Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-04-27 | Fixed a bug where excess fuel didn't consider the distortion from | Johannes Gäßler | |
runtimeBoost. Adjusted the decimal points of the Large Boiler fuel tab to better represent the actual burn times. | |||
2017-04-26 | Eliminated rounding errors that caused fuel to burn too shortly | Johannes Gäßler | |
The Large Boiler now saves excess fuel between items, greatly improves performance of items like sticks and planks. The Large boiler now stores excess projected EU that is lost when throttling with an integrated circuit | |||
2017-04-26 | Refactored mDescription to mDescriptionArray, added a deprecated field | Johannes Gäßler | |
mDescription to ensure 100% backwards compatibility | |||
2017-04-24 | Corrected the Maintenance Hatch tooltip | Johannes Gäßler | |
2017-04-24 | Fixed the GTLog spam, ty Techlone | Johannes Gäßler | |
2017-04-24 | Fixed a bug that caused Battery Buffers to not have a tooltip | Johannes Gäßler | |
2017-04-23 | Changed the wording on heating capacity to make the effects more clear. | Johannes Gäßler | |
2017-04-23 | Added information on how Heat Capacity surplus influences recipe time | Johannes Gäßler | |
2017-04-16 | Made Diesel Engine Tooltip more descriptive | Johannes Gäßler | |
2017-04-15 | Tooltip information on pollution is now dynamic, adjusted GT_Pollution | Johannes Gäßler | |
documentation | |||
2017-04-15 | Tooltips have more info on Steam and pollution, adjusted pollution rates | Johannes Gäßler | |
Boilers tooltips now explicitly state the amount of Steam produced per second. Gas Turbine tooltips now explicitly state how much steam is needed for them to run at full capacity. Machine tooltips now explicitly state how much Pollution they produce per second. Adjusted machine pollution values to have them align better. Diesel Generators / Engines now go 40, 80, 160, 320 Gas Turbines now go 20, 40, 80, 160 Large Boiler tooltips now mention the amount of time needed to heat up Formatted the source code for the Cleanroom Fixed a bug that caused Diesel Generators and Gas Turbines to not have a tooltip. | |||
2017-04-14 | Machine descriptions are now a String array instead of a single String. | Johannes Gäßler | |
The field mDescription of the class GT_MetaTileEntity_TieredMachineBlock was turned into an array. Every class derived from GT_MetaTileEntity_TieredMachineBlock has received a new additional constructor that takes an array of Strings instead of a single one. | |||
2017-04-14 | Large Boiler fuel burn rate now configurable | Johannes Gäßler | |
By placing an integrated circuit in the Large Boiler it is now possible to adjust fuel burn rate and steam output at no change in efficiency. The steam output of a boiler is reduced by 1000L per configuration. | |||
2017-04-13 | Merge pull request #1018 from JohannesGaessler/NeiLargeBoilerFuelEntires | Blood-Asp | |
NEI Large Boiler Fuel Tab | |||
2017-04-13 | Added a recipe for Thaumcraft Alumentum and some other items | Johannes Gäßler | |
Iterating over items and checking for fuel values turned out to not give good results because it ignores the Ore Dictionary. For instance there would be a page for only oak logs instead of a page with wood in general. | |||
2017-04-11 | Explicitly added some Solid Fuels to the Large Boiler Fuel tab. | Johannes Gäßler | |
I was unable to automatically add all fuels to the tab. | |||
2017-04-10 | Expanded the NEI api to allow for custom descriptions, added liquid | Johannes Gäßler | |
fuels to the newly created Large Boiler tab Instead of the default information like total EU or EU usage it is now possible to provide custom Strings to describe a recipe. The Large Boiler NEI tab explicitly shows burn times for fuels depending on the boiler used. Any liquid fuel added to Diesel Fuels or Semifluid Fuels will automatically be added to Large Boiler Fuels. | |||
2017-04-10 | Fixing names for plastics | Blood-Asp | |
2017-04-10 | All foils can be made in bender. | Blood-Asp | |
2017-04-10 | Fix compile issue | Blood-Asp | |
2017-04-03 | Remove deprecated api.. | Archengius | |
2017-04-01 | Fix regulator crash bug | Blood-Asp | |
2017-04-01 | Move some recipes since max java method size was reached | Blood-Asp | |
2017-04-01 | Updated Achievements to fit changed circuits | Blood-Asp | |
2017-03-31 | Fix typo | Blood-Asp | |
2017-03-31 | catch most modular armor crashes | Blood-Asp | |
2017-03-31 | Add assemblyrecipes for all circuits per oredict | Blood-Asp | |
2017-03-31 | Better logging for oregen | Blood-Asp | |
2017-03-31 | Config for blocks below crops | Blood-Asp | |
2017-03-31 | Remove testline | Blood-Asp | |
2017-03-31 | Detect low grav dimensions by world provider | Blood-Asp | |
2017-03-31 | Missed a file | Blood-Asp | |
2017-03-31 | Add Lightning Rod | Blood-Asp | |
2017-03-31 | null check to prevent bukkit crash | Blood-Asp | |
2017-03-26 | Naquadah gen tiers | Blood-Asp | |
2017-03-26 | Merge pull request #987 from Sirse/unstable | Blood-Asp | |
Fix NEI NoClassDefFoundError | |||
2017-03-26 | Merge pull request #981 from dohyun22/patch-1 | Blood-Asp | |
Fixed various Bugs on the Powderbarrel. | |||
2017-03-26 | Merge pull request #988 from Dimach/unstable | Blood-Asp | |
Fix #982, #986. | |||
2017-03-26 | Cleanup code. | Dimach | |
2017-03-26 | Fix #982, #986. | Dimach | |
2017-03-27 | Fix NEI NoClassDefFoundError | Sirse | |
Ensure is NEI loaded before call their API methods | |||
2017-03-25 | simplified the code. | dohyun22 | |
2017-03-24 | Fixed various Bugs on the Powderbarrel. | dohyun22 | |
Fixed PrimedTNT Entity being spawned on client side when destroyed by player. Fixed PrimedTNT Entity spawning at misplaced location (about 0.5m from the center of the block). Fixed fuse sound not being played when ignited. Fixed Powderbarrel not being able to spawn PrimedTNT Entity when destroyed by explosion. | |||
2017-03-23 | Allow teleportation to galacticraft dimensions | Blood-Asp | |
2017-03-23 | Reduce Plascrete Mininglevel and hardness/resistance | Blood-Asp | |
2017-03-23 | Add powerconfigs to Teleporter | Blood-Asp | |
2017-03-23 | Fix ItemDetector Cover not detecting slot 0 | Blood-Asp | |
2017-03-23 | Prevent empty batterys from stacking in battery buffer | Blood-Asp | |
2017-03-23 | Small fusion reactor fixes | Blood-Asp | |
2017-03-23 | Overclock high amp machines correctly in Processing Array | Blood-Asp | |