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2023-02-09Forge Hammer Fluid Fix (#534)Connor-Colenso
* Bump dep * Fix Alk code * Remove weird comment --------- Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2023-02-09Allow hatches for industrial forge hammer (#533)chochem
* Fix IndustrialForgeHammer structure * sa
2023-02-08Add Sifting Recipe to Thorium for Radium (#509)Daniel Mendes
* Add Sifting Recipe to Thorium for Radium * spotlessApply (#510) Co-authored-by: Steelux <70096037+Steelux8@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-02-08Remove a bunch of reflections against GT (#531)miozune
* Remove a bunch of reflections against GT * missed this one
2023-02-06Fix maceration stack tooltip (#532)chochem
* fix maceration stack tooltip * better formatting
2023-02-05Cleanup recipe adder (#530)miozune
* Cleanup recipe adder * Remove redundant public * consistent returns
2023-02-04Remove redundant flags (#529)miozune
* Remove CORE.GTNH * Remove LoadedMods.Gregtech * Remove LoadedMods.IndustrialCraft2 * Remove LoadedMods.MiscUtils * Remove CORE.MAIN_GREGTECH_5U_EXPERIMENTAL_FORK * clean * Remove mention to GT versions * Fix assembler mode
2023-02-03Fix owner tooltip not being localized (#528)miozune
2023-02-02Increase values (#527)GDCloud
2023-02-02Remove Compound Fabricator (#525)miozune
2023-02-02Fix OC (#526)GDCloud
2023-02-02Fix extra spaces appear on item name (#524)miozune
* Fix extra spaces appear on item name * simplify
2023-02-02Fix batch mode parallels. Fix Elemental duplicator not working (#523)BlueWeabo
2023-02-01Reservoir hatch overhaul (#522)GDCloud
2023-01-31Remove unused repositories, fix deprecated declarationsRaven Szewczyk
2023-01-31Update buildscriptRaven Szewczyk
2023-01-30bsMartin Robertz
2023-01-30bump depMartin Robertz
2023-01-30bump depMartin Robertz
2023-01-30[ci skip] revert f2619e10d98290d45688df02b62201133472cb37Jason Mitchell
2023-01-30[ci skip] Add git-blame-ignore-revs for spotlessApplyJason Mitchell
2023-01-30[ci skip] Update buildscript to RetroFuturaGradleJason Mitchell
2023-01-30make almost all hardcoded items localizable (#521)iouter
* make almost all hardcoded items localizable * sa
2023-01-30Added distilled water as valid water type (#519)Maxim
2023-01-28[ci skip] Add git-blame-ignore-revs for spotlessApplyJason Mitchell
2023-01-28[ci skip] spotlessApply with the new settingsJason Mitchell
2023-01-28[ci skip] Update buildscript to RetroFuturaGradleJason Mitchell
2023-01-25Separate Wire Factory Buses by Default (#518)Steelux
2023-01-24Make reflection Java 12+ compatible (#517)Raven Szewczyk
2023-01-23Use GT_ParallelHelper for GT++ (#511)BlueWeabo
* everything * remove more useless code * spotless * fix missed multis * actually put efficiency oop * late night coding * missed one * last one * fix tgs * remove useless code, which was used for debugging * spotless
2023-01-23fix wash plant structure definition allowing too weird wallsharing (#513)Glease
2023-01-23Fix Hydrogen Chloride Mix not having fluid (#515)miozune
2023-01-23Remove Australia dimension and associated world gen, mobs etc. (#516)Connor-Colenso
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2023-01-23fix volcanus might form without pyrotheum hatch (#514)Glease
2023-01-23Removal (#512)Connor-Colenso
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2023-01-23Revert "Removal"GTNH-Colen
This reverts commit 8db16fe8651701dd5b6e38acdc03bd6fbfaaee21.
2023-01-23RemovalGTNH-Colen
2023-01-20Fix percentage display for PSS (#508)miozune
2023-01-20Change Runite element (#507)Ethryan
Since § is a color code in minecraft, it can't be used here, but seriously, this material needs some kind of use.
2023-01-19Add Chromatic Glass Foil (#506)GDCloud
* Fix volcanus batch mode * Chromatic glass foil
2023-01-18Don't transform LWJGL3 if present, the keyboard bug is fixed there (#505)Raven Szewczyk
2023-01-17two fix -> Isamill (#489)Zereff06
* fix -> isaMill damage when not work * fix-> armor reduction 20 armor points add 80% damage reduction, more points add more damage reduction * spotless Apply
2023-01-16Set childmods (#504)glowredman
* Set GT++ Preloader as child mod * Set Australia and ToxicEverglades as child mods
2023-01-16Remove muffler hatch from the list of valid hatches for Flotation Cell and ↵miozune
fix dimension of the structure on tooltip (#503)
2023-01-16Add Output Hatch to the list of valid hatches on tooltip (#502)miozune
2023-01-15Fix dehydrator singleblock (#501)Jakub
2023-01-15Added output hatch as valid structure part (#500)Maxim
2023-01-14Fix mabs structure persistance (#498)Maxim
* Reset structure variables before checking structure * Fix persistance of structure variables
2023-01-14Fix mabs exotic hatches (#496)Maxim
* Fix MABS not accepting multi amp hatches below UV glass * Clean up using new getters * Spotless * spotlessApply (#497) Co-authored-by: Maxim <maxim235@gmx.de> Co-authored-by: GitHub GTNH Actions <> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-01-14Fix mabs exotic hatches (#496)Maxim
* Fix MABS not accepting multi amp hatches below UV glass * Clean up using new getters * Spotless * spotlessApply (#497) Co-authored-by: Maxim <maxim235@gmx.de> Co-authored-by: GitHub GTNH Actions <> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>