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2021-01-24Java cleanupsJason Mitchell
2021-01-24One more rename, and fix oredict namesJason Mitchell
2021-01-24nitJason Mitchell
2021-01-24small cleanupJason Mitchell
2021-01-24Double click text selection to invert backgroundJason Mitchell
2021-01-24Pollution works now.Jason Mitchell
2021-01-24Fluids work nowJason Mitchell
2021-01-24Selectable ores on electronic prospectorJason Mitchell
* Cleaned up some class/file names * Removed unused code/comments * Cached other mods being loaded * Various optimizations
2021-01-24Update libs so shit runs in devJason Mitchell
2020-12-15bump versionDreamMasterXXL
2020-12-13Merge pull request #11 from Kiwi233/masterMartin Robertz
Update zh_CN.lang
2020-12-13Update zh_CN.lang[Kiwi233]
2020-12-03bump versionDreamMasterXXL
2020-11-27Merge pull request #10 from albus12138/masterMartin Robertz
Replace hardcode text with language file.
2020-11-27Add lang file for detravscannermodr4phael
2020-11-25Fix small ore filterr4phael
2020-10-16Replace hard code texts with language filer4phael
use gregtech.lang as language file
2020-10-16Fix small ores cannot be localizedr4phael
2020-04-25fix fluidsDreamMasterXXL
2020-04-25changed colors a bitDreamMasterXXL
2020-04-25add bartworks for jenkinsDreamMasterXXL
2020-04-25add gt++ as lib for jenkinsDreamMasterXXL
2020-04-25add libs for jenkinsDreamMasterXXL
2020-04-25update gradleDreamMasterXXL
2020-04-25add new fluid colors for underground fluidsDreamMasterXXL
bump version
2019-12-22update versionDream-Master
2019-11-03idk what is wrong hereDream-Master
2019-11-03fixed small ores showing up on non-small ore screenbartimaeusnek
+autogenerated a color for every registered fluid +version increase Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2019-04-07added automatic dev and dev-debug build to build grandlebartimaeusnek
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2019-04-07refractored codebartimaeusnek
+added bartworks integration
2018-08-28Upped version to 1.5.3Richard Hendricks
2018-08-28Change from fixed colors for fixed fluids, to assigned colours using a ↵Richard Hendricks
HashMap. New fluids will need to be added to the map. Tweaked display so instead of trying to change the color displayed in the chunk, it now fills in the chunk indicating how much fluid is located there. Fixed offset for the crosshairs vs the player's actual location.
2018-08-26Fixed issue with Electronic Prospector having issues with single-chunk scan. ↵Richard Hendricks
Upped version #.
2018-08-14Updated version to 1.5.1. Fixed basic prospector behavior. Changed to ↵Richard Hendricks
display summary of ores found and distance from player. Adjusted range down overall. Increased success chance slightly. Increased durability.
2018-08-13stupid gitignore -_-'bartimaeusnek
2018-06-13Simple scanners (#7)bartimaeusnek
* +added simple scanners +added UHV Electric Prospector's Scanner +removed unnecessary classes * disabled debug build * Update build.properties
2018-04-19@bartimaeusnek Railcraft need to be builded. Added gt++ and railcraft to ↵Dream-MasterXXL
libs folder
2018-04-19Merge pull request #6 from bartimaeusnek/masterMartin Robertz
GT++ Ores
2018-04-19Why so ever this was not pushed...bartimaeusnek
2018-04-19performance improvebartimaeusnek
+ drasticly improved performance + updated mcmod.info + changed forge version to 10.13.4.1614
2018-04-18fixed GT++ Ores not showing upbartimaeusnek
+slow af tho
2018-04-18Try to make GT++ Ores workbartimaeusnek
+ Version increase
2018-03-27bump versionDream-Master
2018-03-27Merge pull request #5 from codewarrior0/fix-oil-scanningMartin Robertz
Fix oil scanning mode of prospector scanner
2018-03-27Fix oil scanning mode of prospector scannerDavid Vierra
`GT_UndergroundOil.undergroundOil` used to return the raw value for "how long the oil well lasts", but now it returns the effective value for "how much oil does the well produce per pump cycle", meaning the scanner no longer needs to divide by 5000.
2018-01-07update versionDream-Master
2018-01-07update gt versionDream-Master
2018-01-07Try Fix for %material localeTechnus
2017-12-30bump versionDream-Master
2017-12-30Import unused importsDream-Master
rename all Textures and Files to Luv, ZPM and UV