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2023-04-22Update BS & depsJason Mitchell
2023-04-22update more depsJason Mitchell
Former-commit-id: 4771f09f869fbd9d8f3248ca79fbda16df4d85a5
2023-04-22Update BS & depsJason Mitchell
Former-commit-id: 216b716f53ec8d2f252ea12f2d78bc03d70096c4
2023-04-22Update BS & depsJason Mitchell
2023-04-22MuTE overhaul and ACR (#1883)Maxim
* complex controller start * Added methods to get input fluids and items * Added logic to complex parallel mute * Added ACR and fixed many, many, many, many bugs * Added void protection setting to checkRecipe * do not init nbt, if mteID and mteRegistry are the same * Improved GUI design * Force structure check when pressing power switch * ACR Textures * Added T1 structure * Added perfect OC * Added WAILA * fix mutes resetting their nbt * Fix ACR GUI * fix npe * Added void protection for MuTEs * Fixed ACR starting recipe while another one is ongoing * nbt saving * maybe fix structure breaking * Fix complex machine disabling on startup * correctly update input tanks * move casings over * Changed logic of casings to change mode and facing in one go by sneaking * Fixed the casing target not resetting * Added side only annotations * don't leave it empty * Added power logic and tiered blocks to ACR * Change facing to wrench side if casing mode is currently none * lasers anyone? * Added ACR item chaining * Remove unncessary item lists * Use HashSet for process whitelists * Optimize list capacities * Fix potential recipe voiding bug * Rename methods for consistancy * Fix NPE * Duct tape fix structure check * allow MuTEs to connect to cables * Added separate tank inventories for input separation (#1887) * Fixed unregistering tank function * Fixed input busses not being automatable * Added fluid chaining * Fixed saving of input tanks * Forbid inventory registering with empty name * Display all input tanks in controller GUI * Fixed fluid hatch GUI height * Reset casing lists when checking the structure * Make inventory GUI size consistant * Make use of the tooltip cache * rename thing clean up * Forgot to put tooltip into map * Added tooltip to ACR * Reset whitelists when one whitelist window was opened * Refined scanner string * Fixed progress times * Fixed MuTE not consuming fluids * Properly register controller inventories * switch to ForgeDirection * switch to new Renderer * Added missing contains check on registerInventory * Fixed output tanks not registering * Fixed upgrade tank loading * fix machines not having active/inactive textures * fix overlays not loading correctly * Don't register controller directly * Remove magic strings all * fix active not setting to inactive * allow glow * item renderer * fix glow * MuTE improved hatch GUI and fluid output locking (#1889) * Allow output hatches to be fluid locked * Reworked hatch GUI * Check target before trying to open GUI * Make ACR GUI easier to look at * fix covers not rendering on mutes * fix covers not displaying above the item/fluid in/out * new folder texture structure * Reduce network traffic caused by covers * Fixed WAILA fluid locking display * Don't save everything to the itemstack NBT * Added possibility to save NBT of MuTE to its itemstack * fix textures, but make sacrifices * mah textures * Removed the need for all textures to be present * Added glow texture for active coke oven * Removed unncesssary upgrade casing textures * shorten nbt tags --------- Co-authored-by: BlueWeabo <76872108+BlueWeabo@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-04-22Merge pull request #194 from GTNewHorizons/fix_estimated_euConnor-Colenso
Fix EOH estimated eu/t formula
2023-04-22forgot debugGDCloud
2023-04-22fix formulaGDCloud
2023-04-21Merge pull request #193 from GTNewHorizons/tengamMartin Robertz
Use Attuned Tengam for UEV/UIV/UMV Motors
2023-04-21Use Attuned Tengamglowredman
2023-04-21Fix assembler (#606)Maxim
* Fixed assembler not working * Removed useless code
2023-04-21Recipes ra2 (#1872)boubou19
* Recipes RA2 fixes * Use \uXXXX for non-ASCII characters * Misc cleanup (#1888) * migrate away from addThermalCentrifugeRecipe * split recipes of GT_Block_Stones_Abstract * migrate away from addForgeHammerRecipe * migrate away from addChemicalBathRecipe * remove "DisableOldChemicalRecipes" and its usage, as it's disabled by default in NH and it increases recipe complexity for nothing * Remove underground biomes ore classes, as it's not present in NH * migrate away from addFluidCannerRecipe * migrate away from addFluidExtractionRecipe * migrate away from addChemicalRecipe * migrate away from addMultiblockChemicalRecipe * deprecate addChemicalRecipeForBasicMachineOnly * migrate away from addCentrifugeRecipe * spotlessApply * fixing wrong merge conflict solving * Add Tengam materials (#1891) * Add Tengam materials * Change new recipes to consume 15/16 Amp * Remove now redundant `break` statements * fix comb chances? * fix centrifuge code not working --------- Co-authored-by: glowredman <35727266+glowredman@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-04-21Merge pull request #192 from GTNewHorizons/devMartin Robertz
Fix Material
2023-04-21Merge pull request #66 from GTNewHorizons/devMartin Robertz
Fix Materials
2023-04-21Fix Material (#605)Martin Robertz
* update bs+sa + material * spotless * update dep
2023-04-21Fix Materials (#157)Martin Robertz
* update bs * update dep file * update materials * update dep file * update dep * update dep * update dep * update dep * update dep * Update dependencies.gradle --------- Co-authored-by: kuba6000 <kuba.123123.6000@gmail.com>
2023-04-21Fix Materials (#313)Martin Robertz
* update dep update bs * update rc * re add jitpack fix material * fix materials * spotless * more fixes * spotless * update dep Former-commit-id: a3de933f31b9060032519ec922ac03af63d442d0
2023-04-21Stellar catalyst + catalyst fixes + new materials class (#1893)GDCloud
* add catalyst * pu plasma recipe * increase plasma mixer input slots * noOptimize + mixer recipe + voltage fix * noOptimize + PLE recipe * TPM recipe * spotlessApply (#1894) Co-authored-by: GitHub GTNH Actions <> * add two more plasma recipes * replace neptunium & fermium plasma * spotless * fix stellar plasma amount * new materials class --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-04-21Add new mods to the Mods enum (#1903)Jakub
* Add new mods to the enum * Use sort content function and match names location
2023-04-21Allow sound loop to be muffled :pensib: (#1902)Maxim
2023-04-20Merge pull request #191 from GTNewHorizons/deobf-paramsMartin Robertz
Deobfuscate parameters
2023-04-20update bs+sa+materialMartin Robertz
2023-04-20Merge remote-tracking branch 'origin/deobf-params' into devMartin Robertz
2023-04-20spotlessMartin Robertz
2023-04-20update bs+sa+materialMartin Robertz
2023-04-20Deobfuscate parametersglowredman
2023-04-20Account for EU discounts when calculating OCs/parallels in multis (#1901)xSkewer
2023-04-19Merge pull request #190 from GTNewHorizons/cleanupMartin Robertz
Cleanup
2023-04-19Prevent NPE with large fluid cell renderer (#1898)miozune
2023-04-19Add 3 commits to .git-blame-ignore-revs (#1899)miozune
2023-04-19Explain how to import GT5 (#1892)chill
* Add info on how to build GT5-Unofficial It might be not the only way to do it correctly, but it is still better than nothing because it reduces the amount of questions to the devs on how to build this repository without errors. * Wrap the code of Readme.md at 120 characters This will allow to read the code on most devices without horizontal scrolling.
2023-04-18good enoughGTNH-Colen
2023-04-18Add default caseglowredman
2023-04-18Transition away from deprecated methods/fieldsglowredman
2023-04-18Use `mDescriptionArray`glowredman
2023-04-18Remove dead codeglowredman
2023-04-18Add serialVersionUIDsglowredman
2023-04-18Add `@SuppressWarnings`glowredman
2023-04-18Use SoundResource enumglowredman
2023-04-18Add genericsglowredman
2023-04-18Update buildscriptglowredman
2023-04-18Merge pull request #53 from chochem/zirconolite-fixMartin Robertz
Zirconolite fix
2023-04-18fix research (#156)GDCloud
2023-04-17update bs and fix errorBlueWeabo
2023-04-17one morechochem
2023-04-17bump depschochem
2023-04-17allow data stick (contains assline recipe)render like ae2 pattern (#1890)xkball
* allow data stick (contains assline recipe)render like ae2 patten * spotless * data stick renderer and spotlessApply * Remove recursive boolean in data stick renderer,maybe have side effect --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-04-17bump gt depchochem
2023-04-17dont make zirconium nullchochem
2023-04-17Don't require a min of output busses on sifter (#604)Maxim
* Don't require a min of output busses on sifter * Updated tooltip