Age | Commit message (Collapse) | Author |
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remove assembler recipe for ic2 coal ball
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* ShutDownReason setup
* implement
* fix machine not turn on
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* Replaces one instance where a dynamic text field is being communicated
between server and client with a purely client-side method. In some
cases this allows the client to do localization on these texts
correctly. (See https://github.com/GTNewHorizons/ModularUI/pull/69.)
This is a part of the series of PRs implementing new ModularUI features,
however this mod does not use any numeric text fields or similar, and
thus no other changes are needed.
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* Maybe thread safe
* While we're at it, let's reduce allocations by a few orders of magnitude. ~1gb -> 1mb in testing for similar time periods.
* use return value of add() again
* That's apparently not available on the server side
* Spotless apply for branch maybe-thread-safe for #2523 (#2524)
spotlessApply
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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fix
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Add cable info to waila
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* add SC steam to tooltip
* typo
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* Fix recipe check
* review
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* self-adaption GUI height
* Fix crash on dedicated server
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* Add locale code support for lang manager
* Deprecate a method with aWriteIntoLangFile
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This PR adds support for batch mode to the AAL. A few notes:
- Similarly to regular batch mode, the amount of batches to run is
chosen so the time of each slice is at least 128 ticks. If the time per
slice is already 128 ticks, this does nothing.
- Batch size is also controlled by how many recipes we can do with the
amount of the first item we have. If we want to run 10 batches but only
have enough starting items for 5, it will run 5 batches.
- If there are not enough fluids to run multiple batches, it will not
batch at all and simply process one recipe at a time.
- If a slice cannot extract enough materials to do a full batch, it gets
stuck (similarly to a regular AAL).
- Currently, this only works well with stocking input buses, see the
comment I left on line 616. I don't think this should be a problem since
you will never use input buses with more than one slot to automate an
AAL.
Short demo video (not yet using adaptive batch sizes)
https://streamable.com/hrp1v3
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Forge (#2508)
* make the overclock calculator capable of weirder overclocks for god
forge
* add tests for such cases
* fix documentation of some methods and variables
* deprecate methods and fix most of the indenting
* use javadoc deprecation too
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* Add SearchBar for DC
* Display customName
* Fix i18n
* Add UI for module
* extract variable as final
* convert to ChatComponentTranslation
* move some code to mui
* Spotless
* More i18n
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* Migrates assline
* energy logic
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account for 1 less OC
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* Fix Cleanroom logic with an LV energy hatch
* Spotless apply for branch fix/lvCleanroom for #2499 (#2500)
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Co-authored-by: GitHub GTNH Actions <>
* Only allow LV+ energy hatches to run
* change to use TierEU instead of magic value
* Spotless apply for branch fix/lvCleanroom for #2499 (#2501)
spotlessApply
Co-authored-by: GitHub GTNH Actions <>
---------
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* fix water bottle fluid amount
* require 1000L minimum
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* Change over wireless teams to use SP teams
* spotless
* null checks
* fix unit test being wrong
* update
* add tab autocomplete
* spotless
* make sure teams are transfered over correctly
* spotless
* do not delete space teams data when two world saves put something into it
* spotless
* go away from a stream
* make wireless networks load later
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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assign force fuel value in GT
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add batch mode
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* Wireless Activity Detector; Power On/Off Activity Detector
* Wireless Gui Redesign
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Co-authored-by: slprime <history-21@yandex.ru>
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* add magmatter
* add quark gluon plasma
* remove nanites
* forgot chem formula
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