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Former-commit-id: 9e8828174d999951ae8ad6eff5d78562eadc00fa
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(cherry picked from commit ac75144b6aedae4214d3103c075345a1bb563869)
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* change Biomass brewing recipe to 1000 mb
make distilled water recipe much quicker
(cherry picked from commit 64d599e1bd37174df4ae5555f0492e058d40fb61)
* fix biomass recipe
(cherry picked from commit af0cbc4b4f207fd21428f656572d0fa5a1d013e2)
* set input and aoutput stack to 1000L
* change back to 1000L
(cherry picked from commit 63d5b7b3bbf3d3e80485454a3c87eef65dbb28e6)
* remove duplication entry
change recipe stack(water)
(cherry picked from commit cf86138953199b8dbc9a87451ce0be9c44bf1056)
* Revert "set input and aoutput stack to 1000L"
This reverts commit 500a250ade0d4eab963b96646a01c497cb252abb.
(cherry picked from commit c5142567a319f8379bf716d098e97b7d809783c7)
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* new artifical mica line
* fix
* the same radio from NaAlO2
* remove direct al2o3 recipe
* remove the same recipe
* comment dismatch
Former-commit-id: b625dcc2a54eefc60ef656861cdecb83ec28970c
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* Nerf recipes of redox and both power storage and drain of PSS
* Revert capacity nerf, further nerf recipes instead
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* Add sunnarium recipes
* Ooops
phew
* buff A
* Import loader
* Im too stupid for this job
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Now it's 1/40 what it used to be
Former-commit-id: 6100cf5c61ed68db3f51fd2694098001466199df
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SOFuelCells StructureLib integration
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* Add blueprint support to Cleanroom
* Fix minimum height in hologram
* Just Interface
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* sunnarium from glowstone in reactors
* change glowstone dust to 9 items
(cherry picked from commit 24d7318ae8e73dc0082784e0a5872903b074dd2e)
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* remove SingleBlock MT recipes
Also fix recipes to 1 Ampere so they can do Perfect OC
* Add perfect Overclock to MT
* Remove sunnarium bits from implosion
* Now better :thumbUp:
* Change in recipe logic
This will make recipe use full ampere but wont change overall recipe consume
* revert recipe change
* remove perfect OC
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* downgrade ae2 version
* fix some tier locked recipe
* fix some material parts missing recipes
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* hotfix for facade covers loading
* issue update even if side is not clear
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* fix balky nei handlers
also cleaned up NEI plugin a bit. ore handler still looks dumb though.
* add some comment to explain the magic numbers
Former-commit-id: 8b96e8847c20e74a601f8fd06d68d79a4852952b
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* fix inventory index drift
* address even more id drift
Former-commit-id: ae06354ff7a8dd01ec6dcab75f3ebae22b0f2006
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* Fix localized names at server in obfuscated environment
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Former-commit-id: 6fc5b117a26de7a01761842473863761c13552c3
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* fix broken frame/block oredict name
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* Fix invalid materials being accepted in radio hatch
* Dont show decay ticks when there is no material inside
Former-commit-id: 707c6e793f7844f900762eed26a17d5b2de0621a
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Fix IIconContainer not loading, and hence not being registered
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* Implement StructureLib to Mega Vacuum Freezer
* Remove unused translation
* EIC StructureLib integration
Electric Implosion Compressor
* Bacterial Vat StructureLib integration
* Remove unused translations
* Change air block to isAir
* Block rotation of EIC
* Add recipe map to MVF
* Manual Trafo StructureLib integration
* Windmill StructureLib integration
* Block Windmill rotation
Former-commit-id: 43331bd8d46203a87bdadd234295c2e75ac82621
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* Changed EBF faster recipes to not have circuit 1s
- Changed the ABS recipes taken from the EBF recipe map to ask for different circuits on the recipes that use a fluid input to reduce crafting time for specific dusts.
* Cleaning a bit
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fix lsc uhv capacitor energy cap
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* Add recipe
* Fix recipe
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* Neutronium Fusion Buff
With the recent addition of the Naquadah line and making Naquadria a lot more difficult, it seems fair to buff this recipe for neutronium to not be completely garbage. Americium & Naquadria amount increased from 96L to 144L, and increased Neutronium gain from 24L to 144L.
Time required to craft this is now 24 seconds and requires 122880 EU/t, or a total of 58,982,400 EU (58M) to create one ingot. For reference, it takes 3.2B EU total for a single neutronium hot ingot to smelt with Radon gas in a regular EBF with no overclocks. However, it's also possible that MEBFs or potentially Volcanus's will inevitably out pace this after a certain point with large EU/t gain.
Thoughts on this?
* Retier and large buff
Neutronium now takes 4 seconds, but requires UHV voltage input and 1B EU startup; T4 fusion at the minimum.
* UV input, not UHV, whoopies
* Molten Neutronium is at T3 fusion, again
Requires 640M EU start, ZPM voltage input, and 12 seconds of total processing time for a single ingot. The "difficulty" or challenge of this recipe is the molten Naquadria being required.
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Maven
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