Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-03-15 | update ItemComb | impbk | |
Matched requirement of EU/t same as the old one. | |||
2021-03-15 | Update ItemComb.java | impbk2002 | |
2021-03-15 | Update ItemComb.java | impbk2002 | |
changed minimum Tier that needs cleanRoom for autoclave and chemical process | |||
2021-03-14 | fix(ProcessingPlate): missed BUFFERED recipes bits | Léa Gris | |
- Add missing BUFFERED recipes bits - More code cleanup | |||
2021-03-14 | minor: javadoc rephrase | Léa Gris | |
2021-03-14 | more clear control flow | repo_alt | |
2021-03-14 | cleanup(registerCover): factorise and comment | Léa Gris | |
2021-03-14 | fix(render): texture for covers of block material | Léa Gris | |
- Copy the block texture to render covers made of a block's material - Fix and refactor lint and tidy the whole ProcessingPlate class (no side-effect detected) | |||
2021-03-14 | Update ItemComb.java | impbk2002 | |
fixed missed chance of twilight forest bees | |||
2021-03-14 | Update ItemComb.java | impbk2002 | |
if the config nerf beeComb is disabled. GT_comb processing recipes go totally Messed up. So I separated the nerfed part and un nerfed part. Also added enum values to the recipes to automatically generate the required voltage and duration, required cleanRoom by the required Voltage Tier. This will make us easier to add new honeycomb or balancing Beekeeping. | |||
2021-03-13 | fix(rendering): cover dumb block teture on bottom face | Léa Gris | |
Render the bottom face of covers made of a dumb block, the same orientation as the referrence dumb block. | |||
2021-03-13 | Merge pull request #464 from GTNewHorizons/fix_ore_gt_background_yneg | Léa Gris | |
fix(rendering): gregtech stone backgrond orientation on bottom face of ores | |||
2021-03-13 | fix(rendering): gregtech stone backgrond orientation on bottom face of ores | Léa Gris | |
Stone background on the bottom side of ores, did not use the same flipped orientation as with dumb blocks of the same material, which uses the vanilla block renderer from Minecraft. This patch fixes the rendering of the bottom side of Gregtecg ores which uses te following Gregtech stone backgrounds: - Black Granite - Red Granite - Marble - Basalt | |||
2021-03-12 | Merge pull request #462 from GTNewHorizons/WorldEventWrapper | basdxz | |
Refactor World Events | |||
2021-03-12 | requested changes | Léa Gris | |
- Fix modifiers order - Fix redundant string literal - Fix indentation - fix missing run() | |||
2021-03-12 | Allow several miners in one chunk | repo_alt | |
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/7601 | |||
2021-03-12 | bump version | DreamMasterXXL | |
2021-03-12 | Merge pull request #461 from repo-alt/experimental | Martin Robertz | |
Correctly release/reuse channel after ME bus removal and reconnect | |||
2021-03-11 | Minor improvements | bartimaeusnek | |
2021-03-11 | Implemented Builder Pattern | bartimaeusnek | |
2021-03-10 | Missed one | bartimaeusnek | |
2021-03-10 | Added a few safety measurements | bartimaeusnek | |
2021-03-10 | Added missing | bartimaeusnek | |
2021-03-10 | Implemented Requests | bartimaeusnek | |
2021-03-10 | Refactor World Events | bartimaeusnek | |
World events have way to many parameters, so the code gets unreadable, this commit fixes that behavior. | |||
2021-03-10 | Merge pull request #460 from GTNewHorizons/muffler_refactor | Léa Gris | |
Muffler refactor | |||
2021-03-10 | Correctly release/reuse channel after ME bus removal and reconnect | repo_alt | |
2021-03-10 | feat(i18n): translatable muffler description | Léa Gris | |
+ refactor | |||
2021-03-09 | Changes 4 Bart | basdxz | |
2021-03-09 | Minor clean up and extension of hatch muffler | basdxz | |
-Plus like, a small comment here or there | |||
2021-03-09 | Minor clean up and extension of hatch muffler (#459) | basdxz | |
* Minor clean up and extension of hatch muffler -Plus like, a small comment here or there * Changes 4 Bart | |||
2021-03-07 | Merge pull request #458 from GTNewHorizons/fix-all-fineWire-amount | Martin Robertz | |
fix all fineWire amount | |||
2021-03-07 | fix all fineWire amount | botn365 | |
fix all instences where you only get 4 fine wire/ingot instead of 8 when there is no wire version of that material | |||
2021-03-06 | Merge pull request #457 from Prometheus0000/fert | Martin Robertz | |
Add electrolyzer recipe for IC2 fertilizer | |||
2021-03-05 | Add electrolyzer recipe for IC2 fertilizer | Prometheus0000 | |
2021-03-06 | Merge pull request #456 from Prometheus0000/cell | Martin Robertz | |
Makes higher tier materials give more cells | |||
2021-03-05 | Makes higher tier materials give more cells | Prometheus0000 | |
2021-03-05 | Merge pull request #450 from Prometheus0000/chipset | Martin Robertz | |
#7537 Change tin to iron | |||
2021-03-05 | Merge pull request #453 from Prometheus0000/Stuff | Martin Robertz | |
Change MV macerator recipe slightly | |||
2021-03-05 | Merge pull request #455 from Prometheus0000/another | Martin Robertz | |
Add use for fool's ruby AKA spinel | |||
2021-03-05 | Merge pull request #454 from Prometheus0000/flask | Martin Robertz | |
Add 3 more flask recipes | |||
2021-03-05 | Add use for fool's ruby AKA spinel | Prometheus0000 | |
2021-03-05 | Add 3 more flask recipes | Prometheus0000 | |
2021-03-05 | #6953 Change to flawless | Prometheus0000 | |
2021-03-05 | Merge pull request #25 from GTNewHorizons/experimental | Prometheus0000 | |
update | |||
2021-03-05 | Merge pull request #452 from GTNewHorizons/regulator-tickrate | Martin Robertz | |
Allow adjusting tick rate of fluid regulator | |||
2021-03-03 | Merge pull request #451 from GTNewHorizons/quickFix_reset_AO_state | Léa Gris | |
quickfix(ao): reset ao state after rendering tileblock | |||
2021-03-04 | Allow adjusting tick rate of fluid regulator | Glease | |
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> | |||
2021-03-03 | quickfix(ao): reset ao state after rendering tileblock | Léa Gris | |
Reset RenderBlock.enableAO to false after rendering Gregtech tile blocks. Minecraft makes assumption that enableAO is false when it renders a lower door panel. Leaving enableAO to true in the RenderBlock instance after rendering gregtech tile blocks caused lower door panels to randomply pick some remanent ambient occlusion colour values it should not. | |||
2021-03-03 | #7537 Change tin to iron | Prometheus0000 | |