Age | Commit message (Collapse) | Author |
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* update BS
* EBF tooltip
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Banded Iron EBF processing.
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* its gas not fluid
* sa
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Close
[#15391](https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/15391)
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* Apply ParallelHelper methods
* Plasma hatches support ME hatches
* little change
* Forced structure check
* Batch Mode and sub 1t oc will not affect plasma consumption
* Fix finding programmed circuit in input bus
* highlight tooltips
* Fix hatch requirement and machine tier check
* spotless
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check voltage
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* Add debug uncertainty
* tier
* recipe and text
* Add debug uncertainty
* tier
* recipe and text
* adjust recipe
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* Replace Maps in GT_OreDictUnificator with fastutil implementations with custom hasher
Removes the need to allocate a GT_ItemStack2 every time these Maps are accessed
* Replace local HashMaps with Reference2LongArrayMaps in GT_Recipe and fix if condition
* Remove GT_ItemStack2 usage from OrePrefixes
* Update GTNHLib requirement in @Mod annotation
* Don't modify stack argument when re-trying `setItemStack2DataMap` access with wildcard value
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override canDumpToME
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fix tooltips
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* Fix chemical plant
* mistake
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not setHatchRecipeMap
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override canDumpFluidToME
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fix massfab
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use gt api for tool recipes
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* Advanced Muffler Hatch improvements.
* Without an air filter, performance degrades to the level of a basic muffler, not to zero.
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* Revert "Canola is a better name than Rapeseed (id is staying the same) (#2443)"
This reverts commit 2e7625ffed587d930afda7692db0c478e430a8c2.
* Only rename visual item name, not internal name
* Revert "Only rename visual item name, not internal name"
This reverts commit d1a764338344c4871fd12cb4890c38bb1f9ca40b.
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* Fix Copy-Paste Typo
* Fix Copy-Paste Typo
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* merge similar code into new utility function moveFluid
* Spotless apply for branch feature/movefluid for #2455 (#2456)
spotlessApply
Co-authored-by: GitHub GTNH Actions <>
* fix boolean logic
* Spotless apply for branch feature/movefluid for #2459 (#2460)
spotlessApply
Co-authored-by: GitHub GTNH Actions <>
* fix
(cherry picked from commit dce33cb4bbc0b1405bcbee25b5f1f1e6384f0147)
---------
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Add properties
* init chanceGetter
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remove equals overwrite
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Removed in 02bedd5c0a96a654c6692edd1b7f2765fd9c46b4
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* more readable code
* move all equals comparisons to a switch
* spotless
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add and apply drain method
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* add to stocking bus
* add to stocking hatch
* localisation stuff
* nbt fix (maybe)
* fix stocking hatch too
* hasKey is cleaner
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* reintroduces CRIB name in WAILA if not default
* renames default from unlocalized to localized name
Co-authored-by: kstvr <kstvr@kstvr.com>
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* Add valid covers bit mask to CoverableTileEntity
Optimization to do as little work as possible in doCoverThings()
* Ensure `coverBehavior` is never null and remove null check from `getCoverBehavior`
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convert tiny dusts to chances
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Default is to keep them enabled
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diffrent pattern (#2442)
Fix
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* Allow tools to break stuff with a lower harvest level
* Dont allow drops of improper tool usage
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context:
https://discord.com/channels/181078474394566657/939305179524792340/1187070230053269534
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* Rework item renderers
API breaking changes (minor):
Subclasses of GT_GeneratedItem_Renderer may need updating
Subclasses of GT_GeneratedMaterial_Renderer may need updating
Subclasses of GT_DataStick_Renderer may need updating
* Improve Universium shader compatibility
still looks wrong, but won't screw up stuff rendered after it
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* GT wrench capabilities for ae blocks
* Fix grid array out of bounds
* Fix shift right ae block disappear for an instant
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enable batch mode
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