Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-05-31 | Disable switching armor gui because of broken sync | Blood-Asp | |
2017-05-31 | Catch broken items on recipe move | Blood-Asp | |
2017-05-31 | Catch login armor crash | Blood-Asp | |
2017-05-30 | Fixed a bug where the Chemical Reactor still only had one output slot in | Johannes Gäßler | |
it's machine inventory, causing the second output to be voided. | |||
2017-05-30 | Fixed a bug where the LCM could have a mMaxProgressTime of zero. | Johannes Gäßler | |
2017-05-27 | Merge branch 'unstable' of https://github.com/Blood-Asp/GT5-Unofficial into ↵ | Techlone | |
unstable | |||
2017-05-27 | Update GT_Cover_PlayerDetector.java | antifluxfield | |
2017-05-27 | Update GT_Cover_PlayerDetector.java | antifluxfield | |
2017-05-25 | Fixed stocheometrically incorrect Chloroform recipe. | Johannes Gäßler | |
2017-05-18 | Removed debugging prints accidentally left in the previous commit | Johannes Gäßler | |
2017-05-18 | Fixed MaterialStack String representations sometimes missing brackets | Johannes Gäßler | |
2017-05-16 | I guess I wanted to put it here for some reason | Yuriy Shnitkovskiy | |
2017-05-16 | Added config for automation | Yuriy Shnitkovskiy | |
2017-05-16 | Auto Maintenance Hatch tweaks | Yura | |
Fixed #958 and #1053, allowed robots\pipes to interact with it. | |||
2017-05-16 | Moved the Biomass -> Ethanol recipes to the simplified chemical recipes. | Johannes Gäßler | |
2017-05-15 | Added a GUI for the Large Chemical Reactor | Johannes Gäßler | |
2017-05-14 | Bugfix: I had accidentally copied the IC2 Biogas recipes instead of | Johannes Gäßler | |
moving them. | |||
2017-05-14 | Moved old IC2 Biogas recipes to the simplified recipes. | Johannes Gäßler | |
2017-05-13 | Merge branch 'LargeChemicalReactor' into ChemistryUpdate | Johannes Gäßler | |
2017-05-13 | Corrected several chlorination recipes in terms of stoichiometrics | Johannes Gäßler | |
2017-05-13 | Changed the Layout of the LCM to 3x3x3, tweaked the name of casings and | Johannes Gäßler | |
the descriptions of multiblocks to make them consistent. | |||
2017-05-13 | Fixed a bug that caused there to be two identical recipes for TiF4 | Johannes Gäßler | |
2017-05-13 | Added a new recipe map for the LCR, expanded the API to allow for custom | Johannes Gäßler | |
NEI stack positioning. Refactored the name of the Large Boiler Fake Fuels so they're in line with other names. Fixed a bug where the LCM was checking for the wrong casing type. | |||
2017-05-12 | Added crafting recipes for the LCH | Johannes Gäßler | |
2017-05-12 | Merge branch 'ChemistryUpdate' into LargeChemicalReactor | Johannes Gäßler | |
Conflicts: src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java | |||
2017-05-10 | Changed multiblocks so they all consider all inputs for finding recipes | Johannes Gäßler | |
2017-05-10 | Merge branch 'unstable' of https://github.com/Blood-Asp/GT5-Unofficial into ↵ | Techlone | |
unstable | |||
2017-05-10 | Merge pull request #1048 from JohannesGaessler/unstable | Blood-Asp | |
[5.09.29] EBF recipe fix | |||
2017-05-09 | Added new textures for the LCM, using them now | Johannes Gäßler | |
2017-05-09 | Implemented checkRecipe | Johannes Gäßler | |
2017-05-08 | Reverted an erroneous name change for nitration mixture | Johannes Gäßler | |
2017-05-08 | Deleted prints used for debugging | Johannes Gäßler | |
2017-05-08 | Implemented checkMachine for the LCR, added machine casings | Johannes Gäßler | |
2017-05-07 | Created a non-functional first draft for the Large chemical Reactor | Johannes Gäßler | |
2017-05-07 | Reverted erroneous previous commit. | Johannes Gäßler | |
2017-05-06 | Created a first draft for the Large Chemical Reactor | Johannes Gäßler | |
2017-05-06 | Fixed the Electric Blast Furnace not recognizing recipes when there is | Johannes Gäßler | |
more than one Fluid input. Also added a String representation for GT_FluidStack that was used for debugging. | |||
2017-05-05 | Tweaked the plastics svg | Johannes Gäßler | |
2017-05-04 | Small tweak to Rocket Fuel to ensure that production cost > burn value | Johannes Gäßler | |
2017-05-04 | Added a graphic for acids, made the javadoc more descriptive | Johannes Gäßler | |
2017-05-03 | Added an svg for misc chemical recipes, tweaked several recipes | Johannes Gäßler | |
2017-05-03 | Added distillation recipe for Phenol, tweaked the graphic for plastics | Johannes Gäßler | |
2017-05-02 | Materials for existing fluids, ash nerf, plastic production svg | Johannes Gäßler | |
2017-05-01 | Added molecular formulas for the new materials, added alternative | Johannes Gäßler | |
charcoal recipes. Charcoal can now be made by treating Wood Pulp or Sugar with Sulfuric Acid (takes very long, doesn't scale well) | |||
2017-05-01 | Added config for simple chemical recipes and stone dust centifugation | Johannes Gäßler | |
2017-05-01 | Added recipes for centrifuging Stone Dust | Johannes Gäßler | |
The amount of elements you get from centrifuging is proportional to their mass percentage in the earths continental crust with a tolerance of ~5-20% | |||
2017-05-01 | methods for pipe creation, new plastic pipes, implemented PVC | Johannes Gäßler | |
Added a new plastic: Polyvinyl Chloride, currently only used for item pipes Added Polytetrafluoroethylene Fluid Pipes Fixed the number of fluid cells for polymerization, Fixed the default alpha value for the MaterialBuilder class | |||
2017-04-30 | Changed the newly added recipes so that they use the new API | Johannes Gäßler | |
2017-04-30 | New recipes, convenience methods, recipe rebalancings | Johannes Gäßler | |
Implemented new recipes for Gunpowder, Saltpeter, Sulfuric Acid Gave Sulfur dust a burn value (1600, the same as coal) Made all chemical recipes stoichiometrically correct whenever possible (2 H + 1 O -> 1 H2O instead of 2 H + 1 O -> 3 H2O) Added a convenience method to Materials that lets you get dust succinctly Put all simplified recipe additions in a separate method, the config is still missing | |||
2017-04-30 | Chem reactors can now output 2 items, implemented recipes for Nitric | Johannes Gäßler | |
Acid,added utility methods to get Material cells or integrated circuits, it's now possible to declare a temperature for automatically created fluids / gases |