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2017-04-27Formatting clean up, nothing elseTechlone
2017-04-27Fixed a bug where excess fuel didn't consider the distortion fromJohannes Gäßler
runtimeBoost. Adjusted the decimal points of the Large Boiler fuel tab to better represent the actual burn times.
2017-04-26Eliminated rounding errors that caused fuel to burn too shortlyJohannes Gäßler
The Large Boiler now saves excess fuel between items, greatly improves performance of items like sticks and planks. The Large boiler now stores excess projected EU that is lost when throttling with an integrated circuit
2017-04-26Refactored mDescription to mDescriptionArray, added a deprecated fieldJohannes Gäßler
mDescription to ensure 100% backwards compatibility
2017-04-24Corrected the Maintenance Hatch tooltipJohannes Gäßler
2017-04-24Fixed the GTLog spam, ty TechloneJohannes Gäßler
2017-04-24Fixed a bug that caused Battery Buffers to not have a tooltipJohannes Gäßler
2017-04-23Changed the wording on heating capacity to make the effects more clear.Johannes Gäßler
2017-04-23Added information on how Heat Capacity surplus influences recipe timeJohannes Gäßler
2017-04-16Made Diesel Engine Tooltip more descriptiveJohannes Gäßler
2017-04-15Tooltip information on pollution is now dynamic, adjusted GT_PollutionJohannes Gäßler
documentation
2017-04-15Tooltips have more info on Steam and pollution, adjusted pollution ratesJohannes Gäßler
Boilers tooltips now explicitly state the amount of Steam produced per second. Gas Turbine tooltips now explicitly state how much steam is needed for them to run at full capacity. Machine tooltips now explicitly state how much Pollution they produce per second. Adjusted machine pollution values to have them align better. Diesel Generators / Engines now go 40, 80, 160, 320 Gas Turbines now go 20, 40, 80, 160 Large Boiler tooltips now mention the amount of time needed to heat up Formatted the source code for the Cleanroom Fixed a bug that caused Diesel Generators and Gas Turbines to not have a tooltip.
2017-04-14Machine descriptions are now a String array instead of a single String.Johannes Gäßler
The field mDescription of the class GT_MetaTileEntity_TieredMachineBlock was turned into an array. Every class derived from GT_MetaTileEntity_TieredMachineBlock has received a new additional constructor that takes an array of Strings instead of a single one.
2017-04-14Large Boiler fuel burn rate now configurableJohannes Gäßler
By placing an integrated circuit in the Large Boiler it is now possible to adjust fuel burn rate and steam output at no change in efficiency. The steam output of a boiler is reduced by 1000L per configuration.
2017-04-13Merge pull request #1018 from JohannesGaessler/NeiLargeBoilerFuelEntiresBlood-Asp
NEI Large Boiler Fuel Tab
2017-04-13Added a recipe for Thaumcraft Alumentum and some other itemsJohannes Gäßler
Iterating over items and checking for fuel values turned out to not give good results because it ignores the Ore Dictionary. For instance there would be a page for only oak logs instead of a page with wood in general.
2017-04-11Explicitly added some Solid Fuels to the Large Boiler Fuel tab.Johannes Gäßler
I was unable to automatically add all fuels to the tab.
2017-04-10Expanded the NEI api to allow for custom descriptions, added liquidJohannes Gäßler
fuels to the newly created Large Boiler tab Instead of the default information like total EU or EU usage it is now possible to provide custom Strings to describe a recipe. The Large Boiler NEI tab explicitly shows burn times for fuels depending on the boiler used. Any liquid fuel added to Diesel Fuels or Semifluid Fuels will automatically be added to Large Boiler Fuels.
2017-04-10Fixing names for plasticsBlood-Asp
2017-04-10All foils can be made in bender.Blood-Asp
2017-04-10Fix compile issueBlood-Asp
2017-04-03Remove deprecated api..Archengius
2017-04-01Fix regulator crash bugBlood-Asp
2017-04-01Move some recipes since max java method size was reachedBlood-Asp
2017-04-01Updated Achievements to fit changed circuitsBlood-Asp
2017-03-31Fix typoBlood-Asp
2017-03-31catch most modular armor crashesBlood-Asp
2017-03-31Add assemblyrecipes for all circuits per oredictBlood-Asp
2017-03-31Better logging for oregenBlood-Asp
2017-03-31Config for blocks below cropsBlood-Asp
2017-03-31Remove testlineBlood-Asp
2017-03-31Detect low grav dimensions by world providerBlood-Asp
2017-03-31Missed a fileBlood-Asp
2017-03-31Add Lightning RodBlood-Asp
2017-03-31null check to prevent bukkit crashBlood-Asp
2017-03-26Naquadah gen tiersBlood-Asp
2017-03-26Merge pull request #987 from Sirse/unstableBlood-Asp
Fix NEI NoClassDefFoundError
2017-03-26Merge pull request #981 from dohyun22/patch-1Blood-Asp
Fixed various Bugs on the Powderbarrel.
2017-03-26Merge pull request #988 from Dimach/unstableBlood-Asp
Fix #982, #986.
2017-03-26Cleanup code.Dimach
2017-03-26Fix #982, #986.Dimach
2017-03-27Fix NEI NoClassDefFoundErrorSirse
Ensure is NEI loaded before call their API methods
2017-03-25simplified the code.dohyun22
2017-03-24Fixed various Bugs on the Powderbarrel.dohyun22
Fixed PrimedTNT Entity being spawned on client side when destroyed by player. Fixed PrimedTNT Entity spawning at misplaced location (about 0.5m from the center of the block). Fixed fuse sound not being played when ignited. Fixed Powderbarrel not being able to spawn PrimedTNT Entity when destroyed by explosion.
2017-03-23Allow teleportation to galacticraft dimensionsBlood-Asp
2017-03-23Reduce Plascrete Mininglevel and hardness/resistanceBlood-Asp
2017-03-23Add powerconfigs to TeleporterBlood-Asp
2017-03-23Fix ItemDetector Cover not detecting slot 0Blood-Asp
2017-03-23Prevent empty batterys from stacking in battery bufferBlood-Asp
2017-03-23Small fusion reactor fixesBlood-Asp