Age | Commit message (Collapse) | Author |
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* blacklist benzene and helium plasma
* change to a list and add null check
* use hashset
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* added chisel input busses
* fix industrial chisel tooltip
* fixes industrial chisel
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* ExxonMobile Chemical Plant: Fix the Blockrenderer Structure Preview
this makes it suggest to use only 1 Catalyst Housing.
the multi can still form with 0 or multiple housings.
recipes that require catalysts only work with 1 housing.
* ExxonMobile Chemical Plant: Fix the Blockrenderer Structure Preview
this makes it suggest to use only 1 Catalyst Housing.
the multi can still form with 0 or multiple housings.
recipes that require catalysts only work with 1 housing.
* Merge remote-tracking branch 'origin/master'
* Update GregtechMTE_ChemicalPlant.java
* Arc Furnace: Fix Blockrenderer Preview
* Arc Furnace: Fix Blockrenderer Preview
* Merge remote-tracking branch 'origin/fixarcfurnace' into fixarcfurnace
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Co-authored-by: Fiyorin <david@bitmail.cc>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* ExxonMobile Chemical Plant: Fix the Blockrenderer Structure Preview
this makes it suggest to use only 1 Catalyst Housing.
the multi can still form with 0 or multiple housings.
recipes that require catalysts only work with 1 housing.
* ExxonMobile Chemical Plant: Fix the Blockrenderer Structure Preview
this makes it suggest to use only 1 Catalyst Housing.
the multi can still form with 0 or multiple housings.
recipes that require catalysts only work with 1 housing.
* Merge remote-tracking branch 'origin/master'
* Update GregtechMTE_ChemicalPlant.java
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Co-authored-by: Fiyorin <david@bitmail.cc>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* add catalyst
* recipes
* not here
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* Always store at least 2048 EU regardless of tier, so that the machine can work properly
should close #11190 in GTNewHorizons/GT-New-Horizons-Modpack
* change tooltip to match real formula
should close #13238 in GTNewHorizons GT-New-Horizons-Modpack
* shot in the dark to fix some chemical formulas
* Fix hardcoded formula for ZrF_4
* fix nitinol formula
* Add a method to count uppercase characters
* A better shot at fixing chemical formulas
Added ghetto detection of when there is more than 1 element in a grouping, even when their symbols combined don't exceed three characters (like hydroxide)
* fix material components in ammonium tetrafluoroberyllate
last in a series of commits designed to resolve #11340 in GTNewHorizons/GT-New-Horizons-Modpack
* Add a method that only exposes the data orb selected by the circuot
* Make the duplicator only check for recipes with the selected data orb
Should close #11583 in GTNewHorizons/GT-New-Horizons-Modpack
* Change TGS tooltip to reflect real behavior
* Change TGS info in NEI to reflect true behavior
Should close #11650 in GTNewHorizons/GT-New-Horizons-Modpack
* Don't remove energy from the PSS when it attempts to fill a full hatch
should resolve #13317 in GTNewHorizons/GT-New-Horizons-Modpack, where the issues was mistakenly identified as the PSS accepting power when it is full. In fact, it does stop accepting power when full, but it is constantly leaking power into hatches.
However it should be noted that unless the PSS has no hatches, it pays a tax each tick which will of course mean that it is almost never going to be filled up.
* Fix some minor errors due to writing all previous commmits with github's file-view edit feature
try it sometime and suffer!
also spotless apply
* better formatting
* off by one
* add a line for power loss in the gui
* fix 0iq moment
* Revert "Don't remove energy from the PSS when it attempts to fill a full hatch"
This reverts commit c20cc0b3a528872c8003bea2944aa1ad7a020e01.
* typo
* additional typo
* Delete layout.json
merp
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With the ForgeDirection migration, the signature of the getTexture() in
GT_MetaPipeEntity_Cable changed and the @Override annotation in the GT++
subclass was accidentally dropped.
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With the ForgeDirection migration, the signature of the getTexture() in
GT_MetaPipeEntity_Fluid changed while forgetting to update the GT++
subclass. I'm guessing this is rooted in the fact that this method was
missing the @Override annotation.
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* Remove unused code & migrate to FluidSlotWidget
* Update dependencies.gradle
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* add channels to MABS
* update build scripts
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* New multi class and calling the class
Enable the multi when loading
Config handler for the multi
More enabling
Multi controller recipe
Add necessary recipes to new, custom recipemap
Add function to generate new recipes
Declare item for the controller
Define recipe map for the multi
Render NEI page for the recipemap properly
Change P output from 7 to 6 in recipe
Spotless apply
* Revert Wildcard on compat handler
* Fixes in Salt Plant main class
* Remove run1 method
* Spotless apply
* add isInputSeparationButtonEnabled override
* spotlessApply (#615)
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* ForgeDirection WIP
* Fix GTPP_Render_MachineBlock
Fix handling of getTexture with facing mask for pipes
Kill a bunch of magic numbers
* spotlessApply (#612)
Co-authored-by: GitHub GTNH Actions <>
* Bump bw/tt deps
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Co-authored-by: Léa Gris <lea.gris@noiraude.net>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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crops (#609)
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* Fixed assembler not working
* Removed useless code
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* update bs+sa + material
* spotless
* update dep
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* Don't require a min of output busses on sifter
* Updated tooltip
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* textures
* casings
* itemlist
* Main
* blue giant
* new rainbow screen + fix mk4 screen
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* fix incorrect ulv turbine tooltip
* spotlessApply (#599)
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Display tank content in tooltip
* Display locked recipe of flotation cell
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Co-authored-by: boubou19 <miisterunknown@gmail.com>
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* yeet big reactor support
* yeet IC2 classic support
* yeet pneumaticraft support
* yeet More Planets support
* yeet Immersive Engineering support
* yeet Psychedilicraft support
* yeet Beyond Reality Core support
* sort mods to see what must be purged
* yeet simply jetpacks
* yeet RFTools
* yeet xReliquary
* yeet RedTech
* yeet Mekanism
* yeet GrowthCraft
* yeet ihl
* leftover cleaning
* yeet thermal fondation support
* yeet compact windmills support
* spotless
* remove constants from LoadedMods (part 1 / 2)
* spotless
* remove constants from LoadedMods (part 2 / 2)
* use mod id enum instead of strings + optimize imports
* Loaded.isModLoaded -> enum
* restore RA init
* missing !
* start organizing recipes stuff
* fix crash on world load in dev
* remove unused class
* remove HazmatUtils.java
* move all the removals
* remove enableHarderRecipesForHighTierCasings and usages(disabled in the pack)
* move some pyrolyse oven recipes to its own file
* sa
* bump GT version
* bump GT5U version
* spotless apply
* use Everglades entry from the mod enum
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Co-authored-by: miozune <miozune@gmail.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Update Tooltip with Info
* Removed the "sometimes"
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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Co-authored-by: boubou19 <12850933+boubou19@users.noreply.github.com>
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* Update LFTR Tooltip
* Update Fuel Refinery Tooltip
* Fix casing name in Refinery tooltip
* Clarify Sparge Tower Speed in Tooltip
* Lithium Hydroxide Recipe Buff
* LFTR Fuel Exploit Fixed
* Protactinium Recipe Changes
* spotlessApply (#585)
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* tier down Multiblock Ore Washer,
add Grisium EV mixer recipe to handle in EV
* Tier down Thermal Centrifuge
* Downgrade Centrifuge to EV
maybe we need to nerf other recipes use Inconel Steel 250 later (Solar Tower, Cryo Stuff)
* Downgrade Bender to EV
* add code for less powerful macerator
it has less parallel than original and must be upgraded (like the distillus) to regain the full parallel bonus
* update tooltip to reflect casing change for T=1
* spotlessApply (#580)
Co-authored-by: GitHub GTNH Actions <>
* fix a bunch of issues with macerators
* Spotless apply for branch Multiblock-EV-change for #579 (#581)
Co-authored-by: GitHub GTNH Actions <>
* add Upgrade T2 Card
* spotlessApply (#582)
Co-authored-by: GitHub GTNH Actions <>
* fix NPE upon placing a fresh maceration controller
* fix
* spotlessApply (#583)
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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