Age | Commit message (Collapse) | Author |
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Bottom side of itemblock tiles was not rendered.
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ME output bus
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tiles are marked as "digital chest"
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https://github.com/GTNewHorizons/GT5-Unofficial into experimental
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Make sure the onServerTick event is actually called.
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GTNewHorizons/maybe_fix_cme_in_machine_update_thread
Do some locking around getTileEntity to avoid CMEs on the main thread
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Less silly getBurnTime()
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change Siicon rubber to Tin
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/5896
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Clean some shit up
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Fix multiblock machine tooltip error
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Debloat - Remove Modular Armor (It's buggy and not in use anyway)
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Optionally hide assline recipes (defaults to false).
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on the ability to craft them.
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https://github.com/GTNewHorizons/GT5-Unofficial into experimental
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Fix crash with speedup
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Fix cleanroom processing time
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Should be isStringValid(), not isStackValid()
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Not entirely sure why, but this causes a crash when registering modular armor because it can't find the ic2 good circuit...
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Speeding up
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#addAll
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Fix chest buffer and super buffer tooltip saying it consumes power
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Left over of @eb2f20e5ed7e9c0d572928bb57a99d3f47c8fb11
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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