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Author
2023-07-04
fix leaving wireless network team not having an effect (#2113)
Glease
2023-07-04
Fix NPE with grid proxy (#2116)
miozune
2023-07-03
Fix the shadow ItemStack bug of multi-InputBus_ME (#2104)
初夏同学
2023-07-03
Chande lapotron chance (#2117)
Runakai1
2023-07-03
Prioritize ghost slots over manual slot for stocking bus (#2112)
miozune
2023-07-03
Rectangular Cleanroom Fix (#2115)
chochem
2023-07-02
new clay formula (#2114)
chochem
2023-07-01
fix remove hourglass from Glass requirements (#2100)
Quetz4l
2023-07-01
Clarify ME Output Bus and ME Output Hatch tooltips (#2106)
DmitryScaletta
2023-07-01
fix ceruclase, vulcanite, and mithril (#2111)
chochem
2023-07-01
stretchy materials (#2097)
chochem
2023-07-01
tartarite requires EBF (#2098)
chochem
2023-07-01
Trans metal renderer rework (#2102)
Connor-Colenso
2023-07-01
Refactor Cleanroom logic (#2108)
miozune
2023-06-30
Minor integrated ore factory tooltip changes (#2107)
Lyfts
2023-06-30
Fix crash by casting emptyList to ArrayList (#2103)
miozune
2023-06-24
fix steam output sides and documentation (#2095)
chochem
2023-06-22
Improve Long Distance Pipeline usability and rework textures slightly (#2094)
Wilhelm Schuster
2023-06-20
Forgot to save it (#2093)
Jakub
2023-06-19
Fix chunk corruption when using single recipe lock (#2092)
Maxim
2023-06-18
Fix Precision (#2091)
Runakai1
2023-06-18
Add class for handling external materials (#2089)
miozune
2023-06-18
Make Placing cables and pipes easier by making them full blocks when the play...
BlueWeabo
2023-06-17
restore sodium persulfate chem bath recipes (#2087)
chochem
2023-06-16
fix volumetric flask (#2086)
chochem
2023-06-15
Move away from SlotWidget for circuit selection window (#2083)
miozune
2023-06-15
Rearrange Super and Quantum Tank GUI a little bit (#2084)
Wilhelm Schuster
2023-06-12
Fix warning when closing circuit selection window (#2079)
miozune
2023-06-12
Fix missing copy call for fluid recipe builder (#2078)
miozune
2023-06-11
Fix typo in asset names (#2077)
boubou19
2023-06-11
fix recipe time and tier to adapt to CBD (#2076)
RIONDY 'POPlol333' Adam
2023-06-11
remove duplicate recipes (#2075)
chochem
2023-06-11
remove iridium exploit (#2074)
chochem
2023-06-10
Enable input separation by default if it's supported (#2072)
miozune
2023-06-10
Fix spelling mistake for kevlar bee (#2073)
Runakai1
2023-06-10
fix wrong input amount (#2071)
chochem
2023-06-08
fix (#2069)
Jakub
2023-06-07
fix biomass recipes (#2068)
chochem
2023-06-07
update deps
Martin Robertz
2023-06-07
Change Kevlar Parents (#2066)
Runakai1
2023-06-07
Halve Tin Plasma fuel value and double fusion output (#2060)
Daniel Mendes
2023-06-07
Enable fire resistance checks for heat and hot item damage (#2065)
Wilhelm Schuster
2023-06-07
Remove GT_FluidStack (#2063)
miozune
2023-06-06
Add a toggle to queen insertion (#2064)
Jakub
2023-06-06
Fix fluid lock issues (#2062)
miozune
2023-06-05
final qft item retexture (#2061)
EmeraldsEmerald
2023-06-05
Replace outdated botdustries fluids and fix hydrazine name (#2059)
chochem
2023-06-05
New Bee, Nerfed Nee (#2058)
Runakai1
2023-06-05
Fix fluid registry related bugs (#2057)
miozune
2023-06-05
Use IVoidable for GT_ParallelHelper (#2053)
miozune
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