Age | Commit message (Collapse) | Author |
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fix DT structure check
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* Add network support for chanining GT Tile GUIs
* Implemented Cover Tabs for IGregTechTileEntity
See GTNewHorizons/GT-New-Horizons-Modpack#9367 for details
* Added IGuiIcon
For easier addon extensibility of GT_GuiIcon
Also fixed Ghost Circuit tab tooltip overlapping right-side cover tabs
* Typo fix
* Fixed unintended scala import
* Tabs -> Spaces on the files I've touched
* Propagate needsSteamVenting to UIs
* Note special slot usage
Determine whether a machine's recipe list ever makes use of the special slot
* Add 2 configurable tooltip verbosity levels
* Readability pass
* New tooltip cache for flexibility
It loads a configurable amount of lines per key
based on the user's chosen verbosity levels
* Let GT_GuiTooltipJava to use verbosity and LSHIFT
* "Smart" auto-hiding tooltips
* GT_GUIContainerMetaTile_Machine tooltip support
* Rework Basic Machine tooltips
* Wordy tooltips -> extended tooltips (clearer)
* Fixed off-by-one error on power slot tooltips
* Cleanup
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this is to combat the problem of TT data bank pushing not updated sticks as ghost item into assline, which then constantly reupdate said sticks. with this change even data sticks in TT data bank will update.
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* Add network support for chanining GT Tile GUIs
* Implemented Cover Tabs for IGregTechTileEntity
See GTNewHorizons/GT-New-Horizons-Modpack#9367 for details
* Added IGuiIcon
For easier addon extensibility of GT_GuiIcon
Also fixed Ghost Circuit tab tooltip overlapping right-side cover tabs
* Typo fix
* Fixed unintended scala import
* Tabs -> Spaces on the files I've touched
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- Visible indicator of pollution
- Useful to tell from a distance if it finished processing
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Fix Charcoal Pit Igniter choking on pollution
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Necessary because the pollution per tick is no longer 0.
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Fix ItemFilter GUI broken
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Modify translation numbers for localization
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* Add in game GUI to configure client preference
* Fix backslash
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* update buildscript
* rename circuit assembler to fit
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Fixed the special slot being on the wrong location on the steel alloy smelter png
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* Normalize Fluid Canner fluid handling and looks
- By disabling sharedTank (on this, the only machine that uses the feature) the fluid canner gains a proper output tank.
- Fixes UI interactions with the taking fluids out of the invisible fluit output slot with cells
- Harmonizes UI with the look in NEI and with other basic machines
* Removed unused FluidCannerNEI.png
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* fix item stuck
fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9338
* glease's suggestion
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* Updated build script
Also set developmentEnvironmentUserName = Developer
* Added .vscode to .gitignore
* Properly hide unused slots in basic machines
- Adds methods to GT_Recipe_Map to determine whether it contains fluid inputs or outputs
- Adds methods to GT_Slot_Holo to support turning it "off", which also turns off highlighting it on mouse-over
- Uses those changes in GT_GUIContainer_BasicMachine to "turn off" slots unused by a machine
- Some code clarification/deduplication in GT_GUIContainer_BasicMachine
* Hide unused Replicator fluid output slot
* Disallow filling fluid input tank if unused
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* Allow drag and drop from NEI to set output hatch locking
also cleaned up the output hatch networking code
* Add not locked indicator
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* clarify conditional
* keep conditional
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* Updated build script
Also set developmentEnvironmentUserName = Developer
* Added .vscode to .gitignore
* Properly hide unused slots in basic machines
- Adds methods to GT_Recipe_Map to determine whether it contains fluid inputs or outputs
- Adds methods to GT_Slot_Holo to support turning it "off", which also turns off highlighting it on mouse-over
- Uses those changes in GT_GUIContainer_BasicMachine to "turn off" slots unused by a machine
- Some code clarification/deduplication in GT_GUIContainer_BasicMachine
* Hide unused Replicator fluid output slot
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* Refactors
* Common functionality to base classes
* GT Pre/Postload broken into more modular pieces
* Extract common (mainly cover related) functionality from BaseMetaTileEntity & BaseMetaPipeEntity
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* fix iron tank dupe
* fix dupe
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handler is implemented in GT6. Adds some extra validation that the packet IDs line up appropriately. (#836)
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* tt support for pa
* remove anti pattern. clear up duplicated code fragments
* fix copy pasting error
* add vanilla energy hatch back
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
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* remove RC Blasfurnace copy recipes during gt load
* fixed wrong outcommented code
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1. Convert global map mCachedResults to an instance field.
2. Convert the post add null check to a builtin null check via GT_ArrayList
3. Use new GT_ItemStack2 (which has a slightly better hash function than stackToInt)
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fix crash in server side
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Co-authored-by: [Kiwi233] <[huaxia0611@qq.com]>
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* fix salt water recipe
1000 water get 1000 Salt water
adjust mixing time to 5 secs
change salt water to distilled water as well
* add old recipe ratio back 2k water 2k saltwater per salt
* Revert "add old recipe ratio back 2k water 2k saltwater per salt"
This reverts commit e59bad2c9d115db9725a21b518bd945c4e180e65.
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Also added a bunch of fallback overrides to GT_Cover_None in the case of my stupid programming errors again
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Also tweaked allowPutStack to consider configured circuits as well.
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fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9171
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