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remove unwanted cbd recipe
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* Allow wire cutter to toggle batch mode on MABS
* Spotless apply for branch fix/tool-batch-mode for #868 (#869)
spotlessApply
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Fix Boldarnator tooltip.
* spotless
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Co-authored-by: Connor-Colenso <52056774+connor-colenso@users.noreply.github.com>
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Remove erroneous recipe.
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* fix speed bonus
* simplify as requested
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* fix
* move warning
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fix volcanus preview
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changing the magic letters to an understandable mode
* bs
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Added missing fruits
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fix barnarda c in tgs (again)
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fix
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fix tier
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* make coal tar distilling consistent and RA2
* fix circuit
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* Fix wireless chargers
* Add getOnlinePlayers PlayerUtils function
* Wireless Charger MP fix
* Optimize mapping check
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fix catalyst searching
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* migrate machines
* add annotation
* damn animation
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* fix structure check
* typo
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fix crib for industrial multi machine
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* NumericWidget and number formatting.
* oopsies
* Update dependencies.gradle
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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Free casings for normal work
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* update
(cherry picked from commit 8991894b7892136585913aaab50f0e5f005f6756)
* make it compatible with new GT version
(cherry picked from commit 14dc7f0faec66426378e01ce591216fd1e1c5d46)
* Spotless apply for branch dev for #846 (#847)
spotlessApply
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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align fish recipes with GT
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* chemiplant frontend
* fix missing coke oven recipe
* new cell-less recipes
* fix conflict hydrogen freezing recipe
* fix missing ethylbenzene-to-fuel recipes
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tools. (#839)
* TGS logic rework and new outputs
* TGS logic rework and new outputs
* NEI frontend.
* NEI frontend part 2
* Recover saws from controller slot to input bus.
* Added documentation and removed unused stuff.
* Recipes for non-Forestry trees.
* Updated tooltip.
* Better handling of saws in controller slot from previous versions + grafter support.
* Added Forestry and Extra Trees trees registration and processing.
* BS + deps.
* Disable ME stocking bus to fix an exploit.
* Fixes based on feedback.
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Let remainingFlow become 125% of realOptFlow, rather than raw optimal flow.
This can fix the inconsistance between optimal flow in tooltip and that in turbine.
* criteria should be totalFlow != realOptFlow in HP Steam and Steam turbine
* fluidIntoPower should be long type, because ichorium huge turbine can generate power greater than Integer.MAX_VALUE on SC Turbine.
* Final change.
* 1 -> 1L
* revert the accidentally refactor in Plasma turbine
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Co-authored-by: yiteng.liu <yiteng.liu@11bee.com>
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* add new solidifier hatches for multi machine
* Update GT_MetaTileEntity_Hatch_Solidifier.java
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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migrate
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* add alternate recipes
* adjust for 1 less OC
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