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2023-09-24update depsMartin Robertz
2023-09-24miscNxer
2023-09-24Delete .idea.disabled directoryNxer
2023-09-24Sm part and UV Ion Extracting and LuAGNxer
2023-09-23Update buildscript (#2305)boubou19
* update buildscript * yeet wildcard imports
2023-09-23ME hatch`s additional connection mode and small fixes (#2291)lordIcocain
* ME hatch`s improvements (?) * ForgeDirection.UNKNOWN not allowed Better description No check before getBoolean * Add description in tooltip Chat message using localization Stocking bus data stick will copy/paste connection mode * Chinese localization * Another method localization * code style
2023-09-23update bs+depsMartin Robertz
2023-09-23upcate ds+depsMartin Robertz
2023-09-23update bs+depsMartin Robertz
2023-09-23update bs+depsMartin Robertz
2023-09-23more wciMartin Robertz
2023-09-23update WCIMartin Robertz
Former-commit-id: 59399f480c8b40eae8a48521aacaefea63bd5748
2023-09-23update bs+wildcard importsMartin Robertz
2023-09-23update bs+depsMartin Robertz
Former-commit-id: e491884044e30eec70f96218bbaccc4cf68d7739
2023-09-23fix plasmids (#362)chochem
Former-commit-id: 24ffa333701e695b2ec6f39e5bd93be81b806127
2023-09-23Cleanup (#354)glowredman
* Fix most `@SuppressWarnings` * Update buildscript * Remove dead code * Add missing `@Override` annotations * Deobfuscate parameters * Collapse switch statements * Fix * Combine nested if statements in else block to else if * Reduce indentation when possible * Convert to switch when reasonable * Extract increment/decrement from statement * Pull up assignment * Simplify lambda expression and method reference syntax * Deduplicate code - Factorize operands - Replace (X && Y) || (!X && Z) by X ? Y : Z - Use '==' or '^' on booleans - Merge conditions of if/else if/else that have the same blocks - Pull down common code from if/else statement - Single 'if' statement rather than duplicate blocks that fall through - Remove redundant end of block with jump statement - Remove redundant if condition - Pull out a duplicate 'if' from an if/else * Use pattern matching for instanceof * Convert String concatenation to Text Block * Convert to switch expression where possible * Use diamond operator * Convert to enhanced 'for' loops * Always use 'this' qualifier * Convert fields into local variables if the use is only local * Use String.replace() instead of String.replaceAll() when possible * Avoid Object.equals() or String.equalsIgnoreCase() on null objects * Remove unnecessary casts * Push down negation * Remove redundant super() call in constructor * Remove overridden assignment * Remove redundant modifiers * Raise embedded if into parent if * Create array with curly brrackets when possible * Remove variable assignment before return * Remove unnecessary parentheses * spotlessApply (#355) Co-authored-by: GitHub GTNH Actions <> * Update dependencies.gradle * Update dependencies.gradle * Update dependencies.gradle * sa+deps * add back GG mod in dep file * Make requested changes --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net> Former-commit-id: 11b283613ab93b60bf0e52aad99dbcaf9ace3a1f
2023-09-23update deps (#97)Martin Robertz
2023-09-23more wildcradsMartin Robertz
2023-09-23remove wildcrad importsMartin Robertz
2023-09-23update bs+depsMartin Robertz
2023-09-23ensure to only call getStackInSlot once per tick (#18)Glease
should fix https://discord.com/channels/181078474394566657/522098956491030558/1151185199133106267
2023-09-23Cleanup noXXXYYY methods (#96)miozune
* updateBuildScript * Update dependencies * Cleanup noXXXYYY methods * Fix wildcard import
2023-09-23Cleanup noXXXYYY methods (#77)miozune
* updateBuildScript * Update dependencies * Cleanup noXXXYYY methods * Fix wildcard import
2023-09-23Cleanup noXXXYYY methods (#67)miozune
* updateBuildScript * Update dependencies * Cleanup noXXXYYY methods
2023-09-23Cleanup noXXXYYY methods (#211)miozune
* updateBuildScript * Update dependencies * Cleanup noXXXYYY methods * Fix wildcard import
2023-09-23Deprecate GT_MetaTileEntity_MultiBlockBase#isValidMetaTileEntity (#2267)miozune
* Deprecate GT_MetaTileEntity_MultiBlockBase#isValidMetaTileEntity * Explicit brackets --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-09-23Cleanup basic machines (#755)miozune
* updateBuildScript * Update dependencies * Cleanup basic machines * Fix wildcard import
2023-09-22format the eu/t number in the scanner data of the Naquadah reactor multi (#210)Alexdoru
* format the eu/t number in the scanner data of the Naquadah reactor multi * update buildscript
2023-09-22update depsMartin Robertz
2023-09-22fixes uninsulated cable not damaging players (#2300)iamblackornot
* - a workaround fix to https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/14431 - code clean-up of unused variables related to the issue - portable scanner infodata is cleaned too since some of the data is related to mentioned before "ghost" variables * - PR review changes * "Current Amperage" -> "Amperage" * - updated gradle build script --------- Co-authored-by: iamblackornot <nkzshinnnik@gmail.com>
2023-09-22Cleanup noXXXYYY methods round 2 (#2302)miozune
2023-09-22update depsMartin Robertz
Former-commit-id: 767c7c223fc2ed4bffbcecf8fc3f012ef9df4097
2023-09-22disable large turbine rotation or flip (#2290)Glease
also made the rotation and flip marker to not show up when the multi doesn't support rotating or flipping
2023-09-22Cleanup noXXXYYY methods (#361)miozune
Former-commit-id: e5a4c18be25612616e4b6d9112802fb964ef3dbf
2023-09-23Cleanup basic machines & some deprecations (#360)miozune
Former-commit-id: cea4eaa2e409783af151c5f9c2cea6749ca68aef
2023-09-22obliterate RA1 (#2206)boubou19
* obliterate RA1 (1/2) * fix wrong recipe map * guard clauses * null check * spotless apply * redo null check properly * update BS --------- Co-authored-by: chochem <40274384+chochem@users.noreply.github.com>
2023-09-22Cleanup GT_MetaTileEntity_BasicMachine (#2268)miozune
* Remove unused machines * Add some Javadoc * Remove some unused constructors * Use ResourceLocation and SpecialEffects for newMetaEntity * Remove some non-ModularUI code * Remove mGUIParameterA and mGUIParameterB * Remove mGUIName and mNEIName * Use nonnull string * updateBuildScript
2023-09-22update bs+sa+depsMartin Robertz
2023-09-22Some more RA2 conversions (#752)chochem
* remove deprecated methods * laser engraving * fluid utils cleanup * more deprecations * biorecipes * RA2 rocketfuel * rare earth * typo * more rareearth cleanup * nuclear fuel processing * Update RecipeLoader_NuclearFuelProcessing.java --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-09-22Add Alternative Recipe in LFTR Chain to Avoid Cells (#754)Daniel Mendes
* Add chemplant alternative to EBF recipe with cells - Add a recipe for LFTR Fuel Base (LiFBeF2UF4), for the Chemical Plant, instead of the EBF, which can use the same inputs and outputs but without any cells. * Add comment to explain recipe * Apply spotless
2023-09-20update depsMartin Robertz
2023-09-20Change Alloy Blast Smelter recipes per page to 2 (#753)querns
* Lower reservoir hatch tier to EV, add tooltip showing tier for reservoir + air intake hatches * Use getColoredTierNameFromTier instead of rolling our own * Allow 2 recipes per page in NEI for Alloy Blast Smelter
2023-09-20Remove recipe modifying code for matching stacks (#2296)Serenibyss
2023-09-20Seaweed QFT recipe (#751)GDCloud
* add catalyst item * recipes
2023-09-18Multiblock chance bug fix (#748)Kyium
* fixed a bug from my multiblock recipe duplication remover that messed with the order of recipe outputs that had chances. * commented changes --------- Co-authored-by: Kyium <kyiumjbird@gmail.com>
2023-09-17re-add force plasma recipe and astral titanium plasma (#747)BlueWeabo
2023-09-16update depsMartin Robertz
2023-09-16Fix Cell-less recipe converter not always setting new arrays (#2294)miozune
2023-09-16fix missing null check (#2295)chochem
2023-09-16fix cloaking device recipe (#746)chochem