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2022-09-18add recipes to cooldown boron plasma into boron dust (#1389)Glease
2022-09-18HOG-Focused Oil Tweaks and Raw Oil Viability (#1387)Steelux
* Oil and Processed Oil Tweaks - Changed Raw Oil to be the Naphtha-focused oil type between the 4 types, instead of being directly worse than Oil; - Changed Steam-cracked Refinery Gas to be a viable Ethylene source, both for realism and to shift the stress away from Naphtha; - Improved the Helium output from cracked Refinery Gas, both for realism and to give an initial boost to Helium stockpiling early; * Naphtha Amount from Raw Oil Lowered
2022-09-18LOX Amount Halved (#1385)Steelux
- Changed LOX amount to boost the ECE from 80 L/s to 40/s.
2022-09-17Fix Tooltip (#1388)ChromicRedBrick
* Fix typo in tooltip * Update LCR tooltip
2022-09-16duct tape fix for too many updates on an overloaded server preventing ↵Glease
structure check (#1384)
2022-09-14Fix inconsistencies (#1380)GDCloud
2022-09-13fix localisation typo (#1379)Alexdoru
2022-09-11make ingots and plates mortar recipe shapelss (#1378)くぁーりぃ
2022-09-11Adv debug structure writer (#1362)Maxim
* Added advanced debug structure writer * Applied spotless * Removed testing variables * Added client only to rendering * Added one client side annotation too much * Included requested changes * Applied spotless * Introduced variables for tooltip keys
2022-09-11Adjust uncraftable recipe to make it craftable. (#1377)Connor-Colenso
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-09-11Fix description of Input Bus showing 1 more slot capacity (#1376)miozune
2022-09-11Fix global wireless EU bugging by transferring to world NBT system (#1371)Connor-Colenso
* Transfer to NBT * Half working, write only. * Fix load data * Works, thanks Kuba. * spotlessApply (#1372) Co-authored-by: Connor-Colenso <52056774+Connor-Colenso@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> * Fix NPE in unit tests * Spotless * Move clear map * Spotless and import cleanup * Suppressions and warning corrections * Warnings, warnings, warnings smh. Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> Co-authored-by: kuba6000 <kuba.123123.6000@gmail.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-09-11Use pre-defined methods to draw tooltips in GT_GUIContainer_DigitalTank (#1374)Alexdoru
* use pre defined methods to draw tooltip in GT_GUIContainer_DigitalTank * introduce private static final fields for string tooltip names
2022-09-10some text change (#1369)Alexdoru
* some text change * added colors with ON / OFF * correction
2022-09-10Waila improvements for basic machines (#1368)Vladislav Laetansky
* Fix waila facings for basic machines * Address review * Show process time only when machine is active * Show tick time for recipes with a duration less than a second * Address review
2022-09-10fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/11258 ↵Alexdoru
(#1370)
2022-09-09Add ticks display when recipe duration is under 1 second in NEI (#1367)くぁーりぃ
* add ticks display when recipe duration is under 1 second in NEI * spotless
2022-09-09Move GT Tank button position (#1363)くぁーりぃ
* move digital tank button position * spotless * spotlessApply (#1364) Co-authored-by: くぁーりぃ <39122497+Quarri6343@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-09-09Remove obsolete Wiremill recipes (#1366)miozune
2022-09-09Revert "fix chainsaw spawns water when harvests ice (#1358)" (#1365)Alexdoru
This reverts commit bab4770748defcaf093af1cce44656c829d4e78f.
2022-09-09fix false GaiaSpirit texture not found warnings (#1359)Glease
2022-09-09fix chainsaw spawns water when harvests ice (#1358)くぁーりぃ
2022-09-09Close the directory stream as specified by javadoc (#1360)Glease
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-09-08use stringbuilder in GT_TooltipEventHandler (#1357)Alexdoru
* use stringbuilder in GT_TooltipEventHandler * spotless zzzz
2022-09-08fix GT_Packet_SetLockedFluid not setting lock mode (#1356)Glease
* fix GT_Packet_SetLockedFluid not setting lock mode also fixed drag and drop from NEI handler got called when drag and drop from main inventory * fix lockFluid overwriting mMode == 8 * add markDirty() call
2022-09-08fix(API): GT_Fluid (#1349)Léa Gris
* fix(API): GT_Fluid - Fix: Use registeredFluid instead of GT_Fluid to configure Materials and containers to prevent crashes when retrieving fluids referrences from those. - Impr: Adjust fluid luminosity computation to better fit with Tungsten as maximum - Impr: Remove transparency from the fluid.molten.autogenerated.png texture to prevent molten materials to appear dilluted. * ./gradlew :spotlessApply * rev(comment): address review comment from @Glease rev: https://github.com/GTNewHorizons/GT5-Unofficial/pull/1349#pullrequestreview-1098651647 fix: Logic to handle working with own registered fluids and already registered fluids. imp: Some IGT_Fluid methods requires the fluid to be registered, throws an IllegalStateException on use at an unregistered fluid. imp: Normalizes @inheritDoc no additionnal text allowed
2022-09-07disable buggy cosmic item renderer (#1354)Glease
* disable buggy cosmic item renderer * spotlessApply (#1355) Co-authored-by: Glease <4586901+Glease@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-09-07fix (#1353)BlueWeabo
2022-09-07revert to spritesheet for block textures for gaia spirit (#1351)Glease
* revert to spritesheet for block textures for gaia spirit also removed now-unused transcendent metal block textures * Spotless apply for branch fix/animated-material-texture-fix for #1351 (#1352) Co-authored-by: Glease <4586901+Glease@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-09-06Fix overly large sprites being used causing some users FPS lag (#1347)Glease
* fix sprite abuse * Spotless apply for branch fix/sprite-abuse for #1347 (#1348) Co-authored-by: Glease <4586901+Glease@users.noreply.github.com> * convert gaia spirit Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-09-05feat(API): Implements a featured API for GT_Fluid (#1345)Léa Gris
* feat(API): Implements a featured API for GT_Fluid *** Rationale The current implementation, which is based on the `GT_Fluid` object, does not allow for the evolution of the functionalities, or the variation of the fluid-related implementations in GregTech. *** Objectives This replacement API should free from these constraints, by providing : 1. The separation of responsibilities of the different tasks and steps: - The definition and progressive construction of an `IGT_Fluid`, - Registration of the `IGT_Fluid`, - Configuration of related equipment, such as containers, - Propagation of properties of an `IGT_Fluid` to related services such as Materials 2. The separation of interfaces exposed to the API from their internal implementations to allow: - Evolve the implementations in the most transparent way possible - To have internal GregTech implementations or outsourced implementations coexist in its extensions. *** Specificity of this new API - Provides a new interface to build and interact with fluid related records - Deprecates the old `api/objects/GT_Fluid` object and the `common/GT_Proxy.addFluid` record methods * fix(conversations): addresses @Glease review comments https://github.com/GTNewHorizons/GT5-Unofficial/pull/1345#pullrequestreview-1096261703 * ./gradlew :spotlessApply * fix(review): add review comments from @eigenraven Added missing final qualifiers on methods parameters. https://github.com/GTNewHorizons/GT5-Unofficial/pull/1345#pullrequestreview-1096318523 * fix(review) address remaining review comments from @eigenraven
2022-09-04fix potential index out of bound in assline (#1344)Glease
2022-09-04Fix temperature of Molten Reinforced Glass (#1342)miozune
2022-09-04Fix blaze recycle recipes not being generated (#1343)miozune
2022-09-04Move steam valves to circuit 5 (#1341)LewisSaber
2022-09-03merge in ASM-ed in changes from gt++ (#1339)Glease
* merge in ASM-ed in changes from gt++ * Spotless apply for branch gtpp-asm-merge for #1339 (#1340) Co-authored-by: Glease <4586901+Glease@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-09-03Fix chemical balance with Hydrogen Sulfide to Sulfuric Acid recipe (#1338)miozune
2022-09-03Fix reinforced glass (#1337)miozune
2022-09-02fix rare occasion of zero sized empty cell in electrolyzer output (#1335)Glease
* fix rare occasion of zero sized empty cell in electrolyzer output * Spotless apply for branch fix/zero-size-empty-cell for #1335 (#1336) Co-authored-by: Glease <4586901+Glease@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> * fix wrong comparator Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-09-02fix oxygen dupe (#1334)Glease
2022-09-02Add Drag-And-Drop support for digital tank (#1333)miozune
* Add Drag-And-Drop support for digital tank * lockedFluidName is null in old save
2022-09-02remove out commented codeMartin Robertz
2022-09-01Super Tank Fluid Locking Fix (#1332)くぁーりぃ
* fix bugs * spotless * add null check
2022-09-01various loading time optimization (#1330)Glease
* change to more performant GT_ItemStack2 in some maps The exact performance improvement of this is hard to measure as it impacts both startup time and tick time, but in general identityHashCode should be faster than retrieving stuff from registry. * improve performance for registerUsagesForMaterials index the recipe list based on recipe type, so we no longer do 16*44*444 recipe match. this indexing reduced the total runtime from ~12 second to ~3.7 second. * guess this not belongs here * move type check earlier * more GT_ItemStack2 Co-authored-by: Martin Robertz <dream-master@gmx.net>
2022-09-01impl(covers): functional covers uses machine casing (#1317)Léa Gris
* impl(covers): functional covers uses machine casing - Functional covers now will let see the casing, when placed on machines. - When placed on pipes or frames, they continue to use their own tiered casing as they used to. * impr(cover): restore backward compat interface to cover registgration Registering covers with the old interface works again. Legacy cover registration just produce covers that renders the old way without transparency over machine casing. Removed the useless GT_Cover_Cased class and added the feature to the GT_CoverBehavior class, maintaining the old constructor alongside the new constructor with an overlay texture. * impr(covers): deprecate old constructors Delete totally redundant and unused EnergyOnly cover Keeps other unused covers as TODO reimplementation tasks * impr(covers): fludStorageMonitor overlay - Re-add FluidStorageMonitor fluid-texture overlay - Allow light-emitting fluids to render as glow texture. * impr(covers): Expand foreground texture support to GT_Cover_FacadeBase * spotlessapply
2022-09-01clean up output hatch lock code (#1321)Glease
2022-09-01Digitalize Super Tank part 2 (#1331)くぁーりぃ
* fix super tank pipe connecting issue * Add fifth button and fix translation key * apply spotless * fix
2022-09-01change wafter to SiliconSG Plate to make it compatible with AE recipeMartin Robertz
2022-09-01Sodium potassium (#1322)Martin Robertz
* Add a new way get Sodium Potassium Add Fluid Sodium to gt * spotless remove old NAk and Helium cell recipes * derp * add liquid sodium texture (cherry picked from commit bd050330f91e0306e156f6a130783e867661338a) * add liquid sodium cells (cherry picked from commit 45f988cf3bbca43abf3f07a0a8e7ba891b8727a3) * move recipe to core mod (cherry picked from commit 7db15cd792136abac6fb88c9a7fa9d05f1f0619e) * add a heater recipe without a input fluid * Revert "move recipe to core mod" This reverts commit 9d5ff875a00e59c6edb52336b7d9c20889d9bd9b. * use fluid heater recipe without input fluid * Spotless apply for branch Sodium-Potassium for #1322 (#1328) * Two slots wiremill (#1324) * add a circuit slot to wiremil * add circuits to wire recipes * add 2 input slots to Wiremil * exchange circuit and material slot * add 2x-16x wires to wiremil * add missing 12x wires * add slot migration code (#1326) * spotlessApply (#1327) Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: GitHub GTNH Actions <> Co-authored-by: Glease <4586901+Glease@users.noreply.github.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> * spotlessApply Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: Glease <4586901+Glease@users.noreply.github.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> * Revert "Spotless apply for branch Sodium-Potassium for #1322 (#1328)" This reverts commit 5bf31ffddfeddd1c4d161d434abb8402939ec9d6. * spotless * make fluid heater working with <1 fluid (cherry picked from commit 8045cf6f03d0ce030b8e7b2fa6c70dca6d9ccc5d) Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
2022-08-31Change AE processor recipes to use SIsg (#1323)Martin Robertz
* Inscriber and ae circuits use SIsg * more si fixes (cherry picked from commit 7c2b346dc103261d483c6cf50dbe00b1cde9393c) * spotlessApply (#1325) Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: GitHub GTNH Actions <> * revert because it dont work * change recipe using wafer (cherry picked from commit 955b5c34b225130880db7802d0f37a7f24ebdd53) * remove this duplication recipe (cherry picked from commit 3087fed6fb9410ab9cfea088ce3bf0e378209177) * spotless Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>