| Age | Commit message (Collapse) | Author |
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Former-commit-id: 970805693f1ce3f615906ed3328c3a88d619dbbb
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* New multi class and calling the class
Enable the multi when loading
Config handler for the multi
More enabling
Multi controller recipe
Add necessary recipes to new, custom recipemap
Add function to generate new recipes
Declare item for the controller
Define recipe map for the multi
Render NEI page for the recipemap properly
Change P output from 7 to 6 in recipe
Spotless apply
* Revert Wildcard on compat handler
* Fixes in Salt Plant main class
* Remove run1 method
* Spotless apply
* add isInputSeparationButtonEnabled override
* spotlessApply (#615)
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* ForgeDirection WIP
* Fix GTPP_Render_MachineBlock
Fix handling of getTexture with facing mask for pipes
Kill a bunch of magic numbers
* spotlessApply (#612)
Co-authored-by: GitHub GTNH Actions <>
* Bump bw/tt deps
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Co-authored-by: Léa Gris <lea.gris@noiraude.net>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* ForgeDirection
* spotlessApply
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Co-authored-by: GitHub GTNH Actions <unknown>
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ForgeDirection
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Hopefully fix SpaceTime NSF exception in GG
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* fix DT durations
* salt water distill fix
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Former-commit-id: 864c83c866b42cf7215be9f9a01b1ec37e8937c5
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* multiple RA2 fixes
* revert the revert of my work
why do I have to fix shit multiple times
* more fixes
* and more
* these dont exist and are always null
* sa
* better check
* and another forgotten null check
* fix turbine blades
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* revert redstone fix
* remove strong redstone checkbox from Liquid Meter
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Remove unused GT_Container and GT_GUIContainer extenders
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* that one should be singleblock only
* fix titaniumtetrachloride recipes
* fix
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* fix cutting
* readd circuits
* missed one
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* Add mod logo
* Update dependencies.gradle
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Parametrizer Memory Card improvements
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crops (#609)
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* use 750, same as carpenter
* delete duplicate non-oredicted recipe
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Borax is a natural byproduct of salt and Salt bee is more difficult to get working that force bee. Adds 1 Borax dust to Salt bee specialty with a 10% chance.
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no tengam
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* add circuits
* more circuit
* more circuits
* sa
* fix cell and bucket bending
* more missing circuits
* sa
* gem, wire and stick
* finer nullcheck for gems
* block
* more gem fixes
* dust
* ingot
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* Fix wrong wrenching direction for EAST
* Fix Remove useless casting
* Impr upgrade from magic numbers to EnumMap and remove misplaced fix
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* Add Charged Certus Quartz material
* Add new T9 oreveins
* Adjust color, enable ores only
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* oredicts for diode and inductor
* remove last duplicate recipe
Former-commit-id: 8945ec8a11c9bc1db2b3de0a5ea9a40d460e3cc4
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* ForgeDirection
Also refactor the clusterfuck that was `getCoordinateScan`
Co-authored by: Jason Mitchell <mitchej@gmail.com>
* Fix rendering of Frame Boxes
Frame boxes needed their own implementation of getTexture with int connexion mask,
which is returning an error texture for the MetaTileEntity, because pipes (FrameBox
**is** a pipe) do use this method to return different textures based on connexion
status.
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Co-authored-by: Léa Gris <lea.gris@noiraude.net>
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