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2023-12-13Fix asymmetry in the Quantum Force Transformer (breaking) (#799)Pelotrio
Fix asymmetry in the qft multiblock
2023-12-12update bs+depsMartin Robertz
2023-12-12Removed Debug Recipe of Pump (#27)Батьків Нестор-Євген Васильович
![image](https://github.com/GTNewHorizons/GigaGramFab/assets/39595617/56f406a3-9add-4304-8009-7582494b2692) remove this recipe, gtnh is not mousetrap, so no free pump for you --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-12-12update depsMartin Robertz
2023-12-12update depsMartin Robertz
2023-12-12Fix crash with Nq Gen if coolant has just been depleted (#226)miozune
2023-12-12fix id shift of super busses (#798)chochem
fix id shift
2023-12-12Fix thermal boiler not allowing insertion of water (#797)miozune
2023-12-12Fix HTGR not allowing insertion of coolant (#378)miozune
* Fix HTGR not allowing insertion of coolant * Fix TGregworks dep Former-commit-id: f35566ca9617b55eb276d045f9cd0a1f8b110dc1
2023-12-11update bs+depsMartin Robertz
2023-12-11update bs+sa+depsMartin Robertz
2023-12-11fixMartin Robertz
2023-12-11Change EoH number formatting to standard form (#266)Connor-Colenso
* Format numbers better with standard form * this class was removed/migrate earlier --------- Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-12-11Fix naquadah reactor not accepting non-fuel fluids (#225)miozune
2023-12-09Fix some multis incorrectly restricting fluid input for hatches (#796)miozune
* Fix some multis incorrectly restricting fluid input for hatches * Update dependencies.gradle --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-12-09Fix input hatches for large turbine & boiler not accepting fluids (#2400)miozune
* Fix input hatches for large turbine & boiler not accepting fluids * Also adjust plasma turbine
2023-12-09Fixes for overflow valve, wireless charger, and transmission components ↵chochem
recipes and ids (#794) * Fix all the tiers in recipes including for wireless charger and overflow valve * fix transmission components
2023-12-09Normalize semifluid gens to match the other fuel gens (#795)bombcar
* remove mavenlocal * update dependencies * normalize semifluid gens
2023-12-07Generate Germanium fully again (#793)chochem
generate germanium fully again
2023-12-07add ic2steam to cracked recipes (#2399)Martin Robertz
update deps fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/14999
2023-12-07change Import/Export to Export/Import to match button position (#2397)Martin Robertz
2023-12-07Algae recipe fix (#792)Martin Robertz
* fix red algae to cellulose recipe fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/15019 * fix
2023-12-07Fix some singleblock not overclocking (#2398)miozune
2023-12-06EEC: Fix infernal spawns not happening with 4 EV hatches (#110)Jakub
2023-12-06Fix null problem with recycler (#2396)miozune
2023-12-06update depsMartin Robertz
2023-12-06Add unit test for recipe search (#2394)miozune
2023-12-06fix compact fusion energy consumption (#222)HoleFish
* fix * correct tooltip * correct mk4 tooltip * fix
2023-12-06fix whitelisted fluids (#265)GDCloud
2023-12-05Revert "make quantum tanks not slow you down for later game players (#2392)"Martin Robertz
This reverts commit 0e7eddde13abb4e95311a3d1a9be92ed6b04e49e.
2023-12-05make quantum tanks not slow you down for later game players (#2392)bombcar
2023-12-05Remove non-existing technetium recipe (#791)miozune
2023-12-05dont divide by 0 (#264)GDCloud
2023-12-04Fix steam grinder expecting more than 1 slot for void protection (#790)miozune
2023-12-04Fix RA1 addChemicalRecipe not handling cells (#2391)miozune
2023-12-04update depsMartin Robertz
2023-12-04Add API to limit number of recipe outputs (#2390)miozune
2023-12-04Update dependencies.gradleMartin Robertz
2023-12-04single use tool (#23)Glease
close https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/14102 recipes and balance are subject to discussions. Currently there is no matching multiblock for this except PA, but the sheer throughput from HSS-G should invalidate any need of parallelizing/OC. I intend on adding a smart multiblock for this (can respond to ME crafting request dynamically) once first fully functioning MuTE multiblock is out. MV ![image](https://github.com/GTNewHorizons/GigaGramFab/assets/4586901/b646e07b-64dc-4b5a-91e1-2564dea98090) HV ![image](https://github.com/GTNewHorizons/GigaGramFab/assets/4586901/2b19f72f-88b9-4cc7-9640-e6e3f6df11eb) EV ![image](https://github.com/GTNewHorizons/GigaGramFab/assets/4586901/2090ad41-2101-442b-89d7-3909756c378a) shapes looks like this. neither tool used will not get consumed. They will only get weared out slightly just like any other crafting. I can't say this is a very brilliant recipe, but IMO it's enough as a placeholder until someone can come up with more interesting ones. ![image](https://github.com/GTNewHorizons/GigaGramFab/assets/4586901/8fd80c98-63be-4a26-a7c4-83421684416d) ![image](https://github.com/GTNewHorizons/GigaGramFab/assets/4586901/bf2a4347-d133-4bc2-b0d1-d2d968d19667) Currently the count of tools crafted is the durability of each tool with given tool material divided by durability cost per craft. The only exception is silver (which is added purely as a meme), whose durability is halved during calculation. https://github.com/GTNewHorizons/GigaGramFab/pull/23/commits/79499aab82a72d1d180ca2ea2fdc8a8252d8c3fe introduced a slightly less stupid algorithm. As a result most of the tool recipes now require a multiple of 16 of fluids as input. --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: miozune <miozune@gmail.com>
2023-12-04update depsMartin Robertz
2023-12-04update depsMartin Robertz
2023-12-04update depsMartin Robertz
2023-12-04update depsMartin Robertz
2023-12-04Rework GUIs (#108)Jakub
* Update dependencies.gradle * Move mod id and name to the code * New EEC gui * Configuration buttons and tooltip delays * a * test * Move EIG GUI to a new class * Use the new inventory class in MApiary * Update DynamicInventory.java * Fix * Inventory slots * Update dependencies.gradle * test * MAapiary switchable screen + progress * Recipe error results + fixes * Remove commented code --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-12-04update depsMartin Robertz
2023-12-04Merge remote-tracking branch 'origin/master'Martin Robertz
# Conflicts: # dependencies.gradle Former-commit-id: a4c8863518f2ac6531f0fc13cea7ec978589ca50
2023-12-04update depsMartin Robertz
Former-commit-id: 45e7cba0d03e7e037a935d04799d11d13e238f2c
2023-12-04update depsMartin Robertz
2023-12-04remove traceback from PlayerCache.dat (#787)bombcar
remove traceback
2023-12-04Fix parallel helper crash with 0 EU/t recipe (#2389)miozune