aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2019-12-30+ Added a Debug command for GT++ Chunkloading capabilities.Alkalus
% Retiered Chunkloaders. $ Potentially Fixed Chunkloaders. Thanks to @Repo-alt if such is the case.
2019-12-30+ Implemented Blacklist for OB Glider. Closes #584.Alkalus
+ Added default versioning file.
2019-12-30Merge pull request #593 from botn365/patch-2Alkalus
$ Fix space check for fluid outputs
2019-12-30fix space for fluid detectionbotn365
2019-12-30$ Fixed Gradle not including the manifest for the Core Mod.Alkalus
2019-12-30Merge pull request #592 from alkcorp/DevTopAlkalus
$ Merge Additional DevTop Commits
2019-12-30Merge pull request #445 from huajijam/masterAlkalus
% Update chinese translations
2019-12-30Merge pull request #583 from botn365/energy-parrallel-fixAlkalus
$ Fix Multiblocks not consuming 2A per input hatch if available.
2019-12-30Merge pull request #581 from botn365/amp-energy-fixAlkalus
$ Fixes #456
2019-12-30Merge pull request #524 from alkcorp/draknyte1-patch-RussianLangAlkalus
$ Fixed Mispelling of Net.
2019-12-30Merge pull request #525 from alkcorp/DevTopAlkalus
+ 6 Months of work, let's get the ball rolling.
2019-12-30$ Build script adjustments,Alkalus
2019-12-30$ Further fixes to Gradle buildscript.Alkalus
2019-12-30% Adjusted Build Script, renamed some libs. (Soon to be available via Maven)Alkalus
$ Fixed Multis not working.
2019-12-18+ Added a new Build Script.Alkalus
- Removed all libraries found via Maven. $ Fixed Minor Crash.
2019-12-13$ Fixed Client Field appearing on Server Side.Alkalus
2019-12-12$ Fixed ChemPlant using wrong textures.Alkalus
$ Fixed ChemPlant not having a recipe map.
2019-12-12% Moved Several recipes to the Chemical Plant. Fixes #547.Alkalus
% Adjusted Some Bio recipes, based on feedback from Discord. (Butanol now has 4.5x better fuel value) % Added a hard crash into the Chemical Plant recipe handler, to prevent it being handled incorrectly. $ Fixed Toluene Cell generating under wrong circumstances.
2019-12-12+ Added several new catalysts.Alkalus
+ Added Recipe for Nitrobenzene. + Added Recipe for Aniline. + Added Recipe for Cadaverine & Putrescine. + Added Recipe for Cyclohexane. + Added Recipe for Cyclohexanone. + Added several other recipes, which I forget.
2019-12-12+ Added Red Mud. (Future source of Rare Earth Materials and various ↵Alkalus
processing chains) $ Fixed a minor oversight with fluid textures. $ Fixed Heavy Oil Cell generating when it shouldn't.
2019-12-12+ Added Pellet Mold.Alkalus
+ Added Clean Aluminium Mix. $ 5.08 Compliance. And looooots of it. $ Fixed most, if not all Fluid Canning & Extraction recipes that I broke previously. % Adjusted Textures for Particles. New textures thanks to Discord User Никита#8621. % Adjusted Aluminium Processing Chain.
2019-12-11+ Finalised structure code for Chemical Plant.Alkalus
% Redid handling of Algae Recipes. % Adjusted Texture handling on Chemical Plant and Algae Farm.
2019-12-10+ Added support for Bio Circuits to Circuit Slots and the Circuit Programmer.Alkalus
2019-12-10% Changed name of custom GT++ Programmed Circuit to Programmed Bio Circuit.Alkalus
$ Fixed getNumberedBioCircuit() in CI. $ Fixed an issue where stripped fields were referenced in server side bytecode. $ Fixed Tooltips not working as intended for items giving custom GT++ Multi behaviour. $ Fixed 'No Bonus Output Chance' item not registering correctly.
2019-12-09+ Added GT++ API class.Alkalus
+ Added handler for Void Miner to API. + Added handler for special multiblock logic to API. + Added Initial work For Chemical Plant. % More work on the Algae Farm.
2019-12-082 hatche now accept 4A coils reduction in paralelkorneel vandamme
2019-12-08Merge pull request #1 from alkcorp/DevTopbotn365
Dev top
2019-12-08+ Added Algae production to Algae Ponds.Alkalus
+ Added a Structure for Algae farm, which is upgradable. + Added some test recipes for Algae via the pond, they will not show in NEI.
2019-12-08+ Added an assembly recipe for tier 1 Round Robinators.Alkalus
+ Added localization for Rotor Housing achievement. + Added the Algae Farm (WIP). - Removed Durability bar on Iridium Rotors. - Reverted 2A hatch fix on Multiblocks. % Adjusted all Robinator recipes, removing the fluid requirements. $ Fixed Robinators Crashing on Servers. $ Implemented new backend for all future non-GT tile entities.
2019-12-01remove comented codekorneel vandamme
2019-12-01fix where advebf would still run even without pyrokorneel vandamme
2019-12-01adv vacuumfreezer working the same as advEBFkorneel vandamme
2019-11-24+ Added recipe for Supreme Pizza Gloves.Alkalus
+ Added Turbine Housing. + Added recipe for Turbine Housing. + Added auto-output behaviour to Super Bus (O), borrowed from GTNH. Closes #576. % Adjusted Multiblock base checkRecipe function to hopefully now use 2A per energy hatch. (This was done last commit, but was never mentioned) $ Fixed missing Recipe for Cloaking Device. $ Fixed Selenium Exploit. Closes #570. $ Potentially fixed weird cape crash. $ Added additional logging for TT recipe adding. $ Did some work on ToggleSneak stuff in Sneak Manager. Fixes #566.
2019-11-24+ Added Concurrent Set objects to the API.Alkalus
+ Added Flexible Pair objects to the API. + Added logging to ICO formation code. % Adjusted position of GUI elements in NEI for Chemical Plant recipes. % Adjusted the recipe for the Lava Filter. % Adjusted which fluids are returned when requesting tiered fluids from CI. This will inevitably adjust many recipes as a result. % Adjusted handling of the creative energy buffer. % Adjusted Achievement handler for Dev Mode. % Adjusted Tank Capacity on my Chemical Plants. $ Fixed Output buffer checks on multiblocks, Closes #574. $ Fixed LuV Super Bus recipes, Closes #575. (ULV super bus recipe is still broken for the time being) $ Attempted once more to fix Hot Water localization.
2019-10-24% Tried to adjust the name of IC2 Hot Water.Alkalus
$ Fixed OreDicting ore Sodium Hydroxide if GT dusts are detected. $ Fixed bad oredict look-up for RP1 cell. $ Rewrote how GT++ Materials look for existing fluids and cells during generation, hopefully this didn't break any existing cells or fluids. (Please investigate log after loading a world)
2019-10-24+ Added burn times for Wooden Pellets & Bricks.Alkalus
% Many minor Bio recipe adjustments. $ Fixed Oredict name of some Fluid Cells, advise if this breaks existing recipes. (Probably look at Alkalus ingots)
2019-10-24+ Added Chemical Plant.Alkalus
+ Added more Bio Recipes. $ Fixed Strontium Hydroxide generating before it's components. $ Fixed existing Bio Recipes not working.
2019-10-16$ Fixed missing texture on Mining Explosives.Alkalus
2019-10-16+ Added first batch of Bio Recipes.Alkalus
% Updated some Textures.
2019-10-16+ Added OreDict entries for the new Biochem items.Alkalus
% Hide Sodium Hydroxide dust if it already exists.
2019-10-16$ Fixed Localization of Agrichem items.Alkalus
2019-10-16+ Added some new items for Biochem recipes.Alkalus
2019-10-14+ Initial work on Algae.Alkalus
2019-10-13% Tweaked recipes for Round-Robinators.Alkalus
% Tweaked composition of Ancient Granite, Black Metal, Rare Earth MID/HIGH.
2019-10-13+ Added Round-Robinator recipes.Alkalus
% Adjusted Zirconium Carbide tier, and changed the materials used for LV tiered recipes. % Finished work on the Round-Robinator logic. $ Removed PSS log spam. $ Many minor bug fixes.
2019-10-12Automatic synchronization‭huajijam
2019-10-11% Adjusted tooltip for RR.Alkalus
$ Fixed registration of RR.
2019-10-11+ Added Round-Robinator.Alkalus
2019-10-11$ Fixed many tiny bugs, found by static code analysis.Alkalus
$ Fixed Canning handling further. $ Adjusted the Charcoal Pit fix.
2019-10-10$ Fixed Wire Cutter handling for 5.09.32+.Alkalus
$ Corrected Rainforest Oak sapling recipes and also fixed the Charcoal Pit Igniter. Further fixes #454.