diff options
Diffstat (limited to 'src/main/java/tileentities/GTMTE_SOFuelCellMK1.java')
-rw-r--r-- | src/main/java/tileentities/GTMTE_SOFuelCellMK1.java | 656 |
1 files changed, 328 insertions, 328 deletions
diff --git a/src/main/java/tileentities/GTMTE_SOFuelCellMK1.java b/src/main/java/tileentities/GTMTE_SOFuelCellMK1.java index 45a86c992a..461046a2c3 100644 --- a/src/main/java/tileentities/GTMTE_SOFuelCellMK1.java +++ b/src/main/java/tileentities/GTMTE_SOFuelCellMK1.java @@ -1,328 +1,328 @@ -package tileentities; - -import java.util.ArrayList; -import java.util.Collection; -import java.util.Iterator; - -import blocks.Block_YSZUnit; -import gregtech.api.GregTech_API; -import gregtech.api.enums.Materials; -import gregtech.api.enums.Textures; -import gregtech.api.gui.GT_GUIContainer_MultiMachine; -import gregtech.api.interfaces.ITexture; -import gregtech.api.interfaces.metatileentity.IMetaTileEntity; -import gregtech.api.interfaces.tileentity.IGregTechTileEntity; -import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_MultiBlockBase; -import gregtech.api.objects.GT_RenderedTexture; -import gregtech.api.util.GT_ModHandler; -import gregtech.api.util.GT_Recipe; -import gregtech.api.util.GT_Utility; -import gregtech.api.util.GT_Recipe.GT_Recipe_Map; -import net.minecraft.block.Block; -import net.minecraft.entity.player.InventoryPlayer; -import net.minecraft.item.ItemStack; -import net.minecraftforge.common.util.ForgeDirection; -import net.minecraftforge.fluids.FluidStack; -import util.Vector3i; -import util.Vector3ic; - -public class GTMTE_SOFuelCellMK1 extends GT_MetaTileEntity_MultiBlockBase { - - private final Block CASING = GregTech_API.sBlockCasings4; - private final int CASING_META = 1; - private final int CASING_TEXTURE_ID = 49; - - private final int OXYGEN_PER_TICK = 20; - private final int EU_PER_TICK = 1024; - private final int STEAM_PER_TICK = 900; - - public GTMTE_SOFuelCellMK1(int aID, String aName, String aNameRegional) { - super(aID, aName, aNameRegional); - - } - - public GTMTE_SOFuelCellMK1(String aName) { - super(aName); - - } - - @Override - public IMetaTileEntity newMetaEntity(IGregTechTileEntity var1) { - return new GTMTE_SOFuelCellMK1(super.mName); - } - - @Override - public String[] getDescription() { - return new String[] { - "Oxidizes gas fuels to generate electricity without polluting the environment", - "Consumes 29,480EU worth of fuel with up to 97% efficiency each second", - "Steam production requires the SOFC to heat up completely first", - "Outputs " + EU_PER_TICK + "EU/t and " + STEAM_PER_TICK + "L/t Steam", - "Additionally requires " + OXYGEN_PER_TICK + "L/t Oxygen gas", - "------------------------------------------", - "Dimensions: 3x3x5 (WxHxL)", - "Structure:", - " Controller: Front center", - " Dynamo Hatch: Back center", - " 3x YSZ Ceramic Electrolyte Unit: Center 1x1x3", - " 12x Clean Stainless Steel Machine Casing (at least)", - " 6x Reinforced Glass: Touching the Electrolyte Units on the horizontal sides", - " Maintenance Hatch, I/O Hatches: Instead of any casing" - }; - } - - @Override - public ITexture[] getTexture(final IGregTechTileEntity aBaseMetaTileEntity, final byte aSide, final byte aFacing, - final byte aColorIndex, final boolean aActive, final boolean aRedstone) { - return aSide == aFacing - ? new ITexture[]{Textures.BlockIcons.CASING_BLOCKS[CASING_TEXTURE_ID], - new GT_RenderedTexture(aActive ? - Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER_ACTIVE - : Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER)} - : new ITexture[]{Textures.BlockIcons.CASING_BLOCKS[CASING_TEXTURE_ID]}; - } - - public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) { - return new GT_GUIContainer_MultiMachine(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(), - "MultiblockDisplay.png"); - } - - @Override - public boolean isCorrectMachinePart(ItemStack stack) { - return true; - } - - @Override - public boolean checkRecipe(ItemStack stack) { - final ArrayList<FluidStack> storedFluids = super.getStoredFluids(); - Collection<GT_Recipe> recipeList = GT_Recipe_Map.sTurbineFuels.mRecipeList; - - if((storedFluids.size() > 0 && recipeList != null)) { - - final Iterator<FluidStack> fluidsIterator = storedFluids.iterator(); - while(fluidsIterator.hasNext()) { - - final FluidStack hatchFluid = fluidsIterator.next(); - final Iterator<GT_Recipe> recipeIterator = recipeList.iterator(); - while(recipeIterator.hasNext()) { - - final GT_Recipe aFuel = recipeIterator.next(); - FluidStack liquid; - if((liquid = GT_Utility.getFluidForFilledItem(aFuel.getRepresentativeInput(0), true)) != null - && hatchFluid.isFluidEqual(liquid)) { - - liquid.amount = EU_PER_TICK / aFuel.mSpecialValue; - - if(super.depleteInput(liquid)) { - - if(!super.depleteInput(Materials.Oxygen.getGas(OXYGEN_PER_TICK))) { - super.mEUt = 0; - super.mEfficiency = 0; - return false; - } - - super.mEUt = EU_PER_TICK; - super.mProgresstime = 1; - super.mMaxProgresstime = 1; - super.mEfficiencyIncrease = 5; - if(super.mEfficiency == getMaxEfficiency(null)) { - super.addOutput(GT_ModHandler.getSteam(STEAM_PER_TICK)); - } - return true; - } - } - } - } - } - - super.mEUt = 0; - super.mEfficiency = 0; - return false; - } - - public Vector3ic rotateOffsetVector(Vector3ic forgeDirection, int x, int y, int z) { - final Vector3i offset = new Vector3i(); - - // either direction on z-axis - if(forgeDirection.x() == 0 && forgeDirection.z() == -1) { - offset.x = x; - offset.y = y; - offset.z = z; - } - if(forgeDirection.x() == 0 && forgeDirection.z() == 1) { - offset.x = -x; - offset.y = y; - offset.z = -z; - } - // either direction on x-axis - if(forgeDirection.x() == -1 && forgeDirection.z() == 0) { - offset.x = z; - offset.y = y; - offset.z = -x; - } - if(forgeDirection.x() == 1 && forgeDirection.z() == 0) { - offset.x = -z; - offset.y = y; - offset.z = x; - } - // either direction on y-axis - if(forgeDirection.y() == -1) { - offset.x = x; - offset.y = z; - offset.z = y; - } - - return offset; - } - - @Override - public boolean checkMachine(IGregTechTileEntity thisController, ItemStack guiSlotItem) { - // Figure out the vector for the direction the back face of the controller is facing - final Vector3ic forgeDirection = new Vector3i( - ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX, - ForgeDirection.getOrientation(thisController.getBackFacing()).offsetY, - ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ - ); - int minCasingAmount = 12; - boolean formationChecklist = true; // if this is still true at the end, machine is good to go :) - - // Front slice - for(int X = -1; X <= 1; X++) { - for(int Y = -1; Y <= 1; Y++) { - if(X == 0 && Y == 0) { - continue; // is controller - } - - // Get next TE - final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, 0); - IGregTechTileEntity currentTE = - thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z()); - - // Tries to add TE as either of those kinds of hatches. - // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++) - if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)) { - - // If it's not a hatch, is it the right casing for this machine? Check block and block meta. - if ((thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) - && (thisController.getMetaIDOffset(offset.x(), offset.y(), offset.z()) == CASING_META)) { - // Seems to be valid casing. Decrement counter. - minCasingAmount--; - } else { - formationChecklist = false; - } - } - } - } - - // Middle three slices - for(int X = -1; X <= 1; X++) { - for(int Y = -1; Y <= 1; Y++) { - for(int Z = -1; Z >= -3; Z--) { - final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, Z); - if(X == 0 && Y == 0) { - if(!thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName() - .equals(Block_YSZUnit.getInstance().getUnlocalizedName())) { - formationChecklist = false; - } - continue; - } - if(Y == 0 && (X == -1 || X == 1)) { - if(!thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName() - .equals("blockAlloyGlass")) { - formationChecklist = false; - } - continue; - } - // Get next TE - IGregTechTileEntity currentTE = - thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());// x, y ,z - - // Tries to add TE as either of those kinds of hatches. - // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++) - if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)) { - - // If it's not a hatch, is it the right casing for this machine? Check block and block meta. - if ((thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) - && (thisController.getMetaIDOffset(offset.x(), offset.y(), offset.z()) == CASING_META)) { - // Seems to be valid casing. Decrement counter. - minCasingAmount--; - } else { - formationChecklist = false; - } - } - } - } - } - - // Back slice - for(int X = -1; X <= 1; X++) { - for(int Y = -1; Y <= 1; Y++) { - // Get next TE - final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, -4); - IGregTechTileEntity currentTE = - thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());// x, y ,z - - // Tries to add TE as either of those kinds of hatches. - // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++) - if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID) - && !super.addDynamoToMachineList(currentTE, CASING_TEXTURE_ID)) { - - // If it's not a hatch, is it the right casing for this machine? Check block and block meta. - if ((thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING) - && (thisController.getMetaIDOffset(offset.x(), offset.y(), offset.z()) == CASING_META)) { - // Seems to be valid casing. Decrement counter. - minCasingAmount--; - } else { - formationChecklist = false; - } - } - } - } - - if(minCasingAmount > 0) { - formationChecklist = false; - } - - if(this.mDynamoHatches.size() != 1) { - System.out.println("Exactly one dynamo hatch is required!"); - formationChecklist = false; - } - if(this.mInputHatches.size() < 2) { - System.out.println("At least two input hatches are required!"); - formationChecklist = false; - } - - if(this.mMaintenanceHatches.size() < 1) { - System.out.println("You need a maintenance hatch to do maintenance."); - } - - return formationChecklist; - } - - @Override - public int getMaxEfficiency(ItemStack stack) { - return 10000; - } - - @Override - public int getPollutionPerTick(ItemStack stack) { - return 0; - } - - @Override - public int getDamageToComponent(ItemStack stack) { - return 0; - } - - @Override - public boolean explodesOnComponentBreak(ItemStack stack) { - return false; - } - -} +package tileentities;
+
+import java.util.ArrayList;
+import java.util.Collection;
+import java.util.Iterator;
+
+import blocks.Block_YSZUnit;
+import gregtech.api.GregTech_API;
+import gregtech.api.enums.Materials;
+import gregtech.api.enums.Textures;
+import gregtech.api.gui.GT_GUIContainer_MultiMachine;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
+import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_MultiBlockBase;
+import gregtech.api.objects.GT_RenderedTexture;
+import gregtech.api.util.GT_ModHandler;
+import gregtech.api.util.GT_Recipe;
+import gregtech.api.util.GT_Utility;
+import gregtech.api.util.GT_Recipe.GT_Recipe_Map;
+import net.minecraft.block.Block;
+import net.minecraft.entity.player.InventoryPlayer;
+import net.minecraft.item.ItemStack;
+import net.minecraftforge.common.util.ForgeDirection;
+import net.minecraftforge.fluids.FluidStack;
+import util.Vector3i;
+import util.Vector3ic;
+
+public class GTMTE_SOFuelCellMK1 extends GT_MetaTileEntity_MultiBlockBase {
+
+ private final Block CASING = GregTech_API.sBlockCasings4;
+ private final int CASING_META = 1;
+ private final int CASING_TEXTURE_ID = 49;
+
+ private final int OXYGEN_PER_TICK = 20;
+ private final int EU_PER_TICK = 1024;
+ private final int STEAM_PER_TICK = 900;
+
+ public GTMTE_SOFuelCellMK1(int aID, String aName, String aNameRegional) {
+ super(aID, aName, aNameRegional);
+
+ }
+
+ public GTMTE_SOFuelCellMK1(String aName) {
+ super(aName);
+
+ }
+
+ @Override
+ public IMetaTileEntity newMetaEntity(IGregTechTileEntity var1) {
+ return new GTMTE_SOFuelCellMK1(super.mName);
+ }
+
+ @Override
+ public String[] getDescription() {
+ return new String[] {
+ "Oxidizes gas fuels to generate electricity without polluting the environment",
+ "Consumes 29,480EU worth of fuel with up to 97% efficiency each second",
+ "Steam production requires the SOFC to heat up completely first",
+ "Outputs " + EU_PER_TICK + "EU/t and " + STEAM_PER_TICK + "L/t Steam",
+ "Additionally requires " + OXYGEN_PER_TICK + "L/t Oxygen gas",
+ "------------------------------------------",
+ "Dimensions: 3x3x5 (WxHxL)",
+ "Structure:",
+ " Controller: Front center",
+ " Dynamo Hatch: Back center",
+ " 3x YSZ Ceramic Electrolyte Unit: Center 1x1x3",
+ " 12x Clean Stainless Steel Machine Casing (at least)",
+ " 6x Reinforced Glass: Touching the Electrolyte Units on the horizontal sides",
+ " Maintenance Hatch, I/O Hatches: Instead of any casing"
+ };
+ }
+
+ @Override
+ public ITexture[] getTexture(final IGregTechTileEntity aBaseMetaTileEntity, final byte aSide, final byte aFacing,
+ final byte aColorIndex, final boolean aActive, final boolean aRedstone) {
+ return aSide == aFacing
+ ? new ITexture[]{Textures.BlockIcons.CASING_BLOCKS[CASING_TEXTURE_ID],
+ new GT_RenderedTexture(aActive ?
+ Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER_ACTIVE
+ : Textures.BlockIcons.OVERLAY_FRONT_HEAT_EXCHANGER)}
+ : new ITexture[]{Textures.BlockIcons.CASING_BLOCKS[CASING_TEXTURE_ID]};
+ }
+
+ public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) {
+ return new GT_GUIContainer_MultiMachine(aPlayerInventory, aBaseMetaTileEntity, this.getLocalName(),
+ "MultiblockDisplay.png");
+ }
+
+ @Override
+ public boolean isCorrectMachinePart(ItemStack stack) {
+ return true;
+ }
+
+ @Override
+ public boolean checkRecipe(ItemStack stack) {
+ final ArrayList<FluidStack> storedFluids = super.getStoredFluids();
+ Collection<GT_Recipe> recipeList = GT_Recipe_Map.sTurbineFuels.mRecipeList;
+
+ if((storedFluids.size() > 0 && recipeList != null)) {
+
+ final Iterator<FluidStack> fluidsIterator = storedFluids.iterator();
+ while(fluidsIterator.hasNext()) {
+
+ final FluidStack hatchFluid = fluidsIterator.next();
+ final Iterator<GT_Recipe> recipeIterator = recipeList.iterator();
+ while(recipeIterator.hasNext()) {
+
+ final GT_Recipe aFuel = recipeIterator.next();
+ FluidStack liquid;
+ if((liquid = GT_Utility.getFluidForFilledItem(aFuel.getRepresentativeInput(0), true)) != null
+ && hatchFluid.isFluidEqual(liquid)) {
+
+ liquid.amount = EU_PER_TICK / aFuel.mSpecialValue;
+
+ if(super.depleteInput(liquid)) {
+
+ if(!super.depleteInput(Materials.Oxygen.getGas(OXYGEN_PER_TICK))) {
+ super.mEUt = 0;
+ super.mEfficiency = 0;
+ return false;
+ }
+
+ super.mEUt = EU_PER_TICK;
+ super.mProgresstime = 1;
+ super.mMaxProgresstime = 1;
+ super.mEfficiencyIncrease = 5;
+ if(super.mEfficiency == getMaxEfficiency(null)) {
+ super.addOutput(GT_ModHandler.getSteam(STEAM_PER_TICK));
+ }
+ return true;
+ }
+ }
+ }
+ }
+ }
+
+ super.mEUt = 0;
+ super.mEfficiency = 0;
+ return false;
+ }
+
+ public Vector3ic rotateOffsetVector(Vector3ic forgeDirection, int x, int y, int z) {
+ final Vector3i offset = new Vector3i();
+
+ // either direction on z-axis
+ if(forgeDirection.x() == 0 && forgeDirection.z() == -1) {
+ offset.x = x;
+ offset.y = y;
+ offset.z = z;
+ }
+ if(forgeDirection.x() == 0 && forgeDirection.z() == 1) {
+ offset.x = -x;
+ offset.y = y;
+ offset.z = -z;
+ }
+ // either direction on x-axis
+ if(forgeDirection.x() == -1 && forgeDirection.z() == 0) {
+ offset.x = z;
+ offset.y = y;
+ offset.z = -x;
+ }
+ if(forgeDirection.x() == 1 && forgeDirection.z() == 0) {
+ offset.x = -z;
+ offset.y = y;
+ offset.z = x;
+ }
+ // either direction on y-axis
+ if(forgeDirection.y() == -1) {
+ offset.x = x;
+ offset.y = z;
+ offset.z = y;
+ }
+
+ return offset;
+ }
+
+ @Override
+ public boolean checkMachine(IGregTechTileEntity thisController, ItemStack guiSlotItem) {
+ // Figure out the vector for the direction the back face of the controller is facing
+ final Vector3ic forgeDirection = new Vector3i(
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetX,
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetY,
+ ForgeDirection.getOrientation(thisController.getBackFacing()).offsetZ
+ );
+ int minCasingAmount = 12;
+ boolean formationChecklist = true; // if this is still true at the end, machine is good to go :)
+
+ // Front slice
+ for(int X = -1; X <= 1; X++) {
+ for(int Y = -1; Y <= 1; Y++) {
+ if(X == 0 && Y == 0) {
+ continue; // is controller
+ }
+
+ // Get next TE
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, 0);
+ IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());
+
+ // Tries to add TE as either of those kinds of hatches.
+ // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++)
+ if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ if ((thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING)
+ && (thisController.getMetaIDOffset(offset.x(), offset.y(), offset.z()) == CASING_META)) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+
+ // Middle three slices
+ for(int X = -1; X <= 1; X++) {
+ for(int Y = -1; Y <= 1; Y++) {
+ for(int Z = -1; Z >= -3; Z--) {
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, Z);
+ if(X == 0 && Y == 0) {
+ if(!thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
+ .equals(Block_YSZUnit.getInstance().getUnlocalizedName())) {
+ formationChecklist = false;
+ }
+ continue;
+ }
+ if(Y == 0 && (X == -1 || X == 1)) {
+ if(!thisController.getBlockOffset(offset.x(), offset.y(), offset.z()).getUnlocalizedName()
+ .equals("blockAlloyGlass")) {
+ formationChecklist = false;
+ }
+ continue;
+ }
+ // Get next TE
+ IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());// x, y ,z
+
+ // Tries to add TE as either of those kinds of hatches.
+ // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++)
+ if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ if ((thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING)
+ && (thisController.getMetaIDOffset(offset.x(), offset.y(), offset.z()) == CASING_META)) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+ }
+
+ // Back slice
+ for(int X = -1; X <= 1; X++) {
+ for(int Y = -1; Y <= 1; Y++) {
+ // Get next TE
+ final Vector3ic offset = rotateOffsetVector(forgeDirection, X, Y, -4);
+ IGregTechTileEntity currentTE =
+ thisController.getIGregTechTileEntityOffset(offset.x(), offset.y(), offset.z());// x, y ,z
+
+ // Tries to add TE as either of those kinds of hatches.
+ // The number is the texture index number for the texture that needs to be painted over the hatch texture (TAE for GT++)
+ if ( !super.addMaintenanceToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addInputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addOutputToMachineList(currentTE, CASING_TEXTURE_ID)
+ && !super.addDynamoToMachineList(currentTE, CASING_TEXTURE_ID)) {
+
+ // If it's not a hatch, is it the right casing for this machine? Check block and block meta.
+ if ((thisController.getBlockOffset(offset.x(), offset.y(), offset.z()) == CASING)
+ && (thisController.getMetaIDOffset(offset.x(), offset.y(), offset.z()) == CASING_META)) {
+ // Seems to be valid casing. Decrement counter.
+ minCasingAmount--;
+ } else {
+ formationChecklist = false;
+ }
+ }
+ }
+ }
+
+ if(minCasingAmount > 0) {
+ formationChecklist = false;
+ }
+
+ if(this.mDynamoHatches.size() != 1) {
+ System.out.println("Exactly one dynamo hatch is required!");
+ formationChecklist = false;
+ }
+ if(this.mInputHatches.size() < 2) {
+ System.out.println("At least two input hatches are required!");
+ formationChecklist = false;
+ }
+
+ if(this.mMaintenanceHatches.size() < 1) {
+ System.out.println("You need a maintenance hatch to do maintenance.");
+ }
+
+ return formationChecklist;
+ }
+
+ @Override
+ public int getMaxEfficiency(ItemStack stack) {
+ return 10000;
+ }
+
+ @Override
+ public int getPollutionPerTick(ItemStack stack) {
+ return 0;
+ }
+
+ @Override
+ public int getDamageToComponent(ItemStack stack) {
+ return 0;
+ }
+
+ @Override
+ public boolean explodesOnComponentBreak(ItemStack stack) {
+ return false;
+ }
+
+}
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