diff options
Diffstat (limited to 'src/main/java/gregtech')
-rw-r--r-- | src/main/java/gregtech/api/util/GT_ModHandler.java | 2 | ||||
-rw-r--r-- | src/main/java/gregtech/common/items/armor/ModularArmor_Item.java | 12 |
2 files changed, 9 insertions, 5 deletions
diff --git a/src/main/java/gregtech/api/util/GT_ModHandler.java b/src/main/java/gregtech/api/util/GT_ModHandler.java index 62c8714807..daa1b67069 100644 --- a/src/main/java/gregtech/api/util/GT_ModHandler.java +++ b/src/main/java/gregtech/api/util/GT_ModHandler.java @@ -682,8 +682,8 @@ public class GT_ModHandler { for (ItemStack tStack : ((IRecipeInput) tRecipe.getKey()).getInputs()) { if (GT_Utility.isStackValid(tStack)) { if (aAddGTRecipe && (aGTRecipeMap.findRecipe(null, false, Long.MAX_VALUE, null, tStack) == null)) { + try{ if (aExcludeGTIC2Items && ((tStack.getUnlocalizedName().contains("gt.metaitem.01") || tStack.getUnlocalizedName().contains("gt.blockores") || tStack.getUnlocalizedName().contains("ic2.itemCrushed") || tStack.getUnlocalizedName().contains("ic2.itemPurifiedCrushed")))) continue; - try{ switch (aGTRecipeMap.mUnlocalizedName) { case "gt.recipe.macerator": aGTRecipeMap.addRecipe(true, new ItemStack[]{GT_Utility.copyAmount(((IRecipeInput) tRecipe.getKey()).getAmount(), tStack)}, (ItemStack[]) ((RecipeOutput) tRecipe.getValue()).items.toArray(), null, null, null, null, 300, 2, 0); diff --git a/src/main/java/gregtech/common/items/armor/ModularArmor_Item.java b/src/main/java/gregtech/common/items/armor/ModularArmor_Item.java index d2e51e67f1..761f263d79 100644 --- a/src/main/java/gregtech/common/items/armor/ModularArmor_Item.java +++ b/src/main/java/gregtech/common/items/armor/ModularArmor_Item.java @@ -89,6 +89,7 @@ public class ModularArmor_Item extends ItemArmor implements ISpecialArmor, IGogg data = fillArmorData((EntityPlayer) player, armor); } if (player != null && armor != null && source != null) { + try{ double tmp = 0.0d; if (source.isMagicDamage()) { tmp = data.mStat.get(StatType.MAGICDEFENCE); @@ -127,6 +128,9 @@ public class ModularArmor_Item extends ItemArmor implements ISpecialArmor, IGogg tmp = 1.0f - ((1.0f - tmp) / 2.0f); } return new ISpecialArmor.ArmorProperties(0, data.getBaseAbsorptionRatio() * tmp, 1000); + }catch(Exception e){System.err.println(e); + return new ISpecialArmor.ArmorProperties(0, 0, 0); + } } else { return new ISpecialArmor.ArmorProperties(0, 0, 0); @@ -266,10 +270,10 @@ public class ModularArmor_Item extends ItemArmor implements ISpecialArmor, IGogg } aPlayer.openGui(GT_Values.GT, openGuiNr+(typeMod), aWorld, (int) aPlayer.posX, (int) aPlayer.posY, (int) aPlayer.posZ); } - if(data.helmet!=null&&data.helmet.openGui){data.helmet.openGui=false;aPlayer.openGui(GT_Values.GT, openGuiNr+400, aWorld, (int) aPlayer.posX, (int) aPlayer.posY, (int) aPlayer.posZ);} - if(data.chestplate!=null&&data.chestplate.openGui){data.chestplate.openGui=false;aPlayer.openGui(GT_Values.GT, openGuiNr+300, aWorld, (int) aPlayer.posX, (int) aPlayer.posY, (int) aPlayer.posZ);} - if(data.leggings!=null&&data.leggings.openGui){data.leggings.openGui=false;aPlayer.openGui(GT_Values.GT, openGuiNr+200, aWorld, (int) aPlayer.posX, (int) aPlayer.posY, (int) aPlayer.posZ);} - if(data.boots!=null&&data.boots.openGui){data.boots.openGui=false;aPlayer.openGui(GT_Values.GT, openGuiNr+100, aWorld, (int) aPlayer.posX, (int) aPlayer.posY, (int) aPlayer.posZ);} +// if(data.helmet!=null&&data.helmet.openGui){data.helmet.openGui=false;aPlayer.openGui(GT_Values.GT, openGuiNr+400, aWorld, (int) aPlayer.posX, (int) aPlayer.posY, (int) aPlayer.posZ);} +// if(data.chestplate!=null&&data.chestplate.openGui){data.chestplate.openGui=false;aPlayer.openGui(GT_Values.GT, openGuiNr+300, aWorld, (int) aPlayer.posX, (int) aPlayer.posY, (int) aPlayer.posZ);} +// if(data.leggings!=null&&data.leggings.openGui){data.leggings.openGui=false;aPlayer.openGui(GT_Values.GT, openGuiNr+200, aWorld, (int) aPlayer.posX, (int) aPlayer.posY, (int) aPlayer.posZ);} +// if(data.boots!=null&&data.boots.openGui){data.boots.openGui=false;aPlayer.openGui(GT_Values.GT, openGuiNr+100, aWorld, (int) aPlayer.posX, (int) aPlayer.posY, (int) aPlayer.posZ);} // Night Vision if (timer >= 200) { timer = 0; |