRenderer.renderFaceXPos(aBlock, aX, aY, aZ, mIconContainer.getIcon());
+ if (mIconContainer.getOverlayIcon() != null) {
+ lighting.setupColor(ForgeDirection.EAST.ordinal(), 0xffffff);
+ aRenderer.renderFaceXPos(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon());
+ }
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //draw(aRenderer);
+ aRenderer.field_152631_f = false;
+ }
+
+ @Override
+ public void renderXNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //startDrawingQuads(aRenderer, -1.0f, 0.0f, 0.0f);
+ LightingHelper lighting = new LightingHelper(aRenderer);
+ lighting.setupLightingXNeg(aBlock, aX, aY, aZ)
+ .setupColor(ForgeDirection.WEST.ordinal(), mRGBa);
+ aRenderer.renderFaceXNeg(aBlock, aX, aY, aZ, mIconContainer.getIcon());
+ if (mIconContainer.getOverlayIcon() != null) {
+ lighting.setupColor(ForgeDirection.WEST.ordinal(), 0xffffff);
+ aRenderer.renderFaceXNeg(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon());
+ }
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //draw(aRenderer);
+ }
+
+ @Override
+ public void renderYPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //startDrawingQuads(aRenderer, 0.0f, 1.0f, 0.0f);
+ LightingHelper lighting = new LightingHelper(aRenderer);
+ lighting.setupLightingYPos(aBlock, aX, aY, aZ)
+ .setupColor(ForgeDirection.UP.ordinal(), mRGBa);
+ aRenderer.renderFaceYPos(aBlock, aX, aY, aZ, mIconContainer.getIcon());
+ if (mIconContainer.getOverlayIcon() != null) {
+ lighting.setupColor(ForgeDirection.UP.ordinal(), 0xffffff);
+ aRenderer.renderFaceYPos(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon());
+ }
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //draw(aRenderer);
+ }
+
+ @Override
+ public void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //startDrawingQuads(aRenderer, 0.0f, -1.0f, 0.0f);
+ final Tessellator tessellator = Tessellator.instance;
+ IIcon aIcon = mIconContainer.getIcon();
+
+ float minU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMaxX) * 16.0D);
+ float maxU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMinX) * 16.0D);
+ float minV = aIcon.getInterpolatedV(aRenderer.renderMinZ * 16.0D);
+ float maxV = aIcon.getInterpolatedV(aRenderer.renderMaxZ * 16.0D);
+
+ if (aRenderer.renderMinX < 0.0D || aRenderer.renderMaxX > 1.0D) {
+ minU = 16.0F - aIcon.getMaxU();
+ maxU = 16.0F - aIcon.getMinU();
+ }
+
+ if (aRenderer.renderMinZ < 0.0D || aRenderer.renderMaxZ > 1.0D) {
+ minV = aIcon.getMinV();
+ maxV = aIcon.getMaxV();
+ }
+
+ double minX = aX + aRenderer.renderMinX;
+ double maxX = aX + aRenderer.renderMaxX;
+ double minY = aY + aRenderer.renderMinY;
+ double minZ = aZ + aRenderer.renderMinZ;
+ double maxZ = aZ + aRenderer.renderMaxZ;
+
+ LightingHelper lighting = new LightingHelper(aRenderer);
+ lighting.setupLightingYNeg(aBlock, aX, aY, aZ)
+ .setupColor(ForgeDirection.DOWN.ordinal(), mRGBa);
+
+ if (aRenderer.enableAO) {
+ tessellator.setColorOpaque_F(aRenderer.colorRedTopLeft, aRenderer.colorGreenTopLeft, aRenderer.colorBlueTopLeft);
+ tessellator.setBrightness(aRenderer.brightnessTopLeft);
+ tessellator.addVertexWithUV(minX, minY, maxZ, maxU, maxV);
+ tessellator.setColorOpaque_F(aRenderer.colorRedBottomLeft, aRenderer.colorGreenBottomLeft, aRenderer.colorBlueBottomLeft);
+ tessellator.setBrightness(aRenderer.brightnessBottomLeft);
+ tessellator.addVertexWithUV(minX, minY, minZ, maxU, minV);
+ tessellator.setColorOpaque_F(aRenderer.colorRedBottomRight, aRenderer.colorGreenBottomRight, aRenderer.colorBlueBottomRight);
+ tessellator.setBrightness(aRenderer.brightnessBottomRight);
+ tessellator.addVertexWithUV(maxX, minY, minZ, minU, minV);
+ tessellator.setColorOpaque_F(aRenderer.colorRedTopRight, aRenderer.colorGreenTopRight, aRenderer.colorBlueTopRight);
+ tessellator.setBrightness(aRenderer.brightnessTopRight);
+ } else {
+ tessellator.addVertexWithUV(minX, minY, maxZ, maxU, maxV);
+ tessellator.addVertexWithUV(minX, minY, minZ, maxU, minV);
+ tessellator.addVertexWithUV(maxX, minY, minZ, minU, minV);
+ }
+ tessellator.addVertexWithUV(maxX, minY, maxZ, minU, maxV);
+
+ if (mIconContainer.getOverlayIcon() != null) {
+ minU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMaxX) * 16.0D);
+ maxU = aIcon.getInterpolatedU((1.0D - aRenderer.renderMinX) * 16.0D);
+ minV = aIcon.getInterpolatedV(aRenderer.renderMinZ * 16.0D);
+ maxV = aIcon.getInterpolatedV(aRenderer.renderMaxZ * 16.0D);
+
+ if (aRenderer.renderMinX < 0.0D || aRenderer.renderMaxX > 1.0D) {
+ minU = 16.0F - aIcon.getMaxU();
+ maxU = 16.0F - aIcon.getMinU();
+ }
+
+ if (aRenderer.renderMinZ < 0.0D || aRenderer.renderMaxZ > 1.0D) {
+ minV = aIcon.getMinV();
+ maxV = aIcon.getMaxV();
+ }
+
+ minX = aX + (float)aRenderer.renderMinX;
+ maxX = aX + (float)aRenderer.renderMaxX;
+ minY = aY + (float)aRenderer.renderMinY;
+ minZ = aZ + (float)aRenderer.renderMinZ;
+ maxZ = aZ + (float)aRenderer.renderMaxZ;
+
+ lighting.setupColor(ForgeDirection.DOWN.ordinal(), 0xffffff);
+
+ if (aRenderer.enableAO) {
+ tessellator.setColorOpaque_F(aRenderer.colorRedTopLeft, aRenderer.colorGreenTopLeft, aRenderer.colorBlueTopLeft);
+ tessellator.setBrightness(aRenderer.brightnessTopLeft);
+ tessellator.addVertexWithUV(minX, minY, maxZ, maxU, maxV);
+ tessellator.setColorOpaque_F(aRenderer.colorRedBottomLeft, aRenderer.colorGreenBottomLeft, aRenderer.colorBlueBottomLeft);
+ tessellator.setBrightness(aRenderer.brightnessBottomLeft);
+ tessellator.addVertexWithUV(minX, minY, minZ, maxU, minV);
+ tessellator.setColorOpaque_F(aRenderer.colorRedBottomRight, aRenderer.colorGreenBottomRight, aRenderer.colorBlueBottomRight);
+ tessellator.setBrightness(aRenderer.brightnessBottomRight);
+ tessellator.addVertexWithUV(maxX, minY, minZ, minU, minV);
+ tessellator.setColorOpaque_F(aRenderer.colorRedTopRight, aRenderer.colorGreenTopRight, aRenderer.colorBlueTopRight);
+ tessellator.setBrightness(aRenderer.brightnessTopRight);
+ } else {
+ tessellator.addVertexWithUV(minX, minY, maxZ, maxU, maxV);
+ tessellator.addVertexWithUV(minX, minY, minZ, maxU, minV);
+ tessellator.addVertexWithUV(maxX, minY, minZ, minU, minV);
+ }
+ tessellator.addVertexWithUV(maxX, minY, maxZ, minU, maxV);
+ }
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //draw(aRenderer);
+ }
+
+ @Override
+ public void renderZPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //startDrawingQuads(aRenderer, 0.0f, 0.0f, 1.0f);
+ LightingHelper lighting = new LightingHelper(aRenderer);
+ lighting.setupLightingZPos(aBlock, aX, aY, aZ)
+ .setupColor(ForgeDirection.SOUTH.ordinal(), mRGBa);
+ aRenderer.renderFaceZPos(aBlock, aX, aY, aZ, mIconContainer.getIcon());
+ if (mIconContainer.getOverlayIcon() != null) {
+ lighting.setupColor(ForgeDirection.SOUTH.ordinal(), 0xffffff);
+ aRenderer.renderFaceZPos(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon());
+ }
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //draw(aRenderer);
+ }
+
+ @Override
+ public void renderZNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //startDrawingQuads(aRenderer, 0.0f, 0.0f, -1.0f);
+ aRenderer.field_152631_f = true;
+ LightingHelper lighting = new LightingHelper(aRenderer);
+ lighting.setupLightingZNeg(aBlock, aX, aY, aZ)
+ .setupColor(ForgeDirection.NORTH.ordinal(), mRGBa);
+ aRenderer.renderFaceZNeg(aBlock, aX, aY, aZ, mIconContainer.getIcon());
+ if (mIconContainer.getOverlayIcon() != null) {
+ lighting.setupColor(ForgeDirection.NORTH.ordinal(), 0xffffff);
+ aRenderer.renderFaceZNeg(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon());
+ }
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //draw(aRenderer);
+ aRenderer.field_152631_f = false;
+ }
+
+ @Override
+ public short[] getRGBA() {
+ return mRGBa;
+ }
+
+ @Override
+ public boolean isValidTexture() {
+ return mIconContainer != null;
+ }
+}
diff --git a/src/main/java/gregtech/common/render/GT_Renderer_Block.java b/src/main/java/gregtech/common/render/GT_Renderer_Block.java
index 5ee32f8dc6..a9eafd7854 100644
--- a/src/main/java/gregtech/common/render/GT_Renderer_Block.java
+++ b/src/main/java/gregtech/common/render/GT_Renderer_Block.java
@@ -2,6 +2,7 @@ package gregtech.common.render;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import cpw.mods.fml.client.registry.RenderingRegistry;
+import gregtech.GT_Mod;
import gregtech.api.GregTech_API;
import gregtech.api.interfaces.ITexture;
import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
@@ -12,14 +13,36 @@ import gregtech.common.blocks.GT_Block_Machines;
import gregtech.common.blocks.GT_Block_Ores_Abstract;
import gregtech.common.blocks.GT_TileEntity_Ores;
import net.minecraft.block.Block;
+import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.IBlockAccess;
import org.lwjgl.opengl.GL11;
-public class GT_Renderer_Block
- implements ISimpleBlockRenderingHandler {
+import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_DOWN;
+import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_EAST;
+import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_NORTH;
+import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_SOUTH;
+import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_UP;
+import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_WEST;
+import static gregtech.api.interfaces.metatileentity.IConnectable.HAS_FRESHFOAM;
+import static gregtech.api.interfaces.metatileentity.IConnectable.HAS_HARDENEDFOAM;
+import static gregtech.api.interfaces.metatileentity.IConnectable.NO_CONNECTION;
+import static net.minecraftforge.common.util.ForgeDirection.DOWN;
+import static net.minecraftforge.common.util.ForgeDirection.EAST;
+import static net.minecraftforge.common.util.ForgeDirection.NORTH;
+import static net.minecraftforge.common.util.ForgeDirection.SOUTH;
+import static net.minecraftforge.common.util.ForgeDirection.UP;
+import static net.minecraftforge.common.util.ForgeDirection.VALID_DIRECTIONS;
+import static net.minecraftforge.common.util.ForgeDirection.WEST;
+
+public class GT_Renderer_Block implements ISimpleBlockRenderingHandler {
+ public static final float blockMin = 0.0F;
+ public static final float blockMax = 1.0F;
+ private static final float coverThickness = blockMax / 8.0F;
+ private static final float coverInnerMin = blockMin + coverThickness;
+ private static final float coverInnerMax = blockMax - coverThickness;
public static GT_Renderer_Block INSTANCE;
public final int mRenderID;
@@ -29,559 +52,638 @@ public class GT_Renderer_Block
RenderingRegistry.registerBlockHandler(this);
}
- private static void renderNormalInventoryMetaTileEntity(Block aBlock, int aMeta, RenderBlocks aRenderer) {
- if ((aMeta <= 0) || (aMeta >= GregTech_API.METATILEENTITIES.length)) {
- return;
- }
- IMetaTileEntity tMetaTileEntity = GregTech_API.METATILEENTITIES[aMeta];
- if (tMetaTileEntity == null) {
- return;
- }
- aBlock.setBlockBoundsForItemRender();
- aRenderer.setRenderBoundsFromBlock(aBlock);
-
- GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
- if ((tMetaTileEntity.getBaseMetaTileEntity() instanceof IPipeRenderedTileEntity)) {
- float tThickness = ((IPipeRenderedTileEntity) tMetaTileEntity.getBaseMetaTileEntity()).getThickNess();
- float sp = (1.0F - tThickness) / 2.0F;
-
- aBlock.setBlockBounds(0.0F, sp, sp, 1.0F, sp + tThickness, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F);
- renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 0, (byte) 9, (byte) -1, false, false), true);
- Tessellator.instance.draw();
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F);
- renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 1, (byte) 9, (byte) -1, false, false), true);
- Tessellator.instance.draw();
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F);
- renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 2, (byte) 9, (byte) -1, false, false), true);
- Tessellator.instance.draw();
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F);
- renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 3, (byte) 9, (byte) -1, false, false), true);
- Tessellator.instance.draw();
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F);
- renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 4, (byte) 9, (byte) -1, true, false), true);
- Tessellator.instance.draw();
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F);
- renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 5, (byte) 9, (byte) -1, true, false), true);
- Tessellator.instance.draw();
- } else {
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F);
- renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 0, (byte) 4, (byte) -1, true, false), true);
- Tessellator.instance.draw();
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F);
- renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 1, (byte) 4, (byte) -1, true, false), true);
- Tessellator.instance.draw();
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F);
- renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 2, (byte) 4, (byte) -1, true, false), true);
- Tessellator.instance.draw();
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F);
- renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 3, (byte) 4, (byte) -1, true, false), true);
- Tessellator.instance.draw();
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F);
- renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 4, (byte) 4, (byte) -1, true, false), true);
- Tessellator.instance.draw();
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F);
- renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 5, (byte) 4, (byte) -1, true, false), true);
- Tessellator.instance.draw();
- }
- aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- GL11.glTranslatef(0.5F, 0.5F, 0.5F);
- }
-
public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer) {
TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ);
+ if ((tTileEntity instanceof IPipeRenderedTileEntity)) {
+ return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer, new ITexture[][]{
+ ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) DOWN.ordinal()),
+ ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) UP.ordinal()),
+ ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) NORTH.ordinal()),
+ ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) SOUTH.ordinal()),
+ ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) WEST.ordinal()),
+ ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) EAST.ordinal())});
+ }
if ((tTileEntity instanceof ITexturedTileEntity)) {
- return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer, new ITexture[][]{((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 0), ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 1), ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 2), ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 3), ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 4), ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 5)});
+ return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer, new ITexture[][]{
+ ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) DOWN.ordinal()),
+ ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) UP.ordinal()),
+ ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) NORTH.ordinal()),
+ ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) SOUTH.ordinal()),
+ ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) WEST.ordinal()),
+ ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) EAST.ordinal())});
}
return false;
}
public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer, ITexture[][] aTextures) {
- aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax);
aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[0], true);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[1], true);
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[2], true);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[3], true);
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[4], true);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[5], true);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[DOWN.ordinal()], true);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[UP.ordinal()], true);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[NORTH.ordinal()], true);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[SOUTH.ordinal()], true);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[WEST.ordinal()], true);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[EAST.ordinal()], true);
return true;
}
public static boolean renderPipeBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, IPipeRenderedTileEntity aTileEntity, RenderBlocks aRenderer) {
- byte aConnections = aTileEntity.getConnections();
- if ((aConnections & 0xC0) != 0) {
+ final byte aConnections = aTileEntity.getConnections();
+ if ((aConnections & (HAS_FRESHFOAM | HAS_HARDENEDFOAM)) != 0) {
return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer);
}
- float tThickness = aTileEntity.getThickNess();
- if (tThickness >= 0.99F) {
+ final float thickness = aTileEntity.getThickNess();
+ if (thickness >= 0.99F) {
return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer);
}
- float sp = (1.0F - tThickness) / 2.0F;
-
- byte tConnections = 0;
- for (byte i = 0; i < 6; i = (byte) (i + 1)) {
- if ((aConnections & 1 << i) != 0) {
- tConnections = (byte) (tConnections | 1 << (i + 2) % 6);
- }
+ // Range of block occupied by pipe
+ final float pipeMin = (blockMax - thickness) / 2.0F;
+ final float pipeMax = blockMax - pipeMin;
+ final boolean[] tIsCovered = new boolean[VALID_DIRECTIONS.length];
+ for (int i = 0; i < VALID_DIRECTIONS.length; i++) {
+ tIsCovered[i] = (aTileEntity.getCoverIDAtSide((byte) i) != 0);
}
- boolean[] tIsCovered = new boolean[6];
- for (byte i = 0; i < 6; i = (byte) (i + 1)) {
- tIsCovered[i] = (aTileEntity.getCoverIDAtSide(i) != 0);
- }
- if ((tIsCovered[0]) && (tIsCovered[1]) && (tIsCovered[2]) && (tIsCovered[3]) && (tIsCovered[4]) && (tIsCovered[5])) {
- return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer);
- }
- ITexture[][] tIcons = new ITexture[6][];
- ITexture[][] tCovers = new ITexture[6][];
- for (byte i = 0; i < 6; i = (byte) (i + 1)) {
- tCovers[i] = aTileEntity.getTexture(aBlock, i);
- tIcons[i] = aTileEntity.getTextureUncovered(i);
+
+ final ITexture[][] tIcons = new ITexture[VALID_DIRECTIONS.length][];
+ final ITexture[][] tCovers = new ITexture[VALID_DIRECTIONS.length][];
+ for (int i = 0; i < VALID_DIRECTIONS.length; i++) {
+ tCovers[i] = aTileEntity.getTexture(aBlock, (byte) i);
+ tIcons[i] = aTileEntity.getTextureUncovered((byte) i);
}
- if (tConnections == 0) {
- aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
- } else if (tConnections == 3) {
- aBlock.setBlockBounds(0.0F, sp, sp, 1.0F, sp + tThickness, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
- if (!tIsCovered[4]) {
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
- }
- if (!tIsCovered[5]) {
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
- }
- } else if (tConnections == 12) {
- aBlock.setBlockBounds(sp, 0.0F, sp, sp + tThickness, 1.0F, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
- if (!tIsCovered[0]) {
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
- }
- if (!tIsCovered[1]) {
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
- }
- } else if (tConnections == 48) {
- aBlock.setBlockBounds(sp, sp, 0.0F, sp + tThickness, sp + tThickness, 1.0F);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
- if (!tIsCovered[2]) {
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
- }
- if (!tIsCovered[3]) {
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
- }
- } else {
- if ((tConnections & 0x1) == 0) {
- aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+
+ switch (aConnections) {
+ case NO_CONNECTION:
+ aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax);
aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
- } else {
- aBlock.setBlockBounds(0.0F, sp, sp, sp, sp + tThickness, sp + tThickness);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false);
+ break;
+ case CONNECTED_EAST | CONNECTED_WEST:
+ // EAST - WEST Pipe Sides
+ aBlock.setBlockBounds(blockMin, pipeMin, pipeMin, blockMax, pipeMax, pipeMax);
aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
- if (!tIsCovered[4]) {
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
- }
- }
- if ((tConnections & 0x2) == 0) {
- aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false);
+
+ // EAST - WEST Pipe Ends
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false);
+ break;
+ case CONNECTED_DOWN | CONNECTED_UP:
+ // UP - DOWN Pipe Sides
+ aBlock.setBlockBounds(pipeMin, blockMin, pipeMin, pipeMax, blockMax, pipeMax);
aRenderer.setRenderBoundsFromBlock(aBlock);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
- } else {
- aBlock.setBlockBounds(sp + tThickness, sp, sp, 1.0F, sp + tThickness, sp + tThickness);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false);
+
+ // UP - DOWN Pipe Ends
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false);
+ break;
+ case CONNECTED_NORTH | CONNECTED_SOUTH:
+ // NORTH - SOUTH Pipe Sides
+ aBlock.setBlockBounds(pipeMin, pipeMin, blockMin, pipeMax, pipeMax, blockMax);
aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
- if (!tIsCovered[5]) {
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false);
+
+ // NORTH - SOUTH Pipe Ends
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false);
+ break;
+ default:
+ if ((aConnections & CONNECTED_WEST) == 0) {
+ aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ } else {
+ aBlock.setBlockBounds(blockMin, pipeMin, pipeMin, pipeMin, pipeMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false);
}
- }
- if ((tConnections & 0x4) == 0) {
- aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
- } else {
- aBlock.setBlockBounds(sp, 0.0F, sp, sp + tThickness, sp, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
- if (!tIsCovered[0]) {
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false);
+
+ if ((aConnections & CONNECTED_EAST) == 0) {
+ aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ } else {
+ aBlock.setBlockBounds(pipeMax, pipeMin, pipeMin, blockMax, pipeMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false);
}
- }
- if ((tConnections & 0x8) == 0) {
- aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
- } else {
- aBlock.setBlockBounds(sp, sp + tThickness, sp, sp + tThickness, 1.0F, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
- if (!tIsCovered[1]) {
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false);
+
+ if ((aConnections & CONNECTED_DOWN) == 0) {
+ aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ } else {
+ aBlock.setBlockBounds(pipeMin, blockMin, pipeMin, pipeMax, pipeMin, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false);
}
- }
- if ((tConnections & 0x10) == 0) {
- aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
- } else {
- aBlock.setBlockBounds(sp, sp, 0.0F, sp + tThickness, sp + tThickness, sp);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
- if (!tIsCovered[2]) {
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false);
+
+ if ((aConnections & CONNECTED_UP) == 0) {
+ aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ } else {
+ aBlock.setBlockBounds(pipeMin, pipeMax, pipeMin, pipeMax, blockMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false);
}
- }
- if ((tConnections & 0x20) == 0) {
- aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
- } else {
- aBlock.setBlockBounds(sp, sp, sp + tThickness, sp + tThickness, sp + tThickness, 1.0F);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
- if (!tIsCovered[3]) {
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false);
+
+ if ((aConnections & CONNECTED_NORTH) == 0) {
+ aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ } else {
+ aBlock.setBlockBounds(pipeMin, pipeMin, blockMin, pipeMax, pipeMax, pipeMin);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false);
}
- }
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false);
+
+ if ((aConnections & CONNECTED_SOUTH) == 0) {
+ aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ } else {
+ aBlock.setBlockBounds(pipeMin, pipeMin, pipeMax, pipeMax, pipeMax, blockMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false);
+ }
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false);
+ break;
}
- if (tIsCovered[0]) {
- aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F);
+
+ // Render covers on pipes
+ if (tIsCovered[DOWN.ordinal()]) {
+ aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, coverInnerMin, blockMax);
aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
- if (!tIsCovered[2]) {
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
- }
- if (!tIsCovered[3]) {
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
- }
- if (!tIsCovered[4]) {
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
- }
- if (!tIsCovered[5]) {
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
- }
- }
- if (tIsCovered[1]) {
- aBlock.setBlockBounds(0.0F, 0.875F, 0.0F, 1.0F, 1.0F, 1.0F);
+ if (!tIsCovered[NORTH.ordinal()]) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false);
+ }
+ if (!tIsCovered[SOUTH.ordinal()]) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false);
+ }
+ if (!tIsCovered[WEST.ordinal()]) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false);
+ }
+ if (!tIsCovered[EAST.ordinal()]) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false);
+ }
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false);
+ if ((aConnections & CONNECTED_DOWN) != 0) {
+ // Split outer face to leave hole for pipe
+ // Lower panel
+ aRenderer.setRenderBounds(blockMin, blockMin, blockMin, blockMax, blockMin, pipeMin);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false);
+ // Upper panel
+ aRenderer.setRenderBounds(blockMin, blockMin, pipeMax, blockMax, blockMin, blockMax);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false);
+ // Middle left panel
+ aRenderer.setRenderBounds(blockMin, blockMin, pipeMin, pipeMin, blockMin, pipeMax);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false);
+ // Middle right panel
+ aRenderer.setRenderBounds(pipeMax, blockMin, pipeMin, blockMax, blockMin, pipeMax);
+ }
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false);
+ }
+
+ if (tIsCovered[UP.ordinal()]) {
+ aBlock.setBlockBounds(blockMin, coverInnerMax, blockMin, blockMax, blockMax, blockMax);
aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
- if (!tIsCovered[2]) {
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
- }
- if (!tIsCovered[3]) {
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
- }
- if (!tIsCovered[4]) {
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
- }
- if (!tIsCovered[5]) {
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
- }
- }
- if (tIsCovered[2]) {
- aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.125F);
+ if (!tIsCovered[NORTH.ordinal()]) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false);
+ }
+ if (!tIsCovered[SOUTH.ordinal()]) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false);
+ }
+ if (!tIsCovered[WEST.ordinal()]) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false);
+ }
+ if (!tIsCovered[EAST.ordinal()]) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false);
+ }
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false);
+ if ((aConnections & CONNECTED_UP) != 0) {
+ // Split outer face to leave hole for pipe
+ // Lower panel
+ aRenderer.setRenderBounds(blockMin, blockMax, blockMin, blockMax, blockMax, pipeMin);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false);
+ // Upper panel
+ aRenderer.setRenderBounds(blockMin, blockMax, pipeMax, blockMax, blockMax, blockMax);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false);
+ // Middle left panel
+ aRenderer.setRenderBounds(blockMin, blockMax, pipeMin, pipeMin, blockMax, pipeMax);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false);
+ // Middle right panel
+ aRenderer.setRenderBounds(pipeMax, blockMax, pipeMin, blockMax, blockMax, pipeMax);
+ }
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false);
+ }
+
+ if (tIsCovered[NORTH.ordinal()]) {
+ aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, coverInnerMin);
aRenderer.setRenderBoundsFromBlock(aBlock);
- if (!tIsCovered[0]) {
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
- }
- if (!tIsCovered[1]) {
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
- }
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
- if (!tIsCovered[4]) {
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
- }
- if (!tIsCovered[5]) {
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
- }
- }
- if (tIsCovered[3]) {
- aBlock.setBlockBounds(0.0F, 0.0F, 0.875F, 1.0F, 1.0F, 1.0F);
+ if (!tIsCovered[DOWN.ordinal()]) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false);
+ }
+ if (!tIsCovered[UP.ordinal()]) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false);
+ }
+ if (!tIsCovered[WEST.ordinal()]) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false);
+ }
+ if (!tIsCovered[EAST.ordinal()]) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false);
+ }
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false);
+ if ((aConnections & CONNECTED_NORTH) != 0) {
+ // Split outer face to leave hole for pipe
+ // Lower panel
+ aRenderer.setRenderBounds(blockMin, blockMin, blockMin, blockMax, pipeMin, blockMin);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false);
+ // Upper panel
+ aRenderer.setRenderBounds(blockMin, pipeMax, blockMin, blockMax, blockMax, blockMin);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false);
+ // Middle left panel
+ aRenderer.setRenderBounds(blockMin, pipeMin, blockMin, pipeMin, pipeMax, blockMin);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false);
+ // Middle right panel
+ aRenderer.setRenderBounds(pipeMax, pipeMin, blockMin, blockMax, pipeMax, blockMin);
+ }
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false);
+ }
+
+ if (tIsCovered[SOUTH.ordinal()]) {
+ aBlock.setBlockBounds(blockMin, blockMin, coverInnerMax, blockMax, blockMax, blockMax);
aRenderer.setRenderBoundsFromBlock(aBlock);
- if (!tIsCovered[0]) {
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
- }
- if (!tIsCovered[1]) {
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
- }
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
- if (!tIsCovered[4]) {
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
- }
- if (!tIsCovered[5]) {
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
- }
- }
- if (tIsCovered[4]) {
- aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 0.125F, 1.0F, 1.0F);
+ if (!tIsCovered[DOWN.ordinal()]) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false);
+ }
+ if (!tIsCovered[UP.ordinal()]) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false);
+ }
+ if (!tIsCovered[WEST.ordinal()]) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false);
+ }
+ if (!tIsCovered[EAST.ordinal()]) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false);
+ }
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false);
+ if ((aConnections & CONNECTED_SOUTH) != 0) {
+ // Split outer face to leave hole for pipe
+ // Lower panel
+ aRenderer.setRenderBounds(blockMin, blockMin, blockMax, blockMax, pipeMin, blockMax);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false);
+ // Upper panel
+ aRenderer.setRenderBounds(blockMin, pipeMax, blockMax, blockMax, blockMax, blockMax);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false);
+ // Middle left panel
+ aRenderer.setRenderBounds(blockMin, pipeMin, blockMax, pipeMin, pipeMax, blockMax);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false);
+ // Middle right panel
+ aRenderer.setRenderBounds(pipeMax, pipeMin, blockMax, blockMax, pipeMax, blockMax);
+ }
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false);
+ }
+
+ if (tIsCovered[WEST.ordinal()]) {
+ aBlock.setBlockBounds(blockMin, blockMin, blockMin, coverInnerMin, blockMax, blockMax);
aRenderer.setRenderBoundsFromBlock(aBlock);
- if (!tIsCovered[0]) {
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
- }
- if (!tIsCovered[1]) {
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
- }
- if (!tIsCovered[2]) {
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
- }
- if (!tIsCovered[3]) {
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
- }
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
- }
- if (tIsCovered[5]) {
- aBlock.setBlockBounds(0.875F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ if (!tIsCovered[DOWN.ordinal()]) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false);
+ }
+ if (!tIsCovered[UP.ordinal()]) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false);
+ }
+ if (!tIsCovered[NORTH.ordinal()]) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false);
+ }
+ if (!tIsCovered[SOUTH.ordinal()]) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false);
+ }
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false);
+ if ((aConnections & CONNECTED_WEST) != 0) {
+ // Split outer face to leave hole for pipe
+ // Lower panel
+ aRenderer.setRenderBounds(blockMin, blockMin, blockMin, blockMin, pipeMin, blockMax);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false);
+ // Upper panel
+ aRenderer.setRenderBounds(blockMin, pipeMax, blockMin, blockMin, blockMax, blockMax);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false);
+ // Middle left panel
+ aRenderer.setRenderBounds(blockMin, pipeMin, blockMin, blockMin, pipeMax, pipeMin);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false);
+ // Middle right panel
+ aRenderer.setRenderBounds(blockMin, pipeMin, pipeMax, blockMin, pipeMax, blockMax);
+ }
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false);
+ }
+
+ if (tIsCovered[EAST.ordinal()]) {
+ aBlock.setBlockBounds(coverInnerMax, blockMin, blockMin, blockMax, blockMax, blockMax);
aRenderer.setRenderBoundsFromBlock(aBlock);
- if (!tIsCovered[0]) {
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
+ if (!tIsCovered[DOWN.ordinal()]) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false);
+ }
+ if (!tIsCovered[UP.ordinal()]) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false);
}
- if (!tIsCovered[1]) {
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
+ if (!tIsCovered[NORTH.ordinal()]) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false);
}
- if (!tIsCovered[2]) {
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
+ if (!tIsCovered[SOUTH.ordinal()]) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false);
}
- if (!tIsCovered[3]) {
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false);
+
+ if ((aConnections & CONNECTED_EAST) != 0) {
+ // Split outer face to leave hole for pipe
+ // Lower panel
+ aRenderer.setRenderBounds(blockMax, blockMin, blockMin, blockMax, pipeMin, blockMax);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false);
+ // Upper panel
+ aRenderer.setRenderBounds(blockMax, pipeMax, blockMin, blockMax, blockMax, blockMax);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false);
+ // Middle left panel
+ aRenderer.setRenderBounds(blockMax, pipeMin, blockMin, blockMax, pipeMax, pipeMin);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false);
+ // Middle right panel
+ aRenderer.setRenderBounds(blockMax, pipeMin, pipeMax, blockMax, pipeMax, blockMax);
}
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false);
}
- aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax);
aRenderer.setRenderBoundsFromBlock(aBlock);
return true;
}
+ @Override
+ public void renderInventoryBlock(Block aBlock, int aMeta, int aModelID, RenderBlocks aRenderer) {
+ aRenderer.enableAO = false;
+ aRenderer.useInventoryTint = true;
+
+ GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
+ GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+
+ if (aBlock instanceof GT_Block_Ores_Abstract) {
+ GT_TileEntity_Ores tTileEntity = new GT_TileEntity_Ores();
+ tTileEntity.mMetaData = ((short) aMeta);
+
+ aBlock.setBlockBoundsForItemRender();
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.setNormal(0, -1, 0); // TODO: Remove this once all addons have migrated to the new Texture API
+ renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) DOWN.ordinal()), true);
+ Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.setNormal(0, 1, 0); // TODO: Remove this once all addons have migrated to the new Texture API
+ renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) UP.ordinal()), true);
+ Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.setNormal(0, 0, -1); // TODO: Remove this once all addons have migrated to the new Texture API
+ renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) NORTH.ordinal()), true);
+ Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.setNormal(0, 0, 1); // TODO: Remove this once all addons have migrated to the new Texture API
+ renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) SOUTH.ordinal()), true);
+ Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.setNormal(-1, 0, 0); // TODO: Remove this once all addons have migrated to the new Texture API
+ renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) WEST.ordinal()), true);
+ Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.setNormal(1, 0, 0); // TODO: Remove this once all addons have migrated to the new Texture API
+ renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) EAST.ordinal()), true);
+ Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API
+
+ } else if (aMeta > 0
+ && (aMeta < GregTech_API.METATILEENTITIES.length)
+ && aBlock instanceof GT_Block_Machines
+ && (GregTech_API.METATILEENTITIES[aMeta] != null)
+ && (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) {
+ renderNormalInventoryMetaTileEntity(aBlock, aMeta, aRenderer);
+ }
+
+ aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+
+ GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ aRenderer.useInventoryTint = false;
+ }
+
+ private static void renderNormalInventoryMetaTileEntity(Block aBlock, int aMeta, RenderBlocks aRenderer) {
+ if ((aMeta <= 0) || (aMeta >= GregTech_API.METATILEENTITIES.length)) {
+ return;
+ }
+ IMetaTileEntity tMetaTileEntity = GregTech_API.METATILEENTITIES[aMeta];
+ if (tMetaTileEntity == null) {
+ return;
+ }
+ aBlock.setBlockBoundsForItemRender();
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+
+ final IGregTechTileEntity iGregTechTileEntity = tMetaTileEntity.getBaseMetaTileEntity();
+
+ if ((iGregTechTileEntity instanceof IPipeRenderedTileEntity)) {
+ final float tThickness = ((IPipeRenderedTileEntity) iGregTechTileEntity).getThickNess();
+ final float pipeMin = (blockMax - tThickness) / 2.0F;
+ final float pipeMax = blockMax - pipeMin;
+
+ aBlock.setBlockBounds(blockMin, pipeMin, pipeMin, blockMax, pipeMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.setNormal(0, -1, 0); // TODO: Remove this once all addons have migrated to the new Texture API
+ renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) DOWN.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true);
+ Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.setNormal(0, 1, 0); // TODO: Remove this once all addons have migrated to the new Texture API
+ renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) UP.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true);
+ Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.setNormal(0, 0, -1); // TODO: Remove this once all addons have migrated to the new Texture API
+ renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) NORTH.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true);
+ Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.setNormal(0, 0, 1); // TODO: Remove this once all addons have migrated to the new Texture API
+ renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) SOUTH.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true);
+ Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.setNormal(-1, 0, 0); // TODO: Remove this once all addons have migrated to the new Texture API
+ renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) WEST.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, true, false), true);
+ Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.setNormal(1, 0, 0); // TODO: Remove this once all addons have migrated to the new Texture API
+ renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) EAST.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, true, false), true);
+ Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API
+ } else {
+ Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.setNormal(0, -1, 0); // TODO: Remove this once all addons have migrated to the new Texture API
+ renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) DOWN.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true);
+ Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.setNormal(0, 1, 0); // TODO: Remove this once all addons have migrated to the new Texture API
+ renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) UP.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true);
+ Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.setNormal(0, 0, -1); // TODO: Remove this once all addons have migrated to the new Texture API
+ renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) NORTH.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true);
+ Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.setNormal(0, 0, 1); // TODO: Remove this once all addons have migrated to the new Texture API
+ renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) SOUTH.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true);
+ Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.setNormal(-1, 0, 0); // TODO: Remove this once all addons have migrated to the new Texture API
+ renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) WEST.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true);
+ Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.startDrawingQuads(); // TODO: Remove this once all addons have migrated to the new Texture API
+ Tessellator.instance.setNormal(1, 0, 0); // TODO: Remove this once all addons have migrated to the new Texture API
+ renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) EAST.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true);
+ Tessellator.instance.draw(); // TODO: Remove this once all addons have migrated to the new Texture API
+ }
+ }
+
public static void renderNegativeYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) {
- if (aWorld == null) return;
- if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY - 1, aZ, 0))) return;
- Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY - 1 : aY, aZ));
-
- if (aIcon != null) {
- for (ITexture iTexture : aIcon) {
- if (iTexture != null) {
- iTexture.renderYNeg(aRenderer, aBlock, aX, aY, aZ);
- }
+ if (aWorld != null) {
+ if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY - 1, aZ, 0))) return;
+ Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY - 1 : aY, aZ));
+ }
+ if (aIcon == null) return;
+ for (ITexture iTexture : aIcon) {
+ if (iTexture != null) {
+ iTexture.renderYNeg(aRenderer, aBlock, aX, aY, aZ);
}
}
}
public static void renderPositiveYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) {
if (aWorld != null) {
- if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY + 1, aZ, 1))) {
- return;
- }
+ if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY + 1, aZ, 1))) return;
Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY + 1 : aY, aZ));
}
- if (aIcon != null) {
- for (ITexture iTexture : aIcon) {
- if (iTexture != null) {
- iTexture.renderYPos(aRenderer, aBlock, aX, aY, aZ);
- }
+ if (aIcon == null) return;
+ for (ITexture iTexture : aIcon) {
+ if (iTexture != null) {
+ iTexture.renderYPos(aRenderer, aBlock, aX, aY, aZ);
}
}
}
public static void renderNegativeZFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) {
if (aWorld != null) {
- if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ - 1, 2))) {
- return;
- }
+ if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ - 1, 2))) return;
Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ - 1 : aZ));
}
- if (aIcon != null) {
- for (ITexture iTexture : aIcon) {
- if (iTexture != null) {
- iTexture.renderZNeg(aRenderer, aBlock, aX, aY, aZ);
- }
+ if (aIcon == null) return;
+ for (ITexture iTexture : aIcon) {
+ if (iTexture != null) {
+ iTexture.renderZNeg(aRenderer, aBlock, aX, aY, aZ);
}
}
}
public static void renderPositiveZFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) {
if (aWorld != null) {
- if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ + 1, 3))) {
- return;
- }
+ if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ + 1, 3))) return;
Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ + 1 : aZ));
}
- if (aIcon != null) {
- for (ITexture iTexture : aIcon) {
- if (iTexture != null) {
- iTexture.renderZPos(aRenderer, aBlock, aX, aY, aZ);
- }
+ if (aIcon == null) return;
+ for (ITexture iTexture : aIcon) {
+ if (iTexture != null) {
+ iTexture.renderZPos(aRenderer, aBlock, aX, aY, aZ);
}
}
}
public static void renderNegativeXFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) {
if (aWorld != null) {
- if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX - 1, aY, aZ, 4))) {
- return;
- }
+ if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX - 1, aY, aZ, 4))) return;
Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX - 1 : aX, aY, aZ));
}
- if (aIcon != null) {
- for (ITexture iTexture : aIcon) {
- if (iTexture != null) {
- iTexture.renderXNeg(aRenderer, aBlock, aX, aY, aZ);
- }
+ if (aIcon == null) return;
+ for (ITexture iTexture : aIcon) {
+ if (iTexture != null) {
+ iTexture.renderXNeg(aRenderer, aBlock, aX, aY, aZ);
}
}
}
public static void renderPositiveXFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) {
if (aWorld != null) {
- if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX + 1, aY, aZ, 5))) {
- return;
- }
+ if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX + 1, aY, aZ, 5))) return;
Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX + 1 : aX, aY, aZ));
}
- if (aIcon != null) {
- for (ITexture iTexture : aIcon) {
- if (iTexture != null) {
- iTexture.renderXPos(aRenderer, aBlock, aX, aY, aZ);
- }
+ if (aIcon == null) return;
+ for (ITexture iTexture : aIcon) {
+ if (iTexture != null) {
+ iTexture.renderXPos(aRenderer, aBlock, aX, aY, aZ);
}
}
}
- public void renderInventoryBlock(Block aBlock, int aMeta, int aModelID, RenderBlocks aRenderer) {
- if ((aBlock instanceof GT_Block_Machines)) {
- if ((aMeta > 0) && (aMeta < GregTech_API.METATILEENTITIES.length) && (GregTech_API.METATILEENTITIES[aMeta] != null) &&
- (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) {
- renderNormalInventoryMetaTileEntity(aBlock, aMeta, aRenderer);
- }
- } else if ((aBlock instanceof GT_Block_Ores_Abstract)) {
- GT_TileEntity_Ores tTileEntity = new GT_TileEntity_Ores();
- tTileEntity.mMetaData = ((short) aMeta);
-
- aBlock.setBlockBoundsForItemRender();
- aRenderer.setRenderBoundsFromBlock(aBlock);
-
- GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F);
- renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 0), true);
- Tessellator.instance.draw();
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F);
- renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 1), true);
- Tessellator.instance.draw();
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F);
- renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 2), true);
- Tessellator.instance.draw();
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F);
- renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 3), true);
- Tessellator.instance.draw();
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F);
- renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 4), true);
- Tessellator.instance.draw();
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F);
- renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 5), true);
- Tessellator.instance.draw();
- }
- aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- GL11.glTranslatef(0.5F, 0.5F, 0.5F);
- }
-
+ @Override
public boolean renderWorldBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, int aModelID, RenderBlocks aRenderer) {
- TileEntity aTileEntity = aWorld.getTileEntity(aX, aY, aZ);
- if (aTileEntity == null) {
- return false;
- }
- if (aTileEntity instanceof IGregTechTileEntity && (((IGregTechTileEntity) aTileEntity).getMetaTileEntity() != null) && (((IGregTechTileEntity) aTileEntity).getMetaTileEntity().renderInWorld(aWorld, aX, aY, aZ, aBlock, aRenderer))) {
+ aRenderer.enableAO = Minecraft.isAmbientOcclusionEnabled() && GT_Mod.gregtechproxy.mRenderTileAmbientOcclusion;
+ aRenderer.useInventoryTint = false;
+ TileEntity tileEntity = aWorld.getTileEntity(aX, aY, aZ);
+ if (tileEntity == null) return false;
+ if (tileEntity instanceof IGregTechTileEntity) {
+ IMetaTileEntity metaTileEntity;
+ if ((metaTileEntity = ((IGregTechTileEntity) tileEntity).getMetaTileEntity()) != null &&
+ metaTileEntity.renderInWorld(aWorld, aX, aY, aZ, aBlock, aRenderer)) {
+ aRenderer.enableAO = false;
+ return true;
+ }
+ }
+ if (tileEntity instanceof IPipeRenderedTileEntity &&
+ renderPipeBlock(aWorld, aX, aY, aZ, aBlock, (IPipeRenderedTileEntity) tileEntity, aRenderer)) {
+ aRenderer.enableAO = false;
return true;
}
- if ((aTileEntity instanceof IPipeRenderedTileEntity)) {
- return renderPipeBlock(aWorld, aX, aY, aZ, aBlock, (IPipeRenderedTileEntity) aTileEntity, aRenderer);
+ if (renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer)) {
+ aRenderer.enableAO = false;
+ return true;
}
- return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer);
+ return false;
}
+ @Override
public boolean shouldRender3DInInventory(int aModel) {
return true;
}
+ @Override
public int getRenderId() {
return this.mRenderID;
}
diff --git a/src/main/java/gregtech/common/render/GT_Renderer_Entity_Arrow.java b/src/main/java/gregtech/common/render/GT_Renderer_Entity_Arrow.java
index bbd791ec10..7feb8ce1b8 100644
--- a/src/main/java/gregtech/common/render/GT_Renderer_Entity_Arrow.java
+++ b/src/main/java/gregtech/common/render/GT_Renderer_Entity_Arrow.java
@@ -5,8 +5,7 @@ import net.minecraft.client.renderer.entity.RenderArrow;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
-public class GT_Renderer_Entity_Arrow
- extends RenderArrow {
+public class GT_Renderer_Entity_Arrow extends RenderArrow {
private final ResourceLocation mTexture;
public GT_Renderer_Entity_Arrow(Class aArrowClass, String aTextureName) {
@@ -14,6 +13,7 @@ public class GT_Renderer_Entity_Arrow
RenderingRegistry.registerEntityRenderingHandler(aArrowClass, this);
}
+ @Override
protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
return this.mTexture;
}
diff --git a/src/main/java/gregtech/common/render/GT_SidedTexture.java b/src/main/java/gregtech/common/render/GT_SidedTexture.java
new file mode 100644
index 0000000000..9bdee73eb0
--- /dev/null
+++ b/src/main/java/gregtech/common/render/GT_SidedTexture.java
@@ -0,0 +1,75 @@
+package gregtech.common.render;
+
+import gregtech.api.interfaces.IColorModulationContainer;
+import gregtech.api.interfaces.IIconContainer;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.render.TextureFactory;
+import net.minecraft.block.Block;
+import net.minecraft.client.renderer.RenderBlocks;
+
+class GT_SidedTexture implements ITexture, IColorModulationContainer {
+ protected final ITexture[] mTextures;
+ /**
+ * DO NOT MANIPULATE THE VALUES INSIDE THIS ARRAY!!!
+ * <p/>
+ * Just set this variable to another different Array instead.
+ * Otherwise some colored things will get Problems.
+ */
+ private final short[] mRGBa;
+
+ GT_SidedTexture(IIconContainer aIcon0, IIconContainer aIcon1, IIconContainer aIcon2, IIconContainer aIcon3, IIconContainer aIcon4, IIconContainer aIcon5, short[] aRGBa, boolean aAllowAlpha) {
+ if (aRGBa.length != 4) throw new IllegalArgumentException("RGBa doesn't have 4 Values @ GT_RenderedTexture");
+ mTextures = new ITexture[]{
+ TextureFactory.of(aIcon0, aRGBa, aAllowAlpha),
+ TextureFactory.of(aIcon1, aRGBa, aAllowAlpha),
+ TextureFactory.of(aIcon2, aRGBa, aAllowAlpha),
+ TextureFactory.of(aIcon3, aRGBa, aAllowAlpha),
+ TextureFactory.of(aIcon4, aRGBa, aAllowAlpha),
+ TextureFactory.of(aIcon5, aRGBa, aAllowAlpha)
+ };
+ mRGBa = aRGBa;
+ }
+
+ @Override
+ public void renderXPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ mTextures[5].renderXPos(aRenderer, aBlock, aX ,aY, aZ);
+ }
+
+ @Override
+ public void renderXNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ mTextures[4].renderXNeg(aRenderer, aBlock, aX ,aY, aZ);
+ }
+
+ @Override
+ public void renderYPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ mTextures[1].renderYPos(aRenderer, aBlock, aX ,aY, aZ);
+ }
+
+ @Override
+ public void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ mTextures[0].renderYNeg(aRenderer, aBlock, aX ,aY, aZ);
+ }
+
+ @Override
+ public void renderZPos(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ mTextures[3].renderZPos(aRenderer, aBlock, aX ,aY, aZ);
+ }
+
+ @Override
+ public void renderZNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ mTextures[2].renderZNeg(aRenderer, aBlock, aX ,aY, aZ);
+ }
+
+ @Override
+ public short[] getRGBA() {
+ return mRGBa;
+ }
+
+ @Override
+ public boolean isValidTexture() {
+ for (ITexture renderedTexture : mTextures) {
+ if (!renderedTexture.isValidTexture()) return false;
+ }
+ return true;
+ }
+}
diff --git a/src/main/java/gregtech/common/render/GT_StdRenderedTexture.java b/src/main/java/gregtech/common/render/GT_StdRenderedTexture.java
new file mode 100644
index 0000000000..ba0f9d3a91
--- /dev/null
+++ b/src/main/java/gregtech/common/render/GT_StdRenderedTexture.java
@@ -0,0 +1,36 @@
+package gregtech.common.render;
+
+import gregtech.api.interfaces.IIconContainer;
+import gregtech.api.util.LightingHelper;
+import net.minecraft.block.Block;
+import net.minecraft.client.renderer.RenderBlocks;
+import net.minecraftforge.common.util.ForgeDirection;
+
+/**
+ * This ITexture implementation extends the GT_RenderedTexture class
+ * to render with bottom side flipped as with dumb blocks rendering.
+ * It is used in Ore blocks rendering so they better blends with dumb block ores
+ * from vanilla or other mods, when seen from bottom.
+ */
+class GT_StdRenderedTexture extends GT_RenderedTexture{
+
+ GT_StdRenderedTexture(IIconContainer aIcon, short[] aRGBa, boolean allowAlpha) {
+ super(aIcon, aRGBa, allowAlpha);
+ }
+
+ @Override
+ public void renderYNeg(RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ) {
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //startDrawingQuads(aRenderer, 0.0f, -1.0f, 0.0f);
+ LightingHelper lighting = new LightingHelper(aRenderer);
+ lighting.setupLightingYNeg(aBlock, aX, aY, aZ)
+ .setupColor(ForgeDirection.DOWN.ordinal(), getRGBA());
+ aRenderer.renderFaceYNeg(aBlock, aX, aY, aZ, mIconContainer.getIcon());
+ if (mIconContainer.getOverlayIcon() != null) {
+ lighting.setupColor(ForgeDirection.DOWN.ordinal(), 0xffffff);
+ aRenderer.renderFaceYNeg(aBlock, aX, aY, aZ, mIconContainer.getOverlayIcon());
+ }
+ // TODO: Uncomment this once all addons have migrated to the new Texture API
+ //draw(aRenderer);
+ }
+}
diff --git a/src/main/java/gregtech/common/render/GT_TextureBuilder.java b/src/main/java/gregtech/common/render/GT_TextureBuilder.java
new file mode 100644
index 0000000000..22446f99a5
--- /dev/null
+++ b/src/main/java/gregtech/common/render/GT_TextureBuilder.java
@@ -0,0 +1,107 @@
+package gregtech.common.render;
+
+import gregtech.api.enums.Dyes;
+import gregtech.api.interfaces.IIconContainer;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.interfaces.ITextureBuilder;
+import net.minecraft.block.Block;
+import net.minecraftforge.common.util.ForgeDirection;
+
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.List;
+
+@SuppressWarnings("unused")
+public class GT_TextureBuilder implements ITextureBuilder {
+ private final List<IIconContainer> iconContainerList;
+ private final List<ITexture> textureLayers;
+ private Block fromBlock;
+ private int fromMeta;
+ private ForgeDirection fromSide;
+ private short[] rgba;
+ private boolean allowAlpha;
+ private boolean stdOrient;
+ private boolean glow;
+
+ public GT_TextureBuilder() {
+ textureLayers = new ArrayList<>();
+ iconContainerList = new ArrayList<>();
+ rgba = Dyes._NULL.mRGBa;
+ allowAlpha = true;
+ stdOrient = false;
+ glow = false;
+ }
+
+ @Override
+ public ITextureBuilder setFromBlock(final Block block, final int meta) {
+ this.fromBlock = block;
+ this.fromMeta = meta;
+ this.fromSide = ForgeDirection.UNKNOWN;
+ return this;
+ }
+
+ @Override
+ public ITextureBuilder setFromSide(final ForgeDirection side) {
+ this.fromSide = side;
+ return this;
+ }
+
+ @Override
+ public ITextureBuilder addIcon(final IIconContainer... iconContainers) {
+ this.iconContainerList.addAll(Arrays.asList(iconContainers));
+ return this;
+ }
+
+ @Override
+ public ITextureBuilder setRGBA(final short[] rgba) {
+ this.rgba = rgba;
+ return this;
+ }
+
+ @Override
+ public ITextureBuilder addLayer(final ITexture... iTextures) {
+ this.textureLayers.addAll(Arrays.asList(iTextures));
+ return this;
+ }
+
+ @Override
+ public ITextureBuilder setAllowAlpha(final boolean allowAlpha) {
+ this.allowAlpha = allowAlpha;
+ return this;
+ }
+
+ @Override
+ public ITextureBuilder stdOrient() {
+ this.stdOrient = true;
+ return this;
+ }
+
+ @Override
+ public ITextureBuilder glow() {
+ glow = true;
+ return this;
+ }
+
+ @Override
+ public ITexture build() {
+ if (fromBlock != null) return new GT_CopiedBlockTexture(fromBlock, fromSide.ordinal(), fromMeta, rgba, allowAlpha);
+ if (!textureLayers.isEmpty()) return new GT_MultiTexture(textureLayers.toArray(new ITexture[0]));
+ switch (iconContainerList.size()) {
+ case 1:
+ if (stdOrient) return new GT_StdRenderedTexture(iconContainerList.get(0), rgba, allowAlpha);
+ if (glow) return new GT_RenderedGlowTexture(iconContainerList.get(0), rgba, allowAlpha);
+ return new GT_RenderedTexture(iconContainerList.get(0), rgba, allowAlpha);
+ case 6:
+ return new GT_SidedTexture(
+ iconContainerList.get(ForgeDirection.DOWN.ordinal()),
+ iconContainerList.get(ForgeDirection.UP.ordinal()),
+ iconContainerList.get(ForgeDirection.NORTH.ordinal()),
+ iconContainerList.get(ForgeDirection.SOUTH.ordinal()),
+ iconContainerList.get(ForgeDirection.WEST.ordinal()),
+ iconContainerList.get(ForgeDirection.EAST.ordinal()),
+ rgba, allowAlpha);
+ default:
+ throw new IllegalStateException("Invalid sideIconContainer count");
+ }
+ }
+}