| Age | Commit message (Collapse) | Author |
|
|
|
* deprecate getMachineVoltageFromTier
* migrate assembler recipes
* migrate mixer recipes
* migrate implosion compressor recipes
* migrate forming press recipes
* forgot an assembling recipe
* migrate blast furnace recipes
* migrate universal chemical reactor recipes
* migrate fluid extractor recipes
* migrate bending machine recipes
* migrate assembling line recipes
* migrate autoclave recipes
* migrate chemical bath recipes
* get rid of BW_Util.getMachineVoltageFromTier(3)
* get rid of BW_Util.getMachineVoltageFromTier(1)
* get rid of BW_Util.getMachineVoltageFromTier(2)
* get rid of BW_Util.getMachineVoltageFromTier(4)
* get rid of BW_Util.getMachineVoltageFromTier(5)
* get rid of BW_Util.getMachineVoltageFromTier(6)
* get rid of BW_Util.getMachineVoltageFromTier(7)
* get rid of BW_Util.getMachineVoltageFromTier(8)
* get rid of BW_Util.getMachineVoltageFromTier(9)
* get rid of BW_Util.getMachineVoltageFromTier(10)
* get rid of BW_Util.getMachineVoltageFromTier(11)
* get rid of BW_Util.getMachineVoltageFromTier(12)
* migrate fluid solidifier recipes
* migrate forge hammer recipes
* migrate pulveriser recipes (1/3)
* migrate electrolyser recipes
* migrate electromagnetic separator recipes
* migrate extruder recipes
* migrate packager recipes
* migrate primitive blast furnace recipes
* migrate vacuum freezer recipes
* migrate wiremill recipes
* migrate cutting machine recipes
* migrate lathe recipes
* migrate laser engraver recipes
* migrate fluid canner recipes
* migrate pulverizer recipes (2/3)
* migrate extractor recipes
* migrate arc furnace recipes
* migrate sifter recipes
* migrate compressor recipes
* fix duration
* migrate fluid extractor recipes
* migrate centrifuge recipes
* migrate autoclave recipes
* spotless apply
* resolved build issues related to output chances of recycling "aHTGR_Materials"
* resolved build issues related to output chances of recycling "Burned out TRISO pebble (Uranium)"
* spotless
* migrate fluid heater recipes
* bump GT version
* fix time and eu/t of centrifuge recipes
* fix time and eu/t of centrifuge recipes
* spotlessApply (#356)
Co-authored-by: GitHub GTNH Actions <>
* add a todo for chem rebalance issues in electrolyser recipes
* fix typo
---------
Co-authored-by: Kyium <kiu4537@yahoo.co.uk>
Co-authored-by: chochem <40274384+chochem@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Former-commit-id: cf3cb4bc6838158ed55daca3cf6a052ea02ac0a0
|
|
* Adds item and charging info to Locker WAILA panel
* Refactor Locker WAILA tip entries to happen more on client side
|
|
|
|
|
|
|
|
|
|
Delete unused stuff
|
|
|
|
|
|
|
|
* Restore PA controller recipe
* Remove duplicated recipe
|
|
Spotless apply for branch delete-unused-stuff for #64
|
|
|
|
|
|
deleted:
monazite residue
rare earth trifluorides
fluorinated neodymin rare earths
|
|
|
|
|
|
|
|
* cleanup gt++ phthalic acid
* better use material
|
|
|
|
* Merge identical slots in EIG GUI
* Mega Apiary
* Update MobHandlerLoader.java
* Update GTHelper.java
* Update GT_MetaTileEntity_ExtremeIndustrialGreenhouse.java
* Update GT_MetaTileEntity_MegaIndustrialApiary.java
* Update build.gradle
* crop
* 99+
|
|
|
|
* Implement Stream<FindRecipeResult> findRecipesWithResult for GT_RecipeMap
* Change ProcessingLogic.process to actually use new findRecipesWithResult
* Change ProcessingLogic.process to start finding something only for OUTPUT_FULL result
* Refactor ProcessingLogic.process to make logic more readable
* Replace while with for loop, remove NOT_FOUND return in end of findRecipesWithResult
* Apply spotless
* Make findRecipe use findRecipes, add annotation to GT_Recipe and FindRecipeResult for processRecipe and make method protected, replace wildcard imports
* Remake isRecipeWithOutputFullFound
* Add @Nonnull to methods
* Apply spotless
* Remove Stream version of findRecipeWithResult, replace with predicate one. Add GT_Predicated_Recipe_Map class for utilizing this method. Changes some existent recipe maps to inherit from base class.
* Remove GT_Predicated_Recipe_Map, add Predicate directly to GT_Recipe_Map#findRecipeWithResult. Add AdvancedRecipeValidatorPredicate and FindRecipeWithAdvancedValidatorResult to allow store validation calculations for further use and proper errors displaying.
* Fix InsufficientVoltage errors
* Changes according to review comments. Integrate FindRecipeWithAdvancedValidatorResult to FindRecipeResult, rename AdvancedRecipeValidatorPredicate, encapsulate AdvancedRecipeValidatorPredicate fields, fixes some typos, etc
* Moves InsufficientVoltage check to GT_ParallelHelper. Removes FindRecipeResult#State#INSUFFICIENT_VOLTAGE
* Return an old findRecipeWithResult
* Renames things, call old methods for singleblocks
* Renames things, makes FindRecipeResult ctor private
* Apply spotless
* Move RecipeValidator, fix comments typos
|
|
|
|
GT_MetaTileEntity_Hatch_CraftingInput_ME (#2272)
|
|
|
|
|
|
* Remove test items from NEI with no texture
* Add number formatting to hand pumps
* Remove heavy plates (no recipes & completely unused).
* Remove helium generator (no texture, no recipe)
* Remove fire pit and fire starter (no use, no recipe, no textures)
* Remove giant chicken and associated unused stuff, has no texture and is unobtainable. Used to be relevant but isn't anymore.
* Remove villagers with silly trades like 1 motor + 1 hull = 1 hull. Why?
* Remove trade bench, no recipe, missing textures. Unused.
* Remove farm processors, no texture, no recipe. Unused.
* Remove MAX tier components, these exist in GT now, have no recipe here and are unused.
* Hide untextured light block from NEI
* Update buildscript
* Remove unused backpacks, no recipe and contains dupe bugs. Bad.
* Remove eatotronic, universal toolbox and magic tool bag. All 3 are missing textures and uncraftable.
* Remove eatotronic, universal toolbox and magic tool bag. All 3 are missing textures and uncraftable. part 2
* Remove dragon catcher (what?), no texture, no recipe, unused.
* Remove empty item, does nothing, has no recipe, no idea why it is here.
* Empty item v2 removal
* Revert "Empty item v2 removal"
This reverts commit 75bcd3ccfaf55bbfe2c12b2e4167d5c37636030d.
* Revert "Remove empty item, does nothing, has no recipe, no idea why it is here."
This reverts commit e41a9f484392776331c58530ab1faa5ef978ef36.
* Remove debug square. No recipe, unused.
* Number formatting overflow covers
* Remove JVM garbage collection block. Unused, no recipe.
* Remove nanotubes, no recipe for them. Unused.
* Remove "git" item, doesn't seem to work. Has no recipe.
* Remove uncraftable food with awful textures.
* Remove "bat king" mob, unused content. Does not spawn.
* Remove uncraftable doors with bad textures. Unused content.
* Remove uncraftable, unlocalised redstone stuff that crashes game when placed.
* Remove weird spawner item. No recipe, does not exist in world.
* Remove sunnarium bit, no recipe, no usage.
* Remove unused modularity table and some misc uncraftable, unused items.
* Remove Interconnecting Storage Crate, no recipe, unused.
* Delete worse debug power gen, this already exists as part of GT. Unneeded duplication.
* Delete unused placeholder circuit
* Delete uncraftable generator hatches.
* Spotless
* Remove XP tank thing, unused and uncraftable.
* Remove null item, this fluid registry only seemed to register one null fluid. All others exist?
* Remove EU -> RF battery. Unused in GTNH.
* Remove some shelf nonsense, why is this in this mod?
* Remove some weird random tools. These have no realistic usage in GTNH.
* Remove firemaker. Useless in GTNH.
* Removed helium blob. Deprecated item, not used anymore, uncraftable.
* spotlessApply (#730)
Co-authored-by: GitHub GTNH Actions <>
* Stop modulators generating unused blocks with no textures
* Remove more unused untextured casings
* Remove more unused untextured casings
* Remove more unused untextured casings
* Remove more unused untextured casings
* Remove more unused untextured casings
* Remove some weird methods and uncraftable mining parts, probably part of deprecated multiblock.
* spotlessApply (#732)
Co-authored-by: GitHub GTNH Actions <>
* Remove gem shards, unused.
* Remove unused atoms
* Remove unused gum
* Remove unused elements/materials
* Bye bye
* Remove some unused reflection stuff
* Remove control cores, obsolete now.
* Remove mob killing thing with no texture and no recipe.
* Remove uncraftable covers
* Remove pizza gloves
* Net and rope removal, unused
* Remove force crop
* Removal of some old event stuff
* Remove unused nuclear chem items
* Remove player safe, mostly because of the horrible event code that was intercepting every block break. I can't see any real usage of this via discord.
* Remove Force material and associated other nonsense. Also remove some nuclear chem stuff.
* Remove force for realsies
* Skookum Chooker purge.
* Remove some enderio compat, these plates/dusts are added via GT5 anyway now. This is obsolete.
* spotlessApply (#733)
Co-authored-by: GitHub GTNH Actions <>
* Unused textures
* Bump dep
* Revert "Remove force for realsies"
This reverts commit 0d288912a99f9dabce56d2a2623d4d3510f4804e.
* Revert "Remove Force material and associated other nonsense. Also remove some nuclear chem stuff."
This reverts commit 3455e6e916defe1f2aef923be6f9696a6cf3095b.
* Remove nuclear items that are unused
* spotlessApply (#734)
Co-authored-by: GitHub GTNH Actions <>
---------
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: Connor Colenso <colen@CONNORSPC>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
|
|
Former-commit-id: a780b1a2fd7f9af9a7162883206e303a1ce606c4
|
|
* Remove unused EM item
* Remove more unused EM stuff
* Checkpoint for more EM removal.
* Progress!
* Update texture
* Fix textures and remove unused EM pipe
* Remove deprecated datastick reader.
* Spotless
* Remove wormhole multi, unused.
---------
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: Connor Colenso <colen@CONNORSPC>
|
|
* Added bricked blast furnace recipe progress to waila.
* fixed formatting issues.
|
|
|
|
|
|
|
|
* add survival autobuild
* fix nei preview
|
|
* fix quad input hatch
* fix quad input hatch
Improve code readable
Former-commit-id: b30e4f950448c82e94dff0772d1e6d5e2a5f65f4
|
|
* Add hazmat to ThaumicBoots
does what it says
* fixed
|
|
* disable gt obsidian long rod
* cleaner code
|
|
* fix PCB Factory not applying its roughness multiplier when it doesn't do any overclocks
* spotless
|
|
parallels (#207)
* fix precise assembler not overclocking with amperage
* fix precise mode having parallels
* address review
|
|
* updateBuildScript
* Fix data stick check behavior
|
|
|
|
* Don't split stacks when using ME bus
* Update build.gradle
* Update dependencies.gradle
* Update KubaTechGTMultiBlockBase.java
* Update KubaTechGTMultiBlockBase.java
|
|
|
|
|
|
* Make UCFE use TecTech's new power API
* Wrap numbers using formatNumbers
|
|
* Fixes + Detect Inventory Slot Changes
* support rename + check for updates
* add back onChangeListener + fix npe
* ICustomNameObject TileEntity
* Fix NPEs
* Use IInterfaceTerminalSupport
* fix
* register
* dep
* spotless
* General Crafting Input Hatch QoL fixes (#2212)
* feat: refactor naming && include circuit and catalyst in default name
* feat: add 4 more slot to solve my ocd
* fix: formatting
* feat: migrate from 4x8 to 4x9
* spotlessApply (#2213)
Co-authored-by: GitHub GTNH Actions <>
* QoLs
* 9 manual items
* spotless
* feat: open master GUI when used, without holding a data-stick (#2221)
* fix destpos
* optimize empty check
* Fix error when fluidInventory.size() == 0
If the fluidInventory size is 0, there is no element to get. Add a check
for it.
* name in waila + fix int overflow
* unnecssary super
* update deps
---------
Co-authored-by: Fox_white <39846845+foxwhite25@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Firenoo <49818773+firenoo@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
|
|
Remove duplicate recipe
|
|
|