Age | Commit message (Expand) | Author |
2016-09-11 | + Added a file to check against for versioning. | Draknyte1 |
2016-09-11 | [1.4.6.5-release] | Draknyte1 |
2016-09-10 | + Added Gregtech Fluid Cells, in 1, 16, 36, 144L varieties. | Draknyte1 |
2016-09-10 | [1.4.6.3-release] | Draknyte1 |
2016-09-10 | + Added more Multi-Picks. | Draknyte1 |
2016-09-10 | $ Improved Handling of Multipick generation. | Draknyte1 |
2016-09-10 | $ Fixed Tooltips on Meta Casings. | Draknyte1 |
2016-09-10 | + Enabled MAX Tier components by default, recipes for 5.9 branch can be chang... | Draknyte1 |
2016-09-10 | + Added the first proper chemical dehydrator recipes, for Lithium carbonate. | Draknyte1 |
2016-09-10 | [1.4.6.1-release] | Draknyte1 |
2016-09-10 | + Added Tank Recipes. | Draknyte1 |
2016-09-10 | + Added 10 Tiers of tanks for Gregtech fluid storage. | Draknyte1 |
2016-09-09 | + Added Harvesrcraft support to growthcraft Fishtraps in older versions of GC. | Draknyte1 |
2016-09-07 | % Refactored the entire project to stop using MiscUtils everywhere possible, ... | Draknyte1 |
2016-09-06 | + Added a display to the Matter Fabricator's GUI, which shows UUA used and UU... | Draknyte1 |
2016-09-06 | $ Fixed the recipe handlers for the Dehydrator and the Matter Fabricator. | Draknyte1 |
2016-09-06 | + Made Energy Crystal have a different recipe every day. (There is about 300 ... | Draknyte1 |
2016-09-06 | % Updated the entire GT++ Wiki. | Draknyte1 |
2016-09-06 | + Added some MultiPickaxes. | Draknyte1 |
2016-09-06 | % Updated README.md | Draknyte1 |
2016-09-05 | + Added some more fluid textures. | Draknyte1 |
2016-09-05 | + Added Lithium Carbonate recipes. | Draknyte1 |
2016-09-05 | $ Fixes #12, tool-tip should be a bit more descriptive. | Draknyte1 |
2016-09-04 | % Tried moving my recipe map to extend the GT_Recipe. | Draknyte1 |
2016-09-04 | + More work on recipes for the dehydrator.. | Draknyte1 |
2016-09-04 | + Added some base Meta Tile Entities to handle my custom recipe system. | Draknyte1 |
2016-09-04 | $ Fixed Dehydrators not loading unless Solar Generators were enabled. | Draknyte1 |
2016-09-04 | + Added in the Chemical Dehydrator machine. | Draknyte1 |
2016-09-03 | + Basically finished the Power Sub-Station in a single commit. | Draknyte1 |
2016-09-03 | % Finalized cells & Nuclear fluids for now. | Draknyte1 |
2016-09-03 | + Final work on fluid cells for now. | Draknyte1 |
2016-09-02 | $ Fixed this again. | Draknyte1 |
2016-09-02 | $ Hopefully fixed cell generation. | Draknyte1 |
2016-09-02 | % Tweaked handling of Hydrogen Chloride and it's compatibility with IHL. | Draknyte1 |
2016-09-02 | + More work on Fluids, Fluid handling and Other mod xcompat. | Draknyte1 |
2016-09-02 | + Forgot these Textures | Draknyte1 |
2016-09-02 | $ Fixed a texture mislabel. | Draknyte1 |
2016-09-02 | + Added more Nuclear related Fluids | Draknyte1 |
2016-09-02 | + Added new Utility classes. | Draknyte1 |
2016-09-01 | + Added some better support for the 5.9 branch of Gregtech. | Draknyte1 |
2016-09-01 | % Updated version of IC2 this was built against. | Draknyte1 |
2016-08-30 | + Added nuclear fuel liquids. | Draknyte1 |
2016-08-30 | % Refined the Radiation handler. | Draknyte1 |
2016-08-30 | + Added a system to handle radioactive materials. | Draknyte1 |
2016-08-30 | % Changed the log messages for all generated items to only show in debug mode. | Draknyte1 |
2016-08-30 | + Added Casing blocks for the future of Nuclear Power generation. | Draknyte1 |
2016-08-30 | $ Fixed Thermal Foundation fluids always loading, even if Thermal Foundation ... | Draknyte1 |
2016-08-30 | $ Fixed Fluid pipe flowthrough amounts. | Draknyte1 |
2016-08-29 | + Added some Custom Fluid Pipes for Gregtech. | Draknyte1 |
2016-08-29 | + Added Custom Backpacks. | Draknyte1 |