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2024-05-24Merge mcmod.infoRaven Szewczyk
2024-05-24Merge addon dependenciesRaven Szewczyk
2024-05-24Revert ""Upgrade" to GPLv3 as that license is compatible with all the merged ↵Raven Szewczyk
mods" This reverts commit d5dbf50696317f20238a3e340821edef99ff1574.
2024-05-24Remove unnecessary root directory files in all the submodsRaven Szewczyk
2024-05-24Archive some random data files from the gt addonsRaven Szewczyk
2024-05-24"Upgrade" to GPLv3 as that license is compatible with all the merged modsRaven Szewczyk
2024-05-24Merge in TecTech with historyRaven Szewczyk
git-subtree-dir: tectech git-subtree-mainline: 9f42a6f1f90a8d36df7a7febd19a1afc563c0dca git-subtree-split: a0adfb78d99c2db252e8458ba8d7837d34da8461
2024-05-24Merge in GalacticGreg with historyRaven Szewczyk
git-subtree-dir: galacticgreg git-subtree-mainline: 7b534efabcc2f45031f29b197a3fa896e7166258 git-subtree-split: 38c18b5d591c557cab8fede6bf3a2a662dfdd4aa
2024-05-24Merge in bartworks with historyRaven Szewczyk
git-subtree-dir: bartworks git-subtree-mainline: 9b6fc0420059c6b399506cee841290766b72bd53 git-subtree-split: a3bc5e1404d24b1af784d165988baba682f660a5
2024-05-24Merge in GTplusplus with historyRaven Szewczyk
git-subtree-dir: gtpp git-subtree-mainline: 227856cdae4dae22fca53f2dc027cac476123bd0 git-subtree-split: 75915e9e1fce7a8ee500add139b42e806e9497b5
2024-05-24Add to ignore-revsRaven Szewczyk
2024-05-24Update to GT5u spotless configsRaven Szewczyk
2024-05-24Update buildscriptRaven Szewczyk
2024-05-24Add to ignore revsRaven Szewczyk
2024-05-24Apply updated GT5u spotless configsRaven Szewczyk
2024-05-24Add to ignore-revsRaven Szewczyk
2024-05-24Apply updated GT5 spotless configsRaven Szewczyk
2024-05-24Add to ignore-revsRaven Szewczyk
2024-05-24Apply updated GT5 spotless configRaven Szewczyk
2024-05-24Add scanner mode for research station (#283)RealSilverMoon
* Using shutdownReason for tt machines * Fix import * Add scanner mode for research station
2024-05-23Multi Smelter & Ore Factory add batch mode & sub 1t oc (#2604)HoleFish
logic
2024-05-23Spotless ignore revsRaven Szewczyk
2024-05-23SpotlessRaven Szewczyk
2024-05-23GigaGramFab relocationRaven Szewczyk
2024-05-23Merge in GigaGramFab with historyRaven Szewczyk
git-subtree-dir: gigagramfab git-subtree-mainline: 5150fdf3b3d86c8405d15435f26a8515f92d7492 git-subtree-split: 64de1cb440a4ee5e8c3afa83c3c024f3355a018b
2024-05-23Update buildscriptRaven Szewczyk
2024-05-22updateMartin Robertz
2024-05-22Forge of the Gods continued (#282)GDCloud
* whole lotta plasmas * adjust plasma recipe times * fix up plasma nei page * change module names + very minor cleanup * refactor a bunch + add OC heat, energy discount, effective fuel factor and misc module functionality * rework internal battery * add graviton shard cost to upgrades * add module count restriction * display module connection status in gui * add processing voltage calculations * add special overclock functionality * make nbt data sticky * add exotic module bonuses & fix stacksize issue * add module refresh and new logo * add gorge logo and fix processing voltage * redo recipemap swapping * redo exotic module nei page * add required upgrade check for modules * swap object types * undo star import * save milestone relevant stats * add functionality and basic gui to milestones * undo star import * add new magmatter mechanic * fix exotic module bonuses * blacklist furnace mode from recipe milestone * make milestones grant graviton shards * exotic module nei improvements * new main and module structure * slight structure adjustment * new module screen textures + fix furnace mode toggle sound * add rings to structure * small split upgrade check adjustment * lore dump v1 (thx deleno) * add tooltip delay * base upgrade 101 off of new variable * technical text dump + some upgrade gui adjustments * minor structure adjustment * structure adjustment followup + place button higher in upgrade window * remove unused code * rework milestone window & add inverted milestone + corresponding math * minor structure adjustment * add individual milestone windows + milestone symbol in upgrade BGs * fix long overflow in power tally * more milestone ui work * fix input hatch npe * more milestone work * yet another structure adjustment * add logic for structure milestone * add logic for structure milestone inversion * small followup fixes * upgrade window text changes * new debug button * lower max scroll distance to match the star * add startup cost * some startup cost fixes * primitive item insertion window
2024-05-22Add RawOre items and processing (#879)Martin Robertz
* Add RawOre items and processing * Added textures * Change to a switch instead of elseif and add shouldFortune check Removed isNatural check since GT++ Ores aren't TileEntities * update * update * Fixed the controller texture for the turbines. * The file is not called anywhere? This file doesn't seem to be used anywhere. Maybe it's worth removing? * update * update * Update random code * fixed * Add Silk Touch * Update dependencies.gradle * Update dependencies.gradle --------- Co-authored-by: Ethryan <3237986+Ethryan@users.noreply.github.com> Co-authored-by: Pilad <piladt@gmail.com>
2024-05-22updateMartin Robertz
2024-05-22Add rawOre processing to PlatinumOverhaul and add ore drops (#10)Martin Robertz
* Add rawOre to PlatinumOverhaul * Implement rawores * update deps for use right version * update * Moved drops code and implement isNatural check. * update * Removed duplicate entry It gets it from super. * update * update * update * Update the Random code * fixed * Implement Silk Touch * Update dependencies.gradle --------- Co-authored-by: Ethryan <3237986+Ethryan@users.noreply.github.com>
2024-05-22updateMartin Robertz
2024-05-22Implementation: Raw Ore Items as Ore Drops (#2502)Ethryan
* testing * Fix textures * Adding Drops, still need to add furnace recipe * Need to fix the multiple smelting recipes. otherwise stuff works. * part 2 * Remove wip block code I added * Moved it to a new processing file * Fix Oredict and add a stone dust chance output. And added a config option for fortune bonus. * Finally got Spotless to work * fix config system set it in gregtech config with oredropbehaviour in gregtech.cfg * Added new option and an option that returns it to the old behaviour. * Moved the raw ores to meta3 since meta1 was full. (MetaID range fix) * Fixing the MBM to only process small ores with fortune. * New config option * try to fix the recipes not working on Zeta * Implement Caedis Fortune fix * Added comment * Spotless * Fix stone dust amount from macerator * Adding Raw ore to the OreFactory (Untested) * spotless * Update this to actually drop the amount number of stack, instead of the stack set to the amount * New Random function for fortune and shapeless crushing recipes for the raw ores. * Fix * Actually make the block per dimension. * Fix an () issue. And make this actually work ingame. and not just randomly. * Change back drops Ned to look into Silk Touch more * Enable Silk Touch * Wth Spotless?, THIS made you complain?
2024-05-22fix bismuth telluride naming (#13)NotAPenguin
2024-05-22Cleaning! (#881)Connor-Colenso
* Remove fluorite from sandstone references * Remove some unused content, rogue useless configs * Remove more junk * Remove more * Remove RF converter, I think this is disabled anyway? Or should be? * Opps missed this * Cleaning * Remove sick blaze, I can't even get this to spawn? The spawn egg also isn't in NEI? * Delete unused Australia textures * Unused texture loading * Bulk remove seemingly unused textures. * Remove xpjuice, seemingly no use? Change the localised name of mobessence to Mob Essence. Remove EnchantingUtils, no longer needed. * Clean * Unused tooltips * Remove hydrogen blob * Spotless apply for branch Cleaning! for #881 (#882) spotlessApply Co-authored-by: GitHub GTNH Actions <> * More cleaning * Lots of unused code. * Some reflection cleanup * Revert "Remove sick blaze, I can't even get this to spawn? The spawn egg also isn't in NEI?" This reverts commit d244b7dba00a9aee42b4a0596e842956acb36c5a. * Restore random conversion recipes * Unused texture * Unused stuff * Restore some missing textures * Spotless apply for branch Cleaning! for #881 (#883) spotlessApply Co-authored-by: GitHub GTNH Actions <> * Conditionally enable xpjuice recipe on OpenBlocks loaded * Spotless apply for branch Cleaning! for #881 (#884) spotlessApply Co-authored-by: GitHub GTNH Actions <> --------- Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-05-22Drone Center structure adjustments. (#2603)Abdiel Kavash
* Drone Center structure adjustments. * Center -> Middle, to not clash with machine name. * Revert "Center -> Middle, to not clash with machine name." Looks dumb, and "Center" is used in other controller tooltips.
2024-05-21Rocket engine pollution fix (#885)chochem
* fix pollution amount * slight code cleanup
2024-05-21fix drone centre not consuming drone from me input bus (#2602)Glease
2024-05-20updateMartin Robertz
2024-05-20Reducing allocation (#2601)Martin Robertz
* Add IAllSidedTexturedTileEntity to reduce memory overhead for ore textures (cherry picked from commit 274918800a3bf728e1db88e2d22b14cb6eb1a2e5) * Cache texture for ore, since it doesn't change during the game obviously (cherry picked from commit 45a2fe43f2cdb33fa7c0b05a4b8e4531fd2706a6) * Reduce allocations for inventory ores rendering (cherry picked from commit 5ed6526436e9b3a0586f37eac460f707636a102d) --------- Co-authored-by: SKProCH <skproch@yandex.ru>
2024-05-20updateMartin Robertz
2024-05-20no allocation (#12)HoleFish
2024-05-19updateMartin Robertz
2024-05-19Generate node map on checkMachine (#281)RealSilverMoon
2024-05-19updateMartin Robertz
2024-05-18Void Miner logic rework (#11)HoleFish
* update * rework * spotless * = -> copy
2024-05-18updateMartin Robertz
2024-05-18Fix far end asteroids generation (#2598)Oleg Ivanov
* Fix far end asteroids size * Use chunk seed to generate far end asteroids
2024-05-18backdate gt versionMartin Robertz
2024-05-18updateMartin Robertz