Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-12-19 | make getAccessibleSlots more optimesed for pipes | korneel vandamme | |
2020-12-16 | Merge pull request #374 from Prometheus0000/fix_comb | Martin Robertz | |
Fix comb drop (ganymede dust) | |||
2020-12-16 | Fix comb drop (ganymede dust) | Prometheus0000000 | |
2020-12-15 | bump version | DreamMasterXXL | |
2020-12-14 | Merge pull request #373 from GTNewHorizons/feature/steam-valve-cover | Martin Robertz | |
Feature/steam valve cover | |||
2020-12-13 | Cache steam fluid IDs on startup and use those instead of string ↵ | Jason Mitchell | |
comparisions everywhere. NOTE: Also drops MFR steam compat | |||
2020-12-14 | add animated texture for the valve | DreamMasterXXL | |
2020-12-13 | moved recipes to assembler | DreamMasterXXL | |
2020-12-13 | add textures | DreamMasterXXL | |
if anyone have a better one just send it to me. | |||
2020-12-13 | removed redundant variable | KiloJoel | |
2020-12-13 | removed redundant method | KiloJoel | |
2020-12-13 | added steam valve cover | KiloJoel | |
2020-12-13 | Merge pull request #371 from Kiwi233/experimental | Martin Robertz | |
Update for 5.09.33.59 | |||
2020-12-13 | Update for 5.09.33.59 | [Kiwi233] | |
2020-12-13 | Merge pull request #2 from GTNewHorizons/experimental | Kiwi | |
5.09.33.57 | |||
2020-12-12 | Merge pull request #363 from GTNewHorizons/face_rendering_orientation | Martin Robertz | |
fix(rendering): UV Mapping on tiles | |||
2020-12-12 | fix(rendering): UV Mapping on tiles | Léa Gris | |
- Fix all faces use the same UV mapping and orientation to be same as standard vanilla full blocks Vanilla blocks's face rendering. - Fix the orientation of bottom-face's arrow overlay with fixed UV of the `GT_MetaTileEntity_Buffer` type machines (filters, buffers, regulators) - Fix UV mapping of item pipes restrictor overlay - Fix UV mapping of fluid pipes blocked input overlay orientation on all sides - Fix UV mappiong of thick covers - Remove the now useless and broken custom UVMapped vertices at the bottom face.  | |||
2020-12-10 | add the option to disable input filter (#365) | botn365 | |
2020-12-10 | Merge pull request #369 from Prometheus0000/Update_ECE_TT | Martin Robertz | |
Update ECE TT | |||
2020-12-09 | Update ECE TT | Prometheus0000000 | |
2020-12-08 | Merge pull request #14 from GTNewHorizons/experimental | Prometheus0000 | |
update | |||
2020-12-07 | Merge pull request #367 from GTNewHorizons/Ethryan-patch-1 | Martin Robertz | |
Fix Hermetic Casing Name | |||
2020-12-07 | Fix Hermetic Casing Name | Ethryan | |
[#7062](https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/7062) | |||
2020-12-07 | Merge pull request #366 from GTNewHorizons/more-cache-packer | Martin Robertz | |
add simple allowPutStack cache | |||
2020-12-07 | Merge pull request #364 from repo-alt/experimental | Martin Robertz | |
Drilling plant uses absolute coordinates where single block uses rela… | |||
2020-12-07 | add simple allowPutStack cache | korneel vandamme | |
2020-12-07 | Drilling plant uses absolute coordinates where single block uses relative | repo_alt | |
2020-12-05 | bump version | DreamMasterXXL | |
2020-12-05 | Merge pull request #362 from dvdmandt/experimental | Martin Robertz | |
This makes batteries drain/charge their tier loss extra … | |||
2020-12-05 | This makes batteries drain/charge their tier loss extra charging their ↵ | David Lindström | |
contained machines buffer | |||
2020-12-04 | Merge pull request #361 from repo-alt/experimental | repo-alt | |
Non-GT ores support for the seismic prospector (GT++, BW(?)) | |||
2020-12-04 | Non-GT ores support for the seismic prospector (GT++, BW(?)) | repo_alt | |
2020-12-03 | Merge pull request #13 from GTNewHorizons/experimental | Prometheus0000 | |
update | |||
2020-11-30 | Merge pull request #360 from GTNewHorizons/fix-overfill-quantumchest | Martin Robertz | |
fix over filling quantumchest | |||
2020-11-30 | ony set to max if it has to much | korneel vandamme | |
2020-11-30 | fix(integrated_circuit): mask comparison mode bits from damage (#359) | Léa Gris | |
2020-11-29 | fix over filling quantumchest | korneel vandamme | |
2020-11-29 | add(BloodArsenal)add blood infused iron to metal and add fine wires for the ↵ | DreamMasterXXL | |
vampire ring | |||
2020-11-29 | Merge pull request #358 from GTNewHorizons/integrated_circuit | Martin Robertz | |
fix(itegrated_circuit): starts at 0 | |||
2020-11-29 | Merge pull request #357 from GTNewHorizons/packger-item-optimasation | Martin Robertz | |
add caching to boxinator + other optimazation | |||
2020-11-29 | fix(itegrated_circuit): starts at 0 | Léa Gris | |
2020-11-28 | add caching to boxinator + other optimazation | korneel vandamme | |
2020-11-27 | Merge pull request #354 from GTNewHorizons/fix-infinit-while | Martin Robertz | |
fix-infinit-while | |||
2020-11-26 | minor fix on getIconFromDamage check damage >0 (#356) | Léa Gris | |
* fix(getIconFromDamage): add check damage >0 | |||
2020-11-27 | feat(gregtech): visual programmed circuit (#355) | Léa Gris | |
* feat(gregtech): visual programmed circuit Add: Feature a configuration display for the programmed circuit (integrated circuit). Address feature request https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/6993 * fix(bug): potential out of bound index | |||
2020-11-27 | fix-infinit-while | botn365 | |
fix porention infinit while loop wit barrels/drawers | |||
2020-11-26 | isRecipeInputEqual optimization (#351) | Uristqwerty | |
* Optimize GT_Recipe.isRecipeInputEqual Used HEAVILY to catch duplicate recipes during game startup. Worst-case, it would result in 5 GT_OreDictUnificator.get calls for each pair of inputs. Instead, this is closer to 1 + 1/N, and as an added bonus, the modified unification it now uses doesn't copy its output only for it to be discarded immediately after comparison. Apart from inproved startup times, this might make a small difference when machines switch recipes. I am making an assumption that GT_OreDictUnificator.get(true, GT_OreDictUnificator.get(false, stack)) is equivalent to a just GT_OreDictUnificator.get(false, stack), and the original code only double-unificated because it was easier to code. If this turns out to be false, there's still some performance gain from factoring out the tStack unification, but some of the optimization here would be lost. * Changed method visibility according to PR feedback | |||
2020-11-26 | Merge pull request #353 from GTNewHorizons/Field-Gens | Martin Robertz | |
fix(GT)rename Field Generator Tiers | |||
2020-11-25 | remove the tier | DreamMasterXXL | |
2020-11-25 | fix(GT)rename Field Generator Tiers | DreamMasterXXL | |