Age | Commit message (Collapse) | Author |
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* Make multiblock dehydrator use tier 6 (LuV) materials instead of tier 7 (ZPM)
* Use IV energy core instead of LuV
* Revert accidental change to wire tier
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up MTE updates (#2580)
Re-order some logic in machine rain explosion check
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Fixes
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/15848,
mainly by reverting #31 and saving 2 variables `curBatchItemsFromME` and
`curBatchFluidsFromME` as an alternative.
I'm not sure how it will do to
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/15962,
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/15612
and
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/15836,
but the previous `getInputHatchContent()` was totally wrong. Need tests
to confirm whether those issues are fixed.
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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remove unwanted cbd recipe
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* fix plat exploits
* fix
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* Improve charcoal pile igniter tooltip
Clarify and expand the structure guidelines
* Reformat long line
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fix
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* Allow wire cutter to toggle batch mode on COAL
* spotlessApply (#251)
Co-authored-by: GitHub GTNH Actions <>
---------
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Allow wire cutter to toggle batch mode on MABS
* Spotless apply for branch fix/tool-batch-mode for #868 (#869)
spotlessApply
Co-authored-by: GitHub GTNH Actions <>
---------
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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fix typo in bee tooltip
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fix
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* Allow single-block pump to ignore fire
* Use `isReplaceable` and replace water
* Update comments
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they are meant to be LV
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* fix
* refactor
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* uBS + uD
* Borosilicate Glass check fix
* Non-exotic Energy Hatch fix.
* Replace for loops.
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fix
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more robust uuid parsing
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fix
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* Fix Boldarnator tooltip.
* spotless
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Co-authored-by: Connor-Colenso <52056774+connor-colenso@users.noreply.github.com>
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Remove erroneous recipe.
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add mention of required air to LGT structure tooltip
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basically, always flush the cached info regardless of whether a GridAccessException has happened. also a bit more checking over whether the ME network is accessible
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* fix speed bonus
* simplify as requested
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fix trapped chest recycling
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* gradle
* Adding empty/filling readout to lsc
Update GTMTE_LapotronicSuperCapacitor.java
Update GTMTE_LapotronicSuperCapacitor.java
Update GTMTE_LapotronicSuperCapacitor.java
Update GTMTE_LapotronicSuperCapacitor.java
Update GTMTE_LapotronicSuperCapacitor.java
Update GTMTE_LapotronicSuperCapacitor.java
Update GTMTE_LapotronicSuperCapacitor.java
* Adding caching to avgin and avgout
* Moving cache up to include a few more variables
* Moved it to be inside the method call
* Spotless applied
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add fluid cells for xenoxene and radox line
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