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2017-08-06$ Fixed RTG pellets not providing correct EU.Alkalus
5 Slightly tweaked fuel length of pellets.
2017-08-05% Made the RTG pre .09 compliant.Alkalus
% Changed the RTGs tier to HV.
2017-08-05$ Fixed incorrect accelerator ID.Alkalus
2017-08-05+ RTG Now loads up.Alkalus
2017-08-05% Tweaked RTG NEI recipes to show correct eu/t output.Alkalus
2017-08-05+ Added Custom RTG.Alkalus
+ Added RTG fuel use recipes for RTG Pellets.
2017-08-05% Refined the tooltips on Tesseracts.Alkalus
2017-08-05+ Added a config option for Tesseracts.Alkalus
2017-08-05+ Added the Computer Cube.Alkalus
+ Added recipes for the tesseract devices.
2017-08-05% Tesseracts now work as expected.Alkalus
$ Fixed Player Ownership mapping not working as intended.
2017-08-04+ Made tesseracts only configurable by owner.Alkalus
$ Fixed owner variable not getting a value. % Tweaked logging to display invalid method being called.
2017-08-04$ Fixed Null Pointers if Tesseracts are broken too fast after placement.Alkalus
% Tweaked power usage from EV -> HV.
2017-08-04% Rewrote how tesseracts handle players, now frequencies are player unique.Alkalus
+ Adding some debug logging for dev testing.
2017-08-04% Finished work on Getters/Setters for Tesseract Generator & Terminal ownership.Alkalus
2017-08-04+ Basic framework for Tesseract reworking.Alkalus
> Tesseracts now have a frequency range per play, which is unique to them.
2017-08-04% Improved some tooltips.Alkalus
2017-08-03+ Made RTG Fuel Materials generate.Alkalus
2017-08-03+ Gave the pellet textures appropriate colouring.Alkalus
2017-08-03+ Added 4 types of custom RTG pellets.Alkalus
+ Added 3 new materials for the custom pellets. % Created StringUtils.java and migrated Super/Subscript formatting functions to it.
2017-07-28$ Might be a solution to Optifine rendering. Fixes #117.Alkalus
2017-07-28% Tweaked GTNH Tank Recipes. Closes #113.Alkalus
2017-07-28$ Fixed an error loading the Accelerator Blacklist.Alkalus
$ Hopefully fixed Limestone not dropping fluorite as often as it should.
2017-07-28+ Added world accelerators from GT:NewHorizons.Alkalus
2017-07-27% Rebalanced some fluid pipes. (Void, Potin, Clay)Alkalus
$ Fixed extrusion recipes for pipes not aligning with their Gregtech counterparts.
2017-07-27$ Fixed Europium double plates not generating correctly.Alkalus
2017-07-27$ Fixed Europium pipe recipe not having required items in certain cases.Alkalus
2017-07-27$ Fixes #114.Alkalus
2017-07-27$ Simple Washer now uses a Copper Pipe if custom pipes are not enabled. ↵Alkalus
Fixes #115. - Removed old class for Blast Smelter recipes.
2017-07-27+ Added new handler for Blast Smelter recipe addition.Alkalus
> Should now handle recipes in the same manner the Electric Blast Furnace does. > However, if it requires a fluid input it will skip that material. > Should also now add recipes for crushed ores and small dusts. $ This fixes #116 and also fixes #99.
2017-07-18+ Added a missed texture for base components.Alkalus
2017-07-18- Removed useless/bad Plasmas.Alkalus
- Removed some old textures that aren't used any more.
2017-07-18$ Fixes #100.Alkalus
$ Fixes CI not handling OrePrefix names correctly. (Actually forgot to return the item at all) - Removes logging regarding generated pipes. % Changed recipe load position for Simple Washer. % Changed the cost of Multiblock controllers.
2017-07-18$ Fixes #110.Alkalus
2017-07-18$ Fixes #112.Alkalus
2017-07-18% Moved more components to CI.Alkalus
2017-07-18% Migrated machine components to CI.Alkalus
2017-07-18+ Initial work refactoring items used by recipes.Alkalus
2017-07-14% Migrated some code to CommonProxy.javaAlkalus
$ Load order for circuit swap changed again, it now happens prior to any other GT++ recipes are added.
2017-07-14$ Fixed Circuit loading order.Alkalus
$ Fixed recipes that loaded prior to the GT circuits changes, which had them using non-craftable GT circuits. $ Disabled the Bronze workbench entirely, which was causing dupe issues. TBA.
2017-07-14$ Fixed a order of operation bug, where recipe removal of new circuits ↵Alkalus
wouldn't occur, as the variables it checked to see if the option was enabled were loaded after the recipe map edit. + Attempted to override the list of GT circuits with my own, to prevent NEI clutter.
2017-07-14% Tweaked flower generator for custom biomes.Alkalus
2017-07-13+ Added Fluorite ore gen.Alkalus
2017-07-13+ More WorldGen work.Alkalus
2017-07-13% Cleaned up BurnableFuelHandler.java logging.Alkalus
$ Fixed Rivers not generating in the dark dimension. + Added a new dirt type under the grass in the dark dimension. $ Fixed the textures on the new dirt. % Tweaked mob spawns in the dark dimension.
2017-07-13$ Fixed #111 & therefore fixes GTNewHorizons/NewHorizons#1651.Alkalus
2017-07-12% More changes to repair derps.Alkalus
2017-07-12- Stopped the Multitank storing it's contents.Alkalus
% Changed Jack Daniels into Sludge. % Dark World Generation tweaks. $ Fixed 255 height biome/world. $ Fixed lighting issues. + Failed to add my own world type.
2017-07-12$ Fixed Old Circuits being default enabled. Now they are disabled by default.Alkalus
2017-07-11% Cleanup Recipe Removal segment.Draknyte1
2017-07-11$ Fixed Post 5.09.28 Circuit Assembler recipe removal.Draknyte1
> Idea suggested by @Dragon2488 - Always saving my ass.