Age | Commit message (Collapse) | Author |
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* Fix wrong wrenching direction for EAST
* Fix Remove useless casting
* Impr upgrade from magic numbers to EnumMap and remove misplaced fix
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* Add Charged Certus Quartz material
* Add new T9 oreveins
* Adjust color, enable ores only
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* ForgeDirection
Also refactor the clusterfuck that was `getCoordinateScan`
Co-authored by: Jason Mitchell <mitchej@gmail.com>
* Fix rendering of Frame Boxes
Frame boxes needed their own implementation of getTexture with int connexion mask,
which is returning an error texture for the MetaTileEntity, because pipes (FrameBox
**is** a pipe) do use this method to return different textures based on connexion
status.
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Co-authored-by: Léa Gris <lea.gris@noiraude.net>
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* complex controller start
* Added methods to get input fluids and items
* Added logic to complex parallel mute
* Added ACR and fixed many, many, many, many bugs
* Added void protection setting to checkRecipe
* do not init nbt, if mteID and mteRegistry are the same
* Improved GUI design
* Force structure check when pressing power switch
* ACR Textures
* Added T1 structure
* Added perfect OC
* Added WAILA
* fix mutes resetting their nbt
* Fix ACR GUI
* fix npe
* Added void protection for MuTEs
* Fixed ACR starting recipe while another one is ongoing
* nbt saving
* maybe fix structure breaking
* Fix complex machine disabling on startup
* correctly update input tanks
* move casings over
* Changed logic of casings to change mode and facing in one go by sneaking
* Fixed the casing target not resetting
* Added side only annotations
* don't leave it empty
* Added power logic and tiered blocks to ACR
* Change facing to wrench side if casing mode is currently none
* lasers anyone?
* Added ACR item chaining
* Remove unncessary item lists
* Use HashSet for process whitelists
* Optimize list capacities
* Fix potential recipe voiding bug
* Rename methods for consistancy
* Fix NPE
* Duct tape fix structure check
* allow MuTEs to connect to cables
* Added separate tank inventories for input separation (#1887)
* Fixed unregistering tank function
* Fixed input busses not being automatable
* Added fluid chaining
* Fixed saving of input tanks
* Forbid inventory registering with empty name
* Display all input tanks in controller GUI
* Fixed fluid hatch GUI height
* Reset casing lists when checking the structure
* Make inventory GUI size consistant
* Make use of the tooltip cache
* rename thing clean up
* Forgot to put tooltip into map
* Added tooltip to ACR
* Reset whitelists when one whitelist window was opened
* Refined scanner string
* Fixed progress times
* Fixed MuTE not consuming fluids
* Properly register controller inventories
* switch to ForgeDirection
* switch to new Renderer
* Added missing contains check on registerInventory
* Fixed output tanks not registering
* Fixed upgrade tank loading
* fix machines not having active/inactive textures
* fix overlays not loading correctly
* Don't register controller directly
* Remove magic strings all
* fix active not setting to inactive
* allow glow
* item renderer
* fix glow
* MuTE improved hatch GUI and fluid output locking (#1889)
* Allow output hatches to be fluid locked
* Reworked hatch GUI
* Check target before trying to open GUI
* Make ACR GUI easier to look at
* fix covers not rendering on mutes
* fix covers not displaying above the item/fluid in/out
* new folder texture structure
* Reduce network traffic caused by covers
* Fixed WAILA fluid locking display
* Don't save everything to the itemstack NBT
* Added possibility to save NBT of MuTE to its itemstack
* fix textures, but make sacrifices
* mah textures
* Removed the need for all textures to be present
* Added glow texture for active coke oven
* Removed unncesssary upgrade casing textures
* shorten nbt tags
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Co-authored-by: BlueWeabo <76872108+BlueWeabo@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Recipes RA2 fixes
* Use \uXXXX for non-ASCII characters
* Misc cleanup (#1888)
* migrate away from addThermalCentrifugeRecipe
* split recipes of GT_Block_Stones_Abstract
* migrate away from addForgeHammerRecipe
* migrate away from addChemicalBathRecipe
* remove "DisableOldChemicalRecipes" and its usage, as it's disabled by default in NH and it increases recipe complexity for nothing
* Remove underground biomes ore classes, as it's not present in NH
* migrate away from addFluidCannerRecipe
* migrate away from addFluidExtractionRecipe
* migrate away from addChemicalRecipe
* migrate away from addMultiblockChemicalRecipe
* deprecate addChemicalRecipeForBasicMachineOnly
* migrate away from addCentrifugeRecipe
* spotlessApply
* fixing wrong merge conflict solving
* Add Tengam materials (#1891)
* Add Tengam materials
* Change new recipes to consume 15/16 Amp
* Remove now redundant `break` statements
* fix comb chances?
* fix centrifuge code not working
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Co-authored-by: glowredman <35727266+glowredman@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* add catalyst
* pu plasma recipe
* increase plasma mixer input slots
* noOptimize + mixer recipe + voltage fix
* noOptimize + PLE recipe
* TPM recipe
* spotlessApply (#1894)
Co-authored-by: GitHub GTNH Actions <>
* add two more plasma recipes
* replace neptunium & fermium plasma
* spotless
* fix stellar plasma amount
* new materials class
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Add new mods to the enum
* Use sort content function and match names location
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* Add info on how to build GT5-Unofficial
It might be not the only way to do it correctly,
but it is still better than nothing because it
reduces the amount of questions to the devs on
how to build this repository without errors.
* Wrap the code of Readme.md at 120 characters
This will allow to read the code on most devices
without horizontal scrolling.
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* allow data stick (contains assline recipe)render like ae2 patten
* spotless
* data stick renderer and spotlessApply
* Remove recursive boolean in data stick renderer,maybe have side effect
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Update Materials.java
* Update Materials.java
* Make zeolite chemically rebalanceable
* comment
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* DT structure fix
* fix oil cracker description
* fix dt tooltip
* fix cleanroom tooltip
* sa
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* Added more null checks
* Added command to unlock project upgrade
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* make lightning rod more cumbersome to use
* forget to push this
* spotless be like
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* Only play interrupt sound, when machine stop was due to power
* Change power switch button sound to proper one
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* rebalance 1 and 2 eu/t assembler recipes
* comparators, repeaters
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* readd 29 recipes
* sa
* convert steam valves to RA2
* convert schematic recipes
* convert energy hatch recipes
* more energy hatches
* convert dynamos
* convert LD pipelines
* convert quadruple hatches
* convert gearbox
* fix fluids for quadruple
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* there is no graphite block
* fix old RA1 remnants and nulls
* more dt null checks
* remove nonexistent potions from fermenting
* railcraft anvil fixes
* fix tainted magic fuel values
* fix railcraft creosote block
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* brewing water fixes
* fix gt potion brewing
* actually check for the null
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* Added tooltip line which displays the machine color, if any
* Added chat formatting color to dyes enum
* Minor cleanup
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* no TE
* convert 2 old recipes (and sa)
* 13 more
* fix spinneret
* fix all hatches and busses
* even more output hatch fixes
* one more getfluid
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* Allow spray cans to color a chain of blocks when sneaking
* Added new chain feature to tooltip
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* Enable input separation button in EBF GUI
* Check for old key, instead of not the new one
Co-authored-by: Jakub <53441451+kuba6000@users.noreply.github.com>
* Remove unused override
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Co-authored-by: Jakub <53441451+kuba6000@users.noreply.github.com>
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* fix RA2 universal chemical target using inverted dispatch rule
* add noOptimize
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* added RWG to mod enum
* added Universal Singularities to mod enum
* add crop load core to the enum
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* add debug code in ItemList
* added debug code in getModItem
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* Kill disassembler
* Kill disassembler
* Change arc furnace to fulfil Dreams request.
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
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