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2023-09-05removed debug text from wailaBody of ↵Kyium
GT_MetaTileEntity_Hatch_CraftingInput_ME (#2272)
2023-09-05Remove misleading information from buffered energy hatch achievementPxx500
2023-09-04Fix cutter recipes not being added (#2271)Jakub
2023-09-04Clean-up v2 (#729)Connor-Colenso
* Remove test items from NEI with no texture * Add number formatting to hand pumps * Remove heavy plates (no recipes & completely unused). * Remove helium generator (no texture, no recipe) * Remove fire pit and fire starter (no use, no recipe, no textures) * Remove giant chicken and associated unused stuff, has no texture and is unobtainable. Used to be relevant but isn't anymore. * Remove villagers with silly trades like 1 motor + 1 hull = 1 hull. Why? * Remove trade bench, no recipe, missing textures. Unused. * Remove farm processors, no texture, no recipe. Unused. * Remove MAX tier components, these exist in GT now, have no recipe here and are unused. * Hide untextured light block from NEI * Update buildscript * Remove unused backpacks, no recipe and contains dupe bugs. Bad. * Remove eatotronic, universal toolbox and magic tool bag. All 3 are missing textures and uncraftable. * Remove eatotronic, universal toolbox and magic tool bag. All 3 are missing textures and uncraftable. part 2 * Remove dragon catcher (what?), no texture, no recipe, unused. * Remove empty item, does nothing, has no recipe, no idea why it is here. * Empty item v2 removal * Revert "Empty item v2 removal" This reverts commit 75bcd3ccfaf55bbfe2c12b2e4167d5c37636030d. * Revert "Remove empty item, does nothing, has no recipe, no idea why it is here." This reverts commit e41a9f484392776331c58530ab1faa5ef978ef36. * Remove debug square. No recipe, unused. * Number formatting overflow covers * Remove JVM garbage collection block. Unused, no recipe. * Remove nanotubes, no recipe for them. Unused. * Remove "git" item, doesn't seem to work. Has no recipe. * Remove uncraftable food with awful textures. * Remove "bat king" mob, unused content. Does not spawn. * Remove uncraftable doors with bad textures. Unused content. * Remove uncraftable, unlocalised redstone stuff that crashes game when placed. * Remove weird spawner item. No recipe, does not exist in world. * Remove sunnarium bit, no recipe, no usage. * Remove unused modularity table and some misc uncraftable, unused items. * Remove Interconnecting Storage Crate, no recipe, unused. * Delete worse debug power gen, this already exists as part of GT. Unneeded duplication. * Delete unused placeholder circuit * Delete uncraftable generator hatches. * Spotless * Remove XP tank thing, unused and uncraftable. * Remove null item, this fluid registry only seemed to register one null fluid. All others exist? * Remove EU -> RF battery. Unused in GTNH. * Remove some shelf nonsense, why is this in this mod? * Remove some weird random tools. These have no realistic usage in GTNH. * Remove firemaker. Useless in GTNH. * Removed helium blob. Deprecated item, not used anymore, uncraftable. * spotlessApply (#730) Co-authored-by: GitHub GTNH Actions <> * Stop modulators generating unused blocks with no textures * Remove more unused untextured casings * Remove more unused untextured casings * Remove more unused untextured casings * Remove more unused untextured casings * Remove more unused untextured casings * Remove some weird methods and uncraftable mining parts, probably part of deprecated multiblock. * spotlessApply (#732) Co-authored-by: GitHub GTNH Actions <> * Remove gem shards, unused. * Remove unused atoms * Remove unused gum * Remove unused elements/materials * Bye bye * Remove some unused reflection stuff * Remove control cores, obsolete now. * Remove mob killing thing with no texture and no recipe. * Remove uncraftable covers * Remove pizza gloves * Net and rope removal, unused * Remove force crop * Removal of some old event stuff * Remove unused nuclear chem items * Remove player safe, mostly because of the horrible event code that was intercepting every block break. I can't see any real usage of this via discord. * Remove Force material and associated other nonsense. Also remove some nuclear chem stuff. * Remove force for realsies * Skookum Chooker purge. * Remove some enderio compat, these plates/dusts are added via GT5 anyway now. This is obsolete. * spotlessApply (#733) Co-authored-by: GitHub GTNH Actions <> * Unused textures * Bump dep * Revert "Remove force for realsies" This reverts commit 0d288912a99f9dabce56d2a2623d4d3510f4804e. * Revert "Remove Force material and associated other nonsense. Also remove some nuclear chem stuff." This reverts commit 3455e6e916defe1f2aef923be6f9696a6cf3095b. * Remove nuclear items that are unused * spotlessApply (#734) Co-authored-by: GitHub GTNH Actions <> --------- Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> Co-authored-by: Connor Colenso <colen@CONNORSPC> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-09-04Bump depConnor Colenso
Former-commit-id: a780b1a2fd7f9af9a7162883206e303a1ce606c4
2023-09-04Cleanup old content and add GT++ patch (#239)Connor-Colenso
* Remove unused EM item * Remove more unused EM stuff * Checkpoint for more EM removal. * Progress! * Update texture * Fix textures and remove unused EM pipe * Remove deprecated datastick reader. * Spotless * Remove wormhole multi, unused. --------- Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> Co-authored-by: Connor Colenso <colen@CONNORSPC>
2023-09-03Added bricked blast furnace recipe progress to waila. (#2265)Kyium
* Added bricked blast furnace recipe progress to waila. * fixed formatting issues.
2023-09-02Fix GPL ignoring if the recipe is allowed to be cached (#2262)miozune
2023-09-02Fix renaming recipe check might ignore NBT equality (#2261)miozune
2023-09-02fix item names (#2263)chochem
2023-09-02Add survival autobuild to Elemental Duplicator (#731)Lyfts
* add survival autobuild * fix nei preview
2023-08-30fix quad input hatch for Mega Oil Cracker (#352)lordIcocain
* fix quad input hatch * fix quad input hatch Improve code readable Former-commit-id: b30e4f950448c82e94dff0772d1e6d5e2a5f65f4
2023-08-30Add hazmat to ThaumicBoots (#2260)Alastors
* Add hazmat to ThaumicBoots does what it says * fixed
2023-08-30Remove duplicate obsidian long rod (#2259)chochem
* disable gt obsidian long rod * cleaner code
2023-08-30Fix pcb factory not applying its roughness multiplier when it doesn't OC (#2258)BlueWeabo
* fix PCB Factory not applying its roughness multiplier when it doesn't do any overclocks * spotless
2023-08-30Fix precise assembler not overclocking with amperage and Precise mode having ↵BlueWeabo
parallels (#207) * fix precise assembler not overclocking with amperage * fix precise mode having parallels * address review
2023-08-29Fix data stick check behavior (#17)miozune
* updateBuildScript * Fix data stick check behavior
2023-08-29Fix incorrect data stick behaviors for hatches (#2257)miozune
2023-08-29Fix massive lags when EEC is running at high voltage (#94)Jakub
* Don't split stacks when using ME bus * Update build.gradle * Update dependencies.gradle * Update KubaTechGTMultiBlockBase.java * Update KubaTechGTMultiBlockBase.java
2023-08-28Added sound resource to cyclotron (#728)Maxim
2023-08-28Use real stack limit (#2256)Jakub
2023-08-28Make UCFE use TecTech's new power API (#204)sasha0552
* Make UCFE use TecTech's new power API * Wrap numbers using formatNumbers
2023-08-28Crafting input hatches QoLs (#2200)Harry
* Fixes + Detect Inventory Slot Changes * support rename + check for updates * add back onChangeListener + fix npe * ICustomNameObject TileEntity * Fix NPEs * Use IInterfaceTerminalSupport * fix * register * dep * spotless * General Crafting Input Hatch QoL fixes (#2212) * feat: refactor naming && include circuit and catalyst in default name * feat: add 4 more slot to solve my ocd * fix: formatting * feat: migrate from 4x8 to 4x9 * spotlessApply (#2213) Co-authored-by: GitHub GTNH Actions <> * QoLs * 9 manual items * spotless * feat: open master GUI when used, without holding a data-stick (#2221) * fix destpos * optimize empty check * Fix error when fluidInventory.size() == 0 If the fluidInventory size is 0, there is no element to get. Add a check for it. * name in waila + fix int overflow * unnecssary super * update deps --------- Co-authored-by: Fox_white <39846845+foxwhite25@users.noreply.github.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Firenoo <49818773+firenoo@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-08-26Merge pull request #63 from chochem/removeduplicateMartin Robertz
Remove duplicate recipe
2023-08-26remove duplicate recipechochem
2023-08-27change way to fix zfighting (#2253)Glease
2023-08-26fix ulv recipes being broken again when under 1 tick calculation is taken ↵BlueWeabo
(#2254)
2023-08-26no amperage OC for PrAss (#203)chochem
2023-08-25update bs+sa+depMartin Robertz
2023-08-25Enable batch mode on QFT (#725)Sampsa
2023-08-24Buff Mark I and Mark II naquadah fuels (#202)Sampsa
* Improve MK I burn time by 200% and MK II burn time by 250%
2023-08-24Mark VI Naquadah Fuel (#200)Sampsa
* Add a way to enrich tiberium dust * Add alternate recipe for MK3 Fuel * Bump deps * Add new tier of catalyst and coolant to Naquadah Reactor * Add T4 Field Restriction Coil * Fix structure check on T4 coils * Classic spotless * Add Mark VI naquadah fuel * Spotless * Change shirabon to 1008L per recipe and make improved recipe need T4 coils * Actually neverming, 1440L is much better for Shirabon
2023-08-25fix linked input bus pasting not working when origin uses a circuit (#16)Glease
2023-08-23Fix tier display for Fusion NEI header (#2250)miozune
2023-08-23Fix Orichalcum and Shadowiron smelting (#2251)chochem
* fix orichalcum and shadowiron smelting * add Alduorite and Chrysotile
2023-08-23Change Molten Infinity to Molten Neutronium in alternate High Density ↵Sampsa
recipes (#353) Former-commit-id: 19def92e93b20e19f9bd9587b38d978abeb92666
2023-08-23Buff Naquadah Fuels in UIV+ tiers (#198)Sampsa
* Add a way to enrich tiberium dust * Add alternate recipe for MK3 Fuel * Bump deps * Add new tier of catalyst and coolant to Naquadah Reactor * Add T4 Field Restriction Coil * Fix structure check on T4 coils * Classic spotless
2023-08-23Fix NPE with Volcanus coil level (#727)miozune
* Address deprecations * Fix NPE with Volcanus coil level
2023-08-23Update the conditionals buttons and tooltips on covers to reflect their ↵Guillaume Mercier
actual effects (#2244) * Update redstone buttons and tooltips to better reflect actual use * Spotless Apply * Update GT_Cover_FluidRegulator.java * Update GT_Cover_FluidRegulator.java * Typo fix, Icon Improved and interactive blocking ui - Fixed a typo in the world machine - Fixed double button situation for conveyor belts. - There was never any issue, the testing methodology gave me invalid results. - Conveyor behaviour is in line with all the other covers affected by this PR/Branch. - Updated icon for the machine state to be a miniature machine controller cover. - Made the block/allow input section more interactive in order to better reflect the actual effect of these buttons. - In import mode, it actually blocks the machine from outputting from that side. * typos I can't write to save myself sometimes * Better text alignment - Better text alignment * fix typos I swear I can't write to save myself. --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-08-22Fix Algae Farm compost calculation (#726)Jaiden Baker
* Fix Algae Farm compost calculation * Spotless
2023-08-22Fix startup tier for fusion NEI (#2249)miozune
2023-08-22Merge pull request #62 from chochem/fix-PA-exploitMartin Robertz
Add PA centrifuge and electrolysis recipe maps to recipe replacements
2023-08-22Add PA centrifuge recipe map to naq line recipe replacements (#197)chochem
* add PA centrifuge recipe map to recipe replacements * improve code * update bs
2023-08-21fix NPEchochem
2023-08-21update bschochem
2023-08-21fix importschochem
2023-08-21dont miss the second onechochem
2023-08-21fix PA exploitchochem
2023-08-20Remove batch mode from steam multis (#724)miozune
2023-08-20Fix recipe cache with LPF (#723)miozune