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-rw-r--r--src/main/java/kubatech/tileentity/gregtech/multiblock/GT_MetaTileEntity_ExtremeExterminationChamber.java42
1 files changed, 21 insertions, 21 deletions
diff --git a/src/main/java/kubatech/tileentity/gregtech/multiblock/GT_MetaTileEntity_ExtremeExterminationChamber.java b/src/main/java/kubatech/tileentity/gregtech/multiblock/GT_MetaTileEntity_ExtremeExterminationChamber.java
index 6d27461e7d..bcd5a47a9f 100644
--- a/src/main/java/kubatech/tileentity/gregtech/multiblock/GT_MetaTileEntity_ExtremeExterminationChamber.java
+++ b/src/main/java/kubatech/tileentity/gregtech/multiblock/GT_MetaTileEntity_ExtremeExterminationChamber.java
@@ -250,33 +250,33 @@ public class GT_MetaTileEntity_ExtremeExterminationChamber
protected GT_Multiblock_Tooltip_Builder createTooltip() {
GT_Multiblock_Tooltip_Builder tt = new GT_Multiblock_Tooltip_Builder();
tt.addMachineType("Powered Spawner")
- .addInfo("Controller block for Extreme Extermination Chamber")
+ .addInfo("Controller block for the Extreme Extermination Chamber")
.addInfo(Author)
- .addInfo("Spawns and Exterminates monsters for you")
- .addInfo("You have to insert the powered spawner in controller")
+ .addInfo("Spawns and exterminates monsters for you.")
+ .addInfo("You have to insert the powered spawner in the controller.")
.addInfo("Base energy usage: 2,000 EU/t")
- .addInfo("Supports perfect OC, minimum time: 20 ticks, after that multiplies the outputs")
- .addInfo("Recipe time is based on mob health")
- .addInfo("You can additionally put a weapon to the ULV input bus")
- .addInfo("It will speed up the process and apply looting level from the weapon (maximum 4 levels)")
+ .addInfo("Supports perfect OC, minimum time: 20 ticks, after that multiplies the outputs.")
+ .addInfo("Recipe time is based on mob health.")
+ .addInfo("You can additionally put a weapon in the ULV input bus.")
+ .addInfo("It will speed up the process and apply the looting level from the weapon (maximum 4 levels).")
.addInfo(EnumChatFormatting.RED + "Enchanting the spikes inside does nothing!")
- .addInfo("Also produces 120 Liquid XP per operation")
- .addInfo("If the mob spawns infernal")
- .addInfo("it will drain 8 times more power")
- .addInfo("You can prevent infernal spawns by shift clicking with a screwdriver")
- .addInfo("Note: If the mob has forced infernal spawn, it will do it anyway")
- .addInfo("You can enable ritual mode with a screwdriver")
- .addInfo("When in ritual mode and Well Of Suffering ritual is built directly on the machine in center")
- .addInfo("The mobs will start to buffer and die very slowly by a ritual")
- .addInfo("You can disable mob animation with a soldering iron")
+ .addInfo("Also produces 120 Liquid XP per operation.")
+ .addInfo("If the mob spawns infernal,")
+ .addInfo("it will drain 8 times more power.")
+ .addInfo("You can prevent infernal spawns by shift clicking with a screwdriver.")
+ .addInfo("Note: If the mob has forced infernal spawn, it will do it anyway.")
+ .addInfo("You can enable ritual mode with a screwdriver.")
+ .addInfo("When in ritual mode and the Well Of Suffering ritual is built directly centered on the machine,")
+ .addInfo("the mobs will start to buffer and die very slowly by the ritual.")
+ .addInfo("You can disable mob animation with a soldering iron.")
.addInfo(StructureHologram)
.addSeparator()
.beginStructureBlock(5, 7, 5, true)
.addController("Front Bottom Center")
- .addCasingInfoMin("Solid Steel Machine Casing", 10, false)
- .addOtherStructurePart("Borosilicate Glass", "All walls without corners")
- .addStructureInfo("The glass tier limits the Energy Input tier")
- .addOtherStructurePart("Steel Frame Box", "All vertical corners (except top and bottom)")
+ .addCasingInfoMin("Solid Steel Machine Casing", 35, false)
+ .addOtherStructurePart("Borosilicate Glass", "Side walls without edges or corners")
+ .addStructureInfo("The glass tier limits the Energy Hatch tier")
+ .addOtherStructurePart("Steel Frame Box", "All vertical edges without corners")
.addOtherStructurePart("Diamond spikes", "Inside second layer")
.addOutputBus("Any bottom casing", 1)
.addOtherStructurePart(
@@ -619,7 +619,7 @@ public class GT_MetaTileEntity_ExtremeExterminationChamber
public boolean checkMachine(IGregTechTileEntity aBaseMetaTileEntity, ItemStack aStack) {
mGlassTier = 0;
if (!checkPiece(STRUCTURE_PIECE_MAIN, 2, 6, 0)) return false;
- if (mCasing < 10 || mMaintenanceHatches.size() != 1
+ if (mCasing < 35 || mMaintenanceHatches.size() != 1
|| mEnergyHatches.size() == 0
|| !(mInputBusses.size() == 0 || (mInputBusses.size() == 1 && mInputBusses.get(0).mTier == 0)))
return false;