Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-07-29 | $ Actually Fixed #504. | Alkalus | |
2019-07-29 | + Added all drying rack recipes to the dehydrator. Closes #487. | Alkalus | |
2019-07-29 | + Added a simple way to hide things in NEI. | Alkalus | |
- Removed GT++ Super Chests when GTNH is loaded. Closes #511. (They still exist, but are hidden from NEI and are uncraftable) | |||
2019-07-29 | - Removed Tooltip on all multiblocks requesting that they require core ↵ | Alkalus | |
modules. Fixes #500. | |||
2019-07-29 | $ Fixed Charge Packs not working correctly, causing hard crashes. Closes #505. | Alkalus | |
2019-07-29 | $ Fixed Electric Snips not working on cables. Closes #512. | Alkalus | |
2019-07-29 | % Moved Registration of Pyrotheum as a Tinker's Smeltery Fuel to Post-Init, ↵ | Alkalus | |
may resolve #523. | |||
2019-07-29 | $ Disabled Selenium Dioxide mixing. Fixes #514. | Alkalus | |
2019-07-29 | $ Improved recipes for Hydrogen Peroxide & Lithium Hydroperoxide. Fixes #509. | Alkalus | |
2019-07-29 | $ Adjusted Hand Pump Token recipes. Closes #504. | Alkalus | |
2019-07-26 | + Added config option to adjust ingame BGM delays. (Should be working) | Alkalus | |
+ Added a Pest Killer for quick removal of Butterflies and Bats. + Added Hydrogen Cyanide. % Replaced existing assets for the Bat King. % Replaced Bat King Logic, it's now an offensive mob. $ Fixed Bat King model scaling. | |||
2019-07-25 | - Removed Unused GC planetary system code. (For now) | Alkalus | |
- Removed Heat Pipes. (For now) | |||
2019-07-25 | - Removed Witchery compile dependency. | Alkalus | |
2019-05-24 | $ Trying to fix line endings (#491) | Alkalus | |
> Doing this via the web browser sucks. | |||
2019-05-24 | Update build.gradle | Alkalus | |
- Reverted Build script to fix CCI. | |||
2019-05-17 | - Disabled Tree Farm and Void Miner logic. | Alkalus | |
> Not suitable for large-scale release yet. | |||
2019-05-17 | $ One more small fix for Pyro recipe conversion. | Alkalus | |
% Made Advanced Mufflers work as efficiently as their standard tier counterparts while there is no air filter. (Currently bugged) | |||
2019-05-17 | + Added command to enable Debug Mode while GT++ is running. Use ↵ | Alkalus | |
"/debugmodegtpp". + Added missing class. | |||
2019-05-17 | $ Recipes Fixes. | Alkalus | |
$ Fixed ICO not using Pyro Recipes. Closes #471. | |||
2019-05-17 | + Added Recipes for Super Buses. Closes #477. | Alkalus | |
+ Added Recipes for Fake Machine Casing Covers. Closes #475. | |||
2019-05-17 | + Added Fake Covers for ULV-MAX casings. Now you can hide your cables better. | Alkalus | |
% Migrated some recipes. | |||
2019-05-16 | % Disabled Harder Casings/Hulls by default due to minor recycling exploit. ↵ | Alkalus | |
(LuV hulls still recycle into Chrome, ZPM into Iridium and UV into Osmium. This may not be an issue for you if you play SSP.) | |||
2019-05-16 | % Minor adjustments. | Alkalus | |
2019-05-16 | % Improved Selenium processing recipes greatly. | Alkalus | |
$ Fixed spelling mistake in name of Selenious Acid. | |||
2019-05-16 | + Added config option for harder Hulls/Casings. | Alkalus | |
+ Added new refinery processes for Selenium. + Added Selenium Dioxide & Selenious Acid. | |||
2019-05-16 | + Added new recipes for LuV+ Machine Hulls and Casings. | Alkalus | |
2019-05-14 | % Minor Adjustments. | Alkalus | |
$ Minor Fixes. | |||
2019-05-14 | + Added new Fireproof Bauble. | Alkalus | |
$ Fixed #479. | |||
2019-05-14 | $ Fixed NPE when Thermal Foundation existed. | Alkalus | |
^ Version Bump. | |||
2019-05-13 | % Adjusted ID of Industrial Vacuum Furnace. | Alkalus | |
% Adjusted Textures on Industrial Vacuum Furnace. | |||
2019-05-13 | + Added the Industrial Vacuum Furnace. This Multiblock also doubles as a ↵ | Alkalus | |
Dehydrator for higher tiers. + Added recipe for the Industrial Vacuum Furnace. % Cleaned up heating coil code, now it's in one location for easier updating in future. | |||
2019-05-13 | + Added EntityDeathHandler.java, along with some custom drops for Zombies, ↵ | Alkalus | |
Blazes and SpecialMob's Brutish Zombie. $ Temporarily disabled bonus outputs again on Multiblocks, fixing the ghost item issue along with processing. | |||
2019-05-13 | + Added High Quality Industrial Diamond. | Alkalus | |
+ Added various material components. + Added a debug machine used for calling the Garbage Collector. + Added recipe to obtain Hot Water. + Added way to obtain Dragonsblood. + Added lots of quick access fluids directly to FluidUtils. % Updated English Locale. $ Fixed issue preventing all Multiblocks from forming. $ Fixed some minor texture issues. | |||
2019-05-13 | + Added 5 lower Tier charging packs. | Alkalus | |
2019-05-12 | % More work on Advanced Mufflers. | Alkalus | |
2019-05-12 | + Properly implemented Air Filter requirements & a new GUI for Advanced ↵ | Alkalus | |
Mufflers. | |||
2019-05-12 | - Removed Strontium compound fluid cells. | Alkalus | |
% Expended output slots on ABS from 1 -> 9. $ Minor bug fixes regarding special dust mixer recipes. | |||
2019-05-12 | + Added Strontium processing chains. | Alkalus | |
+ Added cutting machine recipes for Blocks -> Plates for GT++ materials. % Adjusted Rare Earth Sifting to no longer give Gd, Yb, Sm instead now provides small ore dust, which can be processed for Yb, Sm and Sr. % Adjusted Strontium RGB and texture set slightly. % Arceus Alloy 2B now requires Strontium as a component. | |||
2019-05-12 | $ Greatly improved Cape Handler, Prevents long delays upon first inventory open. | Alkalus | |
2019-05-12 | + Thermal Boiler now pulls lava filters from an input bus. | Alkalus | |
+ Added some minor GUI functions to GregtechMeta_MultiBlockBase. + Added some new Reflection functions. | |||
2019-04-29 | + Added Framework for Thermal power based upon the code used for RF. | Alkalus | |
> This is more effective than trying to use the GT EU code for the exact same thing. | |||
2019-04-29 | $ Fixed bug when breaking blocks which drop their inventory contents. | Alkalus | |
$ Fixed Hardness of Lead Lined Chest. $ Fixed handling of tools/electrics in the Tree Farmer. % Updated English Locale. | |||
2019-04-29 | $ Fixed Powder Barrel not being set correctly in .08. | Alkalus | |
$ Fixed issue with string comparisons. | |||
2019-04-29 | $ Potentially Fixed #469. | Alkalus | |
$ Fixed #468 last commit, oops. | |||
2019-04-29 | $ Fixed lots of minor issues with recipes. | Alkalus | |
% Adjusted cost of Air Intake Hatch mildly. | |||
2019-04-29 | Fixed #457. | Alkalus | |
2019-04-29 | $ Fixed Bus ASM by actually removing old constructors. | Alkalus | |
2019-04-29 | $ Fixed Super Buses not having > 16 slots. | Alkalus | |
2019-04-26 | + Added some Items specifically for running Digital Tree Farms. | Alkalus | |
+ Added some Common Energy Utility Classes. + Added ASM to fix handling of hatch slots for busses. (Partial implementation) | |||
2019-04-26 | $ Fixed a minor oversight regarding MAX tier components in GTNH. | Alkalus | |