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2017-06-02+ Added ULV component Textures.Alkalus
2017-06-02+ Finally added ULV Machine ComponentsAlkalus
2017-05-29$ Fix bad naming of fluorides. Closes #79 because git diffing/fetching/mergin...Draknyte1
2017-05-28% Separated Dimension_DarkWorld.java into 7 sub classes, instead of having th...Draknyte1
2017-05-28% Changed the name & ability of the Alkalus Disk.Draknyte1
2017-05-28+ Added a custom ground block for the Dark World Biome/Dimension.Draknyte1
2017-05-28- Removed DimensionA.Draknyte1
2017-05-28$ Fixed #76.Draknyte1
2017-05-28$ Fixed another sneaky NPE crash from loot addition to the Fish Trap.Draknyte1
2017-05-28$ Actually fixed the ArrayIndexOutOfBoundsException in the Fish Trap.Draknyte1
2017-05-28$ Fixed an ArrayOutOfBounds issue when generating Fish Trap loot.Draknyte1
2017-05-28+ Added a Recipe for the GT++ Fish Trap.Draknyte1
2017-05-28% Tweaked Fish Trap Loot.Draknyte1
2017-05-28+ Added a recipe for the Rainforest Oak Sapling.Draknyte1
2017-05-28$ Toned down mutation rate of Mutagenic frames to 5x, from 10x. #71.Draknyte1
2017-05-28$ Fixed #77.Draknyte1
2017-05-27% More work on the new Dimension.Draknyte1
2017-05-27- Removed some Logging from the Tree classes.Draknyte1
2017-05-27$ Fixed leaf generation on Rainforest Oaks.Draknyte1
2017-05-27$ More work improving the Rainforest Tree generation.Draknyte1
2017-05-27+ Added some modular base tree (Log/Leaf/Sapling) classes.Draknyte1
2017-05-07% Tweaked Tree Farmer.Draknyte1
2017-04-30+ Added the base work for a new dimension.Draknyte1
2017-04-30+ Made Hellfire burn Grass and Mycelium.Draknyte1
2017-04-30% Changed Sieve logging to MACHINE_INFO.Draknyte1
2017-04-30% moved tree farm logging to the Machine Info output.Draknyte1
2017-04-30- Removed some overrides.Draknyte1
2017-04-30$ Fixed dirt not working in the Tree Farmer Frame recipe.Draknyte1
2017-04-30$ Fixed the Tree Farmer Controller recipe not working.Draknyte1
2017-04-30+ Added Recipes for the Tree Farmer Controller & Frame.Draknyte1
2017-04-30^ Version bumped to 1.5.0-BetaDraknyte1
2017-04-30$ Fixed a small issue where the tree farmer would forget it's repair status.Draknyte1
2017-04-30% Changed the display names of HF and HC to support GT changes. Fixes #75Draknyte1
2017-04-30$ Made the Tree Farmer work to some usable release ready state.Draknyte1
2017-04-30$ Fixes an issue with Minecraft itself, where Witches are missing Hit/Idle/De...Draknyte1
2017-04-30$ Fixed a bug where the mold for fluid solidifying plates would get used up.Draknyte1
2017-04-30+ Re-enabled Enderium for GT .09 by default.Draknyte1
2017-04-30+ Added Resonant Ender.Draknyte1
2017-04-29+ Added Eglin Steel.Draknyte1
2017-04-29$ Fixed improper handling of sifter recipes, that would stack bonus chances e...Draknyte1
2017-04-13% Attempted more recipe work on the Industrial Sifter.Draknyte1
2017-04-09$ Improved the structure handling code of the Industrial Sieve.Draknyte1
2017-04-03$ Fixed the Multitank requiring EnderIO. #69Draknyte1
2017-04-02+ Added a Dev environment Check.Draknyte1
2017-04-01$ Hopefully fixed broken durability bars for multi-pickaxes.Draknyte1
2017-04-01+ Hellish Fire is now a light source.Draknyte1
2017-04-01$ Fixed Hellish Fire not setting entities on fire.Draknyte1
2017-04-01+ Made Hellish Fire More brutal.Draknyte1
2017-04-01$ Properly implemented Hellish Fire.Draknyte1
2017-04-01+ Added HellFire textures.Draknyte1