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diff --git a/src/main/java/kubatech/FMLEventHandler.java b/src/main/java/kubatech/FMLEventHandler.java
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+/*
+ * spotless:off
+ * KubaTech - Gregtech Addon
+ * Copyright (C) 2022 - 2024 kuba6000
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 3 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this library. If not, see <https://www.gnu.org/licenses/>.
+ * spotless:on
+ */
+
+package kubatech;
+
+import net.minecraft.entity.player.EntityPlayerMP;
+
+import cpw.mods.fml.common.eventhandler.SubscribeEvent;
+import cpw.mods.fml.common.gameevent.PlayerEvent;
+import kubatech.api.helpers.UUIDFinder;
+import kubatech.network.LoadConfigPacket;
+import kubatech.savedata.PlayerDataManager;
+
+public class FMLEventHandler {
+
+ // Gets fired only server-sided
+ @SubscribeEvent
+ public void onPlayerLoggedIn(PlayerEvent.PlayerLoggedInEvent event) {
+ if (!(event.player instanceof EntityPlayerMP)) return;
+ UUIDFinder.updateMapping(event.player.getCommandSenderName(), event.player.getPersistentID());
+ PlayerDataManager.initializePlayer((EntityPlayerMP) event.player);
+ kubatech.info("Sending config to " + event.player.getDisplayName());
+ kubatech.NETWORK.sendTo(LoadConfigPacket.instance, (EntityPlayerMP) event.player);
+ }
+}