Age | Commit message (Collapse) | Author |
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1. Reuse same config across all solar boilers of the same class
2. Remove shading of config field in subclass
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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- Fix integer math of getProductionPerSecond by moving the multiplier ahead.
- Fix and deprecate WAILAPlugins interface by returning ratio adjusted values.
- Simplify the inner Config class.
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- Change run-time counter from seconds to ticks since solar boilers are
ticking every 10 ticks, or 0.5 second.
- Prevent run-time counter from overflowing Integer.MAX_VALUE ticks.
- Fix missing check of available steam before pushing to output.
- Fix the cool-down rate that broke in GTNH 2.1.0.6.
- Make the solar boilers entirely configurable.
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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* fix(gradle): fix gradle script to with overmind_dl
* fix(gradle): apply requested change
- Move compiler options and compatibility to `compileJava`
- Add missing hard dependency of `com.google.code.findbugs:jsr305:1.3.9`
- Add missing soft dependency of `commons-io:commons-io:2.4`
required by project `com.mojang:authlib:1.5.16`
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Update GT_MachineRecipeLoader.java
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Fix the rest of https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/7798
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Fix solar boiler problems due to refactor
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Revert "Fix return value for addOutput(fluid)"
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This reverts commit 95fb72834838aa365afd4c418b7b70c66644ffc2.
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Fix ME output bus
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Optimize addOutput
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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* fix(rendering): multiple rendering fixes and refactor
- Fix rendering gregtech machines in inventory with correct orientation and lighting.
- Fix rendering of pipes connected through covers, no longer z-fight at a distance.
- Fix updating of textures when un/holding a soldering-iron.
- Refactor of the GT_Renderer_Block class with properly named constants replacing raw literals.
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Made machine control covers disable themselves upon power loss
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Ensure conservation of masses in boilers
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Added sorting of buffer inventories
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compat issue.
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Unified single block boiler logic
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Added notification to player that device shut down.
Added scanning data reflecting if the device was disabled by soft mallet, cover, etc.
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Sorting defaults to disabled in order to not break existing builds.
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Set groundwork for configuring with soldering iron.
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Fix return value for addOutput(fluid)
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Only update fluid display items when necessary
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Added tracking of last player to access a cover for future notification purposes.
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Fixing my sh*t because apparently I can't use git
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This reverts commit 5bb2ed3deb2f95765fc2467da5ba98e651e8e44c.
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This reverts commit 1d2a62aeda030eb751844a5f1ca86158220f130e.
Cleaning Commits
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This reverts commit 5bb2ed3deb2f95765fc2467da5ba98e651e8e44c.
Cleaning commits
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machine runs out of energy
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There might be small desync for the first person to open this GUI
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Reduce price of magic generators
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Basically make the recipes use T+1 circuits/metal instead of T+2. EV magic generator will additionally require tungsten steel plates to prevent it from becoming too cheap.
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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fix(covers): stone plate cover block texture selection
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fix ingot to wire time
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Add the ore dicitionary name `blockClay` to the `minecraft:clay` block,
so it can be selected with prefix `block` and material `clay` when
registering the clay plate cover's block texture.
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