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2023-12-19Allow the EIG and MApiary to use IC2 Distilled Water in place of regular ↵Abdiel Kavash
water in the structure. (#113) * Allow the Industrial Greenhouse to use IC2 Distilled Water in place of regular water. * Spotless, build, test. * Allow Distilled Water in Industrial Apiary too.
2023-12-18update depsMartin Robertz
2023-12-18Remove now unneeded IMC for DEFusionCrafter (#111)miozune
2023-12-06EEC: Fix infernal spawns not happening with 4 EV hatches (#110)Jakub
2023-12-04update depsMartin Robertz
2023-12-04Rework GUIs (#108)Jakub
* Update dependencies.gradle * Move mod id and name to the code * New EEC gui * Configuration buttons and tooltip delays * a * test * Move EIG GUI to a new class * Use the new inventory class in MApiary * Update DynamicInventory.java * Fix * Inventory slots * Update dependencies.gradle * test * MAapiary switchable screen + progress * Recipe error results + fixes * Remove commented code --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-12-04Update dependencies.gradleMartin Robertz
2023-12-03Migrate to new RecipeMap (#104)miozune
* Migrate to new RecipeMap * update gradle+bs+deps --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-12-01Rename EEC to Extreme Entity Crusher (#103)Alexdoru
* rename EEC * mention EEC in the tooltip so it can be searched through NEI * spotless * change tooltip * change tooltip with aka * change tooltip without aka * Update GT_MetaTileEntity_MegaIndustrialApiary.java (#107) * Update GT_MetaTileEntity_ExtremeEntityCrusher.java (#105) --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-11-16update deps +bsMartin Robertz
2023-11-16Added onUnload method to ExtremeExterminationChamber to not leak the worldPelotrio
2023-11-16Update dependenciesPelotrio
2023-10-30update depsMartin Robertz
2023-10-30Add survival placekuba6000
2023-10-30Update build.gradlekuba6000
2023-10-30Add noOptimizekuba6000
2023-10-30Add conversion recipeskuba6000
2023-10-30Move lang entrierskuba6000
2023-10-30Fix overclockkuba6000
2023-10-30RA2kuba6000
2023-10-30Add casing recipes and alternative dragonbloodkuba6000
2023-10-30Update dependencies.gradlekuba6000
2023-10-30NEI handlerkuba6000
2023-10-30RA2kuba6000
2023-10-30dont crashkuba6000
2023-10-30Handle missing blockskuba6000
2023-10-30Start working on moving DEFC from EMTkuba6000
2023-10-14update depsMartin Robertz
2023-10-14Small cleanup (#100)glowredman
* Use llamalad's `@ModifyReturnValue` * Prefix mixin methods with "kubatech$" * Address some warnings * Remove dead code
2023-10-12update bs+deps (#99)Martin Robertz
2023-10-10Use the new method to copy entity from MobsInfo (#98)Jakub
* Update build.gradle * Update dependencies.gradle * Use the new API
2023-09-23update deps (#97)Martin Robertz
2023-09-23Cleanup noXXXYYY methods (#96)miozune
* updateBuildScript * Update dependencies * Cleanup noXXXYYY methods * Fix wildcard import
2023-09-05Merge identical slots in EIG + MApiary GUI (#93)Jakub
* Merge identical slots in EIG GUI * Mega Apiary * Update MobHandlerLoader.java * Update GTHelper.java * Update GT_MetaTileEntity_ExtremeIndustrialGreenhouse.java * Update GT_MetaTileEntity_MegaIndustrialApiary.java * Update build.gradle * crop * 99+
2023-08-29Fix massive lags when EEC is running at high voltage (#94)Jakub
* Don't split stacks when using ME bus * Update build.gradle * Update dependencies.gradle * Update KubaTechGTMultiBlockBase.java * Update KubaTechGTMultiBlockBase.java
2023-08-17Allow EEC to get drops that have requirements (e.g. skulls) (#92)Jakub
* Update dependencies.gradle * Update build.gradle * Use the new API * Update dependencies.gradle
2023-08-02Partially fix quiver on skeletons in EEC (#91)Jakub
* Update dependencies.gradle * Update build.gradle * Fix quiver * Create new entity to stop messing with NEI preview * Update build.gradle * Update dependencies.gradle
2023-07-25Fix no output from Mega Apiary + some misc. changes (#90)Jakub
* Update dependencies.gradle * Update build.gradle * Update .gitignore * Create addon.gradle * Fix no output from Mega Apiary * Use checkProcessing instead of checkRecipe * Migrate Tea Line to RA2 * Update build script
2023-07-18Changed EEC tooltip's glass specification (#88)Tyler
* Made EEC tooltip's glass more general * A bit more specific
2023-07-12Update dependencies.gradle (#86)Jakub
2023-07-02Clean up and fixes (#84)Jakub
* Remove unused mixins * Unused * Unused * Update MobHandlerLoader.java * Fix EEC * Spotless * Update zh_CN.lang * Update dependencies.gradle
2023-07-01Small EEC fixes (#83)chochem
2023-06-22Remove Mobs Info NEI page from KubaTech (#82)Jakub
* Add Mobs Info * Use MobsInfo * Update dependencies.gradle * Update repositories.gradle * Update GT_MetaTileEntity_ExtremeExterminationChamber.java * Update dependencies.gradle
2023-06-22Fix outputting to normal output bus (#81)Jakub
2023-06-22Output all crops / bees when controller is broken (#80)Jakub
* Fix bug in EEC * Output all crops / bees when controller is broken
2023-06-18Save/read NBT in config files as a string to be more readable (#79)Jakub
* Switch GSON NBT saving to String * Switch name to json extension
2023-06-17Fix crash when there are spaces in the game path (#78)Jakub
2023-06-15Use mixins accessors + some misc fixes (#77)Jakub
* Change reflections to mixins * Wrap witchery checking * Remove more repeating code * hmm * test generation * test * client sided * Update CommandCustomDrops.java * Update MobRecipeLoader.java * Save to static variable * Imports * Log message * Convert InfernalHelper to mixin accessors * Update build.gradle * One more * Return class nodes to optimize * Translations mixin * Automatically add commands * Fixes * Fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/12021 * Update kubatech.java * Update CommonProxy.java * Unnecessary qualified reference * Simplify ItemUtils * Check if single player diffrently * Remove accessor for infernal-mobs
2023-06-10Fix bug with flowers and show what flowers are missing in Mega Apiary (#76)Jakub
* Fix bug and show missing flowers in the GUI * Update build.gradle * imports * Update dependencies.gradle * Add "Missing flower types:" line * Update build-and-test.yml
2023-05-01ForgeDirection (#74)Jason Mitchell
* ForgeDirection * spotlessApply * update dep * update --------- Co-authored-by: GitHub GTNH Actions <unknown> Co-authored-by: Martin Robertz <dream-master@gmx.net>