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git-subtree-dir: galacticgreg
git-subtree-mainline: 7b534efabcc2f45031f29b197a3fa896e7166258
git-subtree-split: 38c18b5d591c557cab8fede6bf3a2a662dfdd4aa
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git-subtree-dir: bartworks
git-subtree-mainline: 9b6fc0420059c6b399506cee841290766b72bd53
git-subtree-split: a3bc5e1404d24b1af784d165988baba682f660a5
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git-subtree-dir: gtpp
git-subtree-mainline: 227856cdae4dae22fca53f2dc027cac476123bd0
git-subtree-split: 75915e9e1fce7a8ee500add139b42e806e9497b5
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logic
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git-subtree-dir: gigagramfab
git-subtree-mainline: 5150fdf3b3d86c8405d15435f26a8515f92d7492
git-subtree-split: 64de1cb440a4ee5e8c3afa83c3c024f3355a018b
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* Add RawOre items and processing
* Added textures
* Change to a switch instead of elseif and add shouldFortune check
Removed isNatural check since GT++ Ores aren't TileEntities
* update
* update
* Fixed the controller texture for the turbines.
* The file is not called anywhere?
This file doesn't seem to be used anywhere. Maybe it's worth removing?
* update
* update
* Update random code
* fixed
* Add Silk Touch
* Update dependencies.gradle
* Update dependencies.gradle
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Co-authored-by: Ethryan <3237986+Ethryan@users.noreply.github.com>
Co-authored-by: Pilad <piladt@gmail.com>
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* Add rawOre to PlatinumOverhaul
* Implement rawores
* update deps for use right version
* update
* Moved drops code and implement isNatural check.
* update
* Removed duplicate entry
It gets it from super.
* update
* update
* update
* Update the Random code
* fixed
* Implement Silk Touch
* Update dependencies.gradle
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Co-authored-by: Ethryan <3237986+Ethryan@users.noreply.github.com>
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* testing
* Fix textures
* Adding Drops, still need to add furnace recipe
* Need to fix the multiple smelting recipes. otherwise stuff works.
* part 2
* Remove wip block code I added
* Moved it to a new processing file
* Fix Oredict and add a stone dust chance output. And added a config option for fortune bonus.
* Finally got Spotless to work
* fix config system set it in gregtech config with oredropbehaviour in gregtech.cfg
* Added new option and an option that returns it to the old behaviour.
* Moved the raw ores to meta3 since meta1 was full. (MetaID range fix)
* Fixing the MBM to only process small ores with fortune.
* New config option
* try to fix the recipes not working on Zeta
* Implement Caedis Fortune fix
* Added comment
* Spotless
* Fix stone dust amount from macerator
* Adding Raw ore to the OreFactory (Untested)
* spotless
* Update this to actually drop the amount number of stack, instead of the stack set to the amount
* New Random function for fortune
and shapeless crushing recipes for the raw ores.
* Fix
* Actually make the block per dimension.
* Fix an () issue. And make this actually work ingame. and not just randomly.
* Change back drops
Ned to look into Silk Touch more
* Enable Silk Touch
* Wth Spotless?, THIS made you complain?
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* Remove fluorite from sandstone references
* Remove some unused content, rogue useless configs
* Remove more junk
* Remove more
* Remove RF converter, I think this is disabled anyway? Or should be?
* Opps missed this
* Cleaning
* Remove sick blaze, I can't even get this to spawn? The spawn egg also isn't in NEI?
* Delete unused Australia textures
* Unused texture loading
* Bulk remove seemingly unused textures.
* Remove xpjuice, seemingly no use? Change the localised name of mobessence to Mob Essence. Remove EnchantingUtils, no longer needed.
* Clean
* Unused tooltips
* Remove hydrogen blob
* Spotless apply for branch Cleaning! for #881 (#882)
spotlessApply
Co-authored-by: GitHub GTNH Actions <>
* More cleaning
* Lots of unused code.
* Some reflection cleanup
* Revert "Remove sick blaze, I can't even get this to spawn? The spawn egg also isn't in NEI?"
This reverts commit d244b7dba00a9aee42b4a0596e842956acb36c5a.
* Restore random conversion recipes
* Unused texture
* Unused stuff
* Restore some missing textures
* Spotless apply for branch Cleaning! for #881 (#883)
spotlessApply
Co-authored-by: GitHub GTNH Actions <>
* Conditionally enable xpjuice recipe on OpenBlocks loaded
* Spotless apply for branch Cleaning! for #881 (#884)
spotlessApply
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Drone Center structure adjustments.
* Center -> Middle, to not clash with machine name.
* Revert "Center -> Middle, to not clash with machine name."
Looks dumb, and "Center" is used in other controller tooltips.
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* fix pollution amount
* slight code cleanup
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* Add IAllSidedTexturedTileEntity to reduce memory overhead for ore textures
(cherry picked from commit 274918800a3bf728e1db88e2d22b14cb6eb1a2e5)
* Cache texture for ore, since it doesn't change during the game obviously
(cherry picked from commit 45a2fe43f2cdb33fa7c0b05a4b8e4531fd2706a6)
* Reduce allocations for inventory ores rendering
(cherry picked from commit 5ed6526436e9b3a0586f37eac460f707636a102d)
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Co-authored-by: SKProCH <skproch@yandex.ru>
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* update
* rework
* spotless
* = -> copy
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* Fix far end asteroids size
* Use chunk seed to generate far end asteroids
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add method
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* Enable input bus separation for the MCR.
* Allow toggling by screwdriver.
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This might be ignored by MC, but external JSON parser yells on this
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The Apimancer's Drainer uses GT_MetaTileEntity_IndustrialApiary.getUsedQueen to retrieve the queen currently being processed by the Industrial Apiary.
getUsedQueen is annotated with @SideOnly(Side.CLIENT) which only allows this function to be called from singleplayer. This function is not available when called from server-side and leads to the crash detailed in this issue.
As far as I can tell, this function has no reason to be singleplayer / client-side only. This seems to be an artifact from when this function was imported over 2 years ago.
Testing this change in our world prevents the crash and allows the Apimancer's Drainer to work as expected with the Industrial Apiary.
Resolves GTNewHorizons/GT-New-Horizons-Modpack#16222
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change
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add numbers to bio and breakthrough circuits
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* Add plascrete block as an exception
* Spotless
* Add sort button
* rebalance range
* small fix
* Add a localized button
* Rename and add comment
* Spotless
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