Age | Commit message (Collapse) | Author |
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+ Added recipes for new Dehydrators.
$ More recipe smoothing.
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$ Fixed some Maceration recipes.
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$ Possibly fixed invalid recipes generating in the Large Machines.
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% Tweaked casing name.
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+ Added recipes for the shelves.
% Made the Adv. EBF process 8 parallel recipes, up from 4.
% Made the Fusion Reaction MK IV use the new casings.
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$ Fixed shelves using wrong overlay.
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$ Fixed a bug during ore recipe generation.
$ Fixed all GT Shelves using incorrect textures.
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won't work because GTNH can't maintain backwards compatibility on their world generator.
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% Cleaned up material generation slightly.
$ Rewrote Dust base item class, old items will automatically swap into their new form upon world load.
$ Added MissingMappingsEvent handler to try handle dust transition.
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processing.
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% Improved the way that custom scanner info is added to GT++ multiblocks.
$ Fixed annoying single block boiler logging.
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% Made Thermal Boiler accept bus/hatches in all casing locations.
$ Fixed the Thermal Boiler not working.
$ Fixed bad localizations of Blocks in certain cases.
$ Fixed weird LFTR GUI issue, where everything was slot shifting by 1.
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chances.
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$ Updated Gradle Wrapper to 3.2.1 from 2.0.
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never PR'd or anything.
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$ Fixed Adv. EBF running recipes regardless of coil level.
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+ Added Coal Tars to Semi-Fluid fuel list.
% Recipe Tweak for Ethylbenzene use.
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+ Added a recipe to convert GT HF -> GT++ HF.
% Doubled output of Sulfuric Apatite Recipe.
% Cape list change.
% Made ABS recipe generation logging MACHINE_INFO type.
$ Improved cape handler to cache resource & not check client side at all.
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% Gave more people capes.
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# Conflicts:
# src/Java/gtPlusPlus/core/recipe/RECIPES_GREGTECH.java
# src/Java/gtPlusPlus/core/recipe/RECIPES_Machines.java
# src/Java/gtPlusPlus/preloader/Preloader_GT_OreDict.java
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- Removed ASM logging, unless Hidden NEI entries are shown.
$ Hopefully fixes lots of Dehydrator recipes that may not have been working.
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+ Added recipes for all Advanced Multis.
+ Added new casings for Advanced EBF.
+ Added Turbine Animations.
+ Added recipe for the Air Intake Hatch.
+ Added new textures for the Adv. Vac. Freezer and casings.
% Gave old Adv. Vac. Freezer texture to Adv. EBF.
% Swapped recipe materials for Adv. Vac. and EBF.
+ Added a book for Power Storage Solutions.
+ Added book for the FFPP.
- Removed some useless Meta Tiles. (This removes advanced Mixer recipes, but not the tiles themselves.)
$ Fixed issue with AIC tooltip.
$ Fixed some chemical processing recipes. #266
$ Fixed Large Auto-Assembler Name.
$ Possible fix for #239.
$ Other Bug Fixes.
$ Fixed Old School Circuits breaking Integrated Circuit Recipes.
% Made all FFPP recipes require/produces 1/10th of the original fluid amounts. #268
% Made Adv. EBF. Use new casing textures.
% Streamlined Old School Circuit function call locations to a single handler.
% Cleaned up ASM Logging.
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$ Fixed Large Auto-Assembler Name.
$ Possible fix for #239.
$ Other Bug Fixes.
$ Fixed Old School Circuits breaking Integrated Circuit Recipes.
% Made Adv. EBF. Use new casing textures.
% Streamlined Old School Circuit function call locations to a single handler.
% Cleaned up ASM Logging.
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$ Fixed some chemical processing recipes.
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% More Bookwork.
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- Removed some useless Meta Tiles. (This removes advanced Mixer recipes, but not the tiles themselves.)
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+ Added new textures for the Adv. Vac. Freezer and casings.
% Gave old Adv. Vac. Freezer texture to Adv. EBF.
% Swapped recipe materials for Adv. Vac. and EBF.
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+ Added new casings for Advanced EBF.
$ Fixed issue with AIC tooltip.
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Files sent to me by Draknyte1 to create a pull request
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$ Backported Changes from master branch.
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fix NEI crash on recipe search
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See: https://gist.github.com/leagris/b86e49ce6de85f37a1db96fced5b014a
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Fixes the Dev command @Draknyte1 previously implemented.
Checks for valid player and also restricts usage to dev environments.
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