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Author
2017-06-02
+ Added ULV component Textures.
Alkalus
2017-06-02
+ Finally added ULV Machine Components
Alkalus
2017-05-29
$ Fix bad naming of fluorides. Closes #79 because git diffing/fetching/mergin...
Draknyte1
2017-05-28
% Separated Dimension_DarkWorld.java into 7 sub classes, instead of having th...
Draknyte1
2017-05-28
% Changed the name & ability of the Alkalus Disk.
Draknyte1
2017-05-28
+ Added a custom ground block for the Dark World Biome/Dimension.
Draknyte1
2017-05-28
- Removed DimensionA.
Draknyte1
2017-05-28
$ Fixed #76.
Draknyte1
2017-05-28
$ Fixed another sneaky NPE crash from loot addition to the Fish Trap.
Draknyte1
2017-05-28
$ Actually fixed the ArrayIndexOutOfBoundsException in the Fish Trap.
Draknyte1
2017-05-28
$ Fixed an ArrayOutOfBounds issue when generating Fish Trap loot.
Draknyte1
2017-05-28
+ Added a Recipe for the GT++ Fish Trap.
Draknyte1
2017-05-28
% Tweaked Fish Trap Loot.
Draknyte1
2017-05-28
+ Added a recipe for the Rainforest Oak Sapling.
Draknyte1
2017-05-28
$ Toned down mutation rate of Mutagenic frames to 5x, from 10x. #71.
Draknyte1
2017-05-28
$ Fixed #77.
Draknyte1
2017-05-27
% More work on the new Dimension.
Draknyte1
2017-05-27
- Removed some Logging from the Tree classes.
Draknyte1
2017-05-27
$ Fixed leaf generation on Rainforest Oaks.
Draknyte1
2017-05-27
$ More work improving the Rainforest Tree generation.
Draknyte1
2017-05-27
+ Added some modular base tree (Log/Leaf/Sapling) classes.
Draknyte1
2017-05-07
% Tweaked Tree Farmer.
Draknyte1
2017-04-30
+ Added the base work for a new dimension.
Draknyte1
2017-04-30
+ Made Hellfire burn Grass and Mycelium.
Draknyte1
2017-04-30
% Changed Sieve logging to MACHINE_INFO.
Draknyte1
2017-04-30
% moved tree farm logging to the Machine Info output.
Draknyte1
2017-04-30
- Removed some overrides.
Draknyte1
2017-04-30
$ Fixed dirt not working in the Tree Farmer Frame recipe.
Draknyte1
2017-04-30
$ Fixed the Tree Farmer Controller recipe not working.
Draknyte1
2017-04-30
+ Added Recipes for the Tree Farmer Controller & Frame.
Draknyte1
2017-04-30
^ Version bumped to 1.5.0-Beta
Draknyte1
2017-04-30
$ Fixed a small issue where the tree farmer would forget it's repair status.
Draknyte1
2017-04-30
% Changed the display names of HF and HC to support GT changes. Fixes #75
Draknyte1
2017-04-30
$ Made the Tree Farmer work to some usable release ready state.
Draknyte1
2017-04-30
$ Fixes an issue with Minecraft itself, where Witches are missing Hit/Idle/De...
Draknyte1
2017-04-30
$ Fixed a bug where the mold for fluid solidifying plates would get used up.
Draknyte1
2017-04-30
+ Re-enabled Enderium for GT .09 by default.
Draknyte1
2017-04-30
+ Added Resonant Ender.
Draknyte1
2017-04-29
+ Added Eglin Steel.
Draknyte1
2017-04-29
$ Fixed improper handling of sifter recipes, that would stack bonus chances e...
Draknyte1
2017-04-13
% Attempted more recipe work on the Industrial Sifter.
Draknyte1
2017-04-09
$ Improved the structure handling code of the Industrial Sieve.
Draknyte1
2017-04-03
$ Fixed the Multitank requiring EnderIO. #69
Draknyte1
2017-04-02
+ Added a Dev environment Check.
Draknyte1
2017-04-01
$ Hopefully fixed broken durability bars for multi-pickaxes.
Draknyte1
2017-04-01
+ Hellish Fire is now a light source.
Draknyte1
2017-04-01
$ Fixed Hellish Fire not setting entities on fire.
Draknyte1
2017-04-01
+ Made Hellish Fire More brutal.
Draknyte1
2017-04-01
$ Properly implemented Hellish Fire.
Draknyte1
2017-04-01
+ Added HellFire textures.
Draknyte1
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