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Diffstat (limited to 'src/main/java/kubatech/client/effect/EntityRenderer.java')
-rw-r--r--src/main/java/kubatech/client/effect/EntityRenderer.java12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/main/java/kubatech/client/effect/EntityRenderer.java b/src/main/java/kubatech/client/effect/EntityRenderer.java
index c357d61000..85a6625816 100644
--- a/src/main/java/kubatech/client/effect/EntityRenderer.java
+++ b/src/main/java/kubatech/client/effect/EntityRenderer.java
@@ -85,7 +85,7 @@ public class EntityRenderer extends EntityFX {
@Override
public void renderParticle(Tessellator p_70539_1_, float p_70539_2_, float p_70539_3_, float p_70539_4_,
- float p_70539_5_, float p_70539_6_, float p_70539_7_) {
+ float p_70539_5_, float p_70539_6_, float p_70539_7_) {
if (entityToRender == null) return;
GL11.glEnable(GL11.GL_LIGHTING);
@@ -128,7 +128,7 @@ public class EntityRenderer extends EntityFX {
float p_147936_2_ = 0.5f;
float f1 = entityToRender.prevRotationYaw
- + (entityToRender.rotationYaw - entityToRender.prevRotationYaw) * p_147936_2_;
+ + (entityToRender.rotationYaw - entityToRender.prevRotationYaw) * p_147936_2_;
int i = entityToRender.getBrightnessForRender(p_147936_2_);
if (entityToRender.isBurning()) {
@@ -147,9 +147,9 @@ public class EntityRenderer extends EntityFX {
int stackdepth = GL11.glGetInteger(GL11.GL_MODELVIEW_STACK_DEPTH);
GL11.glPushMatrix();
GL11.glTranslatef(
- (float) (this.posX - renderPosX),
- (float) (this.posY - renderPosY),
- (float) (this.posZ - renderPosZ));
+ (float) (this.posX - renderPosX),
+ (float) (this.posY - renderPosY),
+ (float) (this.posZ - renderPosZ));
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
float desiredScale = MobUtils.getDesiredScale(entityToRender, 2f);
if (desiredScale < 1f) GL11.glScalef(desiredScale, desiredScale, desiredScale);
@@ -182,7 +182,7 @@ public class EntityRenderer extends EntityFX {
int err;
while ((err = GL11.glGetError()) != GL11.GL_NO_ERROR) if (Config.Debug.showRenderErrors) LOG.error(
- EntityList.getEntityString(entityToRender) + " | GL ERROR: " + err + " / " + GLU.gluErrorString(err));
+ EntityList.getEntityString(entityToRender) + " | GL ERROR: " + err + " / " + GLU.gluErrorString(err));
GL11.glDisable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_COLOR_MATERIAL);