Age | Commit message (Collapse) | Author |
|
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
|
|
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
|
|
* Upgrade changes
* 6
* Handle some crazy bee outputs
|
|
|
|
- Changed the flow calculation system to account for multipliers, which can be customized for every material without changing existing material stats;
- Greatly improved materials matching some space ores that aren't used for anything (these ores will get tiered EBF recipes like Oriharukon did);
- Changed some other materials that currently aren't used for turbines.
|
|
|
|
* Industrial Apiary
* Make Forestry not required.
* Add support for gendustry upgrades and lower energy demand
* Add item validation to input slots and fix battery + special slots
* Automation upgrade support and bug fixes
* Better canWork check and flower detection
* GUI work
* Better detection of modifier update
* Add button to cancel process
* Add textures
* Tooltip changes
* Add convert crafting
* Make top and sides glow
* Bug fix
* New textures
* Add bee effects
* Make all tooltips translatable
* Implement GT Apiary Upgrades
* Prevent inserting too many upgrades
* Just require gendustry instead of checking it everywhere
* Add blacklist (bug fix) and use hashsets instead of arrays
* Cache beemember to do effects
* Make blacklist automatic
* Add acceleration upgrades for all tiers (LV -> UV)
* Lock the machine to maxspeed by default
* Correct required energy in info tooltip
* Use isUpgrade method instead of manually checking
* Lower amperage to 4
* Save locked speed to nbt
|
|
* Allow PA to parallel over 64 for UEV+ machines
* Uncap parallel for locked recipes
|
|
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
|
|
|
|
* Fix configuration circuit usage for bigger boilers
* isIntegratedCircuit refactored
|
|
- Changed Huge Turbines (the rotor items) so that they have 25% efficiency added to what Large Turbines have, instead of 20% less.
|
|
|
|
* add(api/enums): particle and sound effect enumerations
- Adds new GregTech API enumerations:
- `ParticleFX`: Enumerates known EntityFX particles.
- `SoundResource`: Enumerates known sounds with, id and ResourceLocation.
- Refactors code to use the new enumerations instead of string literals.
- Uses `ParticleFX` and `onRandomDisplayTick` to improve or implement
new particle effects for these machines:
- BBF: Adds random flames in front of the firebox.
- Steam machines: Changes pressure-exhaust particles to white vapour,
rather than dark smoke.
- Magic Energy Absorber: Adds random effect, of absorbed magical purple
particles, by the EnderDragon Egg siphon.
- Forge Hammer: Adds sparse random sparks, ejected from the main face.
|
|
|
|
|
|
facing side (#1152)
|
|
|
|
merged and incrementally add to it
|
|
|
|
|
|
|
|
|
|
|
|
* Standardize Anti-Knock Agent recipes
* Fix cell amount
|
|
|
|
|
|
|
|
|
|
Adds onRandomDisplayTick method to the IGregTechTileEntity interface
that can proxy randomDisplayTick from block.
This allows to delegate block particles to the tile,
with a client-side-only processing.
Includes reference implementation for the Bronze Boiler
|
|
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
|
|
|
|
crops) and display info on leaves genome (#1137)
|
|
|
|
* Add overclocking.
Require 1 of any energy hatch to form.
Change TT support to allow recipes to start as long as total voltage is sufficient.
* More OpV purging + cleanup
* Save EU_per_tick to NBT.
Reset EU_per_tick when machine stops to 0.
Change a few comments
* Fix typo
* Fix typo
* Fix DTPF not getting correct fuel discount.
Clean up code a bit.
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
|
|
|
|
|
|
|
|
* Add overclocking.
Require 1 of any energy hatch to form.
Change TT support to allow recipes to start as long as total voltage is sufficient.
* More OpV purging + cleanup
* Save EU_per_tick to NBT.
Reset EU_per_tick when machine stops to 0.
Change a few comments
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
|
|
saltpeter and potassium nitrade is the same thing
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
close https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10606
|
|
* replace oxide chemical with raosted ore dust
* typo
|
|
|